426:
designed for more experienced racers. AG Systems, the
Japanese team, features a vehicle with higher speed than FEISAR's but less cornering ability. Qirex, the Russian team, offers the fastest vehicles in the game, but with reduced steering capabilities. Each team's vehicle has its own strengths and weaknesses, allowing players to choose based on their preferred driving style and skill level.
1607:, assessing that "The PC version's Direct3D support gives this new release a nice face-lift, while still keeping intact the fast action and stylized graphics that console players have come to know and love." He said that the new soundtrack, while good, is a disappointment compared to the PlayStation version's techno tracks, but gave the game a strong recommendation.
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to develop the tracks, which were tweaked and the team played each other's tracks to obtain feedback. During the process, Satterthwaite realised that he could do more than the tracks add-on he was tasked with producing. Work on the tracks began in
January 1996, and the plan was to select eight tracks
498:
Burcombe wanted to improve on the original's ship handling and introduce a new weapon, which led to new power-up ideas. Westcott said that it was a collaboration between the areas because of the strict deadline. The gameplay change that had the most interest was what happened to ships that hit track
425:
The game includes multiple racing teams, each with vehicles that handle differently. FEISAR, the
European team, offers a balanced vehicle with good turning and strong shields, suitable for beginners learning the tracks. Auricom, the American team, provides faster vehicles than FEISAR and AG Systems,
402:
expands upon its predecessor, introducing new circuits and weapons while retaining fundamental aspects. Players race against computer-controlled artifical opponents or other pilots, aiming to finish in the highest position possible. The game features futuristic hover vehicles that handle differently
363:
is set over four decades later and introduces the player to the much faster, more competitive, and more dangerous F5000 AG racing league. The game introduced a new damage interface and new weapons and tracks. The Sega Saturn version supported analogue control by using its 3D Control Pad, whereas the
421:
features a progression system where players can unlock additional content. Winning gold medals across all tracks in the first three classes unlocks a full season mode. Completing this season reveals additional hidden options, including new tracks. Challenge mode takes a very single player-centric
485:
The game's look was influenced by
Japanese culture because the team had worked with The Designers Republic. Nicky Westcott was the lead artist, and her team built on the original vehicle designs. She also worked with the designers and coders on the tracks. Custom tools were created in
525:. Much extra content, such as more difficult tracks and a prototype ship, was added because, according to Westcott, the team were both enthusiastic and stressed, and described their development as "a period of great energy and immense exhaustion at the same time".
409:
introduces a weapons system, allowing players to eliminate opponents during races. Each vehicle has a shield energy quota, and when this reaches zero from weapon attacks or impacts, the craft is destroyed. However, the ship can be "recharged" to health at the
571:, for versions released outside the PlayStation. The songs of the PlayStation, Sega Saturn and the Windows and Mac versions could also be listened to by inserting the CD into a CD player (and skipping the first track). The soundtrack was also released as an
491:
out of twenty designed and built in a month. Their "skinning" was expected to be complete by June, with the game anticipated for release in
October. Despite the work involved, Satterthwaite had three uninvolved coders. The collision code from the original
499:
edges. That ships stopped immediately in the original game was considered too harsh. It was desired that ships scraped the edges instead, and this took longer than expected to develop. Ghost vehicles were only featured in the
European version because
34:
1611:
stated that "If you have a 3D accelerator of any sort, you owe it to yourself to pick up this game. Its nearly flawless gameplay, pumping soundtrack, and visual excellence mark it as a showcase title and all around good time."
1490:
also commented on the control improvements and approved of the new ability to destroy opponents. Additionally praising the elaborate backgrounds, detailed sound effects, and more aggressive A.I., he deemed it "a must buy."
422:
approach by only allowing progress to the next track by coming in first on the current track. Players can lose the mode by losing all three lives, which are lost by finishing a race in worse than third position.
1497:
said that it had topped the original in terms of music, number of simultaneous racers, A.I., weapons, and graphics, and concluded, "It's games like this that make you proud to be a PlayStation owner." In 1996,
509:
in the United States. The team wanted to make it possible to win races in any ship, and a challenge was to make them all feel different and to still have their worth. Months of work rebalancing the
1557:
s top 25 PlayStation games of all-time list it ranked 13th, noted for being often considered the PlayStation's best racing game of its time and was chosen ahead of others in the series because
1550:
named the PlayStation version the 96th best game of all time, calling it "the first game of the cyberpunk-esque 'electronic age,' before the electronic age was just a hype-filled buzzword." In
458:
players, an easier learning curve was introduced whilst keeping the difficulty at the top end for the experienced gamers. The game was originally intended as a tracks add-on for the original
4030:
482:(for "Excess"), but it was pointed out that XS could also stand for "extra small". Satterthwaite ended up with a team of three coders (two of whom were new), six artists, and Nick Burcombe.
2212:
1484:. He particularly remarked that the controls are much more refined, fairer, and easier to master, and that the frame rate and graphical effects are much more impressive. Tom Ham of
414:
in exchange for a precious few seconds of the race. The Quake
Disruptor is a notable new weapon, causing a wave effect on the track that launches opponent vehicles into the air.
4020:
2085:
3990:
2652:
Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.
417:
The game offers multiple difficulty levels, called classes: Vector, Venom, and Rapier. Each class increases in challenge, with higher speeds and more complex tracks.
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1921:
478:
because it was felt that
American players would not understand the concept of the game being set a century in the future. The American title was originally to be
4065:
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374:
received critical acclaim upon release; reviewers praised the game for its dramatic improvements to the controls, graphics, and gameplay of the original
466:
version of the original) was asked by
Psygnosis to apply for the role "internal producer". He did, and during the interview, asked to do a sequel to
2756:
2693:
3780:
1587:
commented that the Saturn version, while not as good as the PlayStation original, is a much closer conversion than the Saturn port of the first
3985:
3915:
1591:, particularly in terms of the fluidity, control, and sense of speed. He deemed it the second best racing game on the Saturn, exceeded only by
510:
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gave both the PlayStation and Sega Saturn versions a score of 8 out of 10, with similar remarks of its improved graphics and its gameplay.
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energy drink, which was featured prominently throughout the game before the drink actually gained popularity in the
American market.
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Air Hendrix scored the PlayStation version a perfect 5 out of 5 in every category (FunFactor, control, sound, and graphics) in
1730:
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because Psygnosis did not want to give the impression that it was a full sequel. In the United States, it went by the name of
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from traditional racing cars. The craft move at high speeds, with air-brakes used for cornering.
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feature, which proved difficult due to syncing issues and the frame rate differences between
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1569:'s list of the greatest games of all time. It ranks as the third-best PlayStation game at
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349:
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was undertaken to ensure all vehicle and track settings were a challenge. Sony wanted a
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comes close to gaming at its very best", noting that the game could have been a
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128:
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PlayStation version supported analogue control only through using the optional
33:
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An entire United Kingdom nightclub tour was initiated in conjunction with the
311:
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2427:
1480:, citing "across-the-board innovations" over the already excellent original
487:
447:
443:
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49:
454:. The development cycle ran for seven months. To cater for the increase in
1463:
In the United Kingdom, it was among the nineteen best-selling PlayStation
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1735:
1566:
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411:
2625:
Staff writers (September 1997). "Top 25 PlayStation Games of All Time".
1766:
462:. No sequel had been planned, but Andy Satterthwaite (who worked on the
3340:
3305:
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333:
470:, but instead ended up developing extra tracks. The add-on was titled
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was released in 1996 and sold around a million copies. Ports for the
463:
365:
244:
222:
206:
172:
138:
133:
567:
New music was mostly recorded from Psygnosis's in-house music team,
551:, and Windows PC were released in 1997. Later it was also ported to
1573:
with an average review score of 94.75% from ten different sources.
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552:
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389:
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143:
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on the PlayStation are out on Friday and are expected to do well.
2554:
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was "the one they preferred to keep coming back to". In 2003,
1493:
1468:
1382:
518:
2874:
1636:. Ported to Amiga by Digital Images and by Coderus for Mac.
1508:
as the 32nd top game of all time for how "playing linked
2209:"20 years of PlayStation: Launch game Wipeout revisited"
2078:"WipEout: The rise and fall of Sony Studio Liverpool"
575:, though with a different artist and track listing.
3269:
3191:
3157:
3086:
2987:
2946:
2912:
2856:
2775:
1064:
1050:
862:
848:
598:
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280:
268:
152:
109:
97:
85:
75:
65:
55:
43:
26:
2629:. Vol. 1, no. 1. Future plc. p. 34.
4031:Video games scored by Tim Wright (Welsh musician)
1546:named it the fifth top PlayStation game yet, and
2553:. No. 183 (February 1997). United Kingdom:
2232:
2230:
1922:"I Feel the Need, the Need for Speed... Again!"
355:Whereas the original game introduced the F3600
1974:
1972:
1970:
1841:"Freeverse makes Wipeout 2097 available in US"
71:Stewart Sockett, Chris Roberts, Nick Kimberley
2890:
2750:
535:The game was first unveiled in the form of a
8:
2071:
2069:
1400:
1323:
1294:
1273:
81:Pol Sigerson, Ashley Sanders, Nicky Westcott
4021:Video games developed in the United Kingdom
1534:Best Music of 1996 and a runner-up (behind
2897:
2883:
2875:
2757:
2743:
2735:
2593:. No. 21. September 1996. p. 59.
1272:
1237:
32:
23:
3991:Multiplayer and single-player video games
2664:"Top 25 Games of All Time: Complete List"
2133:
2131:
2129:
2127:
2105:
2103:
1890:
1888:
1886:
2458:
2456:
1044:
842:
578:
446:and the promotional art was designed by
442:was developed by Liverpudlian developer
3781:Professional Underground League of Pain
2415:
2413:
2378:
2376:
2342:
2340:
2301:
2299:
1661:
1621:
162:
2076:Yin-Poole, Wesley (30 November 2014).
2024:IGN staff writers (26 November 1996).
2019:
2017:
2015:
2013:
1696:"Hull Daily Mail 16 Oct 1996, page 11"
307:in North America and Japan) is a 1996
2662:IGN staff writers (22 January 2002).
2361:from the original on 11 December 2017
2215:from the original on 10 December 2014
2088:from the original on 12 February 2019
1915:
1913:
1911:
1909:
1907:
1905:
394:Gameplay from the Sega Saturn version
7:
4066:Video games set in the United States
1277:
1242:
2430:. September 1997. pp. 143–144.
2398:from the original on 22 August 2017
2040:from the original on 26 August 2014
1233:
332:released the previous year. It was
2674:from the original on 27 April 2013
2627:PlayStation: The Official Magazine
2207:Langshaw, Mark (7 December 2014).
2167:"The Future Sound of Game Music".
1982:staff writers (24 February 2013).
378:. It has appeared on lists of the
14:
3839:Rosco McQueen Firefighter Extreme
2694:"The Greatest Games of All Time:
2497:"Wipeout XL (Playstation) Review"
2325:from the original on 21 June 2013
2248:. CBS Interactive. Archived from
2177:. December 1996. pp. 86, 88.
1817:. 2 December 1998. Archived from
1543:The Official PlayStation Magazine
1402:
1325:
1296:
580:Track listing PlayStation version
555:by Digital Images in 1999 and to
2578:. November 1996. pp. 102–3.
2557:. 10 January 1997. pp. 6–7.
2463:Leadbetter, Rich (August 1997).
2284:from the original on 8 June 2020
2190:Maximum: The Video Game Magazine
1421:
1416:
1411:
1406:
1401:
1344:
1339:
1334:
1329:
1324:
1315:
1310:
1305:
1300:
1295:
495:was also completely overhauled.
322:, the second installment of the
2138:"The Making Of: Wipeout 2097".
2060:Wipeout 2097 Instruction Manual
1788:I. G. N. Staff (17 June 1997).
2640:"100 Best Games of All Time".
1898:. Psygnosis. 1997. p. 18.
1765:. 19 June 1997. Archived from
1739:. 26 June 1997. Archived from
1540:) for Best Graphics. In 1997,
1051:
849:
585:
38:European PlayStation cover art
1:
3986:Golden Joystick Award winners
2650:. November 1997. p. 102.
2589:"Top 100 Games of All-Time".
1920:Cutlack, Gary (August 1997).
754:"Tin There (Underworld Edit)"
541:Electronic Entertainment Expo
4026:Video games set in the 2090s
2441:Lawrence, Jere (July 1997).
2347:Ham, Tom (1 December 1996).
2196:. June 1996. pp. 78–80.
1994:. Future plc. Archived from
844:Track listing Saturn version
4081:Wipeout (video game series)
4001:PlayStation (console) games
3996:Perfect Entertainment games
3662:Mary Shelley's Frankenstein
2140:Retro Gamer Annual Volume 3
1866:"Wipeout 2097 comes to Mac"
1731:"Psygnosis Publishes Ports"
1603:reviewed the PC version in
639:Garry Cobain, Brian Dougans
314:developed and published by
4097:
4061:Video games set in Ukraine
4051:Video games set in Germany
3585:Hexx: Heresy of the Wizard
3518:Drakan: Order of the Flame
2475:Emap International Limited
2194:Emap International Limited
2146:. 2016. pp. 136–143.
1963:. August 1996. p. 77.
1932:Emap International Limited
778:Firestarter (Instrumental)
642:The Future Sound of London
624:The Future Sound of London
503:had a patent on them from
382:by multiple publications.
380:greatest games of all time
4046:Video games set in France
4036:Video games set in Canada
3916:The City of Lost Children
3509:II: Missing Presumed...!?
3120:All New World of Lemmings
2643:Electronic Gaming Monthly
2614:. March 1997. p. 90.
2607:Electronic Gaming Monthly
2568:"ProReview: Wipeout XL".
1953:"NG Alphas: Wipeout XL".
1628:Ported to Sega Saturn by
1548:Electronic Gaming Monthly
1527:Electronic Gaming Monthly
1281:
1278:
1246:
1243:
1209:
1192:
1175:
1158:
1141:
1124:
1107:
1090:
1069:
1061:
1058:
1055:
1046:Track listing Mac version
1024:
1007:
990:
973:
956:
939:
922:
905:
888:
867:
859:
856:
853:
822:
801:
772:
750:
731:
710:
691:
674:
649:
632:
603:
595:
592:
589:
31:
4056:Video games set in Nepal
4041:Video games set in Chile
3767:Perihelion: The Prophecy
2550:Computer and Video Games
2521:"Wipeout XL (PC) Review"
2309:staff (24 August 1995).
1670:"Release List (Framed )"
1514:technology demonstration
3446:Chronicles of the Sword
3348:Attack of the Saucerman
3182:Shadow of the Beast III
3141:The Adventures of Lomax
2188:"Psygnosis Own E3...".
2120:. May 1996. p. 55.
1763:"Psygnosis Games Index"
1594:Sega Rally Championship
721:Ed Simons, Tom Rowlands
698:Ed Simons, Tom Rowlands
511:artificial intelligence
359:racing league in 2052,
3774:Pro 18 World Tour Golf
3285:Adidas Power Soccer 98
3175:Shadow of the Beast II
3113:Lemmings 2: The Tribes
2465:"Review: Wipeout 2097"
1790:"Real Life Wipeout XL"
1645:Mac port published by
1630:Tantalus Entertainment
452:The Designers Republic
395:
336:the following year to
16:1996 racing video game
3613:The Killing Game Show
3606:Innocent Until Caught
3495:Diggers 2: Extractors
3425:Bram Stoker's Dracula
2978:Destruction Derby Raw
1634:Perfect Entertainment
724:The Chemical Brothers
702:The Chemical Brothers
539:demo at the May 1996
393:
4016:Tantalus Media games
3981:Classic Mac OS games
3620:Kingsley's Adventure
3104:Oh No! More Lemmings
3077:Championship Edition
2971:Destruction Derby 64
2533:on 15 November 2014.
2509:on 15 November 2014.
2470:Sega Saturn Magazine
1927:Sega Saturn Magazine
1815:"sega-europe.online"
1584:Sega Saturn Magazine
1446:Sega Saturn Magazine
735:"The Third Sequence"
559:by Coderus in 2002.
344:, and later also to
3923:Thunder Truck Rally
3168:Shadow of the Beast
3159:Shadow of the Beast
3148:Lemmings Revolution
2964:Destruction Derby 2
2604:"The Best of '96".
2394:. CBS Interactive.
2388:"Wipeout XL Review"
2349:"Wipeout XL Review"
1896:Wipeout 2097 manual
1743:on 18 February 1998
1647:Virtual Programming
1581:Rich Leadbetter of
1275:
1240:
1047:
845:
581:
4071:Video game sequels
3569:Weapons of Justice
3397:Bill's Tomato Game
3278:3 Ninjas Kick Back
3134:Lemmings Paintball
2710:on 7 October 2007.
2386:(26 August 1997).
2252:on 16 October 2014
2062:. 1996. p. 7.
1998:on 8 December 2014
1821:on 2 December 1998
1676:on 27 October 1996
1565:was inducted into
1238:
1045:
843:
579:
396:
368:twist controller.
4011:Sega Saturn games
3953:
3952:
3460:Combat Air Patrol
2957:Destruction Derby
2948:Destruction Derby
2872:
2871:
1516:for PlayStation.
1455:
1454:
1271:
1270:
1226:
1225:
1145:"Messij Received"
1041:
1040:
1028:"Messij Received"
839:
838:
609:We Have Explosive
436:first installment
338:Microsoft Windows
294:
293:
227:25 September 1997
124:Microsoft Windows
4088:
3966:1996 video games
3874:Sentinel Returns
3669:Matrix Marauders
3641:Last Action Hero
2899:
2892:
2885:
2876:
2864:Studio Liverpool
2847:Omega Collection
2759:
2752:
2745:
2736:
2712:
2711:
2706:. Archived from
2690:
2684:
2683:
2681:
2679:
2659:
2653:
2651:
2646:. No. 100.
2637:
2631:
2630:
2622:
2616:
2615:
2601:
2595:
2594:
2586:
2580:
2579:
2565:
2559:
2558:
2541:
2535:
2534:
2529:. Archived from
2517:
2511:
2510:
2505:. Archived from
2493:
2487:
2486:
2484:
2482:
2477:. pp. 72–73
2460:
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2222:
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2197:
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2179:
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2158:
2157:
2153:978-1785-464-690
2135:
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2107:
2098:
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2093:
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2064:
2063:
2056:
2050:
2049:
2047:
2045:
2021:
2008:
2007:
2005:
2003:
1984:"The Making Of:
1976:
1965:
1964:
1950:
1944:
1943:
1941:
1939:
1934:. pp. 52–57
1917:
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1800:
1785:
1779:
1778:
1776:
1774:
1759:
1753:
1752:
1750:
1748:
1727:
1721:
1720:
1708:
1706:
1692:
1686:
1685:
1683:
1681:
1672:. Archived from
1666:
1650:
1643:
1637:
1626:
1556:
1530:editors awarded
1426:
1425:
1424:
1420:
1419:
1415:
1414:
1410:
1409:
1405:
1404:
1349:
1348:
1347:
1343:
1342:
1338:
1337:
1333:
1332:
1328:
1327:
1320:
1319:
1318:
1314:
1313:
1309:
1308:
1304:
1303:
1299:
1298:
1276:
1241:
1239:Aggregate scores
1111:"Hakapik Murder"
1073:"Body in Motion"
1053:
1048:
1011:"Hakapik Murder"
926:"Body in Motion"
851:
846:
826:"Body in Motion"
587:
582:
257:
248:
226:
210:
201:
185:
176:
36:
24:
4096:
4095:
4091:
4090:
4089:
4087:
4086:
4085:
4006:Psygnosis games
3956:
3955:
3954:
3949:
3655:Lifeforce Tenka
3265:
3187:
3153:
3082:
2983:
2942:
2908:
2903:
2873:
2868:
2852:
2771:
2763:
2720:
2715:
2692:
2691:
2687:
2677:
2675:
2661:
2660:
2656:
2639:
2638:
2634:
2624:
2623:
2619:
2610:. No. 92.
2603:
2602:
2598:
2591:Next Generation
2588:
2587:
2583:
2574:. No. 98.
2567:
2566:
2562:
2543:
2542:
2538:
2519:
2518:
2514:
2495:
2494:
2490:
2480:
2478:
2473:. No. 22.
2462:
2461:
2454:
2440:
2439:
2435:
2426:. No. 33.
2423:Next Generation
2419:
2418:
2411:
2401:
2399:
2384:Gerstmann, Jeff
2382:
2381:
2374:
2364:
2362:
2346:
2345:
2338:
2328:
2326:
2305:
2304:
2297:
2287:
2285:
2270:
2269:
2265:
2255:
2253:
2236:
2235:
2228:
2218:
2216:
2211:. Digital Spy.
2206:
2205:
2201:
2187:
2186:
2182:
2173:. No. 24.
2170:Next Generation
2166:
2165:
2161:
2154:
2137:
2136:
2125:
2116:. No. 17.
2113:Next Generation
2109:
2108:
2101:
2091:
2089:
2075:
2074:
2067:
2058:
2057:
2053:
2043:
2041:
2023:
2022:
2011:
2001:
1999:
1978:
1977:
1968:
1959:. No. 20.
1956:Next Generation
1952:
1951:
1947:
1937:
1935:
1930:. No. 22.
1919:
1918:
1903:
1894:
1893:
1884:
1874:
1872:
1864:
1863:
1859:
1849:
1847:
1839:
1838:
1834:
1824:
1822:
1813:
1812:
1808:
1798:
1796:
1787:
1786:
1782:
1772:
1770:
1769:on 19 June 1997
1761:
1760:
1756:
1746:
1744:
1729:
1728:
1724:
1704:
1702:
1694:
1693:
1689:
1679:
1677:
1668:
1667:
1663:
1659:
1654:
1653:
1644:
1640:
1627:
1623:
1618:
1609:Next Generation
1579:
1554:
1501:Next Generation
1467:, according to
1461:
1456:
1422:
1417:
1412:
1407:
1395:Next Generation
1375:
1345:
1340:
1335:
1330:
1322:
1316:
1311:
1306:
1301:
1236:
1232:
1227:
1042:
840:
695:"Dust up Beats"
565:
432:
388:
264:
261:
252:
249:1 February 2002
243:
236:
234:
230:
221:
214:
205:
196:
189:
186:29 October 1996
180:
177:18 October 1996
171:
167:
161:
160:
159:18 October 1996
148:
39:
22:
21:1996 video game
17:
12:
11:
5:
4094:
4092:
4084:
4083:
4078:
4073:
4068:
4063:
4058:
4053:
4048:
4043:
4038:
4033:
4028:
4023:
4018:
4013:
4008:
4003:
3998:
3993:
3988:
3983:
3978:
3973:
3968:
3958:
3957:
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3948:
3947:
3940:
3933:
3926:
3919:
3912:
3905:
3898:
3891:
3884:
3877:
3870:
3863:
3860:Second Samurai
3856:
3849:
3842:
3835:
3834:
3833:
3819:
3812:
3805:
3798:
3791:
3784:
3777:
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3707:
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3535:
3521:
3514:
3513:
3512:
3498:
3491:
3484:
3477:
3470:
3463:
3456:
3449:
3442:
3439:Brian the Lion
3435:
3428:
3421:
3414:
3407:
3400:
3393:
3386:
3379:
3372:
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3263:
3256:
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2777:
2773:
2772:
2764:
2762:
2761:
2754:
2747:
2739:
2733:
2732:
2719:
2718:External links
2716:
2714:
2713:
2685:
2670:. Ziff Davis.
2654:
2632:
2617:
2596:
2581:
2560:
2536:
2512:
2488:
2452:
2443:"Wipeout 2097"
2433:
2409:
2372:
2336:
2321:. Future plc.
2295:
2263:
2226:
2199:
2192:. No. 7.
2180:
2159:
2152:
2123:
2099:
2065:
2051:
2036:. Ziff Davis.
2009:
1966:
1945:
1901:
1882:
1857:
1832:
1806:
1780:
1754:
1722:
1700:Newspapers.com
1687:
1660:
1658:
1655:
1652:
1651:
1638:
1620:
1619:
1617:
1614:
1601:Jeff Gerstmann
1578:
1575:
1537:Super Mario 64
1460:
1457:
1453:
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902:
899:
896:
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877:
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861:
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841:
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833:
830:
827:
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816:
811:
806:
803:
799:
798:
795:
790:
781:
774:
770:
769:
766:
761:
758:Darren Emerson
755:
752:
748:
747:
744:
739:
736:
733:
729:
728:
725:
722:
719:
712:
708:
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699:
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685:
682:
679:
676:
672:
671:
668:
663:
658:
651:
647:
646:
643:
640:
637:
634:
630:
629:
626:
621:
612:
605:
601:
600:
597:
594:
591:
588:
577:
564:
561:
431:
428:
387:
384:
328:following the
325:Wipeout series
292:
291:
282:
278:
277:
272:
266:
265:
263:
262:
260:
259:
250:
240:
232:Amiga (WarpOS)
229:
228:
218:
213:
212:
203:
193:
188:
187:
178:
168:
158:
157:
156:
154:
150:
149:
147:
146:
141:
136:
131:
126:
121:
115:
113:
107:
106:
99:
95:
94:
89:
83:
82:
79:
73:
72:
69:
63:
62:
59:
53:
52:
47:
41:
40:
37:
29:
28:
20:
15:
13:
10:
9:
6:
4:
3:
2:
4093:
4082:
4079:
4077:
4076:Windows games
4074:
4072:
4069:
4067:
4064:
4062:
4059:
4057:
4054:
4052:
4049:
4047:
4044:
4042:
4039:
4037:
4034:
4032:
4029:
4027:
4024:
4022:
4019:
4017:
4014:
4012:
4009:
4007:
4004:
4002:
3999:
3997:
3994:
3992:
3989:
3987:
3984:
3982:
3979:
3977:
3974:
3972:
3969:
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3927:
3925:
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3917:
3913:
3911:
3910:
3906:
3904:
3903:
3899:
3897:
3896:
3892:
3890:
3889:
3885:
3883:
3882:
3881:Shadow Master
3878:
3876:
3875:
3871:
3869:
3868:
3864:
3862:
3861:
3857:
3855:
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3706:
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3699:
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3694:
3692:
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3687:
3685:
3684:
3683:Metal Fatigue
3680:
3678:
3677:
3673:
3671:
3670:
3666:
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3663:
3659:
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3656:
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3331:
3329:
3328:
3327:Armour-Geddon
3324:
3322:
3321:
3317:
3315:
3314:
3310:
3308:
3307:
3303:
3301:
3300:
3296:
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3018:
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3011:
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3004:
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2434:
2429:
2428:Imagine Media
2425:
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2227:
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2210:
2203:
2200:
2195:
2191:
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301:(released as
300:
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283:
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67:Programmer(s)
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35:
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3404:Blast Radius
3402:
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3383:Barbarian II
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2725:Wipeout 2097
2724:
2708:the original
2701:
2695:
2688:
2676:. Retrieved
2667:
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2569:
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2531:the original
2524:
2515:
2507:the original
2500:
2491:
2479:. Retrieved
2468:
2449:(14): 56–57.
2447:PC PowerPlay
2446:
2436:
2421:
2400:. Retrieved
2391:
2363:. Retrieved
2352:
2327:. Retrieved
2318:
2312:
2306:
2286:. Retrieved
2275:
2272:"Wipeout XL"
2266:
2254:. Retrieved
2250:the original
2246:GameRankings
2245:
2240:Wipeout 2097
2239:
2217:. Retrieved
2202:
2189:
2183:
2168:
2162:
2139:
2111:
2090:. Retrieved
2081:
2059:
2054:
2042:. Retrieved
2033:
2027:
2000:. Retrieved
1996:the original
1991:
1985:
1979:
1954:
1948:
1936:. Retrieved
1925:
1895:
1873:. Retrieved
1869:
1860:
1848:. Retrieved
1844:
1835:
1823:. Retrieved
1819:the original
1809:
1797:. Retrieved
1793:
1783:
1771:. Retrieved
1767:the original
1757:
1745:. Retrieved
1741:the original
1734:
1725:
1715:
1712:Wipeout 2097
1711:
1710:
1703:. Retrieved
1699:
1690:
1678:. Retrieved
1674:the original
1664:
1641:
1624:
1608:
1604:
1599:
1592:
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1571:GameRankings
1563:Wipeout 2097
1562:
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1532:Wipeout 2097
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1444:
1434:PC PowerPlay
1432:
1393:
1381:
1367:
1355:
1287:
1253:GameRankings
1219:CoLD SToRAGE
1202:CoLD SToRAGE
1185:CoLD SToRAGE
1168:CoLD SToRAGE
1151:CoLD SToRAGE
1134:CoLD SToRAGE
1128:"Plasticity"
1117:CoLD SToRAGE
1100:CoLD SToRAGE
1082:CoLD SToRAGE
1034:CoLD SToRAGE
1017:CoLD SToRAGE
1000:CoLD SToRAGE
983:CoLD SToRAGE
966:CoLD SToRAGE
949:CoLD SToRAGE
932:CoLD SToRAGE
915:CoLD SToRAGE
898:CoLD SToRAGE
892:"Plasticity"
880:CoLD SToRAGE
832:CoLD SToRAGE
814:CoLD SToRAGE
784:Liam Howlett
760:, Rick Smith
615:Garry Cobain
569:CoLD SToRAGE
566:
545:Wipeout 2097
544:
534:
527:
506:Hard Drivin'
504:
497:
492:
484:
479:
475:
472:Wipeout 2097
471:
467:
459:
455:
440:Wipeout 2097
439:
434:As with the
433:
424:
419:Wipeout 2097
418:
416:
407:Wipeout 2097
406:
405:
400:Wipeout 2097
399:
398:Gameplay in
397:
375:
372:Wipeout 2097
371:
370:
361:Wipeout 2097
360:
357:anti-gravity
354:
323:
303:
302:
298:Wipeout 2097
297:
296:
295:
258:12 July 2002
237:
231:
215:
211:27 June 1997
202:17 June 1997
190:
164:
101:
57:Publisher(s)
45:Developer(s)
27:Wipeout 2097
18:
3976:Amiga games
3944:Wiz 'n' Liz
3895:Spice World
3809:Retro Force
3739:Obliterator
3599:Infestation
3548:Expert Pool
3411:Blood Money
3299:Air Support
3270:Other games
3127:3D Lemmings
2990:Formula One
2923:Colony Wars
2914:Colony Wars
2545:"Editorial"
2481:25 November
2365:11 December
1938:25 November
1459:PlayStation
1376:7.1/10 (PC)
1374:8.5/10 (PS)
1279:Publication
994:"Body Plus"
793:The Prodigy
788:Keith Flint
549:Sega Saturn
430:Development
342:Sega Saturn
320:PlayStation
289:multiplayer
216:Sega Saturn
165:PlayStation
129:Sega Saturn
119:PlayStation
111:Platform(s)
87:Composer(s)
3960:Categories
3909:Terrorpods
3888:Silverload
3853:The Scroll
3753:Overboard!
3697:Never Mind
3627:Krazy Ivan
3592:Hired Guns
3541:Eliminator
3390:Benefactor
2696:Wipeout XL
2648:Ziff Davis
2612:Ziff Davis
2420:"Finals".
2277:Metacritic
2219:18 January
2144:Future plc
2092:18 January
2028:Wipeout XL
1747:5 December
1716:Actua Golf
1657:References
1263:Metacritic
1244:Aggregator
1216:Tim Wright
1199:Tim Wright
1182:Tim Wright
1179:"Tenation"
1165:Tim Wright
1148:Tim Wright
1131:Tim Wright
1114:Tim Wright
1097:Tim Wright
1077:Tim Wright
1031:Tim Wright
1014:Tim Wright
997:Tim Wright
980:Tim Wright
963:Tim Wright
960:"Tenation"
946:Tim Wright
929:Tim Wright
912:Tim Wright
895:Tim Wright
875:Tim Wright
829:Tim Wright
809:Tim Wright
764:Underworld
636:"Landmass"
480:Wipeout XS
476:Wipeout XL
312:video game
304:Wipeout XL
92:Tim Wright
3930:Toy Story
3846:Rush Hour
3816:Roll Away
3718:No Escape
3711:Novastorm
3690:Microcosm
3525:Ecstatica
3502:Discworld
3432:Brataccas
3376:Barbarian
3369:Ballistix
3000:Formula 1
2930:Vengeance
2906:Psygnosis
2857:Companies
2730:MobyGames
2678:22 August
2402:22 August
2329:22 August
2256:22 August
2082:EuroGamer
2044:22 August
2002:22 August
1451:92% (SAT)
1388:9/10 (PS)
1235:Reception
1230:Reception
1213:"Kinkong"
1162:"Surgeon"
1062:Performer
1059:Writer(s)
977:"Surgeon"
871:"Kinkong"
860:Performer
857:Writer(s)
655:Atom Bomb
596:Performer
593:Writer(s)
537:pre-alpha
488:Softimage
448:Sheffield
444:Psygnosis
350:Macintosh
316:Psygnosis
77:Artist(s)
61:Psygnosis
50:Psygnosis
3867:Sentient
3830:Stage II
3823:Rollcage
3788:Psybadek
3562:G-Police
3488:Defcon 5
3467:Creepers
3418:Blue Ice
3097:Lemmings
3088:Lemmings
2703:GameSpot
2672:Archived
2396:Archived
2392:GameSpot
2359:Archived
2354:GameSpot
2323:Archived
2288:29 April
2282:Archived
2213:Archived
2086:Archived
2038:Archived
1870:Macworld
1845:Macworld
1736:PC Gamer
1605:GameSpot
1567:GameSpot
1487:GameSpot
1439:75% (PC)
1369:GameSpot
1094:"Canada"
943:"Canada"
805:"Canada"
573:audio CD
530:Red Bull
412:pit stop
386:Gameplay
340:and the
318:for the
270:Genre(s)
3648:Leander
3355:Awesome
3341:Atomino
3320:Anarchy
3306:Alundra
3204:Wipeout
3194:Wipeout
2937:Red Sun
2784:Wipeout
2767:Wipeout
2571:GamePro
2526:Allgame
2502:Allgame
2315:Review"
2313:Wipeout
1986:Wipeout
1589:Wipeout
1510:Wipeout
1504:ranked
1482:WipeOut
1477:GamePro
1289:AllGame
678:"V Six"
515:link-up
493:Wipeout
468:Wipeout
460:Wipeout
456:Wipeout
450:-based
376:Wipeout
281:Mode(s)
153:Release
103:Wipeout
3937:Walker
3802:Rascal
3795:Puggsy
3732:Obitus
3725:O.D.T.
3676:Menace
3634:Lander
3578:Guilty
3481:Darker
3474:Cytron
3313:Amnios
3232:Fusion
2812:Fusion
2769:series
2150:
1267:93/100
1065:Length
863:Length
742:Photek
599:Length
557:Mac OS
464:MS-DOS
366:NeGcon
334:ported
309:racing
275:Racing
238:Mac OS
139:Mac OS
134:WarpOS
98:Series
3704:Nitro
3555:Flink
3292:Agony
3246:Pulse
2826:Pulse
2776:Games
1875:4 May
1850:4 May
1825:3 May
1799:4 May
1773:4 May
1705:4 May
1680:4 May
1616:Notes
1577:Ports
1555:'
1282:Score
1247:Score
1056:Title
854:Title
684:Fluke
681:Fluke
666:Fluke
661:Fluke
590:Title
563:Music
553:Amiga
501:Atari
346:Amiga
144:Amiga
3971:2097
3362:Baal
3260:2048
3239:Pure
3211:2097
3049:2003
3042:2002
3035:2001
3028:2000
2840:2048
2819:Pure
2791:2097
2680:2014
2555:EMAP
2483:2018
2404:2014
2367:2017
2331:2014
2319:Edge
2307:Edge
2290:2020
2258:2014
2221:2015
2148:ISBN
2094:2015
2046:2014
2004:2014
1992:Edge
1980:Edge
1940:2018
1877:2023
1852:2023
1827:2023
1801:2023
1775:2023
1749:2019
1714:and
1707:2023
1682:2023
1632:and
1519:Edge
1427:(PC)
1362:8/10
1357:Edge
1350:(PC)
1321:(PS)
1222:4:31
1205:9:22
1188:2:42
1171:4:06
1154:4:18
1137:3:55
1120:4:08
1103:6:13
1086:5:15
1037:4:18
1020:4:08
1003:9:22
986:4:06
969:2:42
952:6:13
935:5:15
918:9:22
901:3:55
884:4:31
835:5:14
818:6:14
797:4:39
768:6:08
746:4:48
727:4:41
706:6:07
687:5:19
670:5:33
645:4:29
628:5:53
523:NTSC
521:and
348:and
235:1999
3746:Ork
2728:at
2668:IGN
2576:IDG
2034:IGN
1794:IGN
1552:IGN
1494:IGN
1469:HMV
1383:IGN
1257:95%
1052:No.
1025:10.
850:No.
823:11.
802:10.
586:No.
519:PAL
3962::
3532:II
3253:HD
3218:64
3070:06
3063:05
3056:04
3021:99
3014:98
3007:97
2833:HD
2798:64
2700:.
2666:.
2547:.
2523:.
2499:.
2467:.
2455:^
2445:.
2412:^
2390:.
2375:^
2357:.
2351:.
2339:^
2317:.
2298:^
2280:.
2274:.
2244:.
2229:^
2142:.
2126:^
2102:^
2084:.
2080:.
2068:^
2032:.
2012:^
1990:.
1969:^
1924:.
1904:^
1885:^
1868:.
1843:.
1792:.
1733:.
1709:.
1698:.
1597:.
1471:.
1210:9.
1193:8.
1176:7.
1159:6.
1142:5.
1125:4.
1108:3.
1091:2.
1070:1.
1008:9.
991:8.
974:7.
957:6.
940:5.
923:4.
906:3.
889:2.
868:1.
786:,
773:9.
751:8.
732:7.
711:6.
692:5.
675:4.
650:3.
633:2.
617:,
604:1.
543:.
438:,
352:.
287:,
254:US
245:EU
223:EU
207:EU
198:NA
191:PC
182:NA
173:EU
3225:3
2898:e
2891:t
2884:v
2805:3
2758:e
2751:t
2744:v
2698:"
2682:.
2485:.
2406:.
2369:.
2333:.
2311:"
2292:.
2260:.
2242:"
2238:"
2223:.
2156:.
2096:.
2048:.
2030:"
2026:"
2006:.
1988:"
1942:.
1879:.
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1751:.
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1649:.
780:"
776:"
718:"
714:"
657:"
653:"
611:"
607:"
256::
247::
225::
209::
200::
184::
175::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.