502:, and Fuel Dump), as well as hundreds of custom maps made by the gaming community. On most maps, the offense needs to complete a certain set of objectives within a limited amount of time. The defense needs to keep the offense from completing objectives until time runs out. Some objectives may be optional, and some objectives can be carried out by either team. These minor objectives assist the team completing them. Depending on game mode the action will continue on another map (Campaign Mode) or the same map (Objective Mode, Stopwatch Mode, Last Man Standing).
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right side of the screen. Experienced players should watch the timer all the time—dying to a 1-second spawn practically means losing your position (and a life, if the server has the rarely used
Limited Lives feature enabled) and resetting your health and ammo, while a 30-second spawn can be deadly if there are only a few players. A good tactic is to find out the spawn time of your enemy, for example looking at the mission timer, and time your attacks so that every dead opponent will have to wait a full-time spawn.
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throughout, regardless of class change. Once a player has accrued enough experience points in a particular skill, the skill is automatically advanced to the next level, providing the player with a new ability or advantage. There are four attainable levels in each skill, awarded at 20, 50, 90 and 140 experience points; some mods add new levels.
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all at the same time, every X seconds. In the default maps—assuming that the server settings are not changing it—Allies spawn every 20 seconds and the Axis every 30 seconds, the only exception being Rail Gun where both have a 20-second spawn. With default settings, one can see the spawn timer in the
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Depending on the server's settings, a player's experience (XP) can be deleted at the end of a campaign, when the player disconnects, or after a set period of time. Experience can also be saved even upon disconnection. In competitions and select public servers, rankings are disabled, meaning that XP
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Through gameplay, experience can be gained for three categories: Battle Sense, Light
Weapons, and a skill determined by the player's current chosen class. Certain class benefits remain with the player even if they change classes, and benefits from the two general skills are available to the player
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servers) two teams—most common setups: 6vs6 or 3vs3—will play the same map twice, once on each side and the winner is the team with the fastest offense (it can be a tie when both teams defense manage to keep the offense from completing the objectives until time runs out (commonly known as a "full
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Players have certain abilities based on their character class. The player has a Power Bar that provides "power" for their special abilities. The power bar regenerates slowly. Constructing the
Command post speeds up the recharge rate though. Players have up to eight weapon slots, depending on
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in several skill categories. All character classes may earn points in Battle Sense and Light
Weapons. Class skills are generally restricted to the current class, the exception being Heavy Weapons (the Soldier class skill).
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gives no advantage. The meaning of this is to make games faster; as defenders usually get a lot more XP, they would become stronger during the match, making the end game very difficult for the offensive team.
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599:(ETL) is an open source project aiming to create a modernized client and server while still being as compatible as possible with the original game version, ET 2.60b, and its game mods.
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In the official six map campaign (most common on public servers), Allies are offense for all but one map, Railgun. In
Stopwatch Mode (most common for locked or
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and later as a standalone game. However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a
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There are six officially released maps that are partially based on real locations or events (North
African Campaign: Gold Rush,
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used to protect the game, however its developer, EvenBalance, discontinued support for the game in
October 2011.
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is an online multiplayer game, wherein the players interact with each other over a network, in two teams (
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character class. The classes that are available are engineer, soldier, field ops, medic, and covert ops.
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807:"Classic Multiplayer Wolfenstein Game Launches On Steam 19 Years After Release"
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for the game logic (not the game engine) was released to the benefit of its
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456:) to defend or destroy mission objectives. The game is playable over the
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886:"Play Wolfenstein: Enemy Territory with the new release of ET: Legacy"
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series. It was originally planned to be released as a commercial
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29:
833:"Wolfenstein: Enemy Territory is out NOW for free on GOG"
728:"Frequently Asked Wolfenstein: Enemy Territory Questions"
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Commercial video games with freely available source code
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409:since 2005. As of the first day of the August 2010
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60:. Unsourced material may be challenged and removed.
762:"Wolfenstein: Enemy Territory public source code"
413:, the entire source code was released under the
607:game mod and overhauls for many classic maps.
1273:First-person shooter multiplayer online games
973:
628:Return to Castle Wolfenstein: Enemy Territory
8:
482:fighting, inspired the map of the same name.
420:On April 26, 2022, the game was released on
1313:Video games developed in the United Kingdom
980:
966:
958:
143:
134:
780:"Wolfenstein ET and RtCW Source Released"
120:Learn how and when to remove this message
415:GNU General Public License v3.0 or later
401:engine, itself being a heavily modified
616:
417:. The media assets remain proprietary.
937:"ET: Legacy Team Blog - Map overhauls"
386:standalone game. In January 2004, the
7:
708:from the original on October 2, 2017
58:adding citations to reliable sources
859:"ET: Legacy - Reviving The Old FPS"
624:McNewserson, Newsey (29 May 2003).
431:A commercially released follow-up,
1333:World War II first-person shooters
764:. January 27, 2004. Archived from
437:, was developed by Splash Damage.
25:
1318:Video games scored by Bill Brown
1236:
1235:
805:Plunkett, Luke (27 April 2022).
34:
1201:Adolf Hitler in popular culture
698:Splash Damage Official Homepage
45:needs additional citations for
694:"Wolfenstein: Enemy Territory"
656:Cohen, Peter (22 March 2005).
69:"Wolfenstein: Enemy Territory"
1:
478:in Egypt, site of historical
424:, and on October 20, 2022 on
1027:Return to Castle Wolfenstein
660:Wolfenstein: Enemy Territory
593:Wolfenstein: Enemy Territory
591:Based on the source code of
446:Wolfenstein: Enemy Territory
399:Return to Castle Wolfenstein
379:Return to Castle Wolfenstein
352:Wolfenstein: Enemy Territory
138:Wolfenstein: Enemy Territory
434:Enemy Territory: Quake Wars
18:Wolfenstein:Enemy Territory
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732:Gamespy Planet Wolfenstein
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1013:Beyond Castle Wolfenstein
884:Dawe, Liam (March 2021).
397:The game uses a modified
142:
1303:Multiplayer online games
492:Atlantic Seawall Battery
563:Players start off as a
559:Ranking and advancement
405:engine, which has been
794:on September 29, 2011.
535:
521:A model of the German
483:
587:Community development
520:
474:
1241:Category:Wolfenstein
1056:II: The New Colossus
784:Gamespy Planet Quake
768:on February 4, 2005.
361:first-person shooter
357:free and open-source
333:First-person shooter
54:improve this article
1348:Splash Damage games
1170:Gray Matter Studios
742:on October 31, 2011
530:which inspired the
509:Mode, dead players
494:; Europe Campaign:
464:. In public games,
1160:Bethesda Softworks
1006:Castle Wolfenstein
912:"About ET: Legacy"
857:Larabel, Michael.
536:
484:
462:local area network
1343:Id Software games
1250:
1249:
890:Gamingonlinux.com
662:released for Mac"
548:experience points
546:Players may earn
507:Last Man Standing
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16:(Redirected from
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1263:2003 video games
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738:. Archived from
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670:. Archived from
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1308:Video game mods
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1221:Wolfenstein 1-D
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1088:The Old Blood
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65:Find sources:
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43:This article
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944:. Retrieved
941:ETLegacy.com
940:
931:
919:. Retrieved
916:ETLegacy.com
915:
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894:. Retrieved
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867:. Retrieved
863:Phoronix.com
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840:. Retrieved
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792:the original
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740:the original
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672:the original
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639:. Retrieved
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569:(Allies) or
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480:World War II
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359:multiplayer
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231:Edward Stern
165:Publisher(s)
153:Developer(s)
116:
107:
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52:Please help
47:verification
44:
1328:Wolfenstein
1298:MacOS games
1283:Linux games
1165:id Software
1066:Other games
1034:Wolfenstein
998:Main series
990:Wolfenstein
837:Twitter.com
746:October 11,
712:October 11,
601:ET: Legacy'
523:railway gun
407:open source
394:community.
388:source code
369:Wolfenstein
366:within the
343:Multiplayer
311:29 May 2003
273:Platform(s)
253:Wolfenstein
237:Composer(s)
197:Designer(s)
187:Producer(s)
177:Director(s)
110:August 2011
1257:Categories
1155:Activision
1124:Frau Engel
1112:Characters
1102:Cyberpilot
1095:Youngblood
1048:soundtrack
946:11 January
921:11 January
896:12 January
869:12 January
865:. Phoronix
842:12 January
817:12 January
811:Kotaku.com
611:References
597:ET: Legacy
488:Siwa Oasis
476:Siwa Oasis
466:PunkBuster
364:video game
242:Bill Brown
170:Activision
80:newspapers
1133:Companies
630:Released"
543:hold")).
403:id Tech 3
266:id Tech 3
227:Writer(s)
217:Artist(s)
813:. Kotaku
706:Archived
667:Macworld
575:(Axis).
496:Rail Gun
458:Internet
441:Gameplay
411:QuakeCon
384:freeware
328:Genre(s)
315:Mac OS X
294:Mac OS X
1194:Related
1150:FormGen
678:5 March
641:5 March
572:SchĂĽtze
566:Private
532:Railgun
511:respawn
426:gog.com
392:modding
339:Mode(s)
300:Release
290:MorphOS
286:Windows
94:scholar
1037:(2009)
605:Legacy
490:, and
450:Allies
261:Engine
248:Series
96:
89:
82:
75:
67:
460:or a
422:Steam
355:is a
278:Linux
101:JSTOR
87:books
1214:Doom
948:2023
923:2023
898:2023
871:2023
844:2023
819:2023
748:2011
714:2011
680:2024
643:2024
527:Dora
454:Axis
452:and
282:AROS
73:news
1081:RPG
788:IGN
736:IGN
635:IGN
540:LAN
534:map
376:to
56:by
1259::
1020:3D
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846:.
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108:(
98:·
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