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Fatal Frame: Maiden of Black Water

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and priests before committing suicide and becoming a hostile ghost. Many of those Kururugi slew became ghosts in their own right. The central story revolves around Ose Kurosawa, whose near-death experience had left her with powerful sixth sense abilities. Because of this, she became a shrine maiden and is chosen as an Eternal Flower. Before the ritual, Kunihiko Asou, creator of the Camera Obscura, took her photograph. They fell in love, and when the time came for the ritual, Ose's feelings for Kunihiko and the pain of the shrine maidens murdered by Kururugi caused the ritual to fail. The Black Water was unleashed and Ose became a hostile spirit that corrupted the mountain and its ghosts.
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revisions, although a male character was decided upon early on. Yuri was created relatively quickly, but the team had trouble deciding who the third character would be. An initial idea of having Miku Hinasaki as a playable character was dropped as her story arc had been resolved in earlier games. Instead, the character of Miu was created, with Kikuchi initially thinking her name was a typing error with Miku's name before reading the full story draft. Ren was initially going to record events on the mountain to offer a different perspective. The relationship between Ren and his assistant Rui Kagamiya was modeled after that between the character
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the person's location. A wetness meter tracks how damp the character gets when navigating environments. The amount of wetness has positive and negative effects on the character: being wet increases the damage done by the Camera Obscura while increasing the number of ghosts present in an area and attacks causing more damage. In addition, characters can be inflicted with a status ailment from dark-colored ghosts or from a special attack: this ailment decreases vision and defense, and deteriorating health. The ailment is only lifted by defeating all the enemies in the area or using an item to remove all wetness.
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copies for the PlayStation 4, bringing its total number of physical sales in Japan to 56,695 copies. In its third week, the PlayStation 4 version sold a further 1,991 copies for a total of 28,332 physical copies sold on PlayStation 4. In Taiwan, the PlayStation 4 version debuted at number 4 while the Switch version debuted at number 5. The following week, the PlayStation 4 version remained at number four on the Taiwanese video game chart. Koei Tecmo announced in January 2022 that the game had passed sales of 340,000 worldwide by December 2021.
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final game. These included combat, puzzle and navigation mechanics involving the analogue sticks to promote higher immersion; and using the gamepad's microphone to blow on objects within the game environment. Alongside making a game for dedicated series players, they also added adjustments for new players, partly due to the underway multimedia developments. These changes included adding helpful gameplay features and creating more conversation cutscenes to make the story easier to understand. The pace of gameplay was also made similar to an
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while Turi found that the function did not bring long-term enjoyment and that backtracking through environments negatively impacted on the experience. Wilson likewise enjoyed the gamepad's role in the game, while faulting most other aspects including the high amount of health items and character controls. Orry said that the new controls made combat more claustrophobic than in previous games, while Brown enjoyed the immersion the gamepad brought.
465: 3003: 1091:, gave the game three and a half stars out of five, and wrote that the key of the game "is patience in lining up and focusing shots to maximize damage" and added that "its claustrophobic encounters (...) add an unnerving edge to what would otherwise be fairly pedestrian combat". Bolt also said that, despite some flaws, the return of the game was a "new experience." 929: 924: 919: 914: 909: 511:. Unlike the other characters, she does not have access to a Camera Obscura, so she must avoid ghosts. If she begins running or gets close to a ghost, they will attack. Ayane can use a special "script of hiding" to make herself temporarily invisible, and when she is caught, she can use a special item to throw back and stun them so she can escape. 483:, including ruined buildings and dark forests. Characters navigate environments using an interactive map, and can either walk or perform a sprint. During exploration, the characters are confronted by hostile ghosts that attack and damage them through touch. If a ghost grabs the character, they can either dodge or break free from their grip. 692:
co-founder Yosuke Hayashi was also keen to see her included. The main idea was that included a popular character from another Koei Tecmo franchise might help broaden the series' fanbase. In bringing her into the game, they attempted to preserve as much of her sex appeal as possible, such as how much
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As it was the first game on a new console, the development team comprised people new to the series, including designers Akira Ohtani and Yuki Sakamoto. While the use of the Wii U gamepad became central to gameplay, several other elements were considered by the developers but did not make it into the
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Miu, who initially goes there to help Yuri, sees a vision of her mother on the mountain. Later venturing there on her own, she learns that her father was Miku's dead brother Mafuyu. Miku goes to see her brother one last time, two endings play out. In the "Bad" ending, Miku goes into the afterlife to
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Aside from the Camera Obscura, other factors are present in play. The characters can glimpse pieces of a ghost's past upon defeating them or when they launch a special attack. Characters can also concentrate on items in the environment related to missing people, generating a shade that leads them to
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series, also features altered gameplay mechanics. The story, which is set on the fictional Hikami Mountain, focuses on three protagonists who are drawn into supernatural events revolving the area, including an ancient ritual to seal away the Black Water, a malevolent force corrupting the surrounding
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s reports of physical video game sales in Japan from October 25 to October 31, 2021, estimated that the game sold 22,196 units on PlayStation 4 and 20,586 units on Switch for a total of 42,782 sales during its debut. In its second week, it sold 9,778 physical copies on the Switch and 4,135 physical
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Yuri's search through the mountain leads to her encountering many of the powerful ghosts and using her Camera Obscura to lay them to rest. Learning of Ose's history, she heads to a final confrontation with her. Depending on where she sees Ose, two endings play out. In the "Bad" ending, Yuri commits
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Among the ghosts they encounter are Shiragiku, a young shrine maiden whose sacrifice has preserved her as a wandering spirit; and Kyozo Kururugi, a man who initially went to die on the mountain but developed an insane fear of the shrine maidens due to their mind-reading powers, killing many maidens
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s Alexa Ray Corriea was unimpressed by the story, saying that early story revelations and backtracking hurt the pacing and dramatic value, while the main characters were underdeveloped. She also felt that the game's darker themes were treated as window dressing rather than used to the full. Daniel
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manner, in which players could experience the game's prologue and first two chapters for free, after which they are given the choice whether or not to pay for unlocking the remaining ones. In North America, only the digital version was available on the Nintendo eShop. This announcement triggered a
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in 2008; compared to the damp summer atmosphere and accompanying supernatural feeling he experienced in Japan, he felt he could not find any ghosts in the local dry American summer. This experience emphasized his view of dampness as an important part of ghost encounters. As with previous games, he
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livestream in July. The digital version's large size required the purchasing of an additional external drive for those who did not own a Deluxe Wii U. It was initially claimed by Koei Tecmo's European branch that the game would not be released outside Japan. Its release in Western territories was
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Ren, while helping Yuri and Miu, regularly crosses paths with Shiragiku and learns that recurring dreams he has been having are the inherited memories of his ancestor Asou. Depending on his actions, he either unites or breaks up with Ose as Asou's present-day avatar, or puts Shiragiku to rest and
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During its opening week, the game debuted at #7 in Media Create's sales charts, with opening sales of 27,505 units. The following week, it dropped to #11, selling a further 7,105 units and, at that point, bringing total sales to that point to 34,610. Its total sales in 2014 reached 46,099 units,
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Krupa enjoyed both the use of the Wii U gamepad as the Camera Obscura and combat for most of the game, but found later sections tedious due to repetitive battles. Corriea liked the use of the gamepad despite some control issues, Bates was highly positive about the thrill it brought into battles,
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features the largest number of storylines up to that point, but due to the amount of narrative he wanted to include, Shibata ended up neglecting other elements such as Mount Hikami's history of suicides. The mountain setting was also taken from one of these scrapped storylines. Mount Hikami was
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returned from earlier entries to perform the theme song. Upon its original release, the game received mixed reviews. Reviewers greatly praised its use of the Wii U GamePad and dark atmosphere, while opinions were mixed on its story, pacing and controls. The remaster also received mixed reviews,
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The capacities of the Wii U meant that more experimentation with graphics could be done. During the making of the game, the team watched a lot of scary online videos, along with studying lighting and the appearance of being wet. In addition, the flashback cutscenes were made to look grainy and
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would use their mind-reading abilities to help guide people to a peaceful death. In time, they would grow too emotional to perform their abilities, and they would be sacrificed as an Eternal Flower to keep a malevolent otherworldly power called the Black Water at bay. The story follows three
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titles, with the main purpose being to make it as frightening for players as possible. In aid of this, the flashback videos and core concept of rescuing people from supernatural hot spots was brought in, although several proposed elements related to this were cut. The main cast went through
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suicide with Ose and the curse goes on claiming more victims. In the "Good" ending, Yuri frees Ose from her duty, allowing her and the other spirits to pass on, while Yuri returns to the world of the living with Hisoka by her side. If the player gets the "Good" ending, a
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writer Tim Turi called the main cast "wooden", referred to the large supporting cast as "vapid", and said that the drawn-out structure of the game harmed the initial premise while also relying too heavily on written documents in the environment for storytelling.
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low-quality compared to the present-day cutscenes. While they had initially been visually similar to rest of the game, part of the series' appeal was the fear evoked by unseen objects, so they added distortions. The graphics engine used technology from
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Corriea praised the graphics and lighting effects, although saying they were "not the sharpest". Brown, while noting some blurry textures and blocky structures, generally cited the lighting and other graphic effects as one of the game's high points.
632:. In addition, it features a second theme song by Japanese singer AuJu titled "Higanbana". This too tied in with the wish to create something new for the series, along with showing its status as a high-end game with the inclusion of two theme songs. 494:, with shots of varying proximity and angles affecting how much damage the ghost takes. The most damaging is a "fatal frame", which hits a ghost's weak spot. During combat, after a shot is taken, fragments of a ghost will appear around them. 2265: 1827: 693:
her breasts would jiggle. During this process, they frequently received advice from Team Ninja. The shift onto more powerful hardware also enabled the team to incorporate more graphic scenes, which contributed to it receiving a higher
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and his live-in assistant Yoshio Kobayashi. The female characters' clothing was designed to make them look "sexy" when it got wet. The story and characters combined elements from four previous proposals for games in the series.
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s Andrew Brown cited the main cast as being more "down to earth and relatable" than those from previous games in the series, and said that it was easy for players to sympathize with the ghosts encountered. Ryan Bates of
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was released in Europe on October 30 and in North America on October 22. In Australia, the game released a day after the European version on October 31. The localization was suggested to have been due to fan requests.
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As with previous games in the series, players navigate areas filled with hostile ghosts which must be fought by taking photographs using the Camera Obscura, which is directly controlled using the
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and developers new to the series. The cast underwent several revisions during development, while the staff experimented with the capacities of the new hardware. Japanese singer
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s Tom Orry praised the character and enemy design, while faulting the English dub and feeling that the female characters' revealing outfits clashed with the game's atmosphere.
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The initial inspiration for the game came to series co-creator and producer Keisuke Kikuchi after the Wii U's introduction to the industry: similar to his reaction to the
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takes place on the fictional Hikami Mountain, a place infamous for suicides and spiritual happenings connected with local bodies of water. In the past, resident
1608: 427:. Series co-creator Keisuke Kikuchi proposed the project when he saw that the Wii U GamePad could be used as the Camera Obscura. Kikuchi and fellow co-creator 1670: 1078:, but stated that some combat situations made aiming difficult. Multiple reviewers mentioned and generally faulted the stiff controls and character movement. 2201: 1975: 601:. The staff included Kikuchi, series co-creator and director Makoto Shibata; and Toshiharu Izuno and Tohru Osawa from Nintendo, who had previously worked on 1635: 1146: 594: 2519: 615:. The key themes are water and the fear of being wet, with the game's key color being black. These themes were inspired by Shibata's memories of visiting 694: 1726: 1048:
s Aoife Wilson was highly critical, calling the story "half-baked" and generally faulting the characters in comparison to previous games in the series.
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visuals, new costumes, and additional photo features. The bikinis from the Japanese Wii U version and their western Nintendo counterparts are omitted.
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as opposed to previous entries. A mechanic being tested in the game was the necessity to keep dry, initially inspired by the sweating mechanic from
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was highly positive about the use of the gamepad, saying that it felt like you were in the midst of battles. These sentiments were echoed by
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video game that puts the player in control of three different characters traversing a number of environments across Hikami Mountain from a
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also noted the game's graphics, stating that their quality and realistic character movement gave the main characters a high quality feel.
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In Europe and Australia, the game was exclusively available as a Limited Edition version at retail, as well as a digital version on the
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development team. The inclusion of Ayane in the game was suggested by Izuno after Ayane's image was used in the initial proposal for
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praised the atmosphere and the disturbing nature of the backstory, and the way the three main characters' roles were balanced out.
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to request a physical release for North America. The Western release included Nintendo-themed costumes based on popular characters
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The view through the Camera Obscura. An attacking ghost is repelled using the Camera, which registers the hit as a "Fatal Frame".
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presentation in April 2015, a Western release for the game was confirmed in both Europe and North America, with two titles:
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The only means of defense and attack for the characters is the Camera Obscura, an antique camera that is used from a
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The game was first announced in April 2014, alongside multiple media expansions to the franchise, including a
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plays where Rui wakes up to find Ren in front of her, before he tells her he will remain by her side forever.
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be with Mafuyu, leaving Miu all alone. In the "Good" ending, Miu saves Miku from the mountain's power.
1916:"Fatal Frame: Maiden of Black Water coming to PS5, Xbox Series, PS4, Xbox One, Switch, and PC in 2021" 1032:, while enjoying the creepy atmosphere, found the number of characters introduced early on confusing. 3475: 3127: 3006: 2842: 1110: 67: 55: 1636:"Koei Tecmo Europe Twitter says Fatal Frame: The Black Haired Shrine Maiden is a Japan-only release" 2756:"Nights of Azure 2 has Deception costume DLC on PS4 and PS Vita, Fatal Frame costume DLC on Switch" 798: 167: 126: 101: 2598: 3343: 3225: 2650: 755: 552: 189: 2624: 563: 446:
version received considerably more praise than the other ports. As of 2024, this is the latest
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originally suggested by Nintendo, based around multiple real locations in Japan, particularly
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European Wii U cover art featuring protagonists Yuri Kozukata (left) and Miu Hinasaki (right)
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and an original novel and comic. Its title and release date were revealed during a special
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The team used traditional Japanese horror as an aesthetic starting point as with earlier
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returned to their respective posts of producer and director, together with staff from
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title to Nintendo for the platform, seeing its possible use as the Camera Obscura.
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In addition to the three main characters' story arcs, a special episode features
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similarly criticized the attire of female characters disrupting the atmosphere.
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Wii U『零 ~濡鴉ノ巫女~』レビュー。シリーズファンの率直な評価と注目点、そしてWii U GamePadを使った遊びについての感想
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made it thinking that it might be the final entry in the series.
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account that Kikuchi would release the game in North America.
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Planning for the game began in 2011, during production of the
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putting it at #142 in the year's best-selling game titles.
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in Japan in September 2014 and worldwide in October 2015. A
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inspired series producer Keisuke Kikuchi to propose a
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Zero: The Raven-haired Shrine Maiden Complete Guide
334: 322: 236: 188: 176: 166: 144: 125: 100: 88: 66: 54: 37: 1694:"Here's All the News from April's Nintendo Direct" 1235: 1233: 986:received "mixed or average" reviews, according to 1884:"Fatal Frame localization removes smutty outfits" 1405: 1403: 2299: 2297: 2295: 2293: 1784: 1782: 1401: 1399: 1397: 1395: 1393: 1391: 1389: 1387: 1385: 1383: 1199: 1197: 1123:and reappeared as a summonable Assist Trophy in 410:spirits that is tied to the fate of the titular 2546:(in Japanese). Geimin.net. 2014. Archived from 1521: 1519: 1517: 1515: 1450: 1448: 1446: 1444: 1442: 1440: 1438: 1481: 1479: 1477: 1475: 1165: 906: 797:in 2021. The new versions of the game feature 3035: 2850: 2185: 2183: 2181: 1754: 1752: 1304: 1302: 8: 2462:"Project Zero: Maiden of Black Water Review" 2421: 2419: 2417: 2415: 2413: 2379: 2377: 2375: 2373: 2225: 2223: 2221: 2219: 2192:"Project Zero: Maiden of Black Water review" 1269: 1267: 1265: 1263: 848: 2455: 2453: 2451: 2449: 2428:"Fatal Frame: Maiden of Black Water Review" 2386:"Fatal Frame: Maiden of Black Water Review" 2346:"Fatal Frame: Maiden of Black Water Review" 2339: 2337: 2335: 2333: 2331: 2306:"Fatal Frame: Maiden of Black Water Review" 2259: 2257: 2255: 2253: 3241: 3067: 3063: 3042: 3028: 3020: 2882: 2857: 2843: 2835: 847: 812: 43: 34: 3466:Video games featuring female protagonists 2543:GEIMIN.NET/2014年テレビゲームソフト売り上げランキング(ファミ通版) 2153: 2151: 1998: 1996: 1962:※本作には、Wii U版の夕莉「水着」・深羽「グラビア水着」は含まれておりません。 2123: 2121: 2093: 2091: 2063: 2061: 2033: 2031: 1193: 1138: 368:series, it was originally published by 2495:from the original on 26 September 2015 2344:Corriea, Alexa Ray (19 October 2015). 1673:from the original on 10 September 2015 1646:from the original on 24 September 2015 1561:from the original on 17 September 2015 1500:from the original on 22 September 2015 1486:Inamoto, Tetsuya (27 September 2014). 2230:Richards, Brian (29 September 2014). 1830:from the original on 5 September 2015 1797:from the original on 7 September 2015 1634:Richards, Brian (29 September 2014). 1555:"New Fatal Frame announced for Wii U" 490:. The camera is controlled using the 7: 2434:from the original on 21 October 2015 2398:from the original on 19 October 2015 2358:from the original on 19 October 2015 2316:from the original on 20 October 2015 2204:from the original on 28 October 2015 2016:from the original on 26 October 2015 1896:from the original on 20 October 2015 1863:from the original on August 24, 2015 1849:Whitehead, Thomas (24 August 2015). 1534:from the original on 4 November 2015 1468:. 25 September 2014. pp. 92–93. 1322:. 25 September 2014. pp. 90–91. 1204:McMahon, Conor (30 September 2015). 1109:Yuri Kozukata became the basis of a 852: 817: 2522:from the original on 16 August 2015 1882:MacGregor, Kyle (20 October 2015). 1816:Whitehead, Thomas (5 August 2015). 1759:Theriault, Donald (5 August 2015). 1615:from the original on 2 October 2015 1248:from the original on 8 October 2015 1218:from the original on 2 October 2015 1179:Project Zero: Maiden of Black Water 908: 808: 735:Project Zero: Maiden of Black Water 624:features a theme song performed by 3337:Fatal Frame: Maiden of Black Water 1767:from the original on 9 August 2015 1607:Lavaux, Rudy (11 September 2014). 1588:from the original on 10 April 2015 1287:from the original on 17 March 2015 984:Fatal Frame: Maiden of Black Water 731:Fatal Frame: Maiden of Black Water 473:Fatal Frame: Maiden of Black Water 460:Fatal Frame § Series gameplay 348:Fatal Frame: Maiden of Black Water 38:Fatal Frame: Maiden of Black Water 25: 2514:Sahdev, Ishaan (1 October 2014). 2487:Sahdev, Ishaan (8 October 2014). 2426:Brown, Andrew (19 October 2015). 2384:Krupa, Daniel (19 October 2015). 2190:Wilson, Aoife (27 October 2015). 1737:from the original on 2 April 2015 1725:McFerran, Damien (1 April 2015). 1368:from the original on 22 July 2015 1360:Romano, Sal (26 September 2014). 1333:Romano, Sal (19 September 2014). 1240:Bohn, Jason (21 September 2015). 1085:Neil Bolt of the horror magazine 612:Fatal Frame II: Crimson Butterfly 424:Fatal Frame II: Crimson Butterfly 403:, a character from the company's 399:. A post-endgame story featuring 310: 3496:Xbox Series X and Series S games 3002: 3001: 2649:Romano, Sal (18 November 2021). 2623:Romano, Sal (11 November 2021). 2464:. VideoGamer.com. Archived from 2238:from the original on 18 May 2015 1526:Yip, Spencer (3 November 2015). 1341:from the original on 1 July 2015 1172:Zero: Black-Haired Shrine Maiden 927: 922: 917: 912: 907: 2729:Romano, Sal (31 January 2022). 2597:Romano, Sal (6 November 2021). 2304:Bates, Ryan (19 October 2015). 1789:Ba-oh, Jorge (26 August 2015). 1665:Romano, Sal (9 February 2015). 3461:Video games developed in Japan 2569:Bolt, Neil (27 October 2021). 1464:(in Japanese). No. 1347. 1318:(in Japanese). No. 1347. 362:. The fifth main entry in the 1: 3374:The King of Fighters All Star 2460:Orry, Tom (20 October 2015). 2264:Turi, Tim (19 October 2015). 1553:Romano, Sal (24 April 2014). 697:rating than previous titles. 547:returns to the living world. 1692:Otero, José (1 April 2015). 754:fan campaign spearheaded by 535:protagonist Miku Hinasaki. 3512: 3441:Psychological horror games 2819:Official website (America) 1126:Super Smash Bros. Ultimate 457: 3456:Video games about suicide 3446:Single-player video games 3244: 3066: 2997: 2924:Mask of the Lunar Eclipse 2827:Official website (Europe) 2430:. Nintendo World Report. 1763:. Nintendo World Report. 1166: 856: 853: 821: 818: 707:Japanese live-action film 603:Mask of the Lunar Eclipse 599:Mask of the Lunar Eclipse 586:Mask of the Lunar Eclipse 434:Mask of the Lunar Eclipse 42: 3451:Video games about curses 3401:2010s horror video games 2811:Official website (Japan) 2702:Sam (16 November 2021). 2542: 1974:Brian (August 9, 2021). 1488: 1455: 1410: 1309: 1275: 1160:Zero: Nuregarasu no Miko 527:different protagonists: 488:first-person perspective 481:third-person perspective 3471:Video games set in 2006 3172:Xtreme Beach Volleyball 2675:Sam (6 November 2021). 2234:. Nintendo Everything. 718:, who said through his 714:initially hinted at by 1176:and in PAL regions as 733:for North America and 576: 469: 3426:Nintendo Switch games 3200:Xtreme Venus Vacation 2931:Maiden of Black Water 2901:II: Crimson Butterfly 1580:Sato (16 July 2014). 1417:] (in Japanese). 1283:. 27 September 2014. 1020:Nintendo World Report 962:Nintendo World Report 739:Maiden of Black Water 686:Maiden of Black Water 647:Maiden of Black Water 622:Maiden of Black Water 566: 520:Maiden of Black Water 467: 458:Further information: 3416:Mountains in fiction 1421:. 29 November 2014. 3436:PlayStation 5 games 3431:PlayStation 4 games 1980:Nintendo Everything 1640:Nintendo Everything 1145:Additional work by 850: 815: 3365:Peach Beach Splash 3344:Warriors All-Stars 3226:DOA: Dead or Alive 2917:III: The Tormented 2550:on 16 October 2015 2468:on 20 October 2015 2278:on 19 October 2015 1244:. Hardcore Gamer. 1157:Known in Japan as 813: 756:Operation Rainfall 656:Tōjinbō sea cliffs 577: 553:post-credits scene 470: 252:September 27, 2014 3481:Wii U eShop games 3406:Fatal Frame games 3383: 3382: 3330:Warriors Orochi 3 3293: 3292: 3213: 3212: 3209: 3208: 3017: 3016: 2958: 2957: 2576:Bloody Disgusting 1952:. August 19, 2021 1411:零〜濡鴉ノ巫女〜コンプリートガイド 1120:Nights of Azure 2 1088:Bloody Disgusting 988:review aggregator 980: 979: 846: 845: 630:Crimson Butterfly 344: 343: 16:(Redirected from 3503: 3411:Koei Tecmo games 3396:2014 video games 3305:Tomonobu Itagaki 3298:Related articles 3242: 3218:Live-action film 3068: 3064: 3044: 3037: 3030: 3021: 3005: 3004: 2883: 2859: 2852: 2845: 2836: 2831: 2823: 2815: 2799: 2798: 2796: 2794: 2778: 2772: 2771: 2769: 2767: 2752: 2746: 2745: 2743: 2741: 2726: 2720: 2719: 2717: 2715: 2699: 2693: 2692: 2690: 2688: 2672: 2666: 2665: 2663: 2661: 2646: 2640: 2639: 2637: 2635: 2620: 2614: 2613: 2611: 2609: 2594: 2588: 2587: 2585: 2583: 2566: 2560: 2559: 2557: 2555: 2538: 2532: 2531: 2529: 2527: 2511: 2505: 2504: 2502: 2500: 2484: 2478: 2477: 2475: 2473: 2457: 2444: 2443: 2441: 2439: 2423: 2408: 2407: 2405: 2403: 2381: 2368: 2367: 2365: 2363: 2341: 2326: 2325: 2323: 2321: 2301: 2288: 2287: 2285: 2283: 2274:. 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Siliconera. 2506: 2491:. Siliconera. 2479: 2445: 2409: 2369: 2327: 2289: 2249: 2215: 2177: 2147: 2117: 2087: 2057: 2027: 1992: 1966: 1946:gamecity.ne.jp 1942:"キャラクターコスチューム" 1933: 1907: 1874: 1841: 1808: 1778: 1748: 1717: 1684: 1657: 1626: 1599: 1584:. Siliconera. 1572: 1545: 1530:. 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Index

Yuri Kozukata

Developer(s)
Koei Tecmo
Publisher(s)
Nintendo
Director(s)
Makoto Shibata
Producer(s)
Designer(s)
Writer(s)
Composer(s)
Fatal Frame
Platform(s)
Wii U
Nintendo Switch
PlayStation 4
PlayStation 5
Windows
Xbox One
Xbox Series X/S
JP
NA
EU
AU
Genre(s)
Survival horror
Single-player
survival horror
video game

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