Knowledge (XXG)

2-XL

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Wrong" or, "Nice try but (whispering) you are wrong, but go ahead, I will be a nice little toy robot and give you a second chance now". Other lines from 2-XL included: "Even though you needed two chances you finally got the answer right, elephant is the correct answer"'; "But do not get too excited, you have now earned yourself a more difficult question. Hold on to your hat, here it comes". If the child was right, 2-XL might say: "Although I have the looks you have the brains. You must be a genius. Good work", or, "It is amazing that big brain of yours fits into the head of a child. Nice answer, football is correct".
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machine talked. The toy could now run on batteries and had a headphone jack. Instead of the buttons simply switching tracks on the 8-track tape as in the old version, the cassette version took advantage of the fact that a cassette has a total of four tracks - one for the left and right channel on each side. The tape head in the player could play any of the four parallel tracks, based on which button was pressed. Playing a 2-XL tape in a standard tape player would result in different audio on the left and right channels, and if the reverse side was played, one would hear the other two tracks played in reverse.
220: 161:, inventor, Ph.D. and was patented. 2-XL exhibited rudimentary intelligence, memory, gameplay, and responsiveness. Dubbed the "Toy with a Personality", 2-XL could respond verbally to the user depending upon which "input or answer" buttons were chosen. 2-XL during its run was one of the most popular toys in terms of market revenue and was dubbed the Talking Robot with a mind of its own. The toy was voiced by Freeman, using a synthesizer to make his voice a high-pitched robot-like sound; it was through this process that Freeman developed 2-XL's personality. 2-XL was first introduced in 1978 by the 992:
at the bottom, with each row colored in a different color (Blue, Yellow, Green, and Tan), and 4 slots through which pieces (which 2XL called "checkers") could be dropped into the pyramid. The slots aligned with 2XL's 4 buttons, with the intention that dropping the checker would also press the appropriate track button on 2XL. The objective of the game was to create either a line or a triangle of three checkers of a selected color. The game and tape design are interesting because they enabled the 4-track tape player to provide a passable simulation of a game-playing AI.
376: 143:. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness. 2-XL was infused with a "personality" that kept kids focused and challenged as they interacted with the verbal robot. Learning was enhanced via the use of jokes and funny sayings as verbal reinforcements for performance. 2-XL was heralded as an important step in the development of toys, particularly educational ones. 2-XL won many awards, and 228:
with designated options for answers to questions asked by the toy, such as "Question", "A or Yes Or True", "B or More Info", and "C or No or False" (NOTE: Some programs came with overlay cards for the buttons that redefined the choices the user could make for that specific program). A knob is also found on the lower right portion of the toy which controlled its volume and power. The "mouth" was reused detail molding taken from the
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success anticipated the dominant influence of technology in education today. Dubbed the "Toy with a Personality", 2-XL could respond verbally to the user depending upon which "input or answer" buttons were chosen. Part of the reason for this is the connection the toy made between education and fun.
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version of 2XL was "Trilex", a complete board game designed to be played against 2XL. The tape came with a board which fitted over the front of the 2XL unit itself, with the board in front of the tape slot. The game board consisted of an inverted pyramid shape, 4 squares wide at the top to 1 square
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As with the previous version, this version could play any standard type of similar tape, but the user needed to first push the "Question" button (or the "2/A/No" button would work as well, playing the correct (left/dominant) channel of the (forward/A-side) of the program. Pressing buttons labeled 3
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The mold and look received a minor revision in 1980. The eye lights became red and responded to the voice. The flashing lights were also brighter, and the speaker in the back of the unit was changed from a hexagon shape to a more traditional round. The plastic had a glossier appearance. There was a
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The original version, created by Mego Corporation, was made of brown plastic with white plastic found on the anterior face of the robot. It had two red light bulbs for the eyes. These bulbs also flashed at moments while 8-track cartridge tape programs played. It had four red buttons on its stomach
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magazine, in its cover story of September 1978, considered the 2-XL robot as one of the most important toys ever developed, and included it in a class of "toys with impact" along with the Teddy Bear, Barbie Doll, Raggedy Ann, Mickey Mouse among others. The robot was a popular educational toy whose
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that were twice the length of the tapes in the previous version and had a better sound quality. Freeman again recorded the 2-XL voice for the cassette tapes in a professional sound studio. In addition to eyes that would light up, the toy now sported a circle for a mouth that could light up as the
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2-XL was interactive playing various tracks from a magnetic audio tape depending on the user's actions. 2-XL's personality was popular and kids loved the back-and-forth banter. For example, if a child got an answer wrong 2-XL might utter something like "Perhaps your brain went on strike! You are
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player, but by employing mathematical decision tree programming methods over 20 interactive modes of operation were achieved. The result had enough information and interactive questions to entertain and educate a person for up to two hours. Subjects included sports quiz, Guinness Book of World
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was sold with each toy robot. The remainder programs were each sold separately. For foreign sales, the Freeman voiced 2-XL English language tapes were translated into foreign languages performed by a professional that spoke the designated language.
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The second version was on the market from 1992 through 1996, and about 45 tapes were released in total. The toy was sold internationally, including in Japan, Germany, Hungary, Italy, France, UK, Ireland, Canada, Brazil (where it was distributed by
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tapes. The toy's tapes asked multiple-choice questions (MCQs) that were answered by pushing a YES or NO button that changed the tracking of the tape. It was a crude but reportedly innovative use of the technology that was present in that era.
206:. The toy was changed into a more modern design, and new programmed toy cartridges were also introduced. The voice for this version was done by Freeman as well, and all programs were translated into many different languages. 277:
educational system in existence from 1983-1992 and provided the basis for the interactive give and take on both toys. That concept in turn had been borrowed both from early home-
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Mego, otherwise known for its production of dolls and classic action figures in the 1970s, was seen as an innovator combining toys and education. The toy's name literally meant "
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and it subsequently became a success. The toy was sold in different countries and the tapes were translated into seven foreign languages. Games were also developed for the toy.
353:. These particular 2-XL programs would allow the user to go on an adventure with various characters, deciding their fate by pushing one of the buttons (much like the old 249:
modified version of 2-XL made just for schools with extra earphone jacks, specialty tapes for school curricula, and a teacher's manual to go with each educational tape.
149:, a toy industry magazine, placed 2-XL on its 75th anniversary cover as one of the industry's top-ten toys of all time. The 2-XL name is a pun of the phrase "to excel". 1398: 1103: 367:'s official local licenser Playtronic) and others. The tapes were translated into many foreign languages, but were not recorded by Freeman. 1850: 1000:
A number of secondary products were licensed under the 2-XL (2XL) name including: laptop computer bags, earphones, lunch boxes and more.
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magazine, 2-XL was featured on the cover and named one of the top ten toys of all time. The Tiger 2-XL was also the winner of the 1992
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Using all four tracks simultaneously in one direction was not unique in toys to the 2-XL since the concept had been borrowed from the
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and his charitable foundation in 1992 and 1993 and appeared in a number of PSA (public service announcements) with Jordan.
701: 397:. The 2-XL robot in the show served as the assistant of Marc Summers. 2-XL was also a spokesrobot for basketball player 329: 1303:"Almost Famous Interactive television company ACTV has been the next big thing in the entertainment field for 18 years" 1402: 40:
The 2-XL version with its cassette tapes distributed by Tiger Electronics in 1992. A European version distributed by
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Battle Cruiser. At the bottom was a large slot for 8-track cartridge tapes: this version was essentially a regular
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Newly released tapes were branded with famous fictional characters and popular film and TV properties, including
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Tiger Electronics re-introduced 2-XL in 1992. Instead of using 8-track cartridge tapes, this version used
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In 1981, the toy's popularity waned, and it was later discontinued. In 1992, 2-XL was re-introduced by
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s honor as Europe's best toy in the 3-5 year-old category for 1993. For the 75th anniversary issue of
1845: 1125:, September 2008, Volume 9, Cover page Story. Progressive Business Media. Retrieved October 11, 2011. 20: 1840: 1028: 1369: 1681: 1654: 1451: 1257: 394: 158: 74: 1797: 297: 293:
cassette experiments in the mid '70s to again try to supplant with a cassette counterpart the
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In addition to its general popularity, 2-XL was unprecedented in terms of market revenue.
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was included with each toy robot. The remainder programs were each sold separately:
1443: 913: 390: 294: 240: 233: 176:". The toy was voice capable, was able to tell stories, and sing using its special 1702: 1741: 868: 304:
or 4 would play the left or right channel of the B-side of the tape in reverse.
286: 282: 278: 257: 1809: 1675: 1648: 1261: 308: 300:(which was just as prone to breaking and jamming as the original 2-XL tapes). 229: 1579:
Jenson, Jeff (1998). "Tiger Activating Mutoids in '98 for Electronic Games".
1134:"The kids' Whole Earth Catalogue, Random House book, 1982, ISBN 0-394-85090-4 1010: 1759: 1626: 1008:
During its time, both iterations of 2-XL won hundreds of awards, including
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List of 2-XL tapes manufactured by Tiger Electronics between 1992 and 1995
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List of 2-XL tapes manufactured by Mego Corporation between 1978 and 1981
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Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers
350: 1792: 1201:"2-XL Talking Robot by Tiger Electronics - The Old Robots Web Site" 374: 312: 256: 218: 132: 64: 1800:– an online web simulator with dozens of the original cartridges. 1557: 1447: 1342: 41: 1482: 1312: 1509: 383:
The toy's success was also the basis for a game show called
1786: 1399:"Retro Cool Gear – The Tiger 2XL Interactive Talking Robot" 237:
Records, the metric system, general information and jokes.
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to put their demos together to try and get hired or get a
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cassette recorders with the built-in mixing board used by
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The 2-XL educational toy robot by Mego Corporation in 1978
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Star Trek - The Next Generation: Blinded by the Light
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The toy was invented and licensed for manufacture by
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Ripley's Believe It Or Not!: The Strange & True!
1145:"US Patent 4078316 A: Real Time Conversational Toy" 115: 107: 80: 70: 57: 49: 19:This article is about the toy. For other uses, see 975:Tales From The Cryptkeeper: If Wishes Were Hornets 1806:- updated and complete version of the above site. 1703:"World of 2-XL: Tiger 2-XL Program "Count on It"" 1650:Tiger Electronics 2 XL Robot Toy commercial 1992) 945:Superman - The Man of Steel: Mayhem in Metropolis 1610:2-XL Ed. Specially Created for the School Market 1760:"World of 2-XL: Tiger 2-XL Type 3 and Programs" 951:Superman - The Man of Steel: A New Hero In Town 1258:"2-XL Electronic Game Console and Tape Player" 665:(1981) - used the same label as the original 629:(1980) - two tape set including a board game. 623:(1980) - two tape set including a board game. 8: 1079:Gardner, Howard. "Mego 2-XL Talking Robot". 165:, a publicly traded US-based toy company in 28: 1436:"Make-your-own cable heading to California" 1014:magazine's award for best toy of 1992, and 34: 1252: 1250: 1248: 1246: 483:Interviews with Great People from History 1627:"You have selected B: Tiger 2-XL Type 3" 1621: 1619: 239: 135:that was marketed from 1978–1981 by the 128:(2-XL Robot, 2XL Robot, 2-XL Toy) is an 1331: 1329: 1096:"Remembering the First Smart Toy: 2-XL" 1052: 987:One of the last tapes released for the 1684:from the original on December 22, 2021 1657:from the original on December 22, 2021 1106:from the original on October 14, 2016. 579:Super Heroes and Comic Books Cavalcade 289:. The earliest instances were the 4.0 27: 7: 1301:Mannes, George (September 1, 2001). 1115: 1113: 1043:, another toy created by Dr. Freeman 599:(1979) - a simulated game-playing AI 531:Storyland: 2-XL and the Time Machine 379:A German Speaking 2-XL Robot Program 1401:. December 13, 2013. Archived from 1718:"New toys with minds of their own" 1060:Coopee, Todd (September 8, 2015). 585:Talking Calculator and Number Game 537:US Presidents and American History 14: 1612:(2-XL ed.), Mego Corporation 1336:Kaminski, Joseph (May 22, 2008). 244:Another version of the 2-XL robot 1094:Jake Rossen (October 13, 2016). 927:Spider-Man: For King and Country 729:Monsters, Myths, & Dinosaurs 1716:Turner, Peter (November 1979). 1175:"BEST & WORST – D Magazine" 779:Treasure Chest of Facts and Fun 501:Reading, Writing and Arithmetic 1677:2XL By Mego (Commercial, 1981) 561:Pre-School Facts and Fantasies 477:Guinness Book of World Records 318:Star Trek: The Next Generation 1: 1812:retrieved from Google Patents 1506:"General Information of 2-XL" 657:Challenges of General Science 324:Mighty Morphin' Power Rangers 16:1970s - 1990s Educational Toy 1454:. March 21, 1995. p. 17 1031:Best Learning Toy for 1992. 1851:Robots of the United States 1473:Mark Adams (May 18, 2013). 1416:"2-XL: Learning To Think". 1370:"2XL – Robot of the Future" 969:X-Men: Ghosts That Haunt Us 791:Batman: The Sizzling Scheme 673:Pre-school Bed Time Stories 669:including the date of 1978. 663:General Information Revised 495:Monsters, Myths and Legends 330:Are You Afraid of the Dark? 261:A 2-XL X-Men cassette tape. 1869: 1149:IFI CLAIMS Patent Services 864:Are You Afraid of the Dark 853:(1994) - Scholastic Series 679:Traffic and Bicycle Safety 645:Amazing World of the Small 459:Games and Puzzles Number 1 371:Television series spin-off 336:Tales from the Cryptkeeper 53:2-XL Robot, 2XL Robot, 2XL 18: 1338:"Retro Tech: Mego's 2-XL" 921:Say Hello to Famous Folks 773:Batman: Carnival of Crime 573:Strange but Is Is It True 356:Choose Your Own Adventure 253:Tiger Electronics version 202:, a toy company based in 33: 1810:The original 2-XL patent 591:Tid Bits and Funny Facts 441:Astronomy: 2-XL in Space 215:Mego Corporation version 139:, and from 1992–1995 by 1440:Times-Post News Service 1424:(6): 93. November 1979. 857:Incredible Sports Feats 741:Amazing World's Records 603:TV and Movie Challenges 489:Metric System Education 429:Adult Games and Puzzles 423:50's and 60's Nostalgia 153:History and development 1508:. 2-XL. Archived from 1308:Fortune Small Business 933:Stars and Planets Game 845:Chaos in Jurassic Park 635:(1980) - two tape set. 380: 262: 245: 224: 204:Vernon Hills, Illinois 785:Voyage to Outer Space 555:Math and Number Games 471:General Information 3 465:General Information 2 378: 260: 243: 222: 1793:Unofficial 2-XL Page 1485:on December 19, 2013 1350:on December 19, 2013 1284:Action Figure Digest 1205:www.theoldrobots.com 1062:"2-XL Talking Robot" 1016:Right Start Magazine 639:Amazing Sports Feats 633:Word and Sound Games 615:Wonders of the World 119:1978–1981; 1992–1995 1512:on October 20, 2016 1405:on January 1, 2014. 1122:Playthings Magazine 1119:"75 Years of Toys" 1029:Walt Disney Company 963:X-Men: Deadly Games 889:All-Time Top Topics 875:Geography & You 667:General Information 453:Believe This or Not 415:General Information 30: 1376:. January 18, 2009 839:Food Facts and You 543:Exercise with 2-XL 447:The Basics of ABCs 395:Summit Media Group 381: 263: 246: 225: 159:Michael J. Freeman 75:Michael J. Freeman 1742:"2-XL laptop bag" 1374:THE SURFING PIZZA 1179:www.dmagazine.com 895:Careers & You 747:Fascinating Facts 692:The World of 2-XL 567:Science Fiction 2 200:Tiger Electronics 141:Tiger Electronics 123: 122: 100: 96:Tiger Electronics 92: 1858: 1831:Educational toys 1775: 1774: 1772: 1770: 1764:www.2xlrobot.com 1756: 1750: 1749: 1738: 1732: 1731: 1713: 1707: 1706: 1699: 1693: 1692: 1691: 1689: 1672: 1666: 1665: 1664: 1662: 1645: 1639: 1638: 1636: 1634: 1623: 1614: 1613: 1606: 1600: 1599: 1591: 1585: 1584: 1576: 1570: 1569: 1567: 1565: 1556:. Archived from 1546: 1540: 1539: 1536:Mego Corporation 1528: 1522: 1521: 1519: 1517: 1501: 1495: 1494: 1492: 1490: 1481:. Archived from 1475:"Types of 2-XLs" 1470: 1464: 1463: 1461: 1459: 1432: 1426: 1425: 1418:Psychology Today 1413: 1407: 1406: 1395: 1386: 1385: 1383: 1381: 1366: 1360: 1359: 1357: 1355: 1346:. 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May 2009. 1564:January 23, 1516:December 6, 1380:January 23, 1354:December 6, 1318:December 6, 1267:December 6, 1226:"Meet 2-XL" 1210:January 23, 1185:January 23, 1159:December 7, 1083:(1979): 93. 1066:ToyTales.ca 869:Nickelodeon 829:Count On It 797:Music Maker 735:Trivia Time 702:Sportsworld 609:Who Said It 287:record deal 279:portastudio 99:(1992–1995) 91:(1978–1981) 71:Inventor(s) 50:Other names 1841:Toy robots 1825:Categories 1804:2XLBot.com 1532:2-XL Tapes 1489:January 5, 1262:The Strong 1230:Retro Junk 1048:References 1024:Playthings 833:Scholastic 817:Pet Parade 753:Storymaker 621:Robotrivia 309:Spider-Man 230:Micronauts 187:Playthings 146:Playthings 1554:Retroland 1011:FamilyFun 831:(1994) - 525:Storyland 1730:(2): 53. 1688:June 14, 1682:archived 1661:June 14, 1655:archived 1479:2-XL.net 1104:Archived 1035:See also 519:Sports 2 365:Nintendo 359:books). 347:Superman 210:Versions 174:To Excel 1290:. 2008. 597:Tri-Lex 298:8-track 178:8-track 108:Country 81:Company 1550:"2-XL" 1444:Toledo 1235:May 3, 1004:Awards 983:Trilex 977:(1994) 971:(1994) 965:(1994) 959:(1994) 953:(1994) 947:(1994) 941:(1994) 935:(1994) 929:(1994) 923:(1994) 917:(1994) 909:(1994) 903:(1994) 897:(1994) 891:(1994) 885:(1994) 877:(1994) 871:(1994) 859:(1994) 847:(1994) 841:(1994) 835:Series 825:(1993) 819:(1993) 813:(1993) 807:(1993) 799:(1993) 793:(1993) 787:(1993) 781:(1993) 775:(1993) 769:(1993) 763:(1993) 755:(1992) 749:(1992) 743:(1992) 737:(1992) 731:(1992) 725:(1992) 717:(1992) 711:(1992) 705:(1992) 681:(1981) 675:(1981) 659:(1981) 653:(1981) 647:(1981) 641:(1981) 617:(1979) 611:(1979) 605:(1979) 593:(1979) 587:(1979) 581:(1979) 575:(1979) 569:(1979) 563:(1979) 557:(1979) 551:(1979) 545:(1979) 539:(1978) 533:(1978) 527:(1978) 521:(1978) 515:(1978) 513:Sports 509:(1978) 503:(1978) 497:(1978) 491:(1978) 485:(1978) 479:(1978) 473:(1978) 467:(1978) 461:(1978) 455:(1978) 449:(1978) 443:(1978) 437:(1978) 431:(1978) 425:(1978) 351:Batman 1019:' 405:Tapes 313:X-Men 133:robot 65:robot 1771:2017 1723:Omni 1690:2021 1663:2021 1635:2013 1566:2017 1518:2013 1491:2014 1460:2013 1448:Ohio 1382:2017 1356:2013 1343:CNET 1320:2013 1269:2013 1237:2017 1212:2017 1187:2017 1161:2013 349:and 126:2-XL 58:Type 42:Tomy 29:2-XL 1313:CNN 1288:171 21:2XL 1827:: 1762:. 1744:. 1726:. 1720:. 1680:, 1653:, 1618:^ 1552:. 1534:. 1477:. 1450:. 1446:, 1442:. 1438:. 1422:13 1420:. 1390:^ 1372:. 1340:. 1328:^ 1311:. 1305:. 1286:. 1260:. 1245:^ 1228:. 1203:. 1177:. 1151:. 1147:. 1112:^ 1102:. 1098:. 1064:. 867:- 345:, 339:, 333:, 327:, 321:, 315:, 311:, 1773:. 1748:. 1728:2 1705:. 1637:. 1583:. 1568:. 1538:. 1520:. 1493:. 1462:. 1384:. 1358:. 1322:. 1271:. 1239:. 1214:. 1189:. 1163:. 1068:. 23:.

Index

2XL

Tomy
Educational toy
robot
Michael J. Freeman
Mego Corporation
Tiger Electronics
educational toy
robot
Mego Corporation
Tiger Electronics
Playthings
Michael J. Freeman
Mego Corporation
New York City
8-track
Playthings
Tiger Electronics
Vernon Hills, Illinois

Micronauts
8-track tape


cassette tapes
Talk 'n Play
portastudio
garage bands
record deal

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