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Banpresto

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820:, which became its primary video game development division. As Banpresto was largely a publisher of games by other studios, the move allowed it to experiment with original game concepts and handle development of video games in-house. In addition, Banpre Kikaku also served as a second office, and assisted in its parent company's sales programs and product distribution. Unifive, a producer of merchandiser games, became a wholly-owned subsidiary in March as part of the company's continuing expansion in the arcade industry. Banpresto began to spread its operations throughout other parts of Asia; Banpresto H.K. was founded in Hong Kong in June to import and distribute Banpresto-developed goods across the country. 36: 1449: 27: 648:. At the time, Bandai was suffering from numerous financial difficulties as a result of the slumping Japanese toy market affecting the demand for its products. Coreland's positive track record was the primary reason for the partnership, as Bandai hoped it would allow itself to secure a stronghold in the coin-op industry. However, Coreland was undergoing its own financial constraints, having accumulated more than 829: 585: 295: 1463: 707: 892:, in March 2006. Banpresto became a wholly-owned subsidiary of Namco Bandai Holdings upon the formation of Namco Bandai Games, however the merge had little effect on the company itself. The company reported considerable financial success following the merge in April, as its net income forecast exceeded the expected 652:
1.5 billion in debt due to poor sales. As contractual agreements prevented Bandai from backing out of its deal, it chose to majority-acquire the company in February 1989. Coreland was reorganized again into Banpresto; the name came from a portmanteau of "Bandai" and "presto", a word used to describe
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1.4 billion yen. The company began expanding its operations as a result, starting with the establishment of Sanotawa, a sales and distribution network subsidiary, in February. Banpresto found additional success in arcades with the release of Ugougo Luga, a stuffed toy that sold over 2.6 million by
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In November 2007, Namco Bandai Holdings announced that Banpresto's video game development would be merged with Namco Bandai Games, with the latter assuming control of all Banpresto-owned franchises. The merge took place on April 1, 2008, with Banpresto being reorganized as a producer of toys and
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for other companies, as Japan's coin-operated game industry had seen considerable economic growth throughout the decade. In addition to distributing games from other manufacturers across the country, Hoei Sangyo also began production of its own games in-house, the majority being clones of other
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was a commercial success, attributed to its release during the popularity of mecha anime in the early half of the decade. It became one of the company's most-successful games, spawning a multi-million-selling franchise with several sequels, remakes, and other forms of media.
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The Banpresto name continued to be used as the name of a Bandai Namco division until 2019, when it was absorbed into the then-recently formed Bandai Spirits division of Bandai, relegating it into a brand of high-end figures based on licensed products.
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Banpresto underwent significant changes as a result of Bandai's acquisition of the company. With Banpresto becoming Bandai's arcade game division, Banpresto was given the exclusive rights to use Bandai-owned characters for video arcade games and
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Banpresto was founded by Japanese businessman Yasushi Matsuda as Hoei International in April 1977. Its poor reputation led to its name being changed to Coreland Technology in 1982, becoming a contractual developer for companies such as
448:. Coreland was majority-acquired by Bandai in 1989 following severe financial difficulties and renamed Banpresto, becoming Bandai's arcade game division. Banpresto focused primarily on producing games with licensed characters, such as 477:
during the late 1990s, as well as a failed merger between Bandai and Sega in 1997, as it began enduring several financial losses. In 2006, Banpresto became a wholly-owned subsidiary of the entertainment conglomerate
679:, a crossover for the Famicom featuring "super-deformed" interpretations of Gundam, Ultraman, and Kamen Rider. It is often credited as the first video game to cross over characters from other forms of media. 914:, while Banpresoft became a wholly-owned division of Namco Bandai Games. Until February 2014, Namco Bandai Games continued using the Banpresto label on several of its games to signify the brand's legacy. 2502: 683:
was developed by Banpresto staff as a congratulatory gift to Sugiura shortly after assuming role of company president. Beginning April 1990, the company supplied video arcades with prizes for
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Hoei Sangyo was reorganized into Coreland Technology Inc. in June 1982, where it became a contractor company that developed games for other companies. One of its first projects was
856:(CESA), an organization funded by other game companies to allow for firm communications between each other. The company continued to publish games by external companies, including 473:
became one of Banpresto's biggest hits, spawning an extensive franchise with several sequels, spin-offs, and other forms of media. Banpresto was negatively impacted by the
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series has sold over 16 million games across all available platforms. Banpresto also began producing children's rides, using the likenesses of characters such as
2313: 571:, which gave the latter the rights to distribute Hoei Sangyo's video games to other parts of Japan. Hoei Sangyo released its first original video game in 1981, 2954: 2949: 2006: 673:(Famicom); Banpresto received strict orders to not release any games that could compete with those from Bandai. One of the company's first projects was 3037: 3007: 3002: 2279: 1881: 387: 2058:[Cumulative shipment of "Super Robot Wars" series exceeded 16 million. The first HD remake version is now available on the PS Store]. 2997: 2891: 1254: 456:. Its sharing of Bandai's library of popular characters allowed the company to become one of Japan's largest game publishers in the 1990s. 2416: 2256: 2545: 1720: 1657: 798:
the end of the year. The company continued to develop and publish video games for home consoles. Among its most successful releases was
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video games and licensed characters for arcades, though the quality of its creative output has been criticized.
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In September 2005, Bandai merged with fellow game company Namco to establish a new entertainment conglomerate,
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from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models.
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was successful arcades and lead to several sequels and home conversions. Coreland also designed games such as
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In April 1977, Japanese businessman Yasushi Matsusa established Hoei Sangyo Co. Ltd. (Hoei International) in
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series that sold over one million copies. In February 1994, Banpresto established Banpre Kikaku, Ltd. in
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Volume I
486:, and its toy and arcade divisions were spun-off into an unrelated company that carried the same name. 2185:(in Japanese). No. 510. Amusement Press. Game Machine. 1 January 1996. p. 36. Archived from 35: 2604: 2587: 1927: 1514: 1372: 1046: 669:. It was also allowed to produce games for home video game consoles, such as the successful Nintendo 421: 391: 2093:(in Japanese). No. 497. Amusement Press. Game Machine. 15 June 1995. p. 17. Archived from 2942: 1235: 1218: 768:
is considered important and influential for the genre, and contributed to the early success of the
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magic. Yukumasa Sugiara, a member of Bandai's board of directors, became the company's president.
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prize machines for Japan. Pleasure Cast and Hanayashiki subsequently became subsidiaries of
902: 888:. Namco and Bandai's video game operations were merged and transferred to a new subsidiary, 837: 491: 469: 278: 246: 68: 2157: 717:(pictured above) became one of Banpresto's most-successful titles upon its release in 1991. 428:, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the 2323: 2225: 1141: 900:
2.1 billion. The company continued to produce games based on licensed properties, notably
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characters. Over 70 million were sold in the year 1990 and contributed to Banpresto's
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prizes. Banpresto has been credited for contributing to the rise in popularity of
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Crayon Shin-Chan: Arashi wo Yobu Cinema Land - Kachinko Gachinko Daikatsugeki!
862: 755: 639: 524: 337: 96: 1798: 1761: 2804: 1964: 1618: 812: 770: 734: 425: 176: 26: 1646:(in Japanese). No. 179. Amusement Press. 15 December 1981. p. 30. 828: 1698: 2819: 2784: 2318: 2220: 1931: 1642:"Hoei Grants "Jump Bug" —Rock-Ola for U.S.A. and Sega for Other Areas—". 1404: 1122: 949: 779: 730: 714: 578: 573: 449: 2530: 706: 584: 2866: 1922: 833: 634:
In the late 1980s, Coreland established a partnership with toy company
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acquired Coreland as a way to get a foothold in the arcade game market.
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Banpresto produced several successful video game franchises, including
2627: 1882:"Zany Super Famicom Great Battle Series Gets Translated Into English" 1071: 635: 628: 588: 453: 433: 312: 2881: 2694: 2669: 1088: 1000: 911: 827: 744: 705: 583: 577:, an early side-scrolling platform game released outside Japan by 482:. It continued producing games until 2008 when it was absorbed by 1038: 1005: 960: 602: 564: 519:. It also operated amusement facilities across Japan, including 445: 2534: 2389: 2356:(in Japanese). Amusement Press. March 23, 2005. Archived from 2283: 1391: 840:
from 1996 to 2004. The building was later repurposed for the
1666:. International Arcade Museum. 25 March 2019. Archived from 1188:
SD Sengoku Bushou Retsuden: Rekka no Gotoku Tenka wo Nusure!
2056:"「スーパーロボット大戦」シリーズ累計出荷本数1,600万本突破。第1作のHDリメイク版がPS Storeで販売開始" 852:
In January 1996, Banpresto assisted in the founding of the
1853:第一章 拡大するアニメ・ビジネス 二.古いキャラクターの価値 ●版権窓口が異なる新旧のキャラクターを集めてヒット 2040:"Hanamura Journal: Deciphering the Video Game Industry" 1100: 930: 432:. Banpresto was a partly-owned subsidiary of toymaker 2209: 2207: 1997:"The End Of An Era As Winkysoft Files For Bankruptcy" 642:
and action figures based on popular characters like
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from 1989 to 2006, and a wholly-owned subsidiary of
2927: 2854: 2828: 2797: 2765: 2735: 2647: 2620: 2575: 2568: 2064:(in Japanese). Aetas. 24 April 2014. Archived from 1578: 1576: 369: 336: 305: 289: 214: 193: 183: 172: 160: 142: 134: 116: 102: 92: 75: 59: 45: 1386:Crayon Shin-chan: Saikyou Kazoku Kasukabe King Wii 824:Restructuring and continuing expansion (1996–2005) 2417:"「バンダイナムコゲームス」にレーベル統一 ゲームから「バンダイ」「ナムコ」「バンプレスト」消滅" 1783:Wild, Kim (2007). "Retroinspection: WonderSwan". 1553:The Sega Arcade Revolution: A History in 62 Games 880:Namco Bandai takeover and dissolution (2005—2008) 2307: 2305: 2156:(in Japanese). IID. 6 April 2011. Archived from 2180:"Home Vid Manufacturers Set Up New Association" 1518: 2216:"Bandai and Namco outline postmerger strategy" 1497:Current company dissolved on February 23, 2019 51: 2546: 1729:. International Arcade Museum. Archived from 1117:SD Lupin the 3rd: Operation to Break the Safe 544:Origins and acquisition by Bandai (1977–1989) 16:Japanese toy company and video game developer 8: 2044:(in Japanese). Enterbrain. pp. 203–206. 1953: 1951: 1949: 1812: 1810: 1808: 1658:"Jump Bug - Videogame by Rock-Ola Mfg. Corp" 1488:Current company established on April 1, 2008 19: 2509:. Vol. 15, no. 6. pp. 134–5. 2379: 2377: 2375: 2038:(Hanamura Tsūshin: Gēmu Gyōkai o Yomitoku, 854:Computer Entertainment Software Association 2572: 2553: 2539: 2531: 2253:"Bandai and Namco Finalize Merger Details" 2028: 2026: 2024: 1960:"All is fair in love and Super Robot Wars" 1546: 1544: 1542: 552:. His business began as a manufacturer of 18: 3013:Former Bandai Namco Holdings subsidiaries 1847: 1845: 3033:Video game companies established in 1977 3023:Publishing companies established in 1977 1590:. Japan: Banpresto. 2004. Archived from 390:. Japan: Banpresto. 2008. Archived from 2214:Niizumi, Hirohiko (13 September 2005). 1538: 1481: 1155:SD Hero Soukessen: Taose! Aku no Gundan 743:series of games, crossing over popular 691:machines, such as those designed after 2993:Japanese companies established in 1977 2423:(in Japanese). ITmedia. Archived from 1898:from the original on 24 September 2018 737:, it was a spiritual successor to its 601:, which was released the same year by 2278:Gantayat, Anoop (February 23, 2006). 7: 2314:"Banpresto upgrades profit forecast" 1818:"Bandai Buys Coreland To Make Games" 1752:Plasket, Michael (16 October 2015). 721:In April 1991, Banpresto introduced 2384:Gantayat, Anoop (8 November 2007). 1721:"4-D Warriors - Videogame by Sega" 1136:SD Battle Ōzumō: Heisei Hero Basho 676:SD Battle Ōzumō: Heisei Hero Basho 465:SD Battle Ōzumō: Heisei Hero Basho 14: 2877:Entertainment Software Publishing 2415:ITmedia Staff (5 February 2014). 1995:Barder, Ollie (1 December 2015). 774:media franchise. As of 2016, the 3038:Video game development companies 3008:Entertainment companies of Japan 3003:Companies disestablished in 2008 2280:"Bandai Namco Absorbs Banpresto" 2150:"バンプレソフトとベック、4月1日付で合併しB.B.スタジオに" 1880:Lopes, Gonçalo (12 March 2018). 1461: 1447: 459:The company's first hit was the 294: 293: 40:Headquarters in Shinagawa, Tokyo 34: 25: 2955:List of video game compilations 2259:from the original on 2014-03-12 2251:Karlin, David (31 March 2006). 1958:Barder, Ollie (22 April 2014). 733:. Developed by external studio 383:Footnotes / references 2446:Sotenga (September 28, 2014). 1551:Horowitz, Ken (22 June 2018). 1: 2950:List of video game franchises 2501:Openshaw, Mary (March 1990). 2312:Tochen, Dan (26 April 2006). 1405:Gintama: Gintoki vs. Hijikata 793:By 1992, Banpresto was worth 703:30 million capital increase. 2998:Amusement companies of Japan 1857:Nikkei Business Publications 1689:Bobinator (17 August 2015). 832:Banpresto's headquarters in 416:) was a Japanese video game 82:Hoei International Co., Ltd. 2966:Namco Community Magazine NG 2481:Agency for Cultural Affairs 2120:"Japan Platinum Game Chart" 1859:. 17 May 1999. p. 28. 1519: 3059: 2583:Bandai Namco Entertainment 2088:"ミニ定置回転式 - バンプレスト「アンパンマン」" 727:tactical role-playing game 467:in 1990. The tactical RPG 2778:Bandai Namco Business Arc 1726:Killer List of Videogames 1663:Killer List of Videogames 1613:Smith, Alexander (2019). 1510: 1269: 1037: 964: 959: 660:and expansion (1989–1996) 516:Another Century's Episode 388:"English Company Profile" 381: 223:Another Century's Episode 52: 33: 24: 463:role-playing game (RPG) 414:Coreland Technology Inc. 85:Coreland Technology Inc. 2742:Bandai Namco Amusement 2702:Bandai Namco Music Live 1557:McFarland & Company 523:, as well as producing 3028:Toy companies of Japan 2655:Bandai Namco Filmworks 849: 788:Thomas the Tank Engine 718: 592: 148:; 16 years ago 122:; 47 years ago 3043:Video game publishers 2972:Shimane Susanoo Magic 2887:Namco Bandai Partners 2665:Bandai Namco Pictures 2562:Bandai Namco Holdings 2386:"Sayonara, Banpresto" 1918:"スーパーロボット大戦 (ゲームボーイ)" 886:Namco Bandai Holdings 831: 709: 587: 480:Bandai Namco Holdings 438:Bandai Namco Holdings 323:Bandai Namco Holdings 2766:Affiliated Companies 2605:Limbic Entertainment 2588:Bandai Namco Studios 2360:on December 19, 2018 2068:on 22 September 2015 2033:Hamamura, Hirokazu. 1928:Kadokawa Corporation 1367:Magna Carta Portable 1350:Super Tekkyuu Fight! 527:, stuffed toys, and 301:3.020 billion (2008) 2798:Former subsidiaries 2477:Media Arts Database 2452:Hardcore Gaming 101 1758:Hardcore Gaming 101 1695:Hardcore Gaming 101 1588:www.banpresto.co.jp 1584:"Corporate History" 1236:SD the Great Battle 1219:Hissatsu Shigotonin 1203:Kininkou Maroku Oni 557:popular games like 410:Banpresto Co., Ltd. 206:(president and CEO) 168:, now in-name only. 120:April 30, 1977 21: 2909:Namco Tales Studio 2648:IP Production Unit 2569:Entertainment Unit 2396:on 9 December 2007 1976:on 5 November 2019 1791:Imagine Publishing 1764:on 17 January 2020 1701:on 24 January 2020 1594:on 29 October 2005 1359:September 15, 1995 890:Namco Bandai Games 850: 844:until it moved to 719: 645:Mobile Suit Gundam 593: 484:Namco Bandai Games 475:Japanese recession 166:Namco Bandai Games 146:April 1, 2008 20:Banpresto Co. Ltd. 2980: 2979: 2960:Namco Generations 2781:Bandai Namco Will 2643: 2642: 2427:on 18 August 2016 2330:on 26 August 2020 2160:on 24 August 2020 2036:『浜村通信 ゲーム業界を読み解く』 1438: 1437: 1416:December 14, 2006 1342:February 24, 1995 1308:December 10, 1993 1272:Battle Dodge Ball 1247:December 29, 1990 1228:December 15, 1990 1196:September 8, 1990 1094: 1093: 1028:Gombe's I'm Sorry 681:Heisei Hero Basho 424:headquartered in 407: 406: 394:on March 21, 2008 329: 319: 207: 3050: 2836:Katsuhiro Harada 2621:Toys & Hobby 2576:Digital Business 2573: 2555: 2548: 2541: 2532: 2527: 2525:Official website 2511: 2510: 2498: 2492: 2491: 2489: 2487: 2469: 2463: 2462: 2460: 2458: 2443: 2437: 2436: 2434: 2432: 2412: 2406: 2405: 2403: 2401: 2392:. Archived from 2381: 2370: 2369: 2367: 2365: 2346: 2340: 2339: 2337: 2335: 2326:. Archived from 2309: 2300: 2299: 2297: 2295: 2290:on April 7, 2021 2286:. Archived from 2275: 2269: 2268: 2266: 2264: 2248: 2242: 2241: 2239: 2237: 2228:. 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1887:Nintendo Life 1883: 1876: 1873: 1868: 1866:4-8222-2550-X 1862: 1858: 1854: 1848: 1846: 1842: 1826: 1819: 1813: 1811: 1809: 1805: 1800: 1796: 1792: 1788: 1787: 1779: 1776: 1763: 1759: 1755: 1748: 1745: 1732: 1728: 1727: 1722: 1716: 1713: 1700: 1696: 1692: 1685: 1682: 1669: 1665: 1664: 1659: 1653: 1650: 1645: 1638: 1635: 1630: 1628:9781138389908 1624: 1620: 1616: 1609: 1606: 1593: 1589: 1585: 1579: 1577: 1573: 1568: 1562: 1558: 1554: 1547: 1545: 1543: 1539: 1532: 1524: 1522: 1516: 1508: 1503: 1500: 1494: 1491: 1485: 1482: 1475: 1470: 1459: 1456: 1445: 1440: 1431: 1428: 1426: 1425: 1421: 1420: 1414: 1412: 1409: 1407: 1406: 1402: 1401: 1395: 1393: 1390: 1388: 1387: 1383: 1382: 1376: 1374: 1371: 1369: 1368: 1364: 1363: 1357: 1354: 1352: 1351: 1347: 1346: 1340: 1337: 1335: 1334: 1330: 1329: 1325:July 31, 1994 1323: 1320: 1318: 1317: 1313: 1312: 1306: 1303: 1301: 1300: 1296: 1295: 1289: 1286: 1285: 1281:July 20, 1991 1279: 1276: 1274: 1273: 1268: 1262: 1259: 1257: 1256: 1252: 1251: 1245: 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Studio 2457:26 November 2364:October 20, 2255:. 1UP.com. 1786:Retro Gamer 1754:"I'm Sorry" 1523:Banpuresuto 1411:Nintendo DS 1061:WEC Le Mans 818:Kita, Osaka 784:Super Mario 750:Getter Robo 697:Kamen Rider 529:UFO catcher 521:Hanayashiki 504:Sailor Moon 398:December 5, 358:Hanayashiki 328:(2006–2008) 318:(1989–2006) 263:Sailor Moon 255:Magna Carta 231:Ar Tonelico 185:Area served 107:Video games 71:Banpuresuto 47:Native name 2987:Categories 2914:ShiftyLook 2829:Key people 2263:2 February 2061:4Gamer.net 1533:References 1511:株式会社バンプレスト 1079:Cyber Tank 863:Air Gallet 756:Mazinger-Z 640:model kits 567:president 525:model kits 412:(formerly 348:Banpresoft 195:Key people 153:2008-04-01 127:1977-04-30 97:Subsidiary 53:株式会社バンプレスト 2892:Australia 2862:Banpresto 2805:Enterrium 2750:Namjatown 2675:Eight Bit 2400:26 August 2334:26 August 2196:24 August 2164:24 August 2134:23 August 2104:25 August 1965:Eurogamer 1799:1742-3155 1793:: 68–71. 1737:25 August 1705:25 August 1619:CRC Press 1321:Game Boy 1316:Puyo Puyo 1287:Game Boy 1260:Game Boy 1207:Game Boy 1177:Game Boy 1097:Banpresto 943:Platform 813:Puyo Puyo 771:SD Gundam 735:WinkySoft 618:I'm Sorry 533:crossover 426:Shinagawa 422:publisher 418:developer 345:Artpresto 177:Shinagawa 62:Romanized 2820:Nikkatsu 2785:Happinet 2726:Kiramune 2723:StarRise 2600:Broccoli 2431:2 August 2319:GameSpot 2294:April 7, 2257:Archived 2221:GameSpot 2013:1 August 1980:1 August 1938:1 August 1896:Archived 1834:1 August 1768:3 August 1598:1 August 1507:Japanese 1441:See also 1123:Game Boy 950:Jump Bug 848:in 2007. 780:Anpanman 731:Game Boy 729:for the 715:Game Boy 713:for the 693:Ultraman 579:Rock-Ola 574:Jump Bug 450:Ultraman 215:Products 103:Industry 76:Formerly 2928:Related 2872:Daisuki 2867:Cellius 2855:Defunct 2790:J-Broad 2684:Emotion 2660:Sunrise 2421:ITmedia 2236:27 July 1923:Famitsu 1691:"Pengo" 1674:31 July 1515:Hepburn 1172:Ranma ½ 858:Gazelle 834:Matsudo 808:Compile 539:History 370:Website 290:Revenue 179:, Tokyo 151: ( 143:Defunct 135:Founder 125: ( 117:Founded 2707:Lantis 2628:Bandai 2507:RePlay 2448:"SWAT" 2072:5 July 2002:Forbes 1902:6 July 1863:  1797:  1789:(36). 1625:  1563:  1104:Title 1072:Konami 966:Arcade 934:Title 786:, and 636:Bandai 629:Konami 589:Bandai 513:, and 454:Gundam 434:Bandai 313:Bandai 282:series 274:series 266:series 258:series 250:series 242:series 234:series 226:series 2943:Namco 2882:Namco 2787:(27%) 2695:Sotsu 2670:Actas 2190:(PDF) 2183:(PDF) 2098:(PDF) 2091:(PDF) 1828:(PDF) 1821:(PDF) 1476:Notes 1089:Taito 974:Pengo 922:Games 912:Namco 838:Chiba 745:mecha 607:Pengo 598:Pengo 306:Owner 189:Japan 2488:2021 2459:2021 2433:2020 2402:2020 2366:2020 2336:2020 2296:2021 2265:2014 2238:2020 2198:2020 2166:2020 2136:2019 2106:2020 2074:2019 2015:2020 1982:2020 1940:2020 1904:2019 1861:ISBN 1836:2020 1795:ISSN 1770:2020 1739:2020 1707:2020 1676:2020 1623:ISBN 1600:2020 1561:ISBN 1084:1988 1067:1986 1053:1986 1039:Sega 1034:1985 1006:Sega 992:1984 987:SWAT 980:1982 961:Sega 956:1981 866:and 802:, a 753:and 725:, a 695:and 687:and 627:for 615:and 603:Sega 565:Sega 452:and 446:Sega 420:and 400:2020 161:Fate 111:Toys 64:name 2390:IGN 2284:IGN 1392:Wii 1373:PSP 870:'s 860:'s 810:'s 2989:: 2505:. 2479:. 2475:. 2450:. 2419:. 2388:. 2374:^ 2352:. 2322:. 2316:. 2304:^ 2282:. 2224:. 2218:. 2206:^ 2152:. 2122:. 2023:^ 1999:. 1968:. 1962:. 1948:^ 1920:. 1894:. 1884:. 1844:^ 1807:^ 1756:. 1723:. 1693:. 1660:. 1617:. 1586:. 1575:^ 1559:. 1555:. 1541:^ 1517:: 1513:, 1509:: 1012:NA 1001:JP 876:. 836:, 790:. 782:, 759:. 631:. 605:. 581:. 507:, 501:, 495:, 109:, 2554:e 2547:t 2540:v 2490:. 2461:. 2435:. 2404:. 2368:. 2338:. 2298:. 2267:. 2240:. 2200:. 2168:. 2138:. 2108:. 2076:. 2042:) 2017:. 1984:. 1942:. 1906:. 1869:. 1838:. 1801:. 1772:. 1741:. 1709:. 1678:. 1631:. 1602:. 1569:. 1014:: 1003:: 898:¥ 894:¥ 795:¥ 701:¥ 650:¥ 402:. 299:¥ 155:) 129:)

Index

The word "BANPRESTO" in red, above a black visor graphic.
A tall glass building
Romanized
Kabushiki gaisha
Subsidiary
Video games
Toys
Namco Bandai Games
Shinagawa
Another Century's Episode
Ar Tonelico
Compati Hero
Crayon Shin-chan
Magna Carta
Sailor Moon
Summon Night
Super Robot Wars
Bandai
Bandai Namco Holdings
Subsidiaries
Hanayashiki
banpresto.co.jp
"English Company Profile"
the original
developer
publisher
Shinagawa
New Territories
Bandai
Bandai Namco Holdings

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