507:, which unleashed the Shadow. Each of the experts he contacted and consulted in person about the orb was later found gruesomely dismembered. Disturbed by this, Daniel desperately exhausted all archaeological leads into strange orbs until contacted by Alexander, who summoned him to Brennenburg. There, Alexander informed him that the Shadow was slowly stalking him, killing everyone he came into contact with, and will not stop until it kills him as well. Alexander promised a means of repelling the Shadow by ritualistically coating the orb with a "vitae" substance, which could only be harvested from living humans experiencing extreme pain and agony. However, Alexander's true purpose is to use Daniel's vitae-enriched orb to return to his native dimension, from which he was banished centuries prior. To achieve this end, Alexander and Daniel gathered vitae by torturing prisoners in the castle dungeons, many of whom were innocent people that Alexander claimed to be murderous criminals.
1299:, the developers revealed that they had sold around 391,102 units and were continuing to sell about 6,000 units per month. They also released details about how much money each platform generated for them by analyzing the sales from their online store, with 70% of sales coming from Windows users and 15% coming from users of Linux and another 15% coming from users of Mac OS X. Frictional did however note that their store was the only place anyone could purchase the Linux version of the game, whereas the Mac OS X and Windows versions could be purchased from other sources, meaning that the total percentage of Linux sales is actually considerably smaller compared to other platforms taken collectively. Observing that their own Mac OS X sales did not go down from their own store even as services like
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In each, she has the option of simply abandoning the puzzle and walking away, but doing so will cause an innocent victim to die. She is also pursued by the
Suitors, three monstrous characters who turn out to be Justine's former paramours, now twisted by physical and psychological torture. After surviving the puzzle sections, the woman discovers a phonograph dangling from the ceiling, which causes the walls of the chamber to close in and threaten to crush the woman. She passes out, but awakens unharmed and begins to congratulate herself, revealing that the woman is Justine herself, who staged the entire experiment to see if she still had any compassion for humanity within herself. The ending sequence's dialogue differs depending on the number of people Justine had rescued.
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been doomed from the start. Increasingly desperate to escape the impending Shadow, Daniel became sadistic in his attempts to harvest vitae, and accidentally killed two escaping prisoners, a mother and her young daughter, in a fit of rage. Following the final ritual, Alexander sensed Daniel's guilt and declining faith in him and left him for dead as a result. Realizing how
Alexander had manipulated him, Daniel swore revenge and consumed an amnesia potion in order to overcome his paralyzing guilt.
458:, allowing for physics-based puzzles and interactions such as opening doors and fixing machinery. Smaller items can be stored in an inventory menu, while larger objects can be raised by holding down a mouse button and pushing or pulling the mouse. Objects such as doors or levers can be manipulated by using the mouse in a fashion that imitates moving the said object. The difficulty level can be adjusted before starting the game, but cannot be readjusted once the game has begun.
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causes visual and auditory hallucinations and an increased chance of attracting monsters, while its complete depletion results in a temporary drop in mobility, or death in higher difficulties. Light sources help restore sanity, and if none are available, Daniel may use tinderboxes to ignite candles and torches or deploy an oil-burning lantern. However, the number of tinderboxes and the amount of oil available are both limited, even more so in higher difficulties.
491:, and that someone or something is hunting him. Shortly after regaining consciousness, Daniel finds a note he wrote to himself, which informs him that he has deliberately erased his own memory and is being hunted by a "Shadow", an unearthly presence that manifests itself through fleshy, acidic growths spreading throughout the castle. The note instructs Daniel to descend into the Inner Sanctum of the castle in order to find and kill its
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revealed was that the game was at that point being tested on all three intended platforms. It was also announced that the game would be released simultaneously for all of them in August 2010. This was later rescheduled, and the game was then expected to have an 8 September 2010 release. It was then later announced on 27 August 2010 that the game had officially gone
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To maximize the production of vitae, the victims were forced to consume a potion that induced amnesia, so that they could never grow accustomed to their torment. Unbeknownst to Daniel, application of vitae to the orb only served to further enrage the Shadow in addition to briefly repelling it; he had
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If a monster sees Daniel, it will chase him until he evades its sight. Daniel has no means of fighting monsters, so he must either avoid being seen or run away. Daniel can withstand only a few attacks from a monster before he dies, which will cause the most recent save of the game to load. The player
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by early
October 2010. By the beginning of January 2011 the developer reported that nearly 200,000 units had been sold, declaring in response that "With these figures at hand, we must confess that it gives us new confidence for the PC." The game kept gaining sales and in July 2011 it had sold almost
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and has since been kept alive and imprisoned by
Alexander, due to his extensive knowledge on the subject. He tells Daniel that Weyer has been able to harness the power of the orbs to travel between dimensions, and instructs him in finding the shattered pieces of what used to be his own orb, which is
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The player takes control of an unnamed woman, who awakens with amnesia in a dungeon cell. A phonograph in the cell contains a recording by a woman named
Justine, who tells the unnamed woman that she is the subject of a psychological test. The woman must overcome three puzzles to escape the dungeon.
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must be managed, centered around an "afraid of darkness" mechanic. According to designer Thomas Grip, "the idea was basically that the darkness itself should be an enemy." Sanity is reduced by staying in the dark for too long, witnessing unsettling events or looking directly at monsters. Low sanity
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has received very positive reviews from critics, with consistent praise given for the ominous atmosphere and horror elements: "By strongly focusing on vision and hearing, the distance between player and game is radically diminished. This is technically reinforced by the game's minimal handling."
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On 5 February 2010, it was announced that the game had reached the alpha stage of development on all platforms. Two weeks later the developers released a new teaser trailer that showed actual gameplay footage, and the developers began accepting pre-orders for the game through their website. Also
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found throughout the game. The player can hinder monsters by closing doors and building barricades from nearby objects. However, monsters can destroy doors and knock over objects. Hiding in dark areas where monsters will not notice Daniel is also effective, but will decrease Daniel's sanity. In
45:
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picked up the game for that platform, meaning that it did not steal customers from their store but instead opened up a new market, they decided this makes a good incentive for other stores to support Linux as well. As of
September 2012, the game sits at an estimated 1.4 million sales.
574:, and 13 November with the release of the game's website and a game trailer. Initial designs of the game varied considerably from the final game, with the developers interested in reintroducing more combat elements similar to those utilized in their first commercial title
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As he makes his way through the castle, Daniel gradually learns both about its mysteries and about his own past, through notes and diaries he finds as well as through sudden flashbacks and visions. The origin of his situation is a mysterious orb that he recovered from the
1040:, as getting 100% on the campaign (all of the collectables, all of the analysis and making correct choices) unlocks a message from the fictional company Aperture Science. The content was made available for all of the game's supported platforms and versions as part of the
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If the game reached 2000 pre-orders by 31 May 2010, Frictional promised it would release extra content for the game. The goal was finally met in early May, after the pre-orders were offered at a discount made available until 31 May. This was done due to the success of
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Frictional Games did show some trepidation over the game's initial sales after the first week, but were encouraged by continued sales throughout the first month after the game's release, with
Frictional recouping all the expenses from creating
580:. The developers soon discovered that they encountered many of the same problems and difficulties that plagued the combat in that game however, and the design was further changed to be more similar to the style set out by
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needed to breach the Inner
Sanctum. Agrippa also asks Daniel to take with him his head, which can be severed alive using a tonic invented by Weyer, and throw it into the inter-dimensional portal after Alexander opens it.
3021:
646:, where he outlined in detail the process of the game's development, mostly focusing on its ever-changing design and the financial problems that plagued the developers for most of the game's development.
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If the player throws
Agrippa's head into the portal, the Shadow kills both Alexander and Daniel. In the darkness, Agrippa assures Daniel that everything will be alright, calling upon Weyer to help him.
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elements. The player takes control of Daniel, who must navigate Castle
Brennenburg while avoiding various dangers and solving puzzles. The gameplay retains the physical object interaction used in the
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If the player does nothing, Alexander enters the portal, leaving Daniel to be killed by the Shadow and descends into darkness, while Alexander tells him his sacrifice will be forever celebrated.
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If the player prevents the portal from opening by knocking over its support columns, the Shadow kills Alexander and spares Daniel, allowing him to leave the castle content with his redemption.
360:, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available. In addition, the game's soundtrack is available for purchase and a free content expansion
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and would soon be ready for sale. On 3 September, the game's demo was released containing selected parts of the gameplay and story. It was then successfully released on 8 September 2010.
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game to be developed by Frictional Games. A gameplay reveal trailer was uploaded on 2 October 2020 to a positive reception. The game was released on 20 October 2020 for
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to its top ten PC games saying "There are a lot of so-called "horror" games out there, this one is no joke. You'll be rocking back and forth and crying in no time".
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613:. The extra content was revealed to be commentary, and they explained in the comments section of the same page that its intended function was similar to that of
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Tosca, Susana (15 October 2013). "Amnesia: The Dark Descent: The Player's Very Own Purgatory". In Bell, Alice; Ensslin, Astrid; Rustad, Hans (eds.).
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333:, while trying to maintain his sanity by avoiding monsters and unsettling events. The game was critically well-received, earning two awards from the
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won awards for both "Excellence in Audio" and "Technical Excellence" along with the "Direct2Drive Vision Award" which included a $ 10,000 prize.
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Thomas Grip, one of the game's main developers, would later write up a post-mortem of the game titled "The Terrifying Tale of Amnesia" for
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as being inspirations for the mood and style of the game. Other critics have drawn parallels between the game's story and the writings of
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was still being developed, with the company working on both projects at the same time. The game was first known under two working titles:
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Just two days after its release on PS4, Frictional Games posted a tweet stating that the port managed to recoup all costs and "more".
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Once Daniel enters the Inner Sanctum, he finds Alexander preparing to open the portal. From here, there are three possible endings:
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1984:
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2006:
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as the 3rd best horror game of all time, although in a revised list in 2018, moved the game down to 13th place. In 2018,
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higher difficulties, the monsters will move faster, deal more damage and search for Daniel for longer periods of time.
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and materials, using an interface similar to Valve's Hammer Editing Software. Game logic can be implemented using the
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and released for download on 17 May 2011. Some unused music can be heard in the soundtrack, but not in-game.
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game to be made by Frictional Games. The game features combat in a semi-open world, a first for the series.
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with no memory about himself or his past. All he can remember is that his name is Daniel, that he lives in
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589:
3197:"Dracula and Amnesia: Character Identities and Constant Subjectivism under Ideological State Apparatuses"
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2735:"The only thing we have to fear is fear itself. Horror as a semiotic medium in Amnesia: The Dark Descent"
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which, while set in the same universe, takes place in an alternative history with different characters.
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The only thing we have to fear is fear itself. Horror as a semiotic medium in Amnesia: The Dark Descent
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On 23 September 2020, Frictional Games announced that they would be releasing the source code for both
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On 19 August 1839, a young man awakens in the dark and empty halls of Brennenburg Castle in
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3055:"Amnesia: A Machine for Pigs is the next title from Frictional Games and Dear Esther dev"
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1C-SoftClub/Snowball to publish Amnesia: The Dark Descent in Russia & Eastern Europe
415:, was announced on 6 March 2020, and was released on 20 October 2020. The third sequel,
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Thomas Grip of Frictional Games Speaks on Amnesia: The Dark Descent With GaeaTimes.com
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The effectiveness of using light to elicit a response in Amnesia: The Dark Descent
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On 12 April 2011, Frictional Games released an extra free level for owners of the
2004:
Disturbing details regarding the release of "Amnesia: The Dark Descent" revealed!
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2142:"How 'Amnesia: The Dark Descent' Is STILL The Greatest Lovecraftian Horror Game"
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624:
619:
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2003:
570:. It was not until 3 November 2009 that it was announced as its current title,
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Daniel is chased by a Grunt, one of several monsters encountered in the castle.
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is the most successfully frightening game to have been made." X-Play added
17:
3251:
3196:
3180:""The Dark Descent": Amnesia's Debt to Victorian Physiological Psychology"
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in North America. A collection of five short stories set in the world of
322:
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was released on Steam as a way to promote the then-upcoming release of
488:
2430:"Amnesia: The Dark Descent and A Machine for Pigs are now open source"
409:
on 12 September 2019. A second sequel, developed by Frictional Games,
337:, being cited as one of the most "influential games of the decade" by
3295:
2933:
2282:
1334:
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3327:
1491:
2202:"Amnesia Collection Already Turning a Profit For Frictional Games"
2173:
1419:
492:
428:
314:
310:
168:
163:
3464:
2404:"15 Best Mods & Custom Stories For Amnesia: The Dark Descent"
1744:
1742:
1564:
Park, Gene; Favis, Elise; Klimentov, Mikhail (19 December 2019).
1030:. This additional campaign is set apart from Brennenburg Castle.
3085:"Amnesia: Rebirth's Gameplay Reveal is Here and It's Terrifying"
1268:
even went as far as to say that "I think it is safe to say that
368:
expansions and stories for its unique "Custom Story" game mode.
3468:
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2763:
Rock, Paper, Shotgun, 7 September 2010 (Article by John Walker)
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on 28 September 2018. The same collection was released on the
353:
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as the 7th greatest horror game of all time in a list of 35.
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scripting language. A prominent example of a custom story is
1966:
Amnesia: The Dark Descent β Teaser, Web Site & Pre-order
2032:
Linux Gaming News, 29 August 2010 (Article by Maxim Bardin)
1051:
that can then be loaded in the game. Various tools for the
329:
named Daniel exploring a dark and foreboding castle called
1985:
Amnesia: The Dark Descent β Teaser, Web Site and Pre-Order
1698:
In the Games of Madness: Official Blog of Frictional Games
1429:
On 1 December 2022, the fourth game in the series, titled
1323:
as the 2nd best horror game of all time, beaten only by
518:, a man who had once studied the orbs with his student
1638:"THQ places Amnesia: The Dark Descent in a retail box"
1599:
Frictional Games, 3 May 2010 (Article by Jens Nilsson)
1315:
the 34th-best adventure game ever released. In 2015,
1055:
have been released that allow the creation of unique
696:
Amnesia: The Dark Descent (Original Game Soundtrack)
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790:
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277:
261:
202:
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92:
73:
63:
51:
37:
2839:The Escapist, 12 July 2011. Retrieved 30 July 2011
1694:"Amnesia: The Dark Descent gets a free expansion!"
1512:
1510:
1717:"Amnesia Collection out today on Nintendo Switch"
514:As Daniel nears the Inner Sanctum, he encounters
348:, the game has since been published in retail by
3218:Hellgren, Ryan; Sokolov, Alexander (June 2023).
1385:was released on 10 September 2013, developed by
3022:"Amnesia: A Machine For Pigs Coming Next Month"
1435:was announced and was released on 6 June 2023.
2042:Scary New Horror Adventure Available for Linux
1864:. GamersHell. 13 November 2009. Archived from
1668:"Amnesia: Justine β Now Available To Everyone"
1160:
623:series. The authors cite "Soul Made Flesh" by
3480:
3343:
2169:"Amnesia Collection heads to PS4 in November"
2054:, 13 September 2010 (Article by Susan Linton)
1798:E3 2010: We talk with Frictional Games about
1661:
1659:
8:
1611:"Amnesia: The Dark Descent Coming to Retail"
1139:
1077:, a fan-made sequel to Frictional's earlier
1047:It is possible to create custom stories for
681:On 23 September 2020, it was announced that
461:In addition to a health indicator, Daniel's
1820:Frictional Games On Penumbra And The Future
1537:
1535:
3487:
3473:
3465:
3350:
3336:
3328:
3282:
2991:"The 35 greatest horror games of all time"
2517:"Amnesia: The Dark Descent for PC Reviews"
1566:"The most influential games of the decade"
1138:
1113:
692:
43:
34:
3666:Video games featuring female protagonists
3208:
2278:"The Legacy Of Amnesia: The Dark Descent"
2257:In The Games Of Madness: Editors are out!
1887:Interview With Frictional Games β Amnesia
975:"Ending: Alexander" (alternative version)
381:, was released on 10 September 2013. The
352:in Russia and Eastern Europe, as well as
3656:Video game franchises introduced in 2010
2782:Frictional Games Blog, 15 September 2010
1543:"Indie Rock: 2011 IGF Winners Announced"
773:
3201:FIU Electronic Theses and Dissertations
2858:Frictional Games Blog, 9 September 2011
2754:Wot I Think: Amnesia β The Dark Descent
2494:, Frictional Games, 23 September 2020,
1947:Amnesia: The Dark Descent Reaches Alpha
1761:; 12 July 2011 (Article by Thomas Grip)
1517:Amnesia: The Dark Descent β PC Hands On
1452:
1003:
657:β was released on 22 November 2016 via
617:'s commentary system that began in the
341:, and numerous other positive reviews.
3125:from the original on 15 September 2020
3115:"Amnesia: Rebirth launches October 20"
2961:"The 20 best horror games of all time"
2564:from the original on 11 September 2010
2552:Berens, Nathaniel (8 September 2010).
2498:from the original on 23 September 2020
2470:from the original on 23 September 2020
2334:from the original on 18 September 2010
2238:from the original on 23 September 2020
2167:Nunneley, Stephany (19 October 2016).
1636:Mitchell, Richard (16 February 2011).
1487:
1485:
344:Originally released independently via
2875:from the original on 16 November 2012
2820:Frictional Games Blog, 7 January 2011
2801:Frictional Games Blog, 8 October 2010
2773:One week after the release of Amnesia
2705:"Amnesia: The Dark Descent PC Review"
2684:from the original on 8 September 2010
2595:from the original on 9 September 2010
2585:"Amnesia: The Dark Descent PC Review"
2491:Amnesia: The Dark Descent Source Code
2364:from the original on 17 November 2010
2208:from the original on 26 November 2016
1829:Rock, Paper Shotgun, 17 February 2009
1400:The third game in the series, titled
1295:A year after the original release of
1004:
470:can restore Daniel's health by using
7:
3195:Rosales, Anais (21 September 2020).
3155:from the original on 22 October 2020
3001:from the original on 3 November 2018
2927:Klepek, Patrick (13 February 2015).
2645:Onyett, Charles (3 September 2010).
2614:Biessener, Adam (8 September 2010).
2440:from the original on 11 January 2021
2383:Finished Custom Stories for Download
2324:"Addons - Amnesia: The Dark Descent"
2181:from the original on 20 October 2016
2148:from the original on 6 November 2018
1906:Amnesia: The Dark Descent goes alpha
1840:"Amnesia: The Dark Descent Revealed"
1467:from the original on 14 October 2012
1143:
1118:
3095:from the original on 8 October 2020
2941:from the original on 10 August 2015
2811:Four months after Amnesia's release
2703:Smith, Quintin (7 September 2010).
2583:Smith, Quintin (7 September 2010).
2554:"review: Amnesia: The Dark Descent"
2533:from the original on 30 August 2010
2428:Brown, Fraser (23 September 2020).
2102:"similar to the way HL2ep2 does it"
2023:Amnesia: The Dark Descent Gone Gold
1975:Linux Gaming News, 19 February 2010
1896:Linux Gaming News, 25 November 2009
1862:"Amnesia: The Dark Descent Trailer"
1389:and published by Frictional Games.
1162:
1109:
776:Amnesia The Dark Descent Soundtrack
364:has been released, as well as many
317:operating systems, in 2016 for the
3721:Independent Games Festival winners
3716:Video games scored by Mikko Tarmia
2967:. GamesRadar Staff. Archived from
2896:"Top 100 All-Time Adventure Games"
2674:"Amnesia: The Dark Descent review"
2647:"Amnesia: The Dark Descent Review"
2354:"Mods - Amnesia: The Dark Descent"
2200:Treese, Tyler (24 November 2016).
1771:Interview With Frictional Games β
1727:from the original on 15 April 2021
1666:Bardin, Maxim (17 November 2010).
1461:"Amnesia: The Dark Descent for PC"
25:
3020:Hilliard, Kyle (16 August 2013).
2792:One Month after Amnesia's release
2140:Condon, Niall (24 October 2018).
2083:"some commentary for the release"
1956:Inside Mac Games, 9 February 2010
1928:Alpha β the beginning of the end!
766:The game's music was composed by
3736:Android (operating system) games
3626:PlayStation 4 Pro enhanced games
3314:
2908:from the original on 4 June 2012
2744:MueSem - Muenchner Semiotik 2015
2672:Bickham, Al (6 September 2010).
2276:Williams, Hayley (1 July 2021).
2130:Gadgetophilia; 15 September 2010
1674:from the original on 22 May 2011
1609:Chalk, Andy (16 February 2011).
1477:Age rating=Pegi 16, M for mature
1181:
1176:
1171:
1166:
1161:
627:and older horror movies such as
3661:Video games developed in Sweden
3246:. Routledge. pp. 109β123.
1842:. Blue's News. 14 November 2009
1788:Tgdb Entertainment, 15 May 2010
1700:. 12 April 2011. Archived from
1406:was announced on 6 March 2020.
421:, was released on 6 June 2023.
3641:Software using the GPL license
2830:The Terrifying Tale of Amnesia
2013:Frictional Games, 22 June 2010
1749:The Terrifying Tale of Amnesia
1613:. The Escapist. Archived from
1549:. 3 March 2011. Archived from
1094:. Both games are available as
783:
305:. It was released in 2010 for
1:
3686:Video games with commentaries
3235:. MueSem β MΓΌnchner Semiotik.
3224:(Thesis). Uppsala University.
2894:AG Staff (30 December 2011).
2460:"Amnesia is now open source!"
2228:"Amnesia is now open source!"
2111:Frictional Games, 11 May 2010
2092:Frictional Games, 11 May 2010
556:Work began on the game while
401:on 22 November 2016, and for
321:platform and in 2018 for the
3681:Video games set in the 1830s
3586:First-person adventure games
2073:Frictional Games, 5 May 2010
1329:, but moved it to 1st after
1044:v1.2 update on 17 May 2011.
3616:Survival horror video games
3178:Addcox, J. Stephen (2016).
1715:SICKR (12 September 2019).
1382:Amnesia: A Machine for Pigs
1367:Amnesia: A Machine for Pigs
1285:350,000 units. At the 2011
1092:Amnesia: A Machine For Pigs
685:would be made open source.
672:Amnesia: A Machine for Pigs
378:Amnesia: A Machine for Pigs
301:developed and published by
3762:
3676:Video games set in Germany
3671:Video games set in castles
3611:Psychological horror games
3229:Reiss, Tom (August 2015).
2929:"The 10 Best Horror Games"
2869:"Amnesia, two years later"
2304:Tools β HPL2 Documentation
1810:Big Download, 19 June 2010
1379:An indirect sequel called
1364:
1287:Independent Games Festival
516:Heinrich Cornelius Agrippa
335:Independent Games Festival
3701:Single-player video games
3651:Video games about amnesia
3631:PlayStation Network games
3302:Amnesia: The Dark Descent
3291:Amnesia: The Dark Descent
3243:Analyzing Digital Fiction
2854:25 September 2011 at the
2778:18 September 2010 at the
2309:18 September 2010 at the
2126:21 September 2010 at the
2069:24 September 2010 at the
2047:17 September 2010 at the
1994:CHARGED, 19 February 2010
1800:Amnesia: The Dark Descent
1640:. Joystiq. Archived from
1522:11 September 2010 at the
1500:22 September 2010 at the
1493:Amnesia: The Dark Descent
1393:is an indirect sequel to
1255:Amnesia: The Dark Descent
1147:
1144:
1122:
1119:
1088:Amnesia: The Dark Descent
993:
982:
971:
960:
949:
938:
927:
916:
905:
894:
883:
872:
861:
850:
839:
828:
817:
806:
795:
787:
683:Amnesia: The Dark Descent
438:Amnesia: The Dark Descent
291:Amnesia: The Dark Descent
42:
38:Amnesia: The Dark Descent
3581:2010s horror video games
2849:Amnesia β One year later
2064:Insane Amnesia Discount!
2028:2 September 2010 at the
2009:3 September 2010 at the
1971:24 November 2010 at the
1911:11 February 2010 at the
1825:11 November 2010 at the
3746:Body horror video games
3706:Open-source video games
3636:Software that uses FLTK
3210:10.25148/etd.FIDC009183
2816:18 January 2011 at the
2797:13 October 2010 at the
2759:10 October 2010 at the
2388:14 January 2011 at the
2262:26 January 2011 at the
1096:open-source video games
609:as a part of the first
3731:Frictional Games games
2835:3 October 2014 at the
2392:Frictional Games Forum
1892:20 August 2011 at the
854:"Next to the Guardian"
661:; this title includes
590:Penumbra: Black Plague
434:
371:An indirect sequel to
325:. The game features a
104:Luis A. Rodero Morales
3711:Nintendo Switch games
3252:10.4324/9780203078112
3184:Neo-Victorian Studies
3121:. 15 September 2020.
2871:. 10 September 2012.
2649:. IGN. Archived from
2466:. 23 September 2020.
2234:. 23 September 2020.
2144:. Bloody Disgusting.
1990:30 April 2012 at the
1937:Frictional Games Blog
1933:10 March 2012 at the
1754:3 August 2011 at the
1670:. Linux Gaming News.
733:Video game soundtrack
715:17 May 2011
432:
2715:on 29 September 2010
2626:on 11 September 2010
2360:. 3 September 2010.
2330:. 3 September 2010.
1806:23 June 2010 at the
1595:20 June 2017 at the
1553:on 9 September 2014.
1547:Rock, Paper, Shotgun
1265:Rock, Paper, Shotgun
1100:GNU GPL-3.0-or-later
1074:Penumbra: Necrologue
1018:Downloadable content
898:"Grunt's Appearance"
760:The Sound of Fiction
3741:Fiction set in 1839
3621:PlayStation 4 games
2997:. 31 October 2018.
2653:on 6 September 2010
2616:"Horror Done Right"
2232:frictionalgames.com
2107:8 July 2011 at the
2088:8 July 2011 at the
1952:6 June 2011 at the
1784:20 May 2010 at the
1644:on 21 February 2011
1570:The Washington Post
1432:Amnesia: The Bunker
1375:Amnesia: The Bunker
1141:
1116:
953:"Brennenburg Theme"
865:"Theme For Unknown"
843:"Ending: Alexander"
779:
659:PlayStation Network
611:Humble Indie Bundle
418:Amnesia: The Bunker
346:online distribution
339:The Washington Post
3591:Gothic video games
3519:A Machine for Pigs
3421:A Machine for Pigs
3322:Video games portal
3091:. 2 October 2020.
2971:on 10 October 2017
2740:5 May 2019 at the
2733:Tom Reiss (2015).
1495:β Game Information
1391:A Machine for Pigs
1319:originally ranked
1114:
942:"Basement Storage"
774:
655:Amnesia Collection
607:Penumbra: Overture
577:Penumbra: Overture
435:
395:A Machine for Pigs
383:Amnesia Collection
3563:
3562:
3462:
3461:
3261:978-0-203-07811-2
3149:official website"
3034:on 27 August 2013
2678:PC Gamer Magazine
1918:, 7 February 2010
1868:on 9 October 2012
1704:on 22 April 2016.
1251:
1250:
1137:
1136:
1014:
1013:
920:"Ending: Agrippa"
764:
763:
667:Amnesia: Justine,
559:Penumbra: Requiem
397:was released for
385:β which contains
307:Microsoft Windows
287:
286:
254:28 September 2021
246:12 September 2019
238:28 September 2018
174:Microsoft Windows
16:(Redirected from
3753:
3726:1C Company games
3576:2010 video games
3555:The Chinese Room
3550:Frictional Games
3512:The Dark Descent
3489:
3482:
3475:
3466:
3414:The Dark Descent
3359:Frictional Games
3352:
3345:
3338:
3329:
3324:
3319:
3318:
3317:
3286:
3281:
3280:
3278:Official website
3265:
3236:
3225:
3214:
3212:
3191:
3165:
3164:
3162:
3160:
3147:Amnesia: Rebirth
3141:
3135:
3134:
3132:
3130:
3111:
3105:
3104:
3102:
3100:
3081:
3075:
3074:
3072:
3070:
3061:. Archived from
3050:
3044:
3043:
3041:
3039:
3030:. Archived from
3017:
3011:
3010:
3008:
3006:
2987:
2981:
2980:
2978:
2976:
2957:
2951:
2950:
2948:
2946:
2924:
2918:
2917:
2915:
2913:
2901:Adventure Gamers
2891:
2885:
2884:
2882:
2880:
2865:
2859:
2846:
2840:
2827:
2821:
2808:
2802:
2789:
2783:
2770:
2764:
2751:
2745:
2731:
2725:
2724:
2722:
2720:
2711:. Archived from
2700:
2694:
2693:
2691:
2689:
2669:
2663:
2662:
2660:
2658:
2642:
2636:
2635:
2633:
2631:
2622:. Archived from
2611:
2605:
2604:
2602:
2600:
2580:
2574:
2573:
2571:
2569:
2558:Adventure Gamers
2549:
2543:
2542:
2540:
2538:
2513:
2507:
2506:
2505:
2503:
2486:
2480:
2479:
2477:
2475:
2464:Frictional Games
2456:
2450:
2449:
2447:
2445:
2425:
2419:
2418:
2416:
2414:
2402:Chitty, Nelson.
2399:
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2380:
2374:
2373:
2371:
2369:
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2344:
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2341:
2339:
2320:
2314:
2313:Frictional Games
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2273:
2267:
2266:Frictional Games
2254:
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2137:
2131:
2118:
2112:
2099:
2093:
2080:
2074:
2061:
2055:
2039:
2033:
2020:
2014:
2001:
1995:
1982:
1976:
1963:
1957:
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1721:My Nintendo News
1712:
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1514:
1505:
1504:Frictional Games
1489:
1480:
1479:
1474:
1472:
1463:. GameRankings.
1457:
1403:Amnesia: Rebirth
1395:The Dark Descent
1387:The Chinese Room
1371:Amnesia: Rebirth
1309:Adventure Gamers
1186:
1185:
1184:
1180:
1179:
1175:
1174:
1170:
1169:
1165:
1164:
1155:Adventure Gamers
1142:
1117:
1065:particle effects
1007:
931:"Suitor Attacks"
785:
780:
750:
749:
745:
722:
720:
702:Soundtrack album
693:
665:, its expansion
663:The Dark Descent
586:
542:Amnesia: Justine
412:Amnesia: Rebirth
391:Amnesia: Justine
387:The Dark Descent
373:The Dark Descent
303:Frictional Games
230:22 November 2016
222:8 September 2010
69:Frictional Games
58:Frictional Games
47:
35:
21:
3761:
3760:
3756:
3755:
3754:
3752:
3751:
3750:
3566:
3565:
3564:
3559:
3538:
3499:
3493:
3463:
3458:
3440:
3398:
3361:
3356:
3320:
3315:
3313:
3276:
3275:
3272:
3262:
3239:
3228:
3217:
3194:
3177:
3174:
3172:Further reading
3169:
3168:
3158:
3156:
3143:
3142:
3138:
3128:
3126:
3113:
3112:
3108:
3098:
3096:
3083:
3082:
3078:
3068:
3066:
3065:on 20 June 2012
3053:de Matos, Xav.
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2856:Wayback Machine
2847:
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2837:Wayback Machine
2828:
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2818:Wayback Machine
2809:
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2799:Wayback Machine
2790:
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2780:Wayback Machine
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2761:Wayback Machine
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2742:Wayback Machine
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2534:
2527:CBS Interactive
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2453:
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2400:
2396:
2390:Wayback Machine
2381:
2377:
2367:
2365:
2352:
2351:
2347:
2337:
2335:
2322:
2321:
2317:
2311:Wayback Machine
2302:
2298:
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2286:
2275:
2274:
2270:
2264:Wayback Machine
2255:
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2225:
2221:
2211:
2209:
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2194:
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2151:
2149:
2139:
2138:
2134:
2128:Wayback Machine
2119:
2115:
2109:Wayback Machine
2100:
2096:
2090:Wayback Machine
2081:
2077:
2071:Wayback Machine
2062:
2058:
2049:Wayback Machine
2040:
2036:
2030:Wayback Machine
2021:
2017:
2011:Wayback Machine
2002:
1998:
1992:Wayback Machine
1983:
1979:
1973:Wayback Machine
1964:
1960:
1954:Wayback Machine
1945:
1941:
1935:Wayback Machine
1926:
1922:
1913:Wayback Machine
1904:
1900:
1894:Wayback Machine
1885:
1881:
1871:
1869:
1860:
1859:
1855:
1845:
1843:
1838:
1837:
1833:
1827:Wayback Machine
1818:
1814:
1808:Wayback Machine
1796:
1792:
1786:Wayback Machine
1769:
1765:
1756:Wayback Machine
1747:
1740:
1730:
1728:
1714:
1713:
1709:
1692:
1691:
1687:
1677:
1675:
1665:
1664:
1657:
1647:
1645:
1635:
1634:
1630:
1620:
1618:
1617:on 29 July 2012
1608:
1607:
1603:
1597:Wayback Machine
1588:
1584:
1574:
1572:
1563:
1562:
1558:
1541:
1540:
1533:
1529:, 25 July 2010.
1524:Wayback Machine
1515:
1508:
1502:Wayback Machine
1490:
1483:
1470:
1468:
1459:
1458:
1454:
1449:
1377:
1365:Main articles:
1363:
1333:was removed by
1252:
1182:
1177:
1172:
1167:
1115:Aggregate score
1112:
1108:
1020:
1015:
1005:
887:"Daniel's Room"
747:
743:
742:
718:
716:
707:
691:
669:and the sequel
635:H. P. Lovecraft
584:
554:
545:
481:
449:survival horror
427:
407:Nintendo Switch
296:survival horror
268:Survival horror
257:
242:Nintendo Switch
198:
189:Nintendo Switch
126:
107:
88:
33:
32:2010 video game
28:
27:2010 video game
23:
22:
15:
12:
11:
5:
3759:
3757:
3749:
3748:
3743:
3738:
3733:
3728:
3723:
3718:
3713:
3708:
3703:
3698:
3696:Xbox One games
3693:
3688:
3683:
3678:
3673:
3668:
3663:
3658:
3653:
3648:
3643:
3638:
3633:
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3623:
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3613:
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3598:
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3325:
3310:
3309:
3298:
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3271:
3270:External links
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821:"Lux Tenebras"
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501:Tin Hinan Tomb
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445:adventure game
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393:expansion and
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3699:
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3691:Windows games
3689:
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3679:
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2052:Linux Journal
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2012:
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1442:
1439:is the third
1438:
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1417:
1416:PlayStation 4
1413:
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1351:
1350:The A.V. Club
1346:
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1205:Game Informer
1202:
1201:
1197:
1195:
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1190:
1189:
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1140:Review scores
1132:
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1033:
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1017:
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1006:Total length:
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985:
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977:
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966:
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771:
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699:
694:
688:
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664:
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651:PlayStation 4
647:
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399:PlayStation 4
396:
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369:
367:
363:
359:
355:
351:
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342:
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332:
328:
324:
320:
319:PlayStation 4
316:
312:
308:
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297:
293:
292:
283:
282:Single-player
280:
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269:
266:
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237:
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226:PlayStation 4
224:
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179:PlayStation 4
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94:Programmer(s)
91:
84:
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68:
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62:
59:
56:
54:
50:
46:
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30:
19:
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3451:
3433:
3426:
3419:
3413:
3412:
3403:
3389:
3384:Black Plague
3382:
3375:
3366:
3301:
3290:
3242:
3231:
3220:
3200:
3187:
3183:
3157:. Retrieved
3146:
3139:
3129:15 September
3127:. Retrieved
3118:
3109:
3097:. Retrieved
3089:COGconnected
3088:
3079:
3067:. Retrieved
3063:the original
3048:
3036:. Retrieved
3032:the original
3025:
3015:
3003:. Retrieved
2994:
2985:
2973:. Retrieved
2969:the original
2965:Social Blade
2964:
2955:
2943:. Retrieved
2932:
2922:
2910:. Retrieved
2899:
2889:
2877:. Retrieved
2863:
2844:
2825:
2806:
2787:
2768:
2749:
2729:
2717:. Retrieved
2713:the original
2698:
2686:. Retrieved
2667:
2655:. Retrieved
2651:the original
2640:
2628:. Retrieved
2624:the original
2609:
2597:. Retrieved
2578:
2566:. Retrieved
2547:
2535:. Retrieved
2520:
2511:
2502:23 September
2500:, retrieved
2490:
2484:
2474:23 September
2472:. Retrieved
2463:
2454:
2444:23 September
2442:. Retrieved
2433:
2423:
2411:. Retrieved
2407:
2397:
2378:
2366:. Retrieved
2357:
2348:
2336:. Retrieved
2327:
2318:
2299:
2287:. Retrieved
2281:
2271:
2252:
2242:23 September
2240:. Retrieved
2231:
2222:
2210:. Retrieved
2195:
2183:. Retrieved
2172:
2162:
2150:. Retrieved
2135:
2116:
2097:
2078:
2059:
2037:
2018:
1999:
1980:
1961:
1942:
1923:
1901:
1882:
1870:. Retrieved
1866:the original
1856:
1844:. Retrieved
1834:
1815:
1799:
1793:
1776:
1772:
1766:
1759:The Escapist
1729:. Retrieved
1720:
1710:
1702:the original
1697:
1688:
1676:. Retrieved
1646:. Retrieved
1642:the original
1631:
1619:. Retrieved
1615:the original
1604:
1585:
1573:. Retrieved
1569:
1559:
1551:the original
1546:
1492:
1476:
1469:. Retrieved
1455:
1440:
1436:
1430:
1428:
1411:
1407:
1401:
1399:
1394:
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1240:
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1215:
1203:
1191:
1153:
1091:
1087:
1085:
1078:
1072:
1053:HPL Engine 2
1048:
1046:
1041:
1035:
1031:
1027:
1021:
876:"Dark Water"
832:"Grand Hall"
799:"Menu Theme"
775:
768:Mikko Tarmia
765:
706:Mikko Tarmia
682:
680:
677:
670:
666:
662:
654:
648:
643:The Escapist
641:
639:
630:The Haunting
628:
618:
606:
603:
595:
588:
581:
575:
571:
568:Lux Tenebras
567:
563:
557:
555:
546:
541:
525:
520:Johann Weyer
513:
509:
497:
482:
468:
460:
453:
442:first-person
437:
436:
416:
410:
394:
390:
386:
382:
376:
372:
370:
361:
357:
343:
330:
290:
289:
288:
249:
241:
233:
225:
217:
213:
209:
149:HPL Engine 2
137:Mikko Tarmia
85:Jens Nilsson
65:Publisher(s)
53:Developer(s)
29:
3606:MacOS games
3601:Linux games
3596:Indie games
3069:22 February
2995:The AV Club
2879:31 December
2719:7 September
2688:8 September
2657:7 September
2630:9 September
2599:7 September
2568:9 September
2212:26 November
1575:19 December
1437:The Bunker,
1410:the second
1340:GamesRadar+
1337:. In 2017,
1260:John Walker
1145:Publication
1069:AngelScript
1026:version of
909:"Back Hall"
625:Carl Zimmer
620:Half-Life 2
552:Development
331:Brennenburg
327:protagonist
156:Platform(s)
132:Composer(s)
123:Thomas Grip
101:Thomas Grip
82:Thomas Grip
75:Designer(s)
18:Brennenburg
3570:Categories
3543:Developers
3533:The Bunker
3435:The Bunker
3159:20 October
3005:12 January
2975:29 January
2945:12 January
2912:16 October
2522:Metacritic
2413:31 January
2408:FandomSpot
2289:31 January
2185:19 October
2152:3 December
1916:LinuxGames
1731:8 November
1471:5 February
1447:References
1133:PC: 85/100
1129:Metacritic
1120:Aggregator
810:"Darkness"
778:track list
719:2011-05-17
653:version β
350:1C Company
294:is a 2010
3646:THQ games
3307:MobyGames
3099:3 October
3038:27 August
2709:Igromania
2589:Eurogamer
2368:9 January
2338:9 January
1779:(Tgdb.nl)
1527:Eurogamer
1307:In 2011,
1242:Igromania
1193:Eurogamer
1111:Reception
1106:Reception
997:"The End"
986:"Bridges"
587:s sequel
375:, titled
272:adventure
113:Writer(s)
3377:Overture
3367:Penumbra
3153:Archived
3123:Archived
3093:Archived
2999:Archived
2939:Archived
2906:Archived
2873:Archived
2852:Archived
2833:Archived
2814:Archived
2795:Archived
2776:Archived
2757:Archived
2738:Archived
2682:Archived
2593:Archived
2562:Archived
2531:Archived
2496:archived
2468:Archived
2438:Archived
2434:PC Gamer
2386:Archived
2362:Archived
2332:Archived
2307:Archived
2260:Archived
2236:Archived
2206:Archived
2179:Archived
2146:Archived
2124:Archived
2105:Archived
2086:Archived
2067:Archived
2045:Archived
2026:Archived
2007:Archived
1988:Archived
1969:Archived
1950:Archived
1931:Archived
1909:Archived
1890:Archived
1872:25 March
1846:25 March
1823:Archived
1804:Archived
1782:Archived
1773:Penumbra
1752:Archived
1725:Archived
1672:Archived
1648:25 March
1621:25 March
1593:Archived
1520:Archived
1498:Archived
1465:Archived
1408:Rebirth,
1229:PC Gamer
1083:series.
1080:Penumbra
1037:Portal 2
712:Released
704: by
582:Overture
472:laudanum
454:Penumbra
425:Gameplay
403:Xbox One
366:fan-made
323:Xbox One
311:Mac OS X
263:Genre(s)
234:Xbox One
184:Xbox One
169:Mac OS X
3526:Rebirth
3496:Amnesia
3428:Rebirth
3404:Amnesia
3391:Requiem
3119:Gematsu
3059:Joystiq
2537:23 July
1777:Amnesia
1441:Amnesia
1424:Windows
1412:Amnesia
1361:Sequels
1355:Amnesia
1353:ranked
1345:Amnesia
1343:ranked
1321:Amnesia
1313:Amnesia
1297:Amnesia
1290:Amnesia
1282:Amnesia
1274:Amnesia
1270:Amnesia
1210:9.25/10
1049:Amnesia
1042:Amnesia
1032:Justine
1028:Amnesia
717: (
572:Amnesia
564:Unknown
505:Algeria
489:Mayfair
485:Prussia
362:Justine
358:Amnesia
278:Mode(s)
250:Android
218:Windows
203:Release
194:Android
3498:series
3406:series
3369:series
3296:GitHub
3258:
2934:Kotaku
2358:Mod DB
2328:Mod DB
2283:Kotaku
1678:18 May
1373:, and
1335:Konami
1317:Kotaku
1311:named
1222:8.5/10
1098:under
1061:models
1057:levels
791:Length
739:Length
463:sanity
456:series
389:, its
144:Engine
3504:Games
3445:Other
2174:VG247
1420:Linux
1301:Steam
1148:Score
1123:Score
1024:Steam
1010:34:41
964:"Hub"
788:Title
756:Label
728:Genre
689:Audio
615:Valve
585:'
493:baron
447:with
440:is a
315:Linux
210:Linux
164:Linux
3453:Soma
3256:ISBN
3190:(2).
3161:2020
3131:2020
3101:2020
3071:2012
3040:2013
3007:2019
2977:2018
2947:2018
2914:2018
2881:2012
2721:2010
2690:2010
2659:2010
2632:2010
2601:2010
2570:2010
2539:2010
2504:2020
2476:2020
2446:2020
2415:2024
2370:2011
2340:2011
2291:2024
2244:2020
2214:2016
2187:2016
2154:2018
1874:2011
1848:2011
1733:2020
1680:2011
1650:2011
1623:2011
1577:2019
1473:2012
1422:and
1331:P.T.
1326:P.T.
1247:8/10
1231:(UK)
1198:8/10
1090:and
1000:2:05
989:1:06
978:2:13
967:1:33
956:3:13
945:2:12
934:1:15
923:1:56
912:1:22
901:1:14
890:1:08
879:1:17
868:3:04
857:1:49
846:1:53
835:1:27
824:3:22
813:1:16
802:1:16
599:Gold
566:and
479:Plot
313:and
214:OS X
3305:at
3294:on
3248:doi
3205:doi
1262:of
1235:88%
1217:IGN
994:19.
983:18.
972:17.
961:16.
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