569:, partway through development to expand the story concept of Relic and Williams. Sierra agreed to publish the game early in development based on, according to Garden, "two whiteboard presentations and no demo". Development of the game took over two years; the gameplay systems were largely complete by the final eight months, which Relic spent polishing and improving the game, including adding the whole-map Sensors Manager view. In a February 1999 interview, Garden said the testers had found it much harder to play than it was for the developers, leading to the addition of features like short briefings at the beginning of levels to explain new concepts. The game was initially expected to be released at the end of 1998; Garden stated in a 1999 interview that the team found creating the core game itself much easier than getting it to the quality level they wanted, and that if they had known how difficult it was going to be they may have chosen not to do the project. He said that Sierra did not put much pressure on the studio to release the game before it was ready, and that Relic felt much more pressure from impatient fans. Several ideas, including ship customization, convoy routes, and different unit types for the Kushan and Taiidan fleets were cut as they could not be done well enough for the project.
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that the 3D was what made the game unique, and Ryan explicitly termed the base gameplay as "fairly similar to any tried-and-true real-time strategy game" but said that the 3D elements and connected mission structure turned it into a "different breed" of game. Fortune, however, focused instead on the difficulty of the missions themselves, praising the challenge and variety of tactics needed to complete the game and lauding it for having "some of the best fleet battles ever seen in a computer game". Levine, Ryan, Keefer, and Lopez all noted the connected mission structure as an innovation in the genre: by limiting the resources to build ships and pulling the same fleet through the missions,
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way, they fight other descendants of their
Hiigaran ancestors who have started worshipping a nebula which conceals them as a holy place, and who do not allow outsiders to leave due to fear of discovery. They also meet the Bentusi, a race of traders, who sell them advanced technology. After discovering that the Bentusi have given aid to the exiles, the empire attempts to destroy them, but are stopped by the Kushan fleet. The Bentusi then reveal that the Kushan had once ruled their own empire, before being destroyed by the Taiidan, and were exiled from Hiigara. In gratitude for the Kushan's intervention, they promise to summon the Galactic Council to recognize their claim to Hiigara.
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support ships or return to the mothership periodically to refuel, while salvage corvettes can capture enemy ships and tow them to the mothership to become part of the player's fleet. In some levels, new ship types can be unlocked by capturing an enemy ship of that type, through research performed at the research vessel, or through plot elements. At the beginning of the campaign, the player may select between controlling the "Kushan" or "Taiidan" fleet; this affects the designs of the ships and changes some of the specialized ship options, but has no effect on the plot or gameplay.
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Hiigara. In a final battle above
Hiigara, he arrives with a rebel fleet to help fight the Imperial fleet led by the emperor himself. The emperor manages to knock Karan into a coma via her neural connection with the mothership, but the combined Kushan and rebel fleets defeat the emperor regardless. The Galactic Council arrives shortly thereafter and confirms the Kushan's claim to Hiigara, a lush world in contrast to the desert planet of Kharak. When the Kushan make landfall, Karan insists that she be the last one to set foot on the planet.
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are brought to the next level. The player retains their fleet between levels, and the difficulty of each mission is adjusted to a small extent based on how many ships are in the player's fleet at the beginning of each level. In multiplayer games, the objective is typically to destroy the enemy mothership(s) and any carriers, though other battle-oriented victory conditions are available. In multiplayer mode, the mothership is capable of slow movement, and all research options permitted by the map are available via a
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439:, a large base which can construct other ships; unlike other spacecraft, in the single-player campaign the mothership is unable to move. Present in each level are stationary rocks, gas clouds, or dust clouds, which can be mined by specialized harvesting ships (resource collectors) which then empty their loads at the mothership in the form of "resources", the game's only currency. Resources can be spent by the player on building new ships, which are constructed by the mothership. Buildable
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649:, chosen for Garden's early vision of the battles as a mass of tangled flight paths as ships maneuvered around each other, contained within a larger sphere of available space. Although early previews expressed concern about the difficulties of controlling so many ships in 3D space, according to Garden the team felt that moving the camera and controlling the fleet were two wholly separate actions, and by treating them as such it made designing them and using them much simpler.
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1290:. The following month, collection producer Brian Burleson stated that Gearbox had purchased the property with the express purpose of making a collection including the original and remastered versions. He also noted that neither game had code in a releasable or playable state when purchased, and they ended up recreating many of the original development tools with the assistance of the
1274:, which confirmed in 2007 that it had acquired the rights to the series from Relic and Sierra. No further game in the series was made before THQ declared bankruptcy in 2013; on April 22, 2013, Gearbox Software announced that they had bought the rights to the series at auction for US$ 1.35 million. On July 19, 2013, Gearbox announced the production of remakes of
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especially for more casual players, as the player could make decisions in earlier levels that rendered later ones very difficult to complete without an explicit difficulty level to counteract it. Ryan and Keefer also considered the 3D movement disorienting at first, though Levine and Samuel said the controls were "as easy as possible".
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was released to strong sales and won multiple awards; it sold more than 250,000 copies in its initial weeks, and over 500,000 in its first six months. In the United States alone, sales surpassed 95,000 copies by the end of 1999, while sales in
Germany reached 60,000 units by April 2000. It debuted in
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to end the level. This may be postponed in order to gather more resources or build more ships. When the hyperspace jump is initiated, all fighters and corvettes return to the mothership while larger ships line up next to it, and blue rectangles, or hyperspace gates, pass over the ships, and all ships
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modes; the single-player mode consists of one story-driven campaign, broken up into levels. In each level, the player has an objective to accomplish before they can end the level, though the ultimate objective of the mission can change as the level's story unfolds. Between each of the 16 levels is a
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as the highest-rated computer game of 1999, and the third-highest on any platform for the year. Critics praised the graphics, unique gameplay elements, and multiplayer system, though opinions were divided on the plot and high difficulty. The game sold over 500,000 copies in its first six months, and
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The gameplay advances were also highly praised by critics: Lopez wrote that "Relic not only tackled space, but may have just changed strategy games forever." Reviewers praised the full 3D nature of the game as elevating it from its otherwise standard real-time strategy gameplay systems; Levine said
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added that the rotatable camera was one of the "real joys of the game", allowing the player to view the action from any angle or ship's viewpoint and "creating an impressively sweeping cinematic feel". The sound and music were also lauded; Levine wrote that the sound was "on par with the graphics",
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Each level's playable area is a sphere, bisected by a circular plane. Ships can be directed to move anywhere in that sphere, either singularly or in groups. The game's camera can be set to follow any ship and view them from any angle, as well as display the ship's point of view. The player may also
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In the First Time, a terrible war brought with it the collapse of your ancient empire. So vicious were your enemies that all would have been slaughtered were it not for the collective outcry for mercy. In an effort to soothe relations, the conquerors spared the lives of the defeated. All survivors
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applauded
Gearbox's visual updates. Reviewers were more mixed on the gameplay changes included as part of the upgrade to a new game engine; VanOrd noted that some of the changes did not fit with the original game, while Tack made note of several bugs due to the gameplay modifications. Overall, the
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Relic did not specifically set out to create a real-time strategy game; Garden and Relic were primarily focused on making a game with exciting large-scale space battles, and chose the genre in order to support that. As a result, they did not try to make innovative gameplay changes in the real-time
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After destroying the remnants of both alien fleets, the nascent Kushan fleet sets out for
Hiigara, intent on reclaiming their ancient homeworld. Their multi-stage journey across the galaxy takes them through asteroid fields, a giant nebula, a ship graveyard and several imperial outposts. Along the
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buried in the sands, which holds a stone map marking Kharak and another planet across the galaxy labelled "Hiigara", meaning "home". The discovery united the clans of Kharak, who had previously determined that they were not indigenous to the planet. Together, they spent the next century developing
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100 years ago, a satellite detected an object under the sands of the Great Desert. An expedition was sent. An ancient starship, buried in the sand. Deep inside the ruin was a single stone that would change the course of our history forever. On the stone was etched a galactic map and a single word
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feeling" to the battles. To accentuate this, instead of recording stock sound files for units to use when maneuvering, the team instead recorded several thousand smaller clips which are combined to describe exactly which ships were taking which action, and are then modified by the audio engine to
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The
Galactic Council recognized our claim to this world. The sacrifice of thousands has left a trail of destruction behind us, like a path across the galaxy … to Hiigara, our Homeworld. So much destruction, so many lives lost, for this place. A place of wonder to those who knew only the sands of
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come in a variety of types, which are discovered over the course of the game. They include resource collectors, fighters and corvettes, frigates, destroyers, and heavy cruisers, as well as specialized non-combat ships such as research vessels and repair corvettes. Fighter ships need to dock with
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to reclaim their ancient homeworld of
Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The
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review, however, considered it only "(mostly) engaging", and Keefer said that "although the story line is fluid and intriguing", for each mission "the overall theme is the same: Kill the enemy", while Ryan described a "meager single-player game". The multiplayer gameplay was praised, especially
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As their journey continues, the Kushan fleet gives sanctuary to the rebel imperial captain Elson, who informs them that the destruction of Kharak has sparked a civil war in the
Taiidan Empire. After helping him access a rebel communication network, he provides information on the defenses around
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converted what would usually be a set of disconnected missions into "chapters" of a continuous game. They felt this connected the player to their fleet as more than disposable units, and added a level of strategy. Keefer and Levine did note, however, that this added a great deal of difficulty,
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From the interrogation we learned that a frontier fleet patrolling the border of a vast interstellar empire was dispatched to destroy our planet. The captain claimed our planet violated a 4000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the
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An in-game screenshot from the original version of the game depicting a battle near the mothership. The mothership is being attacked by beam and missile weapons, and is on fire. The game's user interface is hidden, as is usual during gameplay unless the player has pressed an interface option
611:. He felt that having the player control a ship from a cockpit view detracted from the feeling of the overall battles, and so chose to have the player control a whole fleet from an external view. According to art director Rob Cunningham, the visual design was inspired by the sci-fi art of
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have survived. A captured enemy captain claims that the Kharak genocide was the consequence of their violation of a 4,000-year-old treaty between the interstellar
Taiidan Empire and the Kushan, which forbade the latter from developing hyperspace technology.
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as its first game. Relic co-founders Alex Garden and Luke
Moloney served as the director and lead programmer, respectively, while Erin Daly was the designer and Aaron Kambeitz the lead artist. Garden was 22 years old when he founded the company. Writer
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The Cryo Trays are under attack. Defend them. These ships are different from those we encountered at the Khar-Selim. It is likely they were involved in the destruction of Kharak. Capture at least one vessel for interrogation and destroy the rest.
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s single-player plot received more mixed reviews; Lopez wrote it would keep players "rapt with attention", Samuel summarized it as a "superb story", and Levine said that it was "the first computer game to capture the grandeur and epic feel of the
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removes local multiplayer and the licensed Yes song; the "remastered" version adds a new game engine for the two games, and upgraded visuals, graphical effects, models, and sound. It also initially removed some functionality not present in
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Karan S'jet neurally wired into the ship as Fleet Command to replace an unsustainably large crew. The game opens with the maiden voyage of the mothership, testing the hyperspace drive which brings the fleet to a new destination by
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The focus on the combat drove several other areas of focus for the development team: according to Garden, Relic spent considerable effort on making high-quality ship models, computer-controlled flight tactics, and maneuvers like
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more ancient than the clans themselves: Hiigara. Our home. The greatest of these was made by the scientist Karan Sjet who had herself permanently integrated into the colony ship as its living core. She is now Fleet Command.
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because "everyone is going to zoom right in on the first battle, just to watch". They felt that the advanced unit-level maneuvers in the context of large fleet-wide battles would increase immersion for players, and create a
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was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer. The initial concept for the story is credited to writer
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game set in space. Gameplay, as in most real-time strategy games, is focused on gathering resources, building military forces, and using them to destroy enemy forces and accomplish an objective. The game includes both
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were sent into exile. Your progress is becoming known among the Inner Rim worlds and elsewhere. Many cultures have prophesied your return. Reach your Homeworld. Establish your claim. We will summon the Council.
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Even though Homeworld was a relatively difficult game and was a true "genre-buster" by fusing various kinds of gameplay together, it still went on to sell over 500,000 units within six months of its release.
452:, such as wedges or spheres, in order to provide tactical advantages during combat with enemy ships. Non-specialized ships are equipped with weapons to fire upon enemy ships, which include ballistic guns,
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mod community. A later posting by a developer at Gearbox further praised the mod community for their assistance in getting the original code to be playable on modern computers. The stand-alone expansion
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Attention Kushan Mothership! This is Captain Elson of the Taiidan Elite Guard Destroyer Kapella. We wish to defect and need assistance. In return we are prepared to help you. Please respond.
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was interested in writing something based on a video game, and wrote the lyrics to fit. The soundtrack was released in a 13-track album that was bundled with the Game of the Year Edition of
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Kharak. No longer Fleet Command, Karan Sjet survived extraction from the Mothership’s core. She insisted that she would be the last person to disembark and set foot on the Homeworld.
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in 2016. A prequel to the series, it is set on the planet of Kharak instead of in space, and features a war between Kushan clans during the discovery of the buried spaceship from
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631:. The vertical design of the mothership and the horizontal galaxy in the background were intended to give the player a visual alignment to orient themselves in 3D space.
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514:. After driving them off, the mothership returns to Kharak, to discover that the planet has been razed by another alien fleet, and that only the 600,000 migrants in
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An in-game screenshot from the remastered version of the game depicting a battle near the mothership. The mothership is being attacked by beam and missile weapons.
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received several awards and nominations for best strategy game of the year and best game of the year. A release of the source code in 2003 sparked unofficial
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third place on Germany's computer game sales rankings for October 1999, before dropping to 25th, 31st and 32nd in the following three months, respectively.
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was proposed by Garden, who heard it on the radio and felt it fit the mood of the game "perfectly"; Ruskay had a new recording of the piece made by a
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Our spies believe that the Bentusi have interfered. They must not be allowed to bring this matter to the Council and gain support for the Exiles.
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as the highest-rated computer game of 1999 and the third-highest on any platform for the year. The graphics were highly praised; Michael Ryan of
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is credited with the original story concept, while the script itself was written by Martin Cirulis and the background lore was written by author
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strategy genre, but instead worked on making implementing the genre in a fully 3D space to make the space battles they envisioned. Garden told
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game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing
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in 1998 that "there's no sort of design philosophy behind it. The fact that it's real-time strategy was almost a fluke." The original
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Help me get access to the Rebellion's communication network. I will allow you a way through the defenses surrounding your Homeworld.
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was not announced for a remake, despite the outspoken interest of Gearbox, as they were unable to find the original source code.
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inspired a series of real-time strategy games in the same universe, beginning in September 2000 when Sierra Studios released a
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view the "Sensors Manager", wherein they can view the entire game map along with all visible ships. Ships can be grouped into
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in 2015 for Windows and OS X which was also highly regarded. In August 2019, Gearbox announced the fifth game in the series,
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This could be a trap but the Kapella is clearly damaged. Engage the pursuing fleet and draw it away from the defecting ship.
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Gearbox COO Brian Martel says that a re-release of Homeworld: Cataclysm depends on "finding the original source code."
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review, along with Samuel, also called the multiplayer mode more difficult and engaging than the single-player game.
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reflect the position and motion of the ships relative to the player's camera. The working title for the game was
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in October 1998. In addition to his original music compositions, Ruskay used a recording of the 1936 piece for
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1042:"did what no game had successfully done before: create a truly three-dimensional space-combat strategy game".
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s review praised the "big, brash and colourful" backgrounds, which was echoed by Levine and John Keefer of
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choir, as the license fees for the recording Garden heard were too high for the studio. The closing song, "
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travel. Instead of the support ship that was expected to be there, the mothership finds a hostile alien
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Released digitally on February 25, 2015, for Windows computers by Gearbox and on August 6, 2015, for
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under license to members of the Relic Developer Network. The source code became the base of several
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on May 7, 2015. In addition to compatibility fixes for modern computers, the "classic" version of
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We've lost Karan. Fleet command is gone. Emergency biotech teams are working to keep her alive.
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distribution platform. The remastered version was warmly received by critics; reviewers such as
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called it "revolutionary" and "ground-breaking" in the real-time strategy genre in 2004, as did
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3822:"THQ auction results: Nordic Games takes Darksiders, Red Faction; 505 Games is Drawn to Life"
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s Daniel Tack praised the story as still "fantastic" and "emotional", while Kevin VanOrd of
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film trilogy was one of the primary inspirations, along with the 1970s television series
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Those trays contain all that remain of our people. Without them, we will become extinct.
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s "Special Achievement in Music" and "Special Achievement in Art Direction" prizes.
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When all mission objectives are completed, the player is given the option to make a
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wrote that the gameplay was still entertaining 16 years later, and Tom Senior of
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praising how it changed when the player zoomed into or away from a battle, while
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wrote it had "some of the most impressive graphics ever", while Jason Levine of
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noted that Relic was able to use their graphics engine to create the intricate
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was highly regarded by critics upon release and is listed by review aggregator
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3493:"New Homeworld board game includes more than 100 ships and a 10-part campaign"
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2243:"Interview: Homeworld's Rob Cunningham on defining Homeworld and inspirations"
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3059:
2867:
2842:
2809:
2292:
2188:
2152:
2039:
1965:
1597:
1118:, and was released on May 13, 2024. Additionally, in 2003 Relic released the
894:, also praised the detail and variety of the spaceships, and Jason Samuel of
5219:
5171:
4125:
4005:
3900:
3721:
3502:
3435:
3373:
3337:
3173:
3139:
3051:
2919:
2834:
2495:
2352:
2284:
2031:
1957:
1902:
1482:
1335:
981:(ELSPA), indicating sales of at least 100,000 copies in the United Kingdom.
877:
795:
581:
1423:
652:
The sound design, audio production, and music were contracted to composer
5166:
4974:
4967:
3826:
3752:
3716:
3634:
3597:
3295:
3258:
2685:
2388:
2097:
1368:
1255:
1232:
1009:
991:
prior to release, and was nominated for "Computer Game of the Year" and "
901:
865:
819:
489:
339:
2384:"'Homeworld: Remastered' is beautiful, but it's not the sequel you want"
915:
and Lopez applauded the "atmospheric" soundtrack for creating the mood.
5181:
5059:
4731:
2924:
2796:
2637:
2427:
2247:
2175:
2139:
1907:
1538:
1319:
896:
885:
831:
807:
656:
and Studio X Labs, which he founded in February 1999 after starting on
593:
335:
4191:
1021:, and won Best Original Storyline and Best Original Score at the 2000
4944:
3789:
3460:"Pinball FX - Homeworld: Journey to Hiigara Pinball Announce Trailer"
2315:
1990:
552:
was founded in Vancouver, Canada, on June 1, 1997, and began work on
278:
player's fleet carries over between levels and can travel in a fully
273:
technology. The survivors journey with their spacecraft-constructing
4062:"Homeworld Remastered Collection Now Available Across Retail Stores"
4363:
4199:
5176:
4035:
2102:
1315:
1301:
1131:
534:
475:
425:
343:
4828:
4129:
305:
as the first game from his Studio X Labs, with the exceptions of
1311:
423:
hand-drawn, black-and-white cutscene with narrative voiceovers.
180:
5293:
4832:
4367:
4203:
3012:"Homeworld Remastered Collection: CPU and Graphics Performance"
2891:
2311:"How We Overhauled The Homeworld Soundtrack For A New Audience"
875:
said that "no game—ever—has made space itself look like this".
3863:
3831:
3674:
3464:
2393:
1630:
1373:
updated game was highly praised, with Senior concluding that "
1271:
1244:
1134:. Several spinoff games have additionally been created in the
890:
843:
373:
4032:"Homeworld Remastered Collection Gets Mac App Store Release"
2987:. Academy of Interactive Arts & Sciences. Archived from
1663:"A Fleet of Your Own: Tuning missions for persistent fleets"
943:
against human opponents: Levine stated that "multiplayer in
1165:
for iOS and Android by Stratosphere Games in October 2022.
904:
rather than relying on prerecorded videos. Greg Fortune of
2981:"Third Interactive Achievement Awards - Personal Computer"
2827:"PC Gamer Editors' Choice Winners: Does Quality Matter?".
3960:"Gearbox Would "Love" to Re-Release Homeworld: Cataclysm"
2887:
Entertainment and Leisure Software Publishers Association
1742:
Enemy units neutralized. Begin salvaging the cryo trays.
979:
Entertainment and Leisure Software Publishers Association
3785:"THQ Is Gone. Now What The Hell Happened To Homeworld?"
3524:"Homeworld Mobile Launches Globally on iOS and Android"
2915:"ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK"
542:
on the cover of Interaction, the magazine of publisher
3054:. March 2000. pp. 46, 47, 49, 50, 54–56, 60, 62.
686:", was composed for the game by the English rock band
488:
A century prior to the start of the game, the Kushan,
3859:"Gearbox Announces Homeworld, Homeworld 2 HD Remakes"
3399:"Inside the Box: Homeworld – A Brief History Of Code"
4092:"Homeworld Remastered Collection Update Information"
3896:"Gearbox's Homeworld HD is now Homeworld Remastered"
3166:
McDonald, Thomas L. (December 2003). "Homeworld 2".
1163:
massively multiplayer online real-time strategy game
372:
purchased the rights to the series from then-owners
5537:
5505:
5422:
5392:
5332:
5212:
5159:
5138:
5117:
5096:
5058:
5040:
5024:
4998:
4943:
4905:
4769:
4674:
4635:
4605:
4575:
4538:
4466:
4415:
4345:
4309:
4272:
4240:
2856:Hoffman, Udo (April 2000). "NachSpiel: Homeworld".
2426:from the original on November 14, 2021 – via
1377:is simply incredible and everyone should play it."
228:
216:
186:
170:
158:
146:
120:
101:
91:
81:
71:
59:
47:
33:
2752:
1108:. Gearbox announced the fifth game in the series,
3364:"Gearbox announces Homeworld 3 at PAX West panel"
1898:"Relic Entertainment Celebrates 15th Anniversary"
1860:Karan. You have taken one step too close to me.
1693:Homeworld Manual: Historical + Technical Briefing
501:that would carry 600,000 people to Hiigara, with
376:in 2013, and released a remastered collection of
282:within each level rather than being limited to a
3550:"Homeworld Remastered Collection for PC Reviews"
3393:
3391:
1868:Fleet Command back online. The Emperor is gone.
888:. Multiple reviewers, such as Vincent Lopez of
3705:
3703:
3701:
3663:
3661:
3118:. Strategy Plus. March 6, 2000. Archived from
2420:"Homeworld Interview with Alex Garden and Yes"
2086:
2084:
2082:
1931:
1929:
977:also received a "Silver" sales award from the
690:. Yes were in Vancouver at the time recording
435:The central ship of the player's fleet is the
5305:
4844:
4379:
4215:
3623:
3621:
3619:
3581:
3579:
3577:
2377:
2375:
2272:
2270:
2200:
2198:
2164:
2162:
1527:
1525:
8:
3195:Chan, Andrew (January 2004). "Homeworld 2".
2580:
2578:
2576:
2574:
2572:
2570:
2568:
2566:
2564:
2562:
2496:"Homeworld 1 Remastered Soundtrack on Steam"
2016:
2014:
2012:
2010:
2008:
1523:
1521:
1519:
1517:
1515:
1513:
1511:
1509:
1507:
1505:
1205:
1072:. Taking place 15 years after the events of
756:
3428:Tringham, Neal Roger (September 10, 2014).
2674:
2672:
2670:
2668:
2666:
2664:
2626:
2624:
2622:
2620:
2618:
2128:
2126:
2124:
1619:
1617:
1615:
1613:
1611:
1609:
1607:
1573:
1571:
1569:
1567:
1565:
1472:
1270:In 2004, Relic Entertainment was bought by
5312:
5298:
5290:
4902:
4851:
4837:
4829:
4596:Duke Nukem 3D: 20th Anniversary World Tour
4386:
4372:
4364:
4222:
4208:
4200:
3035:
3033:
2277:Bates, Jason (October 1998). "Homeworld".
1470:
1468:
1466:
1464:
1462:
1460:
1458:
1456:
1454:
1452:
1338:estimates that over 700,000 copies of the
1204:
1176:
1138:series, including a pinball table DLC for
1080:entity known as the Beast. A full sequel,
997:Academy of Interactive Arts & Sciences
755:
727:
39:
30:
5601:Multiplayer and single-player video games
2792:"Games That Changed The World: Homeworld"
2746:
2744:
1154:by Modiphus Games in September 2022, and
1001:3rd Annual Interactive Achievement Awards
951:review called it the strongest part. The
492:inhabitants of the desert planet Kharak,
5559:Sonic & All-Stars Racing Transformed
3670:"Homeworld Remastered Collection Review"
3630:"Homeworld Remastered Collection Review"
1977:
1975:
710:Homeworld Remastered Original Soundtrack
5626:Video games with Steam Workshop support
3820:Sliwinski, Alexander (April 22, 2013).
1386:
5641:Video games with available source code
3875:from the original on September 7, 2013
3686:from the original on February 25, 2015
3307:from the original on September 1, 2016
2961:from the original on February 10, 2017
2512:from the original on December 28, 2016
3994:McElroy, Griffin (January 25, 2015).
3764:from the original on November 1, 2013
3562:from the original on October 11, 2016
3328:"Homeworld: Deserts of Kharak review"
2529:
2527:
2360:from the original on January 24, 2017
2061:. Thomson Course Technology. p.
1914:from the original on October 10, 2016
1418:
1416:
1003:. It was awarded Game of the Year by
708:in May 2000, and again in a 37-track
16:1999 real-time strategy computer game
7:
3668:Stapleton, Dan (February 25, 2015).
3289:Kasavin, Greg (September 16, 2003).
3252:Chin, Elliott (September 15, 2000).
3018:from the original on October 9, 2016
2951:"Game Critics Awards - 1999 Winners"
2729:from the original on January 4, 2024
2547:from the original on August 21, 2016
2476:from the original on October 9, 2016
2382:Cooper, Daniel (February 24, 2015).
2327:from the original on August 24, 2016
2091:Bonnet, JĂ©rĂ´me (February 24, 1999).
1642:from the original on October 9, 2016
1490:from the original on October 9, 2016
1209:
1181:
760:
732:
696:, and learned of the in-development
301:. The music was written by composer
3927:Burleson, Brian (August 19, 2013).
3894:Yin-Poole, Wesley (March 6, 2014).
3783:Plunkett, Luke (January 24, 2013).
3405:. November 25, 2013. Archived from
3326:Velocci, Carli (February 3, 2016).
3270:from the original on April 22, 2016
3147:from the original on August 2, 2012
2697:from the original on August 6, 2016
2446:Close to the Edge: The Story of Yes
2346:Benford, John (February 22, 2015).
1699:. September 28, 1999. pp. 1–2.
1486:. Gamer Network. October 26, 1999.
1172:
1013:, won Strategy Game of the Year by
987:won Best Strategy Game at the 1999
723:
3958:Shearer, Stew (February 3, 2015).
3908:from the original on March 6, 2014
3857:Goldfarb, Andrew (July 19, 2013).
3646:from the original on March 6, 2017
3344:from the original on March 6, 2017
3221:"O.R.B. (Off-world Resource Base)"
2913:Caoili, Eric (November 26, 2008).
2585:Levine, Jason (October 13, 1999).
1960:. October 1998. pp. 152–153.
1661:Narine, Sacha (January 23, 2016).
1624:Lopez, Vincent (October 1, 1999).
1397:. January 19, 2001. Archived from
1130:to alternative platforms, such as
1025:Gaming Globes awards. It also won
1017:and was nominated for the same by
993:Computer Strategy Game of the Year
14:
5636:Video games scored by Paul Ruskay
4122:"Homeworld Remastered Collection"
4038:. August 15, 2015. Archived from
3491:Hall, CHarlie (August 24, 2022).
2755:Game Design: Secrets of the Sages
2679:Ryan, Michael (October 7, 1999).
2631:Samuel, Jason (January 1, 2000).
2348:"There's no place like Homeworld"
1532:Keefer, John (October 22, 1999).
1424:"Homeworld 3: Funding Now on Fig"
608:Star Wars: X-Wing vs. TIE Fighter
480:The final hand-drawn cutscene of
4890:List of mergers and acquisitions
3010:Walton, Steven (March 4, 2015).
2205:Udell, Scott (August 31, 1998).
1989:. arinndembo.com. Archived from
394:, partially crowdfunded through
5631:Video games developed in Canada
5591:Take-Two Interactive franchises
4194:Homeworld Remastered Collection
4098:. June 10, 2016. Archived from
3628:VanOrd, Kevin (March 9, 2015).
3110:Awards; The Best Games of 1999"
2751:Saltzman, Marc (May 18, 2000).
2169:Presley, Paul (February 1999).
2034:. August 1998. pp. 56–58.
1340:Homeworld Remastered Collection
1288:Homeworld Remastered Collection
714:Homeworld Remastered Collection
329:is listed by review aggregator
5606:Real-time strategy video games
4778:Counter-Strike: Condition Zero
4690:Bulletstorm: Full Clip Edition
4529:New Tales from the Borderlands
3710:Senior, Tom (March 23, 2015).
3586:Tack, Daniel (March 3, 2015).
2448:. Omnibus Press. p. 265.
1936:
1878:
1852:
1834:
1812:
1793:
1775:
1756:
1729:
1710:
1578:Fortune, Greg (January 2000).
346:, and three more games in the
1:
5581:Homeworld (video game series)
4068:. May 7, 2015. Archived from
3748:"THQ docks Homeworld license"
3712:"Homeworld Remastered review"
3254:"Homeworld: Cataclysm Review"
2862:. Future Verlag. p. 45.
2053:Irish, Dan (March 11, 2005).
4683:Homeworld: Deserts of Kharak
3201:. HardwareZone. p. 91.
3135:"Gaming Globes 2000 results"
3115:Computer Games Strategy Plus
2882:"ELSPA Sales Awards: Silver"
2283:. Vol. 5, no. 10.
2057:The Game Producer's Handbook
1956:. Vol. 5, no. 10.
1093:Homeworld: Deserts of Kharak
712:digital album alongside the
390:; the game was developed by
365:Homeworld: Deserts of Kharak
198:September 28, 1999 (Windows)
4792:Brothers in Arms: Furious 4
3929:"Inside the Box: Homeworld"
3431:Science Fiction Video Games
3050:. Vol. 7, no. 3.
2833:. Vol. 7, no. 4.
2717:"Best Video Games for 1999"
2133:Presley, Paul (July 1998).
1987:"Early Games | Arinn Dembo"
591:: in a 1998 interview with
350:series have been produced:
261:on September 28, 1999, for
206:February 25, 2015 (Windows)
5662:
5621:Sierra Entertainment games
5245:Nimble Giant Entertainment
4785:Tales from the Borderlands
3233:. March 2003. p. 86.
3086:. March 2000. p. 74.
2837:. April 2000. p. 33.
2535:"Homeworld for PC Reviews"
1148:tabletop role-playing game
962:
21:Homeworld (disambiguation)
18:
5611:Relic Entertainment games
4901:
4866:
4711:Trover Saves the Universe
4401:
3133:Gestalt (April 5, 2000).
3074:"The 2000 Premier Awards"
2633:"Homeworld Review for PC"
2093:"Interview d'Alex Garden"
1213:
1210:
1185:
1182:
764:
761:
736:
733:
601:but had a storyline like
38:
5130:Middle-earth Enterprises
5109:Dark Horse Entertainment
4644:Tony Hawk's Pro Skater 3
2643:International Data Group
680:University of California
398:, and released in 2024.
253:video game developed by
5616:Space opera video games
4522:Tiny Tina's Wonderlands
4508:The Handsome Collection
2592:Computer Games Magazine
2212:Computer Games Magazine
1950:"Relic Entertainment".
1019:Computer Games Magazine
872:Computer Games Magazine
772:Computer Games Magazine
576:Computer Games Magazine
280:three-dimensional space
4158:(September 28, 1999).
3588:"Homeworld Remastered"
2470:"Homeworld Soundtrack"
1342:have been sold on the
1307:
684:Homeworld (The Ladder)
546:
494:discovered a spaceship
485:
432:
321:Homeworld (The Ladder)
5240:New World Interactive
5235:Gearbox Entertainment
5025:Amplifier Game Invest
4920:Bugbear Entertainment
4868:List of video games (
4327:Blackbird Interactive
4192:Official website for
3226:Computer Gaming World
3079:Computer Gaming World
2931:on September 18, 2017
1667:Blackbird Interactive
1585:Computer Gaming World
1334:As of February 2017,
1305:
1152:Homeworld Revelations
1098:Blackbird Interactive
1060:stand-alone expansion
1050:Computer Gaming World
1015:Computer Gaming World
947:is a joy", while the
907:Computer Gaming World
784:Computer Gaming World
538:
497:and building a giant
479:
429:
392:Blackbird Interactive
284:two-dimensional plane
209:August 6, 2015 (OS X)
5514:Impossible Creatures
5270:Square Enix Montreal
5199:Tripwire Interactive
5073:Fantasy Flight Games
5006:Coffee Stain Studios
4651:Halo: Combat Evolved
4409:Take-Two Interactive
4332:Sierra Entertainment
4132:on September 8, 2016
3760:. November 7, 2007.
3291:"Homeworld 2 Review"
2894:on February 21, 2009
2223:on February 21, 2005
1673:on February 22, 2016
1592:. pp. 103–104.
1550:on September 5, 2008
1353:s Dan Stapleton and
1297:Homeworld: Cataclysm
1069:Homeworld: Cataclysm
603:Battlestar Galactica
588:Battlestar Galactica
353:Homeworld: Cataclysm
265:. Set in space, the
19:For other uses, see
5383:Company of Heroes 3
5376:Company of Heroes 2
5321:Relic Entertainment
5230:Free Radical Design
4322:Barking Dog Studios
4317:Relic Entertainment
4156:Relic Entertainment
4072:on October 10, 2016
4042:on October 13, 2016
3939:on October 10, 2016
3604:on October 18, 2016
3409:on October 10, 2016
2991:on October 11, 2000
2955:Game Critics Awards
2109:on December 1, 2001
1993:on December 7, 2016
1862:Fleet Intelligence:
1822:Fleet Intelligence:
1762:Fleet Intelligence:
1740:Fleet Intelligence:
1735:Fleet Intelligence:
1401:on January 19, 2001
1207:
1179:
1096:, was developed by
1064:Barking Dog Studios
1038:wrote in 2003 that
989:Game Critics Awards
758:
730:
550:Relic Entertainment
516:suspended animation
255:Relic Entertainment
54:Relic Entertainment
5265:Slipgate Ironworks
4915:Black Forest Games
4589:Duke Nukem Forever
4102:on October 9, 2016
4012:on August 19, 2016
3838:on October 9, 2016
3801:on October 9, 2016
3728:on October 9, 2016
3530:. October 11, 2022
3528:Gearbox Publishing
3122:on March 24, 2005.
3040:"The Sixth Annual
2804:. April 10, 2004.
2681:"Homeworld Review"
2587:"Homeworld Review"
2400:on October 9, 2016
2309:(March 20, 2015).
2287:. pp. 44–45.
2183:. pp. 42–43.
1308:
1177:
1146:in August 2022, a
965:Homeworld (series)
728:
676:Adagio for Strings
671:Adagio for Strings
547:
486:
433:
411:real-time strategy
312:Adagio for Strings
251:real-time strategy
223:Real-time strategy
5568:
5567:
5551:Company of Heroes
5528:Age of Empires IV
5346:Company of Heroes
5335:Company of Heroes
5287:
5286:
5283:
5282:
5260:Saber Interactive
5139:CDE Entertainment
5125:Limited Run Games
5104:Dark Horse Comics
4963:Dambuster Studios
4882:Saber Interactive
4826:
4825:
4739:Tribes of Midgard
4361:
4360:
4293:Deserts of Kharak
3904:. Gamer Network.
3526:(Press release).
3472:. August 26, 2022
3445:978-1-4822-0389-9
3376:. August 30, 2019
3143:. Gamer Network.
2816:on June 30, 2007.
2774:978-1-57595-422-6
2508:. March 4, 2015.
2455:978-1-847-72132-7
2356:. Gamer Network.
2181:Dennis Publishing
2145:Dennis Publishing
2072:978-1-59200-617-5
1267:
1266:
1203:
1202:
1199:
1100:and published by
853:
852:
754:
753:
750:
559:David J. Williams
508:faster than light
295:David J. Williams
257:and published by
242:
241:
138:David J. Williams
5653:
5586:1999 video games
5538:Related articles
5425:Warhammer 40,000
5314:
5307:
5300:
5291:
5189:Demiurge Studios
5146:Crystal Dynamics
5097:Dark Horse Media
5016:Ghost Ship Games
4990:Warhorse Studios
4903:
4853:
4846:
4839:
4830:
4753:Star Trek Online
4626:Colonial Marines
4418:Brothers in Arms
4407:; a division of
4395:Gearbox Software
4388:
4381:
4374:
4365:
4337:Gearbox Software
4224:
4217:
4210:
4201:
4187:
4186:
4184:Official website
4171:
4142:
4141:
4139:
4137:
4128:. Archived from
4118:
4112:
4111:
4109:
4107:
4096:Gearbox Software
4088:
4082:
4081:
4079:
4077:
4066:Gearbox Software
4058:
4052:
4051:
4049:
4047:
4028:
4022:
4021:
4019:
4017:
4008:. Archived from
3991:
3985:
3984:
3979:
3977:
3972:on April 2, 2015
3968:. Archived from
3955:
3949:
3948:
3946:
3944:
3935:. Archived from
3933:Gearbox Software
3924:
3918:
3917:
3915:
3913:
3891:
3885:
3884:
3882:
3880:
3854:
3848:
3847:
3845:
3843:
3834:. Archived from
3817:
3811:
3810:
3808:
3806:
3797:. Archived from
3780:
3774:
3773:
3771:
3769:
3744:
3738:
3737:
3735:
3733:
3724:. Archived from
3707:
3696:
3695:
3693:
3691:
3665:
3656:
3655:
3653:
3651:
3625:
3614:
3613:
3611:
3609:
3600:. Archived from
3583:
3572:
3571:
3569:
3567:
3546:
3540:
3539:
3537:
3535:
3520:
3514:
3513:
3511:
3509:
3488:
3482:
3481:
3479:
3477:
3456:
3450:
3449:
3425:
3419:
3418:
3416:
3414:
3403:Gearbox Software
3395:
3386:
3385:
3383:
3381:
3360:
3354:
3353:
3351:
3349:
3323:
3317:
3316:
3314:
3312:
3286:
3280:
3279:
3277:
3275:
3249:
3243:
3242:
3229:. No. 224.
3217:
3211:
3210:
3192:
3186:
3185:
3163:
3157:
3156:
3154:
3152:
3130:
3124:
3123:
3102:
3096:
3095:
3082:. No. 188.
3070:
3064:
3063:
3037:
3028:
3027:
3025:
3023:
3007:
3001:
3000:
2998:
2996:
2977:
2971:
2970:
2968:
2966:
2947:
2941:
2940:
2938:
2936:
2927:. Archived from
2910:
2904:
2903:
2901:
2899:
2890:. Archived from
2878:
2872:
2871:
2853:
2847:
2846:
2824:
2818:
2817:
2812:. Archived from
2788:
2782:
2781:
2758:
2748:
2739:
2738:
2736:
2734:
2713:
2707:
2706:
2704:
2702:
2676:
2659:
2658:
2656:
2654:
2649:on March 8, 2005
2645:. Archived from
2628:
2613:
2612:
2610:
2608:
2603:on March 7, 2005
2599:. Archived from
2582:
2557:
2556:
2554:
2552:
2531:
2522:
2521:
2519:
2517:
2492:
2486:
2485:
2483:
2481:
2466:
2460:
2459:
2438:
2432:
2431:
2416:
2410:
2409:
2407:
2405:
2396:. Archived from
2379:
2370:
2369:
2367:
2365:
2343:
2337:
2336:
2334:
2332:
2303:
2297:
2296:
2274:
2265:
2264:
2262:
2260:
2239:
2233:
2232:
2230:
2228:
2219:. Archived from
2202:
2193:
2192:
2166:
2157:
2156:
2130:
2119:
2118:
2116:
2114:
2105:. Archived from
2088:
2077:
2076:
2060:
2050:
2044:
2043:
2018:
2003:
2002:
2000:
1998:
1979:
1970:
1969:
1947:
1941:
1940:, credits scene.
1933:
1924:
1923:
1921:
1919:
1910:. June 1, 2012.
1894:
1888:
1875:
1869:
1858:Taiidan Emperor:
1849:
1843:
1831:
1825:
1809:
1803:
1790:
1784:
1781:Taiidan Emperor:
1772:
1766:
1753:
1747:
1726:
1720:
1707:
1701:
1700:
1689:
1683:
1682:
1680:
1678:
1669:. Archived from
1658:
1652:
1651:
1649:
1647:
1621:
1602:
1601:
1588:. No. 186.
1575:
1560:
1559:
1557:
1555:
1546:. Archived from
1529:
1500:
1499:
1497:
1495:
1474:
1447:
1446:
1440:
1438:
1432:Gearbox Software
1420:
1411:
1410:
1408:
1406:
1391:
1361:
1352:
1286:, later renamed
1208:
1197:
1180:
1156:Homeworld Mobile
1102:Gearbox Software
1031:
932:
883:
759:
748:
731:
662:string orchestra
370:Gearbox Software
43:
31:
5661:
5660:
5656:
5655:
5654:
5652:
5651:
5650:
5571:
5570:
5569:
5564:
5533:
5501:
5496:Dawn of War III
5418:
5388:
5353:Opposing Fronts
5328:
5318:
5288:
5279:
5255:Rainbow Studios
5208:
5155:
5134:
5113:
5092:
5083:Plaid Hat Games
5054:
5050:Cryptic Studios
5036:
5032:Tarsier Studios
5020:
4994:
4980:Flying Wild Hog
4939:
4897:
4862:
4857:
4827:
4822:
4818:Cryptic Studios
4813:Randy Pitchford
4765:
4675:Published games
4670:
4631:
4611:franchise games
4601:
4571:
4544:expansion packs
4534:
4462:
4436:Earned in Blood
4429:Road to Hill 30
4411:
4397:
4392:
4362:
4357:
4341:
4305:
4268:
4236:
4228:
4182:
4181:
4178:
4154:
4151:
4146:
4145:
4135:
4133:
4120:
4119:
4115:
4105:
4103:
4090:
4089:
4085:
4075:
4073:
4060:
4059:
4055:
4045:
4043:
4030:
4029:
4025:
4015:
4013:
3993:
3992:
3988:
3975:
3973:
3957:
3956:
3952:
3942:
3940:
3926:
3925:
3921:
3911:
3909:
3893:
3892:
3888:
3878:
3876:
3856:
3855:
3851:
3841:
3839:
3819:
3818:
3814:
3804:
3802:
3782:
3781:
3777:
3767:
3765:
3758:CBS Interactive
3746:
3745:
3741:
3731:
3729:
3709:
3708:
3699:
3689:
3687:
3667:
3666:
3659:
3649:
3647:
3640:CBS Interactive
3627:
3626:
3617:
3607:
3605:
3585:
3584:
3575:
3565:
3563:
3548:
3547:
3543:
3533:
3531:
3522:
3521:
3517:
3507:
3505:
3490:
3489:
3485:
3475:
3473:
3458:
3457:
3453:
3446:
3438:. p. 351.
3427:
3426:
3422:
3412:
3410:
3397:
3396:
3389:
3379:
3377:
3362:
3361:
3357:
3347:
3345:
3325:
3324:
3320:
3310:
3308:
3301:CBS Interactive
3288:
3287:
3283:
3273:
3271:
3264:CBS Interactive
3251:
3250:
3246:
3219:
3218:
3214:
3194:
3193:
3189:
3176:. p. 117.
3165:
3164:
3160:
3150:
3148:
3132:
3131:
3127:
3104:
3103:
3099:
3072:
3071:
3067:
3039:
3038:
3031:
3021:
3019:
3009:
3008:
3004:
2994:
2992:
2985:D.I.C.E. Awards
2979:
2978:
2974:
2964:
2962:
2949:
2948:
2944:
2934:
2932:
2912:
2911:
2907:
2897:
2895:
2880:
2879:
2875:
2855:
2854:
2850:
2826:
2825:
2821:
2790:
2789:
2785:
2775:
2750:
2749:
2742:
2732:
2730:
2715:
2714:
2710:
2700:
2698:
2691:CBS Interactive
2678:
2677:
2662:
2652:
2650:
2630:
2629:
2616:
2606:
2604:
2584:
2583:
2560:
2550:
2548:
2533:
2532:
2525:
2515:
2513:
2494:
2493:
2489:
2479:
2477:
2468:
2467:
2463:
2456:
2440:
2439:
2435:
2418:
2417:
2413:
2403:
2401:
2381:
2380:
2373:
2363:
2361:
2345:
2344:
2340:
2330:
2328:
2305:
2304:
2300:
2276:
2275:
2268:
2258:
2256:
2241:
2240:
2236:
2226:
2224:
2204:
2203:
2196:
2179:. No. 73.
2168:
2167:
2160:
2143:. No. 65.
2132:
2131:
2122:
2112:
2110:
2090:
2089:
2080:
2073:
2052:
2051:
2047:
2030:. No. 44.
2027:Next Generation
2020:
2019:
2006:
1996:
1994:
1981:
1980:
1973:
1949:
1948:
1944:
1934:
1927:
1917:
1915:
1896:
1895:
1891:
1876:
1872:
1850:
1846:
1832:
1828:
1810:
1806:
1791:
1787:
1773:
1769:
1754:
1750:
1727:
1723:
1708:
1704:
1691:
1690:
1686:
1676:
1674:
1660:
1659:
1655:
1645:
1643:
1623:
1622:
1605:
1577:
1576:
1563:
1553:
1551:
1531:
1530:
1503:
1493:
1491:
1476:
1475:
1450:
1436:
1434:
1422:
1421:
1414:
1404:
1402:
1395:"Press Release"
1393:
1392:
1388:
1383:
1359:
1350:
1268:
1178:Aggregate score
1175:
1171:
1029:
967:
961:
930:
881:
854:
729:Aggregate score
726:
722:
716:in March 2015.
637:Immelmann turns
629:Masamune Shirow
533:
474:
466:technology tree
461:hyperspace jump
404:
271:hyperspace jump
267:science fiction
212:
142:
116:
29:
28:1999 video game
24:
17:
12:
11:
5:
5659:
5657:
5649:
5648:
5643:
5638:
5633:
5628:
5623:
5618:
5613:
5608:
5603:
5598:
5593:
5588:
5583:
5573:
5572:
5566:
5565:
5563:
5562:
5555:
5547:
5545:Essence Engine
5541:
5539:
5535:
5534:
5532:
5531:
5524:
5517:
5509:
5507:
5503:
5502:
5500:
5499:
5492:
5485:
5484:
5483:
5476:
5466:Dawn of War II
5462:
5461:
5460:
5453:
5446:
5443:Winter Assault
5431:
5429:
5420:
5419:
5417:
5416:
5409:
5401:
5399:
5390:
5389:
5387:
5386:
5379:
5372:
5365:
5364:
5363:
5360:Tales of Valor
5356:
5341:
5339:
5330:
5329:
5319:
5317:
5316:
5309:
5302:
5294:
5285:
5284:
5281:
5280:
5278:
5277:
5272:
5267:
5262:
5257:
5252:
5247:
5242:
5237:
5232:
5227:
5225:Digic Pictures
5222:
5216:
5214:
5210:
5209:
5207:
5206:
5201:
5196:
5194:Snapshot Games
5191:
5186:
5185:
5184:
5174:
5169:
5163:
5161:
5157:
5156:
5154:
5153:
5151:Eidos-Montréal
5148:
5142:
5140:
5136:
5135:
5133:
5132:
5127:
5121:
5119:
5115:
5114:
5112:
5111:
5106:
5100:
5098:
5094:
5093:
5091:
5090:
5085:
5080:
5075:
5070:
5068:Days of Wonder
5064:
5062:
5056:
5055:
5053:
5052:
5046:
5044:
5038:
5037:
5035:
5034:
5028:
5026:
5022:
5021:
5019:
5018:
5013:
5008:
5002:
5000:
4996:
4995:
4993:
4992:
4987:
4982:
4977:
4972:
4971:
4970:
4965:
4955:
4949:
4947:
4941:
4940:
4938:
4937:
4932:
4927:
4922:
4917:
4911:
4909:
4899:
4898:
4867:
4864:
4863:
4860:Embracer Group
4858:
4856:
4855:
4848:
4841:
4833:
4824:
4823:
4821:
4820:
4815:
4810:
4803:
4795:
4788:
4781:
4773:
4771:
4767:
4766:
4764:
4763:
4756:
4749:
4742:
4735:
4728:
4725:Risk of Rain 2
4721:
4714:
4707:
4700:
4693:
4686:
4678:
4676:
4672:
4671:
4669:
4668:
4661:
4658:Samba de Amigo
4654:
4647:
4639:
4637:
4633:
4632:
4630:
4629:
4622:
4614:
4612:
4603:
4602:
4600:
4599:
4592:
4584:
4582:
4573:
4572:
4570:
4569:
4562:
4555:
4552:Opposing Force
4547:
4545:
4536:
4535:
4533:
4532:
4525:
4518:
4511:
4504:
4501:The Pre-Sequel
4497:
4490:
4483:
4475:
4473:
4464:
4463:
4461:
4460:
4453:
4450:Hell's Highway
4446:
4439:
4432:
4424:
4422:
4413:
4412:
4402:
4399:
4398:
4393:
4391:
4390:
4383:
4376:
4368:
4359:
4358:
4356:
4355:
4349:
4347:
4343:
4342:
4340:
4339:
4334:
4329:
4324:
4319:
4313:
4311:
4307:
4306:
4304:
4303:
4296:
4289:
4276:
4274:
4270:
4269:
4267:
4266:
4259:
4252:
4244:
4242:
4238:
4237:
4229:
4227:
4226:
4219:
4212:
4204:
4198:
4197:
4189:
4177:
4176:External links
4174:
4173:
4172:
4168:Sierra Studios
4150:
4147:
4144:
4143:
4113:
4083:
4053:
4023:
3986:
3950:
3919:
3886:
3849:
3812:
3775:
3739:
3697:
3657:
3615:
3573:
3541:
3515:
3483:
3451:
3444:
3420:
3387:
3355:
3318:
3281:
3244:
3212:
3187:
3158:
3125:
3108:Computer Games
3097:
3065:
3029:
3002:
2972:
2942:
2905:
2873:
2848:
2819:
2783:
2773:
2740:
2708:
2660:
2614:
2558:
2523:
2487:
2461:
2454:
2433:
2422:. Relic News.
2411:
2371:
2338:
2298:
2266:
2255:. July 5, 2017
2234:
2194:
2158:
2147:. p. 44.
2120:
2078:
2071:
2045:
2004:
1971:
1942:
1925:
1889:
1870:
1866:Fleet Command:
1844:
1840:Captain Elson:
1826:
1818:Captain Elson:
1804:
1785:
1767:
1748:
1744:Fleet Command:
1721:
1702:
1697:Sierra Studios
1684:
1653:
1603:
1561:
1501:
1448:
1412:
1385:
1384:
1382:
1379:
1265:
1264:
1261:
1252:
1251:
1248:
1240:
1239:
1236:
1228:
1227:
1224:
1216:
1215:
1212:
1201:
1200:
1194:
1188:
1187:
1184:
1173:
1170:
1167:
963:Main article:
960:
957:
851:
850:
847:
839:
838:
835:
827:
826:
823:
815:
814:
811:
803:
802:
799:
791:
790:
787:
779:
778:
775:
767:
766:
763:
752:
751:
745:
739:
738:
735:
724:
721:
718:
700:. Lead singer
647:Spaghetti Ball
567:Sierra Studios
544:Sierra Studios
532:
529:
503:neuroscientist
473:
470:
403:
400:
259:Sierra Studios
240:
239:
230:
226:
225:
220:
214:
213:
211:
210:
207:
204:
199:
196:
190:
188:
184:
183:
174:
168:
167:
160:
156:
155:
150:
144:
143:
141:
140:
135:
130:
129:Martin Cirulis
126:
124:
118:
117:
115:
114:
113:Aaron Kambeitz
111:
110:Rob Cunningham
107:
105:
99:
98:
95:
89:
88:
85:
79:
78:
75:
69:
68:
66:Sierra Studios
63:
57:
56:
51:
45:
44:
36:
35:
27:
15:
13:
10:
9:
6:
4:
3:
2:
5658:
5647:
5646:Windows games
5644:
5642:
5639:
5637:
5634:
5632:
5629:
5627:
5624:
5622:
5619:
5617:
5614:
5612:
5609:
5607:
5604:
5602:
5599:
5597:
5594:
5592:
5589:
5587:
5584:
5582:
5579:
5578:
5576:
5561:
5560:
5556:
5554:
5552:
5548:
5546:
5543:
5542:
5540:
5536:
5530:
5529:
5525:
5523:
5522:
5518:
5516:
5515:
5511:
5510:
5508:
5504:
5498:
5497:
5493:
5491:
5490:
5486:
5482:
5481:
5477:
5475:
5474:
5470:
5469:
5468:
5467:
5463:
5459:
5458:
5454:
5452:
5451:
5447:
5445:
5444:
5440:
5439:
5438:
5437:
5433:
5432:
5430:
5427:
5426:
5421:
5415:
5414:
5410:
5408:
5407:
5403:
5402:
5400:
5397:
5396:
5391:
5385:
5384:
5380:
5378:
5377:
5373:
5371:
5370:
5366:
5362:
5361:
5357:
5355:
5354:
5350:
5349:
5348:
5347:
5343:
5342:
5340:
5337:
5336:
5331:
5326:
5325:list of games
5322:
5315:
5310:
5308:
5303:
5301:
5296:
5295:
5292:
5276:
5273:
5271:
5268:
5266:
5263:
5261:
5258:
5256:
5253:
5251:
5250:Piranha Bytes
5248:
5246:
5243:
5241:
5238:
5236:
5233:
5231:
5228:
5226:
5223:
5221:
5218:
5217:
5215:
5213:Former assets
5211:
5205:
5202:
5200:
5197:
5195:
5192:
5190:
5187:
5183:
5180:
5179:
5178:
5175:
5173:
5170:
5168:
5165:
5164:
5162:
5158:
5152:
5149:
5147:
5144:
5143:
5141:
5137:
5131:
5128:
5126:
5123:
5122:
5120:
5116:
5110:
5107:
5105:
5102:
5101:
5099:
5095:
5089:
5086:
5084:
5081:
5079:
5078:Lookout Games
5076:
5074:
5071:
5069:
5066:
5065:
5063:
5061:
5057:
5051:
5048:
5047:
5045:
5043:
5039:
5033:
5030:
5029:
5027:
5023:
5017:
5014:
5012:
5009:
5007:
5004:
5003:
5001:
4997:
4991:
4988:
4986:
4983:
4981:
4978:
4976:
4973:
4969:
4966:
4964:
4961:
4960:
4959:
4956:
4954:
4953:Anime Limited
4951:
4950:
4948:
4946:
4942:
4936:
4933:
4931:
4928:
4926:
4925:Gunfire Games
4923:
4921:
4918:
4916:
4913:
4912:
4910:
4908:
4904:
4900:
4895:
4891:
4887:
4883:
4879:
4875:
4871:
4865:
4861:
4854:
4849:
4847:
4842:
4840:
4835:
4834:
4831:
4819:
4816:
4814:
4811:
4809:
4808:
4804:
4802:
4800:
4796:
4794:
4793:
4789:
4787:
4786:
4782:
4780:
4779:
4775:
4774:
4772:
4768:
4762:
4761:
4757:
4755:
4754:
4750:
4748:
4747:
4743:
4741:
4740:
4736:
4734:
4733:
4729:
4727:
4726:
4722:
4720:
4719:
4715:
4713:
4712:
4708:
4706:
4705:
4701:
4699:
4698:
4694:
4692:
4691:
4687:
4685:
4684:
4680:
4679:
4677:
4673:
4667:
4666:
4662:
4660:
4659:
4655:
4653:
4652:
4648:
4646:
4645:
4641:
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3022:September 22,
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938:movies". The
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666:Samuel Barber
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623:, as well by
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5489:Space Marine
5487:
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5473:Chaos Rising
5471:
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5450:Dark Crusade
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5160:Other assets
5011:Easy Trigger
4999:Coffee Stain
4874:Prime Matter
4805:
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4776:
4758:
4751:
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4718:Risk of Rain
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4697:We Happy Few
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4300:Vast Reaches
4298:
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4248:
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4230:
4193:
4159:
4134:. Retrieved
4130:the original
4116:
4104:. Retrieved
4100:the original
4086:
4074:. Retrieved
4070:the original
4056:
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4040:the original
4026:
4014:. Retrieved
4010:the original
3999:
3989:
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3974:. Retrieved
3970:the original
3965:The Escapist
3963:
3953:
3941:. Retrieved
3937:the original
3922:
3910:. Retrieved
3899:
3889:
3877:. Retrieved
3862:
3852:
3840:. Retrieved
3836:the original
3825:
3815:
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3799:the original
3795:Gawker Media
3788:
3778:
3766:. Retrieved
3751:
3742:
3730:. Retrieved
3726:the original
3715:
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3648:. Retrieved
3633:
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3602:the original
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3463:
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3411:. Retrieved
3407:the original
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3331:
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3149:. Retrieved
3138:
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3120:the original
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3100:
3077:
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3041:
3020:. Retrieved
3014:. TechSpot.
3005:
2995:December 28,
2993:. Retrieved
2989:the original
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2945:
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2929:the original
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2892:the original
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2814:the original
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2733:September 6,
2731:. Retrieved
2720:
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2701:September 6,
2699:. Retrieved
2684:
2653:September 6,
2651:. Retrieved
2647:the original
2636:
2607:September 6,
2605:. Retrieved
2601:the original
2597:TheGlobe.com
2590:
2551:September 6,
2549:. Retrieved
2538:
2514:. Retrieved
2499:
2490:
2478:. Retrieved
2472:. Game-OST.
2464:
2445:
2442:Welch, Chris
2436:
2414:
2402:. Retrieved
2398:the original
2387:
2362:. Retrieved
2351:
2341:
2329:. Retrieved
2321:Gawker Media
2314:
2307:Ruskay, Paul
2301:
2278:
2257:. Retrieved
2246:
2237:
2225:. Retrieved
2221:the original
2217:TheGlobe.com
2210:
2174:
2138:
2111:. Retrieved
2107:the original
2096:
2056:
2048:
2025:
1995:. Retrieved
1991:the original
1983:Dembo, Arinn
1951:
1945:
1935:
1916:. Retrieved
1901:
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1765:consequence.
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1715:
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1692:
1687:
1675:. Retrieved
1671:the original
1656:
1646:September 6,
1644:. Retrieved
1629:
1583:
1554:September 6,
1552:. Retrieved
1548:the original
1537:
1494:September 6,
1492:. Retrieved
1481:
1441:– via
1435:. Retrieved
1427:
1403:. Retrieved
1399:the original
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1284:Homeworld HD
1283:
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1243:
1231:
1219:
1198:(49 reviews)
1160:free-to-play
1155:
1151:
1139:
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1128:source ports
1123:
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749:(20 reviews)
713:
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702:Jon Anderson
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362:(2003), and
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97:Luke Moloney
61:Publisher(s)
49:Developer(s)
25:
5596:MacOS games
5506:Other games
5480:Retribution
5436:Dawn of War
5413:Homeworld 2
5204:Zen Studios
5088:Z-Man Games
4958:Deep Silver
4935:Purple Lamp
4878:Ravenscourt
4870:Deep Silver
4799:Borderlands
4760:Homeworld 3
4746:Neverwinter
4636:Other games
4619:Infestation
4480:Borderlands
4469:Borderlands
4457:Double Time
4353:Paul Ruskay
4263:Homeworld 3
4256:Homeworld 2
4241:Main series
4036:Aspyr Media
3976:February 4,
3534:February 1,
3508:February 1,
3198:HardwareMAG
3047:PC Gamer US
2830:PC Gamer US
2761:Brady Games
2280:PC Gamer US
2207:"Homeworld"
2171:"Homeworld"
2135:"Homeworld"
2022:"Homeworld"
1953:PC Gamer US
1626:"Homeworld"
1580:"Homeworld"
1534:"Homeworld"
1478:"Homeworld"
1428:Homeworld 3
1329:Homeworld 2
1316:Aspyr Media
1280:Homeworld 2
1211:Publication
1144:Zen Studios
1120:source code
1111:Homeworld 3
1083:Homeworld 2
1045:HardwareMAG
762:Publication
654:Paul Ruskay
627:movies and
621:John Harris
613:Peter Elson
563:Arinn Dembo
531:Development
420:multiplayer
387:Homeworld 3
382:Homeworld 2
359:Homeworld 2
303:Paul Ruskay
299:Arinn Dembo
237:multiplayer
172:Platform(s)
153:Paul Ruskay
148:Composer(s)
133:Arinn Dembo
83:Designer(s)
77:Alex Garden
73:Director(s)
5575:Categories
5521:The Outfit
5042:Deca Games
4930:HandyGames
4907:THQ Nordic
4894:THQ Nordic
4886:THQ Nordic
4665:Battleborn
4578:Duke Nukem
4559:Blue Shift
4188:(archived)
4136:October 5,
4106:October 7,
4076:October 7,
4046:October 7,
4016:October 7,
3943:October 5,
3912:October 7,
3879:October 7,
3869:Ziff Davis
3842:October 7,
3805:October 7,
3768:October 7,
3732:October 5,
3690:October 5,
3680:Ziff Davis
3650:October 5,
3608:October 5,
3566:October 4,
3555:Metacritic
3476:August 26,
3470:Ziff Davis
3413:October 5,
3348:October 7,
3311:October 7,
3274:October 7,
3231:Ziff Davis
3169:Maximum PC
3151:October 7,
3084:Ziff Davis
2763:. p.
2722:Metacritic
2540:Metacritic
2516:October 7,
2480:October 7,
2404:October 7,
2364:October 5,
2331:October 5,
2253:CD Projekt
1997:October 5,
1918:October 3,
1636:Ziff Davis
1590:Ziff Davis
1544:Ziff Davis
1405:October 2,
1381:References
1192:Metacritic
1183:Aggregator
1140:Pinball FX
1035:Maximum PC
861:Metacritic
743:Metacritic
734:Aggregator
693:The Ladder
617:Chris Foss
499:mothership
450:formations
437:mothership
331:Metacritic
275:mothership
5457:Soulstorm
5406:Homeworld
5395:Homeworld
5220:3D Realms
5172:Arc Games
4985:Milestone
4807:Homeworld
4704:Earthfall
4541:Half-Life
4286:Emergence
4281:Cataclysm
4273:Spin-offs
4249:Homeworld
4232:Homeworld
4160:Homeworld
4126:Steam Spy
4006:Vox Media
3901:Eurogamer
3722:Future US
3503:Vox Media
3436:CRC Press
3374:Vox Media
3338:Vox Media
3239:0744-6667
3207:0219-5607
3182:1522-4279
3174:Future US
3140:Eurogamer
3092:0744-6667
3060:1080-4471
3044:Awards".
2920:Gamasutra
2868:0943-6693
2859:PC Player
2843:1080-4471
2810:0967-8220
2353:Eurogamer
2293:1080-4471
2227:March 18,
2189:0967-8220
2153:0967-8220
2113:April 27,
2040:1078-9693
1966:1080-4471
1937:Homeworld
1903:Gamasutra
1884:Narrator:
1879:Homeworld
1853:Homeworld
1835:Homeworld
1813:Homeworld
1794:Homeworld
1776:Homeworld
1757:Homeworld
1730:Homeworld
1716:Narrator:
1711:Homeworld
1598:0744-6667
1483:Eurogamer
1375:Homeworld
1336:Steam Spy
1324:Homeworld
1292:Homeworld
1276:Homeworld
1196:86 / 100
1174:Reception
1136:Homeworld
1124:Homeworld
1106:Homeworld
1088:Homeworld
1078:parasitic
1074:Homeworld
1056:Homeworld
1052:in 2003.
1040:Homeworld
1023:Eurogamer
995:" at the
985:Homeworld
975:Homeworld
970:Homeworld
953:Eurogamer
949:Eurogamer
945:Homeworld
940:Eurogamer
936:Star Wars
928:Homeworld
921:Homeworld
913:Eurogamer
902:cutscenes
878:Eurogamer
857:Homeworld
796:Eurogamer
747:93 / 100
725:Reception
720:Reception
706:Homeworld
698:Homeworld
658:Homeworld
642:Star Wars
625:Star Wars
599:Star Wars
582:Star Wars
554:Homeworld
540:Homeworld
482:Homeworld
407:Homeworld
378:Homeworld
348:Homeworld
327:Homeworld
290:Homeworld
246:Homeworld
164:Homeworld
122:Writer(s)
103:Artist(s)
87:Erin Daly
34:Homeworld
5275:Volition
5167:4A Games
5118:Freemode
4975:DigixArt
4968:Fishlabs
4403:Part of
4284:(a.k.a.
3906:Archived
3873:Archived
3827:Engadget
3762:Archived
3753:GameSpot
3717:PC Gamer
3684:Archived
3644:Archived
3635:GameSpot
3598:GameStop
3560:Archived
3342:Archived
3305:Archived
3296:GameSpot
3268:Archived
3259:GameSpot
3145:Archived
3042:PC Gamer
3016:Archived
2959:Archived
2727:Archived
2695:Archived
2686:GameSpot
2545:Archived
2510:Archived
2474:Archived
2444:(2008).
2424:Archived
2389:Engadget
2358:Archived
2325:Archived
2098:GameSpot
1912:Archived
1799:Bentusi:
1677:June 15,
1640:Archived
1488:Archived
1369:PC Gamer
1364:GameSpot
1263:92 / 100
1257:PC Gamer
1233:GameSpot
1169:Remaster
1027:PC Gamer
1010:PC Gamer
866:GameSpot
849:9.5 / 10
837:93 / 100
820:GameSpot
490:humanoid
402:Gameplay
368:(2016).
356:(2000),
340:Mac OS X
309:'s 1936
218:Genre(s)
202:Remaster
194:Original
5182:Beamdog
5060:Asmodee
4770:Related
4732:Godfall
4494:Legends
4310:Related
4164:Windows
4149:Sources
4001:Polygon
3498:Polygon
3369:Polygon
3333:Polygon
2797:PC Zone
2638:GamePro
2428:YouTube
2259:June 9,
2248:GOG.com
2176:PC Zone
2140:PC Zone
1539:GameSpy
1320:Ubisoft
897:GamePro
886:GameSpy
832:GameSpy
813:4.5 / 5
808:GamePro
789:4.5 / 5
777:4.5 / 5
594:PC Zone
512:carrier
263:Windows
229:Mode(s)
187:Release
177:Windows
5553:(film)
5428:series
5398:series
5369:Online
5338:series
4945:Plaion
4801:(film)
4471:series
4420:series
4346:People
4235:series
3790:Kotaku
3442:
3237:
3205:
3180:
3090:
3058:
2866:
2841:
2808:
2802:Future
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2452:
2316:Kotaku
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1964:
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1250:9 / 10
1238:8 / 10
1226:8 / 10
1150:named
959:Legacy
825:9 / 10
801:9 / 10
619:, and
159:Series
5177:Aspyr
4608:Alien
4581:games
4566:Decay
4443:D-Day
3106:"The
2506:Valve
2501:Steam
2103:ZDNet
1360:'
1351:'
1344:Steam
1214:Score
1186:Score
1132:Linux
1030:'
931:'
882:'
765:Score
737:Score
441:ships
409:is a
344:Linux
336:ports
249:is a
4888:) /
4138:2016
4108:2016
4078:2016
4048:2016
4018:2016
3978:2015
3945:2016
3914:2016
3881:2016
3844:2016
3807:2016
3770:2016
3734:2016
3692:2016
3652:2016
3610:2016
3568:2016
3536:2023
3510:2023
3478:2022
3440:ISBN
3415:2016
3382:2019
3350:2016
3313:2016
3276:2016
3235:ISSN
3203:ISSN
3178:ISSN
3153:2016
3088:ISSN
3056:ISSN
3024:2016
2997:2022
2967:2016
2937:2017
2900:2017
2864:ISSN
2839:ISSN
2806:ISSN
2769:ISBN
2735:2016
2703:2016
2655:2016
2609:2016
2553:2016
2518:2016
2482:2016
2450:ISBN
2406:2016
2366:2016
2333:2016
2289:ISSN
2261:2020
2229:2017
2185:ISSN
2149:ISSN
2115:2019
2067:ISBN
2036:ISSN
1999:2016
1962:ISSN
1920:2016
1679:2017
1648:2016
1594:ISSN
1556:2016
1496:2016
1439:2019
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1312:OS X
1278:and
1259:(US)
1158:, a
1122:for
1007:and
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431:key.
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3675:IGN
3465:IGN
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2063:102
1908:UBM
1631:IGN
1443:Fig
1348:IGN
1314:by
1282:as
1272:THQ
1245:IGN
1142:by
1116:Fig
1062:by
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844:IGN
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