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track, and getting first place in the bonus track will unlock both the default and alternate versions of one of the unlockable characters. In order to progress through the game, the player must obtain first, second, or third place in the first season races. In the second season, the player must place first or second place, while in the third season the player must win each race in first place to advance.
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is set in the future versions of Earth's major cities, outer-space, and some fictional locations in the Earth's distant future. Twelve racers compete while wearing "Kinetic Suits", which have wheels on the hands and feet, giving racers the appearance of motorcycles. Kinetic Suits have the ability to
242:
The goal is the same as any racing game: be the first to cross the finish line. There are fifteen tracks and three seasons in the game. Each season consists of four tracks that the player must obtain a certain place in to advance. Getting first place in every race in a season will unlock a bonus
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Scattered around the tracks are power-up crystals that come in yellow and purple colors. Collecting five yellow crystals will give the player a power-up, while getting one purple crystal automatically gives the player a power-up regardless of how many yellow crystals the player has collected.
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Characters can perform stunts on the ground and in the air to add to the boost meter to gain access to faster than normal speeds, though this meter can also be filled by getting one of the three boost power-ups from the power-up crystals.
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193:. It was released in North America only on October 16, 2001. It is the debut game of Santa Monica Studio. It was the first game to use the Kinetica game engine which would later be used for the video games
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was included with the game itself, containing artwork of the game's characters. In 2016, the game was re-released on
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gave the game 4/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor.
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is a decent racer worth trying. It offers a phenomenal visual rush into new-age racing."
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646:"Wild Arms 3 and Kinetica for PS2 Now Available on PS4; Screenshots Aplenty Released"
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called it "An intriguing twist on a largely played-out genre, although the
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and beyond, reaching speeds of over 350 miles per hour (560 km/h).
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211:. The game incorporates the use of SoundMAX audio technology by
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555:-style racers might turn some gamers off." Four-Eyed Dragon of
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scale walls and ceilings, the vehicles are capable of reaching
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713:"Kinetica Review [date mislabeled as "May 17, 2006"]"
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received "generally favorable reviews" according to the
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praised the game, stating "it practically annihilates
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1365:Multiplayer and single-player video games
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1053:. No. 51. Imagine Media. p. 43
829:. Greedy Productions Ltd. Archived from
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1024:. No. 50. Ziff Davis. p. 155
956:from the original on November 17, 2022
765:from the original on December 28, 2005
656:from the original on November 17, 2022
1126:from the original on February 9, 2005
800:from the original on January 17, 2024
751:Alupului, Andrei (October 29, 2001).
729:from the original on October 25, 2017
7:
1390:Sony Interactive Entertainment games
913:Bedigian, Louis (October 24, 2001).
891:from the original on October 1, 2015
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625:from the original on March 17, 2023
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1105:Four-Eyed Dragon (December 2001).
1021:Official U.S. PlayStation Magazine
944:Zdyrko, David (October 16, 2001).
873:Sanders, Shawn (October 8, 2001).
484:PlayStation: The Official Magazine
446:Official U.S. PlayStation Magazine
14:
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819:Mowatt, Tom (October 24, 2001).
711:Davis, Ryan (October 19, 2001).
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1082:. MaximNet, Inc. Archived from
1043:Nelson, Randy (November 2001).
609:"Sony's Christmas PS2 Schedule"
1318:Sony Interactive Entertainment
1014:Kennedy, Sam (November 2001).
1:
862:. November 2001. p. 108.
675:Barrera, Rey (June 8, 2016).
607:IGN staff (October 8, 2001).
561:said, "Despite its setbacks,
1385:Science fiction racing games
187:Sony Computer Entertainment
66:Sony Computer Entertainment
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1072:Alt, Eric (October 2001).
15:
1380:Santa Monica Studio games
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292:
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267:
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18:Kinetica (disambiguation)
1375:PlayStation 2-only games
677:"Review: Kinetica (PS4)"
826:The Electric Playground
535:] and the last two
1360:Cyberpunk video games
761:. IGN Entertainment.
215:. An art book titled
196:SOCOM U.S. Navy SEALs
1086:on December 29, 2001
519:. Louis Bedigian of
16:For other uses, see
1370:PlayStation 2 games
1313:PlayStation Studios
1191:Santa Monica Studio
753:"GameSpy: Kinetica"
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261:
217:The Art of Kinetica
183:Santa Monica Studio
54:Santa Monica Studio
687:on August 10, 2016
681:PlayStation Nation
259:
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1341:
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1279:
981:(December 2001).
915:"Kinetica Review"
875:"Kinetica Review"
541:games released."
513:review aggregator
505:
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282:
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237:terminal velocity
185:and published by
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77:Shannon Studstill
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1118:. No. 159.
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921:. Archived from
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23:2001 racing game
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995:. p. 105
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181:developed by
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158:Single-player
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1128:. Retrieved
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1088:. Retrieved
1084:the original
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1055:. Retrieved
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1038:
1026:. Retrieved
1019:
1009:
997:. Retrieved
986:
979:Whitta, Gary
958:. Retrieved
949:
939:
927:. Retrieved
923:the original
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893:. Retrieved
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853:
852:"Kinetica".
847:
835:. Retrieved
831:the original
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802:. Retrieved
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731:. Retrieved
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689:. Retrieved
685:the original
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658:. Retrieved
650:DualShockers
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87:Richard Foge
61:Publisher(s)
49:Developer(s)
25:
1292:Cory Barlog
1263:Other games
1198:Video games
1130:February 5,
1057:February 5,
1028:February 5,
960:February 5,
885:CraveOnline
837:February 5,
804:February 5,
769:February 5,
733:October 14,
691:October 14,
660:February 5,
543:Gary Whitta
290:Publication
162:multiplayer
111:Platform(s)
94:David Jaffe
83:Designer(s)
73:Producer(s)
1349:Categories
1245:God of War
1217:God of War
1207:God of War
1107:"Kinetica"
1074:"Kinetica"
1045:"Kinetica"
1016:"Kinetica"
999:August 13,
983:"Kinetica"
946:"Kinetica"
821:"Kinetica"
796:. Fandom.
793:Metacritic
788:"Kinetica"
619:Ziff Davis
594:References
529: [
526:Extreme G3
517:Metacritic
274:Metacritic
265:Aggregator
202:God of War
179:video game
1238:Ascension
1155:MobyGames
929:August 6,
895:April 10,
860:FuncoLand
256:Reception
251:Reception
1335:Category
1271:Kinetica
1253:Ragnarök
1150:Kinetica
1124:Archived
1090:April 9,
954:Archived
919:GameZone
889:Archived
798:Archived
763:Archived
727:Archived
718:GameSpot
654:Archived
629:June 27,
623:Archived
563:Kinetica
553:Autobots
521:GameZone
515:website
509:Kinetica
385:GameZone
336:GameSpot
300:EP Daily
232:Kinetica
227:Gameplay
189:for the
171:Kinetica
143:Genre(s)
105:Tim Moss
34:Kinetica
1306:Related
1115:GamePro
988:NextGen
758:GameSpy
583:GamePro
558:GamePro
548:NextGen
348:GameSpy
154:Mode(s)
122:Release
1285:People
1248:(2018)
723:Fandom
538:F-Zero
278:77/100
176:racing
148:Racing
1110:(PDF)
1079:Maxim
569:Notes
496:Maxim
293:Score
268:Score
174:is a
1132:2024
1092:2019
1059:2024
1030:2024
1001:2020
962:2024
931:2009
897:2019
839:2024
806:2024
771:2024
735:2020
693:2020
662:2024
631:2023
501:8/10
489:8/10
401:8/10
389:8/10
341:7/10
317:8/10
305:8/10
205:and
1231:III
1153:at
1120:IDG
1050:PSM
950:IGN
614:IGN
545:of
532:sic
396:IGN
1351::
1224:II
1112:.
1076:.
1047:.
1018:.
985:.
970:^
948:.
917:.
905:^
887:.
883:.
877:.
823:.
790:.
779:^
755:.
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725:.
721:.
715:.
701:^
679:.
652:.
648:.
621:.
617:.
611:.
223:.
199:,
160:,
130:NA
1183:e
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1169:v
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1003:.
964:.
933:.
899:.
841:.
808:.
773:.
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695:.
664:.
633:.
329:B
132::
20:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.