Knowledge (XXG)

Kinetica

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track, and getting first place in the bonus track will unlock both the default and alternate versions of one of the unlockable characters. In order to progress through the game, the player must obtain first, second, or third place in the first season races. In the second season, the player must place first or second place, while in the third season the player must win each race in first place to advance.
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is set in the future versions of Earth's major cities, outer-space, and some fictional locations in the Earth's distant future. Twelve racers compete while wearing "Kinetic Suits", which have wheels on the hands and feet, giving racers the appearance of motorcycles. Kinetic Suits have the ability to
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The goal is the same as any racing game: be the first to cross the finish line. There are fifteen tracks and three seasons in the game. Each season consists of four tracks that the player must obtain a certain place in to advance. Getting first place in every race in a season will unlock a bonus
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Scattered around the tracks are power-up crystals that come in yellow and purple colors. Collecting five yellow crystals will give the player a power-up, while getting one purple crystal automatically gives the player a power-up regardless of how many yellow crystals the player has collected.
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Characters can perform stunts on the ground and in the air to add to the boost meter to gain access to faster than normal speeds, though this meter can also be filled by getting one of the three boost power-ups from the power-up crystals.
41: 193:. It was released in North America only on October 16, 2001. It is the debut game of Santa Monica Studio. It was the first game to use the Kinetica game engine which would later be used for the video games 653: 1394: 1364: 1389: 1181: 1073: 645: 622: 1384: 726: 820: 762: 1015: 1123: 1379: 1334: 1049: 1020: 483: 445: 676: 1374: 1174: 953: 1359: 1317: 186: 65: 888: 914: 1369: 1244: 1216: 1167: 201: 797: 219:
was included with the game itself, containing artwork of the game's characters. In 2016, the game was re-released on
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gave the game 4/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor.
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is a decent racer worth trying. It offers a phenomenal visual rush into new-age racing."
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called it "An intriguing twist on a largely played-out genre, although the
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and beyond, reaching speeds of over 350 miles per hour (560 km/h).
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scale walls and ceilings, the vehicles are capable of reaching
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received "generally favorable reviews" according to the
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praised the game, stating "it practically annihilates
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Ziff Davis. p. 155 956:from the original on November 17, 2022 765:from the original on December 28, 2005 656:from the original on November 17, 2022 1126:from the original on February 9, 2005 800:from the original on January 17, 2024 751:Alupului, Andrei (October 29, 2001). 729:from the original on October 25, 2017 7: 1390:Sony Interactive Entertainment games 913:Bedigian, Louis (October 24, 2001). 891:from the original on October 1, 2015 782: 780: 288: 263: 625:from the original on March 17, 2023 453: 254: 1105:Four-Eyed Dragon (December 2001). 1021:Official U.S. PlayStation Magazine 944:Zdyrko, David (October 16, 2001). 873:Sanders, Shawn (October 8, 2001). 484:PlayStation: The Official Magazine 446:Official U.S. PlayStation Magazine 14: 415: 355: 1330: 1329: 819:Mowatt, Tom (October 24, 2001). 711:Davis, Ryan (October 19, 2001). 644:Nelva, Giuseppe (May 17, 2016). 472: 467: 462: 457: 452: 434: 429: 424: 419: 414: 374: 369: 364: 359: 354: 1082:. MaximNet, Inc. Archived from 1043:Nelson, Randy (November 2001). 609:"Sony's Christmas PS2 Schedule" 1318:Sony Interactive Entertainment 1014:Kennedy, Sam (November 2001). 1: 862:. November 2001. p. 108. 675:Barrera, Rey (June 8, 2016). 607:IGN staff (October 8, 2001). 561:said, "Despite its setbacks, 1385:Science fiction racing games 187:Sony Computer Entertainment 66:Sony Computer Entertainment 1411: 1072:Alt, Eric (October 2001). 15: 1380:Santa Monica Studio games 1326: 292: 289: 267: 264: 38: 18:Kinetica (disambiguation) 1375:PlayStation 2-only games 677:"Review: Kinetica (PS4)" 826:The Electric Playground 535:] and the last two 1360:Cyberpunk video games 761:. IGN Entertainment. 215:. An art book titled 196:SOCOM U.S. Navy SEALs 1086:on December 29, 2001 519:. Louis Bedigian of 16:For other uses, see 1370:PlayStation 2 games 1313:PlayStation Studios 1191:Santa Monica Studio 753:"GameSpy: Kinetica" 286: 261: 217:The Art of Kinetica 183:Santa Monica Studio 54:Santa Monica Studio 687:on August 10, 2016 681:PlayStation Nation 259: 1342: 1341: 1280: 1279: 981:(December 2001). 915:"Kinetica Review" 875:"Kinetica Review" 541:games released." 513:review aggregator 505: 504: 282: 281: 237:terminal velocity 185:and published by 167: 166: 77:Shannon Studstill 1402: 1355:2001 video games 1333: 1332: 1202: 1184: 1177: 1170: 1161: 1136: 1135: 1133: 1131: 1118:. No. 159. 1111: 1102: 1096: 1095: 1093: 1091: 1069: 1063: 1062: 1060: 1058: 1040: 1034: 1033: 1031: 1029: 1011: 1005: 1004: 1002: 1000: 975: 966: 965: 963: 961: 941: 935: 934: 932: 930: 921:. Archived from 910: 901: 900: 898: 896: 870: 864: 863: 858:. 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Retrieved 1113: 1100: 1088:. Retrieved 1084:the original 1077: 1067: 1055:. Retrieved 1048: 1038: 1026:. Retrieved 1019: 1009: 997:. Retrieved 986: 979:Whitta, Gary 958:. Retrieved 949: 939: 927:. Retrieved 923:the original 918: 893:. Retrieved 878: 868: 853: 852:"Kinetica". 847: 835:. Retrieved 831:the original 824: 814: 802:. Retrieved 791: 767:. Retrieved 756: 731:. Retrieved 716: 689:. Retrieved 685:the original 680: 670: 658:. Retrieved 650:DualShockers 649: 639: 627:. 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Fandom. 793:Metacritic 788:"Kinetica" 619:Ziff Davis 594:References 529: [ 526:Extreme G3 517:Metacritic 274:Metacritic 265:Aggregator 202:God of War 179:video game 1238:Ascension 1155:MobyGames 929:August 6, 895:April 10, 860:FuncoLand 256:Reception 251:Reception 1335:Category 1271:Kinetica 1253:Ragnarök 1150:Kinetica 1124:Archived 1090:April 9, 954:Archived 919:GameZone 889:Archived 798:Archived 763:Archived 727:Archived 718:GameSpot 654:Archived 629:June 27, 623:Archived 563:Kinetica 553:Autobots 521:GameZone 515:website 509:Kinetica 385:GameZone 336:GameSpot 300:EP Daily 232:Kinetica 227:Gameplay 189:for the 171:Kinetica 143:Genre(s) 105:Tim Moss 34:Kinetica 1306:Related 1115:GamePro 988:NextGen 758:GameSpy 583:GamePro 558:GamePro 548:NextGen 348:GameSpy 154:Mode(s) 122:Release 1285:People 1248:(2018) 723:Fandom 538:F-Zero 278:77/100 176:racing 148:Racing 1110:(PDF) 1079:Maxim 569:Notes 496:Maxim 293:Score 268:Score 174:is a 1132:2024 1092:2019 1059:2024 1030:2024 1001:2020 962:2024 931:2009 897:2019 839:2024 806:2024 771:2024 735:2020 693:2020 662:2024 631:2023 501:8/10 489:8/10 401:8/10 389:8/10 341:7/10 317:8/10 305:8/10 205:and 1231:III 1153:at 1120:IDG 1050:PSM 950:IGN 614:IGN 545:of 532:sic 396:IGN 1351:: 1224:II 1112:. 1076:. 1047:. 1018:. 985:. 970:^ 948:. 917:. 905:^ 887:. 883:. 877:. 823:. 790:. 779:^ 755:. 743:^ 725:. 721:. 715:. 701:^ 679:. 652:. 648:. 621:. 617:. 611:. 223:. 199:, 160:, 130:NA 1183:e 1176:t 1169:v 1134:. 1094:. 1061:. 1032:. 1003:. 964:. 933:. 899:. 841:. 808:. 773:. 737:. 695:. 664:. 633:. 329:B 132:: 20:.

Index

Kinetica (disambiguation)

Developer(s)
Santa Monica Studio
Publisher(s)
Sony Computer Entertainment
Producer(s)
Designer(s)
David Jaffe
Programmer(s)
Platform(s)
PlayStation 2
NA
Genre(s)
Racing
Single-player
multiplayer
racing
video game
Santa Monica Studio
Sony Computer Entertainment
PlayStation 2
SOCOM U.S. Navy SEALs
God of War
God of War II
Analog Devices
PlayStation 4
terminal velocity
Metacritic
EP Daily

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