225:-type interface, supported by various sub menu and listing options. Once the shape was created and colors assigned to the various pieces, it could be tied to an existing saved flight model as was designed in the Aircraft Designer module. The other component of AAF was the Adventure module. Using a simple language, a user could design and compile a script that could access such things as aircraft position, airspeed, altitude, and aircraft flight characteristics.
205:(BAO) came the Aircraft and Scenery Designer (ASD) integration module in 1990. This allowed FS4 users to build custom scenery units known as SC1 files which could be used within FS4 and traded with other users. Also, with the provided Aircraft Designer Module, the user could select one of two basic type aircraft frames (prop or jet) and customize flight envelope details and visual aspects. ASD provided additional aircraft including a
212:
Mallard
Software and BAO released the Sound, Graphics, and Aircraft Upgrade (SGA), which added digital and synth sound capability (on compatible hardware) to FS4. A variety of high resolution modes also became available for specific types of higher end video cards and chipsets, thus supplying running
32:
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Other add-on products (most published by
Mallard Software) included: The Scenery Enhancement Edition (SEE4), which further enhanced SC1 files and allowed for AF objects to be used as static objects within SEE4; Pilots Power Tools (PPT), which greatly eased the management of the many aircraft and
261:"In the computer entertainment industry there is an informal rule that determines the value of a product: if the product gives you one hour of playing time per dollar spent it is worth the price. By that formula FS4 is, without a doubt, an exceptional buy in computer entertainment."
273:
Overall, Flight
Simulator 4.0 is a great improvement over previous versions and shows that Microsoft is committed to creating a "true" flight simulator that is not only thoroughly enjoyable but also provides a great education to any prospective or existing
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Another addition was known as the
Aircraft Adventure Factory (AAF), which had two components. The first, the Aircraft Factory, was a Windows-based program allowing custom design aircraft shapes to be used within FS4 utilizing a
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is a game in which the ability to make adjustments to flight characteristics was added, as well as the ability to design new experimental aircraft. It also included improved aircraft models, random weather patterns, a new
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245:(MS-4). Scenery files produced by Sublogic could also be used with FS4, including Sublogic's final USA East and West scenery collections.
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scenery files available; and finally, a variety of new primary scenery areas created by MicroScene, including
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A large series of add-on products were produced for FS4 between 1990 and 1993. First from
Microsoft and the
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Sipe, Russel (December 1989). "Flying Off The Shelf: New
Products From subLOGIC".
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with a custom dash/cockpit (which required running in 640 × 350 resolution).
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362:"Microsoft Flight Simulator: Aircraft & Scenery Designer for DOS (1990)"
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Trimble, Tim (June 1991). "A Flight Toward
Reality: Flight Simulator 4.0".
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189:, this version included an upgraded converter for the old
423:"Aktueller Software Markt (ASM) Magazine (January 1990)"
316:"Microsoft Flight Simulator (v4.0) (1989) back cover"
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425:. January 29, 1990 – via Internet Archive.
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350:. Vol. 1, no. 66. pp. 30, 32.
393:. Vol. 1, no. 83. pp. 20–21.
811:Video games developed in the United States
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157:, is a 1989 video game developed by
745:Precision Manuals Development Group
265:Tim Trimble reviewed the game for
253:Russel Sipe reviewed the game for
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448:Microsoft Flight Simulator 4.0
294:ASM (Aktueller Software Markt)
193:Scenery Disks into SCN files.
174:Microsoft Flight Simulator 4.0
148:Microsoft Flight Simulator 4.0
25:Microsoft Flight Simulator 4.0
1:
705:Microsoft Train Simulator 2
827:
791:Microsoft Flight Simulator
490:Microsoft Flight Simulator
203:Bruce Artwick Organization
159:Bruce Artwick Organization
142:Microsoft Flight Simulator
78:Microsoft Flight Simulator
45:Bruce Artwick Organization
801:Single-player video games
698:Microsoft Train Simulator
691:Microsoft Space Simulator
659:Combat Flight Simulator 3
652:Combat Flight Simulator 2
587:2004: A Century of Flight
498:
123:Amateur flight simulation
29:
409:download.abandonware.org
185:computers in 1991. Like
645:Combat Flight Simulator
405:"Tilt, May 1991, p.56"
391:Computer Gaming World
348:Computer Gaming World
268:Computer Gaming World
256:Computer Gaming World
781:Classic Mac OS games
677:FS1 Flight Simulator
145:, commonly known as
684:Flight Simulator II
508:Civilian simulators
271:, and stated that "
806:Video game sequels
669:Related simulators
259:, and stated that
213:resolutions up to
796:NEC PC-9801 games
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637:Combat simulators
370:. Blue Flame Labs
324:. Blue Flame Labs
161:and published by
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776:1989 video games
740:Aces Game Studio
713:Microsoft Flight
619:Flight Simulator
530:Flight Simulator
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372:. Retrieved
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326:. Retrieved
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241:(MS-3), and
239:Grand Canyon
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112:1992 (PC-98)
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52:Publisher(s)
40:Developer(s)
708:(cancelled)
441:FS4 Webport
374:14 November
328:14 November
297:- Dec, 1989
289:- May, 1991
86:Platform(s)
64:Designer(s)
770:Categories
723:Developers
559:Windows 95
302:References
207:Boeing 747
110:1991 (Mac)
108:1989 (DOS)
786:DOS games
453:MobyGames
367:MobyGames
321:MobyGames
249:Reception
215:800 × 600
183:Macintosh
179:sailplane
163:Microsoft
95:Macintosh
57:Microsoft
735:Sublogic
237:(MS-2),
233:(MS-1),
191:Sublogic
169:Gameplay
118:Genre(s)
501:History
279:Reviews
274:pilot."
197:Add-ons
129:Mode(s)
105:Release
622:(2020)
533:(1986)
493:series
235:Tahiti
231:Hawaii
91:MS-DOS
73:Series
243:Japan
99:PC-98
627:2024
580:2002
573:2000
376:2021
330:2021
286:Tilt
552:5.0
545:4.0
538:3.0
523:2.0
516:1.0
451:at
223:CAD
187:FS3
154:FS4
151:or
772::
566:98
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364:.
338:^
318:.
165:.
97:,
93:,
603:X
481:e
474:t
467:v
411:.
378:.
332:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.