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NanoTek Warrior

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Along the way to the end of the tube, player is able to find and obtain power-ups, such as special weapons and shield health, to help survival to finish, against various enemies and obstacles. Players goal is to get to the end of the tube, where there's a "Mega-boss" of each level he has to fight in order to complete the level. In Boss/Orbit mode, the player orbits around the boss-enemy much like in the Tube-runner mode, and have a one-on-one battle with the boss enemy.
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featured a graphic image of a person with his eyelids torn off, complete with torn flesh and blood where the lids had been. Answering negative reactions to the ad, Virgin Interactive's vice president of marketing stated, "Rather than opt for the route of glorifying death or exploiting profanity, we
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NanoTek Warrior uses behind the ship perspective. There is a total of eight levels in the game. Each level consists of two stages: "Tube-runner mode" and "Boss/Orbit mode". Most of the game is centered in and around the long tubes. The player is able to orbit around the tube, inside and outside.
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said that players would likely be done with the game in a week, he still recommended it because "excellent quality shooters like this are few and far between," and his co-reviewers Shawn Smith and Crispin Boyer contended that the game has high longevity due its challenge and replay value. Both
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asserted that "The days of frenetic arcade shooters didn't die with the birth of 3D. We've just had to wait for a developer (in this case, Tetragon) creative enough to bring the ten-thrill-a-second experience that embodied 2D shooters to 3D.
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genre. They praised the game's heavy yet balanced challenge, graphics, sound effects, techno soundtrack, and sophisticated take on tube shooter gameplay. Major Mike gave the game a rave review in
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to simply utilize an eye-catching (no pun intended) comedic play on the video game cliché of 'blink and you'll miss it'. It is in no way intended to be offensive."
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was well received by critics, who hailed it as the first strong step into the fifth generation of video game consoles for the
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Like many shoot 'em ups, NanoTek Warrior doesn't have any storytelling, aside from the manual of the game.
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is a thunderstorm: It's an intense blaster with challenging stages and awesome bosses." While Dan Hsu of
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was more of a step in the right direction than a full-on revival for the shoot 'em up genre.
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also criticized that the control is awkward and would have benefited from an analog
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does that, and with such brilliance it practically gives rebirth to the genre."
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game developed by American studio Tetragon Inc. and released by
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Tetragon developed their own graphic libraries for the game.
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have gained sentience and are rebelling against humanity.
625:"Nanotek Warrior: Nano-technology Gone Horribly Wrong" 577:"NanoTek Warrior for PlayStation (1997) - MobyGames" 278: 266: 224: 212: 202: 186: 174: 162: 150: 140: 126: 49:. Unsourced material may be challenged and removed. 323:The story is set in a future in which the world's 8: 532:Despite the positive response from critics, 439: 394: 930:Video games developed in the United States 844: 842: 840: 838: 836: 834: 393: 368: 132: 123: 109:Learn how and when to remove this message 850:"PlayStation ProReview: Nanotek Warrior" 663: 661: 659: 657: 655: 653: 651: 649: 647: 781: 779: 777: 775: 773: 771: 769: 747: 745: 743: 741: 739: 737: 544: 7: 496:Sushi-X (the fourth reviewer in the 398: 373: 47:adding citations to reliable sources 518:. By contradiction, a reviewer for 364: 353:named it "Worst Print Ad" in their 935:Video games scored by Matt Furniss 14: 873:"NG Alphas: N2O: Nitrous Oxide". 441: 910:PlayStation (console)-only games 752:"Review Crew: Nanotek Warrior". 717:"The Good the Bad and the Silly" 640:. December 1996. pp. 288–9. 460: 455: 450: 445: 440: 157:Virgin Interactive Entertainment 23: 601:"Nanotek Warrior (PlayStation)" 34:needs additional citations for 815:"Nanotek Warrior Review Score" 1: 724:1998 Video Game Buyer's Guide 355:1998 Video Game Buyer's Guide 905:PlayStation (console) games 705:. August 1997. p. 118. 956: 565:. August 1996. p. 41. 536:was a commercial failure. 920:Single-player video games 862:. March 1997. p. 75. 762:. March 1997. p. 52. 755:Electronic Gaming Monthly 730:. March 1998. p. 36. 698:Electronic Gaming Monthly 678:. March 1997. p. 88. 633:Electronic Gaming Monthly 492:Electronic Gaming Monthly 410:Electronic Gaming Monthly 402: 399: 377: 374: 350:Electronic Gaming Monthly 338:Print advertisements for 131: 940:Virgin Interactive games 787:"Nanotek Warrior Review" 883:. May 1998. p. 99. 553:"E3: Nanotek Warrior" 43:improve this article 396: 371: 369: 301:Virgin Interactive 668:"Small Miracle". 516:paddle controller 469: 468: 392: 391: 288: 287: 237:February 28, 1997 119: 118: 111: 93: 58:"NanoTek Warrior" 947: 900:1997 video games 885: 884: 870: 864: 863: 858:. No. 102. 846: 829: 828: 823:. Archived from 811: 805: 804: 802: 800: 783: 764: 763: 749: 732: 731: 721: 713: 707: 706: 694: 686: 680: 679: 665: 642: 641: 629: 621: 615: 614: 612: 611: 597: 591: 590: 588: 587: 573: 567: 566: 549: 465: 464: 463: 459: 458: 454: 453: 449: 448: 444: 443: 397: 372: 258: 249: 236: 136: 124: 114: 107: 103: 100: 94: 92: 51: 27: 19: 955: 954: 950: 949: 948: 946: 945: 944: 890: 889: 888: 879:. No. 41. 876:Next Generation 872: 871: 867: 848: 847: 832: 813: 812: 808: 798: 796: 785: 784: 767: 758:. No. 92. 751: 750: 735: 719: 715: 714: 710: 701:. No. 97. 692: 688: 687: 683: 674:. No. 27. 671:Next Generation 667: 666: 645: 636:. No. 89. 627: 623: 622: 618: 609: 607: 599: 598: 594: 585: 583: 575: 574: 570: 561:. No. 95. 551: 550: 546: 542: 534:NanoTek Warrior 521:Next Generation 508:Nanotek Warrior 487:Nanotek Warrior 473:Nanotek Warrior 470: 461: 456: 451: 446: 434:Next Generation 388:76% (5 reviews) 370:Aggregate score 367: 363: 345:NanoTek Warrior 340:NanoTek Warrior 333: 318: 309: 292:NanoTek Warrior 262: 253: 244: 240: 231: 198:Calvin Anderson 197: 193: 181: 127:NanoTek Warrior 122: 121:1997 video game 115: 104: 98: 95: 52: 50: 40: 28: 17: 16:1997 video game 12: 11: 5: 953: 951: 943: 942: 937: 932: 927: 925:Tetragon games 922: 917: 912: 907: 902: 892: 891: 887: 886: 865: 830: 827:on 2018-02-28. 806: 795:. 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Retrieved 580: 571: 556: 547: 533: 531: 526: 519: 511: 507: 501: 497: 490: 486: 480: 477:shoot 'em up 472: 471: 432: 420: 408: 384:GameRankings 354: 348: 344: 339: 337: 334: 322: 319: 310: 297:tube shooter 291: 290: 289: 273:Tube shooter 208:Matt Furniss 195:Don Williams 152:Publisher(s) 142:Developer(s) 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 799:13 February 506:staff felt 400:Publication 343:chose with 331:Development 250:May 9, 1997 219:PlayStation 214:Platform(s) 204:Composer(s) 192:Joey Bryant 169:Mark Skaggs 164:Designer(s) 894:Categories 760:Ziff Davis 728:Ziff Davis 703:Ziff Davis 638:Ziff Davis 610:2017-11-26 586:2017-11-26 540:References 500:team) and 375:Aggregator 325:nanorobots 180:Jay Stelly 99:March 2009 69:newspapers 581:MobyGames 366:Reception 361:Reception 303:in 1997. 259:June 1997 188:Artist(s) 792:GameSpot 512:GameSpot 503:GameSpot 422:GameSpot 415:7.875/10 307:Gameplay 268:Genre(s) 855:GamePro 558:GamePro 527:Nanotek 482:GamePro 279:Mode(s) 225:Release 83:scholar 427:6.2/10 85:  78:  71:  64:  56:  720:(PDF) 693:(PDF) 628:(PDF) 403:Score 378:Score 316:Story 295:is a 90:JSTOR 76:books 801:2018 62:news 860:IDG 605:IGN 563:IDG 498:EGM 45:by 896:: 852:. 833:^ 817:. 789:. 768:^ 736:^ 726:. 722:. 695:. 646:^ 630:. 603:. 579:. 555:. 255:EU 246:JP 233:NA 803:. 613:. 589:. 257:: 248:: 235:: 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Developer(s)
Publisher(s)
Virgin Interactive Entertainment
Designer(s)
Mark Skaggs
Programmer(s)
Artist(s)
Don Williams
Composer(s)
Platform(s)
PlayStation
NA
JP
EU
Genre(s)
Tube shooter
Single-player
tube shooter

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