Knowledge (XXG)

NeuroRacer

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On June 25, 2020, the University of California published an online news article entitled: "The U.S. Food and Drug Administration has approved the first video game therapeutic as a treatment for attention deficit hyperactivity disorder (ADHD) in children, based on research by UC San Francisco’s Adam
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intervention" for "top-down modulation deficits in older adults." A study on 60- to 85-year-olds showed that the multitasking nature of the game caused improvements in tasks outside of the game involving working memory and sustained attention. The game is presented as a
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to support claims that memory training helps people improve cognitive functioning. However, Neuroracer differs from conventional "memory training" apps, in that it focuses on multi-tasking in a virtual environment.
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J. A. Anguera; J. Boccanfuso; J. L. Rintoul; F. Faraji; J. Janowich; E. Kong; Y. Larraburo; C. Rolle; E. Johnston; A. Gazzaley; O. Al-Hashimi (5 September 2013).
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Anguera, J. A.; Boccanfuso, J.; Rintoul, J. L.; Al-Hashimi, O.; Faraji, F.; Janowich, J.; Kong, E.; Larraburo, Y.; Rolle, C.; Johnston, E.; Gazzaley, A. (2013).
346: 292: 166: 91: 35: 405: 515: 320: 42: 162: 384: 317:"FDA Permits Marketing of First Game-Based Digital Therapeutic to Improve Attention Function in Children with ADHD" 248:
Melby-Verlag, M. & Hulme, C. (February 2013). "Is Working Memory Training Effective? A Meta-Analytic Review".
138: 296: 77: 487: 350: 111: 442: 204: 30: 368: 273: 107:. Gameplay involves driving a vehicle down windy roads and pushing buttons when a sign appears. 468: 265: 230: 104: 458: 450: 433: 257: 220: 212: 62: 446: 208: 463: 428: 413: 225: 192: 509: 158: 99: 95: 47: 277: 389: 293:"FDA approves video game based on UCSF brain research as ADHD therapy for kids" 472: 269: 234: 385:"Brain-training video games may help reverse cognitive decline in old age" 170: 133: 454: 216: 67: 261: 128: 429:"Video game training enhances cognitive control in older adults" 347:"Multitasking After 60: Video Game Boosts Focus, Mental Agility" 193:"Video game training enhances cognitive control in older adults" 491: 98:
as a way to help with mental cognition. It was designed as an "
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is a video game designed by a team of researchers at the
406:"A Multitasking Video Game Makes Old Brains Act Younger" 73: 61: 53: 41: 29: 24: 365:"Neuroracer: A Video Game to Sharpen the Mind" 110:A 2013 review concluded that there is no good 8: 521:Video games developed in the United States 21: 462: 224: 167:University of California, San Francisco 150: 92:University of California, San Francisco 36:University of California, San Francisco 291:Laura Kurtzman, UCSF (June 25, 2020). 7: 404:Matt Richtel (September 4, 2013). 14: 383:Alok Jha (September 4, 2013). 169:: Gazzaley Lab. Archived from 1: 321:Food and Drug Administration 537: 516:Brain training video games 139:Posit Science Corporation 410:Business Day: technology 297:University of California 250:Developmental Psychology 119:Gazzaley, M.D., Ph.D." 351:National Public Radio 161:(September 4, 2013). 455:10.1038/nature12486 447:2013Natur.501...97A 371:. September 4, 2013 369:Wall Street Journal 217:10.1038/nature12486 209:2013Natur.501...97A 163:"NeuroRacer Study" 105:driving simulator 83: 82: 528: 502: 500: 499: 490:. Archived from 476: 466: 441:(7465): 97–101. 423: 421: 420: 400: 398: 397: 379: 377: 376: 360: 358: 357: 332: 331: 329: 328: 313: 307: 306: 304: 303: 288: 282: 281: 262:10.1037/a0028228 245: 239: 238: 228: 203:(7465): 97–101. 188: 182: 181: 179: 178: 173:on March 2, 2018 155: 112:medical evidence 68:Physical therapy 22: 536: 535: 531: 530: 529: 527: 526: 525: 506: 505: 497: 495: 486: 483: 426: 418: 416: 403: 395: 393: 382: 374: 372: 363: 355: 353: 344: 341: 336: 335: 326: 324: 323:. June 15, 2020 315: 314: 310: 301: 299: 290: 289: 285: 247: 246: 242: 190: 189: 185: 176: 174: 157: 156: 152: 147: 125: 20: 19:2013 video game 17: 16:2013 video game 12: 11: 5: 534: 532: 524: 523: 518: 508: 507: 504: 503: 488:"Gazzaley Lab" 482: 481:External links 479: 478: 477: 424: 414:New York Times 401: 380: 361: 345:Jon Hamilton. 340: 337: 334: 333: 308: 283: 256:(2): 270–291. 240: 183: 149: 148: 146: 143: 142: 141: 136: 131: 124: 121: 81: 80: 75: 71: 70: 65: 59: 58: 55: 51: 50: 45: 39: 38: 33: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 533: 522: 519: 517: 514: 513: 511: 494:on 2014-02-08 493: 489: 485: 484: 480: 474: 470: 465: 460: 456: 452: 448: 444: 440: 436: 435: 430: 425: 415: 411: 407: 402: 392: 391: 386: 381: 370: 366: 362: 352: 348: 343: 342: 338: 322: 318: 312: 309: 298: 294: 287: 284: 279: 275: 271: 267: 263: 259: 255: 251: 244: 241: 236: 232: 227: 222: 218: 214: 210: 206: 202: 198: 194: 187: 184: 172: 168: 164: 160: 159:Adam Gazzaley 154: 151: 144: 140: 137: 135: 132: 130: 127: 126: 122: 120: 116: 113: 108: 106: 101: 100:Adam Gazzaley 97: 96:Adam Gazzaley 93: 89: 88: 79: 78:Single-player 76: 72: 69: 66: 64: 60: 56: 52: 49: 48:Adam Gazzaley 46: 44: 40: 37: 34: 32: 28: 23: 496:. Retrieved 492:the original 438: 432: 417:. Retrieved 409: 394:. Retrieved 390:The Guardian 388: 373:. Retrieved 354:. Retrieved 325:. Retrieved 311: 300:. Retrieved 286: 253: 249: 243: 200: 196: 186: 175:. Retrieved 171:the original 153: 117: 109: 86: 85: 84: 31:Developer(s) 43:Director(s) 510:Categories 498:2013-09-06 419:2013-09-06 396:2013-09-06 375:2013-09-06 356:2013-09-06 339:References 327:2020-06-26 302:2020-06-26 177:2013-09-06 87:NeuroRacer 25:NeuroRacer 473:24005416 278:12370312 270:22612437 235:24005416 134:Lumosity 123:See also 63:Genre(s) 464:3983066 443:Bibcode 226:3983066 205:Bibcode 94:led by 74:Mode(s) 54:Release 471:  461:  434:Nature 276:  268:  233:  223:  197:Nature 129:Cogmed 274:S2CID 145:Notes 469:PMID 266:PMID 231:PMID 57:2013 459:PMC 451:doi 439:501 258:doi 221:PMC 213:doi 201:501 512:: 467:. 457:. 449:. 437:. 431:. 412:. 408:. 387:. 367:. 349:. 319:. 295:. 272:. 264:. 254:49 252:. 229:. 219:. 211:. 199:. 195:. 165:. 501:. 475:. 453:: 445:: 422:. 399:. 378:. 359:. 330:. 305:. 280:. 260:: 237:. 215:: 207:: 180:.

Index

Developer(s)
University of California, San Francisco
Director(s)
Adam Gazzaley
Genre(s)
Physical therapy
Single-player
University of California, San Francisco
Adam Gazzaley
Adam Gazzaley
driving simulator
medical evidence
Cogmed
Lumosity
Posit Science Corporation
Adam Gazzaley
"NeuroRacer Study"
University of California, San Francisco
the original
"Video game training enhances cognitive control in older adults"
Bibcode
2013Natur.501...97A
doi
10.1038/nature12486
PMC
3983066
PMID
24005416
doi
10.1037/a0028228

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