Knowledge (XXG)

Outline of human–computer interaction

Source 📝

1482: 80:– process of designing, writing, testing, debugging, and maintaining the source code of computer programs. This source code is written in one or more programming languages (such as Java, C++, C#, Python, PHP etc.). The purpose of programming is to create a set of instructions that computers use to perform specific operations or to exhibit desired behaviors. 1507:"... modern science is a discovery as well as an invention. It was a discovery that nature generally acts regularly enough to be described by laws and even by mathematics; and required invention to devise the techniques, abstractions, apparatus, and organization for exhibiting the regularities and securing their law-like descriptions." —p.vii, 29:– the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected problems. A classic example of this is the 98:– discipline that explores the activities of and interactions among organisms. It involves the systematic analysis and investigation of human and animal behavior through controlled and naturalistic observation, and disciplined scientific experimentation. Examples of behavioral sciences include psychology, psychobiology, and cognitive science. 112:
A system that includes software – software is a collection of computer programs and related data that provides the instructions for telling a computer what to do and how to do it. Software refers to one or more computer programs and data held in the storage of the computer. In other words, software
118:
A type of technology – making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, methods of organization, to solve a problem, improve a preexisting solution to a problem, achieve a goal, handle an applied input/output relation or perform a specific function. It can
72:
An application of software engineering – application of a systematic, disciplined, quantifiable approach to the design, development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software.
109:– set of interacting or interdependent components forming an integrated whole or a set of elements (often called 'components' ) and relationships which are different from relationships of the set or its elements to other elements or sets. 68:
An application of engineering – science, skill, and profession of acquiring and applying scientific, economic, social, and practical knowledge, to design and also build structures, machines, devices, systems, materials and processes.
119:
also refer to the collection of such tools, machinery, modifications, arrangements and procedures. Technologies significantly affect human as well as other animal species' ability to control and adapt to their natural environments.
453: 1630: 1825: 1550:
knowledge or a system of knowledge covering general truths or the operation of general laws especially as obtained and tested through scientific method
49:
A field of science – systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe.
728: 788: 1722: 1820: 1397: 1567: 1487: 1640: 167: 1427: 1586: 1520: 1265: 33:
where investigations concluded that the design of the human-machine interface was at least partially responsible for the disaster.
1840: 1185: 708: 422: 396: 25: 1799: 1794: 1789: 1784: 1779: 1774: 1769: 1764: 1759: 1754: 1749: 1742: 1731: 113:
is a set of programs, procedures, algorithms and its documentation concerned with the operation of a data processing system.
1674: 438: 233: 1603: 1715: 1177: 683: 987: 824: 158: 774: 634: 427: 30: 417: 337: 162: 154: 1233: 1014: 718: 703: 384: 342: 303: 228: 172: 139: 391: 1708: 1257: 1095: 937: 555: 379: 332: 320: 1060: 1690: 1273: 1241: 1090: 929: 819: 755: 713: 678: 614: 507: 217: 134: 1019: 1578: 1417: 1155: 1117: 1080: 860: 855: 793: 778: 769: 698: 688: 591: 551: 1297: 1217: 1112: 1075: 1044: 539: 512: 405: 294: 223: 149: 95: 77: 21:
The following outline is provided as an overview of and topical guide to human–computer interaction:
1447: 1070: 814: 585: 400: 298: 1835: 1360: 1305: 1281: 1225: 723: 673: 658: 643: 524: 458: 374: 369: 177: 1577:. executive editors, Alain Abran, James W. Moore ; editors, Pierre Bourque, Robert Dupuis. 1554:
such knowledge or such a system of knowledge concerned with the physical world and its phenomena
1830: 1636: 1582: 1516: 1402: 1365: 1107: 1055: 1029: 997: 878: 873: 841: 760: 737: 663: 639: 619: 498: 355: 315: 285: 280: 1457: 1039: 992: 972: 957: 947: 742: 629: 597: 310: 191: 182: 60: 1678: 1534: 1462: 1452: 1387: 1335: 1289: 952: 908: 884: 865: 783: 751: 444: 325: 238: 196: 53: 1508: 1467: 1437: 1340: 942: 918: 913: 809: 799: 765: 518: 360: 270: 206: 145: 88: 1814: 1432: 1139: 1134: 1122: 1085: 1066: 693: 610: 290: 201: 1526: 1201: 1193: 1144: 1024: 896: 888: 844: 648: 470: 1345: 1671: 1392: 1034: 892: 668: 1607: 1477: 1442: 1422: 1407: 1375: 1313: 1249: 903: 848: 830: 804: 653: 624: 573: 567: 480: 364: 265: 253: 1695: 1350: 977: 733: 579: 545: 484: 476: 448: 1412: 561: 1331:
Industrial labs and companies known for innovation and research in HCI:
63:– scientific and practical approach to computation and its applications. 1355: 1049: 962: 211: 56:– field that applies human knowledge to build or design useful things. 1700: 410: 259: 106: 45:
Human–Computer Interaction can be described as all of the following:
1574:
Guide to the Software Engineering Body of Knowledge – 2004 Version
746: 454:
History of automated adaptive instruction in computer applications
91:– academic discipline concerned with society and human behavior. 1209: 1149: 503: 122:
A form of computer technology – computers and their application.
1704: 1666: 249:
Human–computer interaction draws from the following fields:
16:
Overview of and topical guide to human–computer interaction
1632:
What Every Engineer Should Know about Software Engineering
506:: Computer Supported Collaborative (or Cooperative) Work, 1572: 1172:
Motion pictures featuring interesting user interfaces:
1684: 1513:
The Oxford Companion to the History of Modern Science
529:"sensor-based / context-aware interaction"-paradigm 1691:Human-Centered Computing Education Digital Library 489:Direct manipulation (ex. lightpen 1963, mice 1968) 1382:Persons influential in human–computer interaction 1152:– goals, operators, methods, and selection rules 1716: 8: 1571:Pierre Bourque; Robert Dupuis, eds. (2004). 605:General human–computer interaction concepts 1723: 1709: 1701: 1322:Human–computer interaction organizations 1500: 1398:John M. Carroll (information scientist) 41:of thing is human–computer interaction? 1826:Outlines of computing and engineering 439:History of human–computer interaction 434:History of human–computer interaction 168:Elements of graphical user interfaces 7: 1687:Over 100,000 publications about HCI. 1428:Jakob Nielsen (usability consultant) 883:ways to make typing more efficient: 789:Human–computer information retrieval 129:Styles of human–computer interaction 1515:New York: Oxford University Press 492:Desktop metaphor (197x XEROX PARC) 14: 1604:"Computing Degrees & Careers" 1531:Merriam-Webster Online Dictionary 1488:Human–computer interaction portal 1266:Final Fantasy: The Spirits Within 1480: 1186:Star Wars Episode IV: A New Hope 26:Human–Computer Interaction (HCI) 1800:Technology and applied sciences 1681:with over 100,000 publications. 709:principle of least astonishment 423:personal information management 397:library and information science 1052:user interface workshop method 534:Notable systems and prototypes 214:(what you see is what you get) 1: 1775:Natural and physical sciences 1327:Industrial labs and companies 234:Conversational user interface 825:Visual programming languages 1795:Society and social sciences 1790:Religion and belief systems 1370:Stanford Research Institute 988:refreshable Braille display 159:Multiple Document Interface 1857: 1821:Human–computer interaction 1629:Laplante, Phillip (2007). 1511:, (2003, editor-in-chief) 775:user interface engineering 635:computer user satisfaction 31:Three Mile Island accident 1738: 1672:The HCI Wiki Bibliography 1667:Bad Human Factors Designs 704:physiological interaction 418:speech-language pathology 338:information visualization 163:Tabbed Document Interface 155:Single Document Interface 1732:Knowledge (XXG) outlines 1015:activity-centered design 1009:Interface design methods 719:sonic interaction design 385:sonic interaction design 343:scientific visualization 304:repetitive strain injury 229:Crossing-based interface 140:Graphical user interface 1841:Computing-related lists 1785:Philosophy and thinking 1677:11 October 2014 at the 1258:Serial Experiments Lain 1096:Wizard of Oz experiment 938:graphical output device 684:human–machine interface 556:The Mother of All Demos 515:("ubicomp") coined 1988 392:Interactive Art and HCI 380:process-centered design 347:knowledge visualization 321:artificial intelligence 1091:Value sensitive design 930:List of output devices 820:User experience design 756:user experience design 714:progressive disclosure 679:human interface device 615:computer accessibility 598:The Humane Environment 521:(Tim Berners Lee 1989) 508:collaborative software 218:Zooming user interface 135:Command line interface 1770:Mathematics and logic 1606:. ACM. Archived from 1579:IEEE Computer Society 1178:2001: A Space Odyssey 1156:Keystroke-level model 1118:cognitive walkthrough 1081:usage-centered design 1061:Scenario-based design 861:unit record equipment 856:List of input devices 794:Information retrieval 779:usability engineering 770:user interface design 699:mode (user interface) 689:interaction technique 600:(alpha release, 2004) 592:Project Looking Glass 465:Interaction paradigms 1755:Geography and places 1750:Culture and the arts 1685:The HCI Bibliography 1218:The Last Starfighter 1113:heuristic evaluation 1076:user-centered design 1045:participatory design 594:(circa 2003 or 2004) 540:Office of the future 513:Ubiquitous computing 406:information security 295:cognitive ergonomics 224:Brushing and linking 78:computer programming 1635:. Boca Raton: CRC. 1448:George G. Robertson 1163:Cultural influences 1020:Affordance analysis 815:Universal usability 586:Knowledge Navigator 479:(Ted Nelson 1963), 401:information science 299:physical ergonomics 1765:History and events 1760:Health and fitness 1361:Microsoft Research 1226:Ghost in the Shell 724:thanatosensitivity 674:human action cycle 659:gulf of evaluation 644:contextual inquiry 525:Mobile interaction 459:History of the GUI 375:interaction design 370:information design 178:Widget (computing) 96:behavioral science 1808: 1807: 1743:General reference 1642:978-0-8493-7228-5 1403:Douglas Engelbart 1366:SRI International 1234:The Lawnmower Man 1108:Usability testing 1056:rapid prototyping 1030:Contextual design 969:auditory devices 879:keyboard shortcut 874:computer keyboard 798:Internet and the 761:user-friendliness 738:usability testing 664:gulf of execution 640:contextual design 620:adaptive autonomy 499:Personal computer 356:industrial design 316:computer graphics 286:cognitive science 281:social psychology 1848: 1725: 1718: 1711: 1702: 1696:HCI Webliography 1654: 1653: 1651: 1649: 1626: 1620: 1619: 1617: 1615: 1599: 1593: 1592: 1565: 1559: 1556: 1544: 1542: 1505: 1490: 1485: 1484: 1483: 1458:Herbert A. Simon 1040:iterative design 993:braille embosser 984:tactile devices 958:computer printer 948:computer display 784:handheld devices 630:banner blindness 495:Windows-Paradigm 311:computer science 192:WIMP (computing) 61:computer science 1856: 1855: 1851: 1850: 1849: 1847: 1846: 1845: 1811: 1810: 1809: 1804: 1780:People and self 1734: 1729: 1679:Wayback Machine 1663: 1658: 1657: 1647: 1645: 1643: 1628: 1627: 1623: 1613: 1611: 1610:on 17 June 2011 1601: 1600: 1596: 1589: 1570: 1566: 1562: 1540: 1538: 1535:Merriam-Webster 1525: 1506: 1502: 1497: 1486: 1481: 1479: 1476: 1463:Ivan Sutherland 1453:Ben Shneiderman 1388:Tim Berners-Lee 1384: 1336:Alias Wavefront 1329: 1324: 1274:Minority Report 1242:Johnny Mnemonic 1170: 1165: 1131: 1129:Models and laws 1104: 1011: 953:video projector 934:visual devices 909:pointing device 885:command history 866:barcode scanner 839: 810:Software agents 752:user experience 607: 580:Apple Macintosh 536: 467: 445:Ivan Sutherland 436: 326:computer vision 247: 239:Voice computing 207:Window managers 197:Point and click 131: 54:applied science 43: 17: 12: 11: 5: 1854: 1852: 1844: 1843: 1838: 1833: 1828: 1823: 1813: 1812: 1806: 1805: 1803: 1802: 1797: 1792: 1787: 1782: 1777: 1772: 1767: 1762: 1757: 1752: 1746: 1745: 1739: 1736: 1735: 1730: 1728: 1727: 1720: 1713: 1705: 1699: 1698: 1693: 1688: 1682: 1669: 1662: 1661:External links 1659: 1656: 1655: 1641: 1621: 1594: 1587: 1560: 1558: 1557: 1509:J. L. Heilbron 1499: 1498: 1496: 1493: 1492: 1491: 1475: 1472: 1471: 1470: 1468:Terry Winograd 1465: 1460: 1455: 1450: 1445: 1440: 1438:Bernhard Preim 1435: 1430: 1425: 1420: 1415: 1410: 1405: 1400: 1395: 1390: 1383: 1380: 1379: 1378: 1373: 1363: 1358: 1353: 1348: 1343: 1341:Apple Computer 1338: 1328: 1325: 1323: 1320: 1319: 1318: 1310: 1302: 1294: 1286: 1278: 1270: 1262: 1254: 1246: 1238: 1230: 1222: 1214: 1206: 1198: 1190: 1182: 1169: 1166: 1164: 1161: 1160: 1159: 1153: 1147: 1142: 1137: 1130: 1127: 1126: 1125: 1120: 1115: 1110: 1103: 1100: 1099: 1098: 1093: 1088: 1083: 1078: 1073: 1064: 1058: 1053: 1047: 1042: 1037: 1032: 1027: 1022: 1017: 1010: 1007: 1006: 1005: 1004: 1003: 1002: 1001: 995: 990: 982: 981: 980: 975: 967: 966: 965: 960: 955: 950: 945: 943:display device 940: 927: 926: 925: 924: 923: 922: 921: 919:mouse chording 914:computer mouse 906: 901: 900: 899: 881: 876: 868: 863: 838: 835: 834: 833: 828: 822: 817: 812: 807: 802: 800:World Wide Web 796: 791: 786: 781: 772: 766:user interface 763: 758: 749: 740: 731: 726: 721: 716: 711: 706: 701: 696: 691: 686: 681: 676: 671: 666: 661: 656: 651: 646: 637: 632: 627: 622: 617: 606: 603: 602: 601: 595: 589: 583: 577: 571: 565: 559: 549: 543: 535: 532: 531: 530: 527: 522: 519:World Wide Web 516: 510: 501: 496: 493: 490: 487: 474: 466: 463: 462: 461: 456: 451: 435: 432: 431: 430: 425: 420: 415: 414: 413: 403: 394: 389: 388: 387: 382: 377: 372: 367: 361:graphic design 358: 350: 349: 348: 345: 340: 330: 329: 328: 323: 318: 308: 307: 306: 288: 283: 279:sociology and 277: 276: 275: 274: 273: 271:sensory system 262: 246: 245:Related fields 243: 242: 241: 236: 231: 226: 221: 215: 209: 204: 199: 194: 189: 188: 187: 186: 185: 180: 175: 165: 152: 146:Copy and paste 137: 130: 127: 126: 125: 124: 123: 116: 115: 114: 103: 102: 101: 100: 99: 89:social science 85: 84: 83: 82: 81: 76:A subfield of 66: 65: 64: 42: 40: 35: 15: 13: 10: 9: 6: 4: 3: 2: 1853: 1842: 1839: 1837: 1834: 1832: 1829: 1827: 1824: 1822: 1819: 1818: 1816: 1801: 1798: 1796: 1793: 1791: 1788: 1786: 1783: 1781: 1778: 1776: 1773: 1771: 1768: 1766: 1763: 1761: 1758: 1756: 1753: 1751: 1748: 1747: 1744: 1741: 1740: 1737: 1733: 1726: 1721: 1719: 1714: 1712: 1707: 1706: 1703: 1697: 1694: 1692: 1689: 1686: 1683: 1680: 1676: 1673: 1670: 1668: 1665: 1664: 1660: 1644: 1638: 1634: 1633: 1625: 1622: 1609: 1605: 1598: 1595: 1590: 1588:0-7695-2330-7 1584: 1581:. p. 1. 1580: 1576: 1575: 1569: 1564: 1561: 1555: 1553: 1549: 1536: 1532: 1528: 1524: 1523: 1522: 1521:0-19-511229-6 1518: 1514: 1510: 1504: 1501: 1494: 1489: 1478: 1473: 1469: 1466: 1464: 1461: 1459: 1456: 1454: 1451: 1449: 1446: 1444: 1441: 1439: 1436: 1434: 1433:Donald Norman 1431: 1429: 1426: 1424: 1421: 1419: 1416: 1414: 1411: 1409: 1406: 1404: 1401: 1399: 1396: 1394: 1391: 1389: 1386: 1385: 1381: 1377: 1374: 1371: 1367: 1364: 1362: 1359: 1357: 1354: 1352: 1349: 1347: 1346:AT&T Labs 1344: 1342: 1339: 1337: 1334: 1333: 1332: 1326: 1321: 1316: 1315: 1311: 1308: 1307: 1303: 1300: 1299: 1295: 1292: 1291: 1287: 1284: 1283: 1279: 1276: 1275: 1271: 1268: 1267: 1263: 1260: 1259: 1255: 1252: 1251: 1247: 1244: 1243: 1239: 1236: 1235: 1231: 1228: 1227: 1223: 1220: 1219: 1215: 1212: 1211: 1207: 1204: 1203: 1199: 1196: 1195: 1191: 1188: 1187: 1183: 1180: 1179: 1175: 1174: 1173: 1167: 1162: 1157: 1154: 1151: 1148: 1146: 1143: 1141: 1138: 1136: 1133: 1132: 1128: 1124: 1123:usability lab 1121: 1119: 1116: 1114: 1111: 1109: 1106: 1105: 1101: 1097: 1094: 1092: 1089: 1087: 1086:User scenario 1084: 1082: 1079: 1077: 1074: 1072: 1071:task modeling 1068: 1067:task analysis 1065: 1062: 1059: 1057: 1054: 1051: 1048: 1046: 1043: 1041: 1038: 1036: 1033: 1031: 1028: 1026: 1023: 1021: 1018: 1016: 1013: 1012: 1008: 999: 996: 994: 991: 989: 986: 985: 983: 979: 976: 974: 971: 970: 968: 964: 961: 959: 956: 954: 951: 949: 946: 944: 941: 939: 936: 935: 933: 932: 931: 928: 920: 917: 916: 915: 912: 911: 910: 907: 905: 902: 898: 894: 890: 886: 882: 880: 877: 875: 872: 871: 869: 867: 864: 862: 859: 858: 857: 854: 853: 852: 850: 846: 843: 836: 832: 829: 826: 823: 821: 818: 816: 813: 811: 808: 806: 803: 801: 797: 795: 792: 790: 787: 785: 782: 780: 776: 773: 771: 767: 764: 762: 759: 757: 753: 750: 748: 744: 741: 739: 735: 732: 730: 727: 725: 722: 720: 717: 715: 712: 710: 707: 705: 702: 700: 697: 695: 694:look and feel 692: 690: 687: 685: 682: 680: 677: 675: 672: 670: 667: 665: 662: 660: 657: 655: 652: 650: 647: 645: 641: 638: 636: 633: 631: 628: 626: 623: 621: 618: 616: 612: 611:accessibility 609: 608: 604: 599: 596: 593: 590: 587: 584: 581: 578: 575: 572: 569: 566: 563: 560: 557: 553: 550: 547: 544: 541: 538: 537: 533: 528: 526: 523: 520: 517: 514: 511: 509: 505: 502: 500: 497: 494: 491: 488: 486: 482: 478: 475: 472: 469: 468: 464: 460: 457: 455: 452: 450: 446: 443: 442: 441: 440: 433: 429: 428:phenomenology 426: 424: 421: 419: 416: 412: 409: 408: 407: 404: 402: 398: 395: 393: 390: 386: 383: 381: 378: 376: 373: 371: 368: 366: 362: 359: 357: 354: 353: 351: 346: 344: 341: 339: 336: 335: 334: 333:visualization 331: 327: 324: 322: 319: 317: 314: 313: 312: 309: 305: 302: 301: 300: 296: 292: 291:human factors 289: 287: 284: 282: 278: 272: 269: 268: 267: 263: 261: 257: 256: 255: 252: 251: 250: 244: 240: 237: 235: 232: 230: 227: 225: 222: 219: 216: 213: 210: 208: 205: 203: 202:Drag and drop 200: 198: 195: 193: 190: 184: 181: 179: 176: 174: 171: 170: 169: 166: 164: 160: 156: 153: 151: 150:Cut and paste 147: 144: 143: 141: 138: 136: 133: 132: 128: 121: 120: 117: 111: 110: 108: 104: 97: 93: 92: 90: 86: 79: 75: 74: 71: 70: 67: 62: 58: 57: 55: 51: 50: 48: 47: 46: 38: 36: 34: 32: 28: 27: 22: 19: 1646:. Retrieved 1631: 1624: 1612:. Retrieved 1608:the original 1602:ACM (2006). 1597: 1573: 1563: 1551: 1547: 1546: 1539:. Retrieved 1530: 1512: 1503: 1369: 1330: 1312: 1304: 1296: 1288: 1280: 1272: 1264: 1256: 1248: 1240: 1232: 1224: 1216: 1208: 1202:Blade Runner 1200: 1192: 1184: 1176: 1171: 1145:Steering law 1025:bodystorming 897:Intellisense 889:autocomplete 847:devices and 845:input/output 840: 729:transparency 649:Feminist HCI 564:(circa 1970) 471:Time-sharing 437: 248: 44: 24: 23: 20: 18: 1614:23 November 1393:Bill Buxton 1229:(1991/1995) 1035:focus group 893:autoreplace 849:peripherals 669:habituation 59:A field of 1815:Categories 1648:21 January 1541:16 October 1495:References 1443:Jef Raskin 1423:Ted Nelson 1418:Steve Mann 1408:Paul Fitts 1376:Xerox PARC 1368:(formerly 1250:The Matrix 1140:Fitts' law 1135:Hick's law 904:microphone 831:Knowbility 805:multimedia 654:gender HCI 625:affordance 574:Xerox Star 568:Xerox Alto 485:hyperlinks 481:hypermedia 365:aesthetics 266:perception 254:psychology 105:A type of 1836:Usability 1527:"science" 1351:Bell Labs 1102:Usability 978:earphones 870:keyboard 734:usability 546:Sketchpad 477:hypertext 449:Sketchpad 1831:Outlines 1675:Archived 1474:See also 1413:Alan Kay 1298:Iron Man 1290:I, Robot 973:speakers 842:Hardware 837:Hardware 562:Dynabook 1356:HP Labs 1050:pictive 1000:devices 963:plotter 542:(1940s) 352:design 212:WYSIWYG 173:Pointer 1639:  1585:  1568:SWEBOK 1519:  1317:(2013) 1309:(2009) 1306:Avatar 1301:(2008) 1293:(2004) 1285:(2002) 1282:Simone 1277:(2002) 1269:(2001) 1261:(1998) 1253:(1999) 1245:(1995) 1237:(1992) 1221:(1984) 1213:(1982) 1205:(1982) 1197:(1979) 1189:(1977) 1181:(1968) 1168:Movies 998:Haptic 588:(1987) 582:(1984) 576:(1981) 570:(1973) 558:(1968) 548:(1963) 473:(1959) 411:HCISec 264:human 260:memory 258:human 142:(GUI) 107:system 1537:, Inc 1194:Alien 1158:(KLM) 1063:(SBD) 747:luser 220:(ZUI) 183:icons 37:What 1650:2011 1637:ISBN 1616:2010 1583:ISBN 1548:3 a: 1543:2011 1517:ISBN 1210:Tron 1150:GOMS 895:and 777:and 768:and 754:and 743:user 736:and 642:and 613:and 554:and 504:CSCW 483:and 363:and 39:type 1314:Her 552:NLS 447:'s 52:An 1817:: 1552:b: 1545:. 1533:. 1529:. 891:, 887:, 851:: 745:, 399:, 297:/ 293:/ 161:, 157:, 148:, 94:A 87:A 1724:e 1717:t 1710:v 1652:. 1618:. 1591:. 1372:) 1069:/ 827:.

Index

Human–Computer Interaction (HCI)
Three Mile Island accident
applied science
computer science
computer programming
social science
behavioral science
system
Command line interface
Graphical user interface
Copy and paste
Cut and paste
Single Document Interface
Multiple Document Interface
Tabbed Document Interface
Elements of graphical user interfaces
Pointer
Widget (computing)
icons
WIMP (computing)
Point and click
Drag and drop
Window managers
WYSIWYG
Zooming user interface
Brushing and linking
Crossing-based interface
Conversational user interface
Voice computing
psychology

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.