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In the 1986 re-release, the drawn-in graphics overlay the text. When actions are performed on objects that are allowed to be manipulated (retrieved, inserted, dropped, etc.), the objects appear on screen as though they had been manipulated or moved. After commands are executed, some real-time actions
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The pilot of a space vessel is carrying important cargo vital to the survival of humanity. The pilot is attacked by space pirates and forced to land on the planet Oo-Topos. After landing the pilot is captured and imprisoned in a fortress on the alien world. The pilot must escape confinement, retrieve
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The player enters commands on the keyboard to progress. Commands usually involve verbs such as "Go, Get, Put, Shoot, Use, etc." and nouns such as "laser, food, rod, etc." Directions such as "North, South, East, West" are used to move through areas and rooms within the game. Abbreviations are allowed
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such as "N, E, W, S." When entering a new area, the text gives a detailed description of the location and any relevant facts that may or may not help with progress. This can include both objects and living beings.
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for additional systems and with graphical depictions of scenes described by the game's text. The graphics were designed using
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the precious cargo taken from the crashed ship and get off Oo-Topos with it in order to save the human race from extinction.
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are drawn-in such as a bright light flash from a laser gun or wearing goggles to "darken" a room.
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should keep you happily occupied for many, many hours."
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game published by
Sentient Software in 1981 for the
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49:. Unsourced material may be challenged and removed.
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374:Archibald, Dale (Winter 1983). "Software".
656:Video games developed in the United States
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109:Learn how and when to remove this message
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47:adding citations to reliable sources
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357:to port it to modern platforms.
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264:. In 1986 it was re-released by
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34:needs additional citations for
338:(with several other games) as
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432:Interactive Fiction Database
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651:Single-player video games
601:1980s interactive fiction
395:The Comprehend Adventures
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308:Dale Archibald reviewed
646:ScummVM-supported games
397:on graphicsmagician.com
347:end of official support
641:Penguin Software games
353:variant of the game's
187:Muffy McClung Berlyn
43:improve this article
258:interactive fiction
234:Interactive fiction
626:Commodore 64 games
555:Software utilities
497:The Coveted Mirror
409:by Ryan Mallon on
330:Many years later,
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563:Graphics Magician
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504:Expedition Amazon
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541:Transylvania
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210:Commodore 64
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99:October 2019
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41:Please help
36:verification
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611:Amiga games
351:source code
345:Also after
193:Platform(s)
595:Categories
411:github.com
361:References
223:1981, 1986
173:Brian Poff
69:newspapers
58:"Oo-Topos"
631:DOS games
490:The Quest
382:TSR, Inc.
334:released
304:Reception
266:Polarware
179:Writer(s)
167:Artist(s)
161:Polarware
150:Polarware
518:Oo-Topos
427:Oo-Topos
340:freeware
336:Oo-Topos
320:Oo-Topos
310:Oo-Topos
291:Gameplay
262:Apple II
253:Oo-Topos
229:Genre(s)
206:Atari ST
198:Apple II
127:Oo-Topos
430:in the
240:Mode(s)
220:Release
83:scholar
573:People
532:series
511:Xyphus
380:(13).
355:engine
326:Legacy
256:is an
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475:Games
384:: 20.
202:Amiga
90:JSTOR
76:books
282:Plot
62:news
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