650:, although some force the player to start from the beginning should they die too many times. There is also a risk that players may get lost as they explore an open world; thus designers sometimes try to break the open world into manageable sections. The scope of open-world games requires the developer to fully detail every possible section of the world the player may be able to access, unless methods like procedural generation are used. The design process, due to its scale, may leave numerous game world glitches, bugs, incomplete sections, or other irregularities that players may find and potentially take advantage of. The term "open world jank" has been used to apply to games where the incorporation of the open world gameplay elements may be poor, incomplete, or unnecessary to the game itself such that these glitches and bugs become more apparent, though are generally not game-breaking, such as the case for
539:, the game's writers must find creative ways to impose a storyline on the player without interfering with their freedom. As such, games with open worlds will sometimes break the game's story into a series of missions, or have a much simpler storyline altogether. Other games instead offer side-missions to the player that do not disrupt the main storyline. Most open-world games make the character a blank slate that players can project their own thoughts onto, although several games such as
528:, open areas with many ways to reach an objective. Some games are designed with both traditional and open-world levels. An open world facilitates greater exploration than a series of smaller levels, or a level with more linear challenges. Reviewers have judged the quality of an open world based on whether there are interesting ways for the player to interact with the broader level when they ignore their main objective. Some games actually use real settings to model an open world, such as
40:
1739:, two secret organisations inspired by their real-life counterparts, have been mortal enemies for all of known history. Their conflict stems from the Templars' desire to have peace through control, which directly contrasts the Assassins' wish for peace with free will. Their fighting influences much of history, as the sides often back real historical forces. For example, during the American Revolution depicted in
1388:
58:
495:—not so much the freedom to do anything they want in the game (which is nearly impossible with current computing technology), but the ability to choose how to approach the game and its challenges in the order and manner as the player desires while still constrained by gameplay rules. Examples of high level of autonomy in computer games can be found in
569:, said that there are difficulties in the design of an open-world game since it is difficult to predict how players will approach solving gameplay challenges offered by a design, in contrast to a linear progression, and needs to be a factor in the game's development from its onset. Heir opined that some of the critical failings of
668:, but these are considered different concepts. Whereas open world refers to the lack of limits for the player's exploration of the game's world, sandbox games are based on the ability of giving the player tools for creative freedom within the game to approach objectives, if such objectives are present. For example,
488:
the game world, with the open-world game using strategic storage and memory techniques to load the game world dynamically and seamlessly. Open-world games still enforce many restrictions in the game environment, either because of absolute technical limitations or in-game limitations imposed by a game's linearity.
3303:, an Ozark Softscape title produced for EA in 1984 that eventually became the best-selling game of Bunten's career, was one of the first video games to take a stab at an 'open world' concept, allowing players to explore a virtual continent and set their own path rather than follow a regimented series of events.
487:
in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do not encounter loading screens common in linear level designs when moving about
505:
series. The main appeal of open-world gameplay is that it provides a simulated reality and allows players to develop their character and its behavior in the direction and pace of their own choosing. In these cases, there is often no concrete goal or end to the game, although there may be the main
810:
refers to content generated algorithmically rather than manually, and is often used to generate game levels and other content. While procedural generation does not guarantee that a game or sequence of levels is nonlinear, it is an important factor in reducing game development time and opens up
576:
Some open-world games, to guide the player towards major story events, do not provide the world's entire map at the start of the game, but require the player to complete a task to obtain part of that map, often identifying missions and points of interest when they view the map. This has been
1755:
in 2007, followed by two other games, a prequel and a sequel. The free world style of the zone was divided into huge maps, like sectors, and the player can go from one sector to another, depending on required quests or just by choice.
3139:), open-world gameplay and elegant graphics were one thing - its seemingly effortless welding of the traditional adventure game to these features set a new standard for software that remains an amazing feat over 30 years later.
1816:
or 18,000,000,000,000,000,000) planets to explore. Several critics found that the nature of the game can become repetitive and monotonous, with the survival gameplay elements being lackluster and tedious. Jake
Swearingen in
752:. Other examples of emergence include interactions between physics and artificial intelligence. One challenge that remains to be solved, however, is how to tell a compelling story using only emergent technology.
2760:. Its open world may have been sparse and populated by little more than dragon-ducks and simple geometric shapes, but its relative vastness enabled players to imagine magnificent adventures of their own making.
3239:
1354:
going about their daily routines. The game's large interactive environments, wealth of options, level of detail and the scope of its urban sandbox exploration has been compared to later sandbox games like
1823:
said that the players can procedurally generate 18.6 quintillion unique planets, but they can't procedurally generate 18.6 quintillion unique things to do. Updates have aimed to address these criticisms.
1226:
is one of those games that people can 'project' themselves on. It does so many things and allows so many play styles that people can easily imagine what type of person they'd like to be in game.
3521:
3223:
remains pretty unique with its open-world aspects. Being able to kill anyone and anything can be great fun, and seeing what weird things the NPCs will do on autopilot is strangely endearing.
1346:(1999) the originator of the "open city" subgenre, touted as a "FREE" ("Full Reactive Eyes Entertainment") game giving players the freedom to explore an expansive sandbox city with its own
4203:
4547:
842:, David Braben and Ian Bell, to fit the entire game—including thousands of planets, dozens of trade commodities, multiple ship types and a plausible economic system—into less than 22
943:(1979/80), noting most flight sims "offer a 'free flight' mode that allows players to simply pilot the aircraft and explore the virtual world". Others trace the concept back to 1981
3442:
811:
avenues making it possible to generate larger and more or less unique seamless game worlds on the fly and using fewer resources. This kind of procedural generation is known as
1439:
combined elements from previous games, and fused them together into a new immersive 3D experience that helped define open-world games for a new generation. Executive producer
710:
In recent years game designers have attempted to encourage emergent play by providing players with tools to expand games through their own actions. Examples include in-game
4573:
309:
302:
553:
films of the 1920s", and considered genuinely open-ended stories to be the "Holy Grail" for the fifth generation of gaming. Gameplay designer
Manveer Heir, who worked on
2694:
s of today: you could explore, freely, in any direction, and your only goals were to find treasure (which is scattered throughout the cave) and to escape with your life.
2140:
535:
A major design challenge is to balance the freedom of an open world with the structure of a dramatic storyline. Since players may perform actions that the game designer
287:
4326:
1841:
features a large and fully interactive world that is generally unstructured and rewards the exploration and manipulation of its world. Inspired by the original 1986
674:
is an open-world game as one can fly anywhere within the mapped world, but is not considered a sandbox game as there are few creative aspects brought into the game.
4899:
3249:
4494:
4019:
496:
2607:
1796:
is a world-building game and free tech-demo of the
Outerra Engine that builds upon real-world data to render planet Earth realistically on a true-to-life scale.
4677:
3035:
787:) is where video game development is headed in the future. He has attempted to implement emergent gameplay to a great extent in some of his games, particularly
491:
While the openness of the game world is an important facet to games featuring open worlds, the main draw of open-world games is about providing the player with
282:
4043:
587:
series (the player climbing a large tower as to observe the landscape around it and identify waypoints nearby) and reused in other
Ubisoft games, including
3061:
2198:
1098:
was an early example of open-world, nonlinear gameplay, with an expansive and cohesive world, inspiring many games to adopt a similar open-world design.
275:
971:
games, released up to 1988, lacked a single, unified scale, with towns and other places represented as icons; this style was adopted by the first three
3410:
2420:
1145:
1849:
integrates multiplicative gameplay, where "objects react to the player's actions and the objects themselves also influence each other". Along with a
1790:
Engine is a world rendering engine in development since 2008 that is capable of seamlessly rendering whole planets from space down to ground level.
2545:
4520:
1829:
613:
541:
292:
2036:
4628:
2782:
2735:
2656:
384:
4193:
3333:
1014:
429:
3586:
3984:
2392:
1461:
1268:
681:, complex reactions that emerge (either expectedly or unexpectedly) from the interaction of relatively simple game mechanics. According to
57:
3446:
2902:
1917:
1773:
1747:
948:
2564:
1640:
869:
There is no consensus on what the earliest open-world game is, due to differing definitions of how large or open a world needs to be.
4128:
3316:
4670:
4097:
3390:
3360:
3198:
2870:
2181:
1232:
4598:
4065:
3152:
1179:
has an open world; almost half of the quests are optional, many have multiple solutions, and players can solve most in any order.
4442:
3808:
Sean Patten was on board to produce and Atari was adamant that the game be open world. "Those were the three pillars that formed
1857:
engine, "which governs the physical properties of certain objects and how they relate to each other", rewarding experimentation.
1612:
1598:
1582:
1222:
1060:
464:
270:
4226:
3282:
2466:
2308:
5137:
5132:
5091:
3522:"Retro console battle: Sinclair ZX Spectrum Vega vs. The Recreated Sinclair ZX Spectrum – plus the 10 best Spectrum games ever"
1487:
986:
919:(1980), but notes that it was not until 1984 that what "we now know as open-world gaming" took on a "definite shape" with 1984
297:
2148:
1252:(1996) revolutionary for its 3D open-ended free-roaming worlds, which had rarely been seen in 3D games before, along with its
4884:
4469:
1262:
1211:
832:
639:
series lock out sections of the map as "barricaded by law enforcement" until a specific point in the story has been reached.
607:
314:
3644:
3931:
3574:
sounds like a racing game, this quite revolutionary release is actually a very early example of an open-world driving game.
1682:
789:
2707:
4696:
4663:
2934:
1727:
1677:
1294:
998:
933:
920:
619:
4016:
2494:
4819:
2597:
1392:
1127:
508:
31:
3111:
3090:
3021:
1804:, released in 2016, is an open-world game set in a virtually infinite universe. According to the developers, through
1709:
1695:
836:
and aimed at speeding up the level design process. Procedural generation also made it possible for the developers of
4648:
4154:
689:
system that allows players to play in the world and have it respond realistically to their actions. It is what made
5127:
3901:
1714:
1314:
748:
670:
595:
258:
4417:
2810:
1895:
4710:
4040:
2839:
2202:
2090:
2008:
1668:
1654:
884:
422:
1076:, which it argues is "the first really good game based on exploration", while noting that it was anticipated by
5086:
5055:
4927:
4829:
4725:
3554:
2907:
2569:
1922:
118:
3731:
3619:
3170:
The game's design even proved to be a precursor to key elements of modern day open world games like BioWare's
3069:
2995:
3701:
With nothing but 1990s 3D technology, it presented an open world action game set in modern-day Los
Angeles...
1084:, never "had a game so open-ended, nonlinear, and liberating been released for the mainstream market" before
5106:
4814:
4028:
3958:
2674:
Amazingly, open-world games can be traced back to the days of mainframes—namely, to the 1976 text-only game
2630:
2233:
1626:
1191:
1090:
1020:
944:
909:
898:
880:
795:
647:
216:
96:
4394:
3420:
483:
Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the
5043:
5038:
5007:
4879:
4834:
4271:
3762:
3590:
3095:
1592:
1528:
1151:
1133:
1102:
915:
374:
327:
4599:"The Legend of Zelda: Breath of the Wild's open-air concept is the new standard, producer says - Gematsu"
3909:
4969:
3812:", explains Marc, 'heavy property damage, a mech theme and a game that was open world and not on rails.'
2549:
1805:
1763:
wrote that open-world crime games were "a major force" in the gaming industry for the preceding decade.
1649:
1493:
1257:
1137:, released in 1988, is also considered an open-world game. The early 1990s saw open-world games such as
1110:
1004:
992:
807:
561:
355:
221:
196:
101:
1497:(1983) and the way in which players run over pedestrians and get chased by police has been compared to
961:
4175:
3468:
2521:
2336:
549:
described the narrative structure of current video games as "little different to the stories of those
4986:
4756:
1731:. The series intertwines factual history with a fictional storyline. In the fictional storyline, the
1635:
1535:
1482:
1435:
1357:
1351:
1342:
1139:
1107:
937:
731:
415:
339:
251:
164:
1743:, the Templars initially support the British, while the Assassins side with the American colonists.
1563:
series of games, which feature a large and diverse world, offering tasks and possibilities to play.
4937:
4849:
4779:
3881:
1819:
1621:
1587:
1568:
1559:
1523:
1445:
1397:
1304:
1299:
1009:
635:
583:
501:
391:
367:
334:
238:
135:
3713:
5076:
5028:
4904:
4804:
4746:
4715:
4198:
3767:
2972:
1870:
1736:
1425:
1411:
1375:
1283:
924:
838:
771:, called truly open-ended game design "The Holy Grail" of modern video gaming, citing games like
643:
525:
470:
91:
4247:
3994:
1978:
1175:
4105:
3541:
is even better than the first and a prime example of the '80s approach to open world adventure.
701:
compelling to players. Similarly, being able to freely interact with the city's inhabitants in
5023:
4874:
4367:
3803:
3494:
3356:
2471:
2256:
2229:
2177:
1718:
1704:
1687:
1663:
1553:
1547:
871:
784:
742:
722:
678:
536:
362:
345:
263:
226:
211:
81:
3350:
2912:
1927:
1837:
for open-world design. In contrast to the more structured approach of most open-world games,
1572:
series, which began in 2007, players explore historic open-world settings. These include the
5081:
4964:
4932:
4859:
4854:
4761:
4720:
3853:
3683:
2574:
2206:
1955:
1875:
1700:
1405:
1347:
1165:
889:
703:
589:
396:
177:
2121:
39:
5033:
4047:
4023:
1732:
1363:
1288:
967:
566:
350:
108:
4291:
4194:"Americana at Its Most Felonious: Q. and A.: Rockstar's Dan Houser on Grand Theft Auto V"
3202:
1800:
848:
652:
3985:"Top 5 Underappreciated Innovators: Five genre-defining games that didn't get their due"
2880:
1215:
argues that that game was the first open world three-dimensional action adventure game.
856:
planets including flora, fauna, and other features that can be researched and explored.
5002:
4824:
4809:
4771:
4751:
4075:
3287:
2602:
1950:
1850:
1834:
1752:
1645:
1607:
1603:
1467:
1320:
1309:
1248:
1170:
981:
894:
780:
682:
624:
484:
201:
4353:"Outerra Tech Demo - Free tech demo, upgradable to the Anteworld sandbox game (alpha)"
4327:"Minecraft Reached 140 Million Monthly Users And Generated Over $ 350 Million To Date"
1409:
has had over 200 million sales. Creative director Gary Penn, who previously worked on
458:
can approach objectives freely, as opposed to a world with more linear and structured
5121:
5101:
5096:
4894:
4889:
4789:
4310:
3352:
Big Book of Zelda: The
Unofficial Guide to Breath of the Wild and The Legend of Zelda
3244:
3057:
1690:
1577:
1115:
1045:
812:
555:
529:
451:
142:
2282:
907:
traces the concept back to the free-roaming exploration of 1976 text adventure game
5060:
4864:
4730:
2787:
2740:
2661:
2393:"How collectibles, stealth and climbing came to define the Ubisoft open world game"
2364:
2064:
1783:
s procedurally generated overworlds cover a virtual 3.6 billion square kilometers.
1387:
1278:
1253:
1201:
1196:
1180:
1160:
1159:
describes as the first sandbox game to feature full 3D, third-person graphics, and
1121:
973:
957:
903:
764:
665:
550:
546:
521:
401:
189:
152:
130:
86:
45:
4495:"How will The Legend of Zelda: Breath of the Wild change the open-world paradigm?"
3240:"'Civilization' Creator Sid Meier: 'I Didn't Really Expect to be a Game Designer'"
499:(MMORPG) or in single-player games adhering to the open-world concept such as the
4352:
2171:
1776:, selling over 238 million copies worldwide on multiple platforms by April 2021.
4942:
4909:
4231:
3798:
3525:
3317:"These games inspired Cliff Bleszinski, John Romero, Will Wright, and Sid Meier"
3157:
1617:
1518:
1326:
875:
provides some early examples games that established elements of the open world:
853:
826:
games make use of procedural generation to some extent to generate game levels.
736:
711:
443:
379:
231:
206:
184:
125:
4470:"Is The Legend Of Zelda: Breath Of The Wild one of the best games of all time?"
17:
4869:
4839:
4794:
4686:
4189:
3824:
2960:
2814:
1722:
1513:
1456:
1451:
1440:
1273:
1185:
1036:
1030:
716:
686:
601:
157:
113:
74:
65:
4548:"GDC 2017: Breath of the Wild Team-Built 2D Zelda Prototype to Test Gameplay"
1189:(1993), was notable for its open 3D polygonal-world and non-linear gameplay.
1080:, which it argues is "the first RPG that rewarded exploration". According to
4981:
4799:
4159:
3649:
3116:
3030:
2875:
2844:
2712:
2499:
2313:
2309:"I've seen people literally spend $ 15,000 on Mass Effect multiplayer cards"
2095:
2041:
2013:
1854:
1792:
1768:
1631:
1573:
1477:
1471:
as influences. Radio stations had been implemented earlier in games such as
1369:
1025:
953:
929:
843:
827:
823:
476:
3780:
An open-world taxi game set in a hyperviolent dystopian futurecity, 1994's
4974:
4954:
4947:
4844:
4784:
4574:"Is The Legend of Zelda: Breath of the Wild the best-designed game ever?"
3688:
3415:
3320:
2397:
2369:
2365:"How Far Cry 5 is shaking itself free from Ubisoft's open-world template"
2341:
1858:
1243:
1081:
760:
697:
492:
459:
5048:
4395:"Why Everyone Should Play No Man's Sky — Even If It's Not a Great Game"
4368:"18 quintillion planets: The video game that imagines an entire galaxy"
4052:
3989:
3962:
3858:
3829:
3623:
3558:
2967:
2144:
1833:
was described by critics as being revolutionary and by developers as a
1787:
1508:
1499:
1333:
1054:
691:
578:
147:
4655:
1861:
has described the game's approach to open-world design as "open-air".
830:
is an example of a developer-oriented tool used in the development of
1673:
746:; and the complex object-and-grammar system used to solve puzzles in
677:
The combination of open world and sandbox mechanics can lead towards
664:
The mechanics of open-world games are often overlapped with ideas of
629:
3337:
was one of the first games with randomized maps and an open world...
2234:"Redefining Game Narrative: Ubisoft's Patrick Redding On Far Cry 2"
815:, in which general rules are used to construct a believable world.
2037:"Video: Looking at open world games to understand player autonomy"
1659:
1472:
1386:
1206:
756:
455:
38:
3602:
The first game to feature an open-world environment was the 1986
3153:"Revisiting the gloriously weird games of Australia's golden age"
2467:"How A Successful Game Genre Became The Butt Of An Internet Joke"
1423:
in a city", and mentioned other team members being influenced by
1337:
545:
offer more character development and dialogue. Writing in 2005,
4659:
1113:. There were also other open-world games in the 1980s, such as
1018:(1984), is also cited as an early open-world game, influencing
4372:
4070:
3886:
3717:
3395:
2421:"Here's a tip for easily descrambling Spider-Man PS4's towers"
1239:
1156:
1069:
727:
3391:"IGN India discusses game design: Combat in open world games"
3411:"15 Most Influential Games of All Time: The Legend of Zelda"
2091:"Game Design Essentials: 20 Open World Games - Air Fortress"
573:
were due to the open world being added late in development.
4521:"Why Breath of the Wild is the future of blockbuster games"
2141:"Sierra unveils Prototype, not the first sandbox adventure"
819:
2598:"World without end: creating a full-scale digital cosmos"
1064:(1986) were among the first open-world games, along with
1808:, the game is able to produce more than 18 quintillion (
1163:
argues "has one of the strongest claims to the title of
887:
genre to give the player free roaming capabilities, and
4649:
15 Open World Games More Mature Than Grand Theft Auto V
4443:"How Breath of the Wild dunks on most open-world games"
4418:"Zelda: Breath of the Wild review: an epic masterpiece"
883:
arcade game that, while not a video game, predated the
685:, emergent gameplay appears wherever a game has a good
642:
Games with open worlds typically give players infinite
49:, in which the player can freely explore the game world
3062:"The Murder Mystery from the Creator of Dragon Quest"
1507:, many games which employed a 3D open world, such as
3135:
s wonderful storyline (inspired, unsurprisingly, by
2337:"Exploring and Uncovering the Dreaded Ubisoft Tower"
581:
towers", as this mechanic was promoted in
Ubisoft's
5069:
5016:
4995:
4920:
4770:
4739:
4703:
2903:"The complete history of open-world games (part 1)"
2840:"The History of Elite: Space, the Endless Frontier"
1918:"The complete history of open-world games (part 2)"
1896:"Pandemic Working On New 'Open World / Sandbox' IP"
4308:Ryckert, Dan (April 2011). "Embracing the Crazy".
3670:series and won plaudits for its open-world design.
3378:, are among the first to be considered open world.
2833:
2831:
2065:"Assassin's Creed And The Future Of Sandbox Games"
2756:was a direct inspiration on 1980 Atari 2600 game
913:, which inspired the free-roaming exploration of
2002:
2000:
1998:
1996:
1994:
1992:
660:Open world, sandbox games, and emergent gameplay
4202:(Interview). Interviewed by Chris Suellentrop.
2935:"10 Biggest Open-World Video Games - Hexapolis"
2776:
2774:
2772:
2770:
2768:
2546:"The Future of Games from a Design Perspective"
2460:
2458:
2456:
2115:
2113:
1951:"Open-World Games Are Changing the Way We Play"
1218:
996:(1984), with open-world elements also found in
783:has also stated that he believes emergence (or
497:massively multiplayer online role-playing games
4129:"Grand Theft Auto shipments reach 125 million"
3645:"Original Wasteland released on Steam and GOG"
3620:"Origins of the Open World: Alternate Reality"
3555:"Open World Games Make me Drive Like an Idiot"
3265:was probably the second open-world game after
2871:"Born Free: the History of the Openworld Game"
2838:Barton, Matt; Bill Loguidice (April 7, 2009).
1527:series, were labeled, often disparagingly, as
1106:(1985) has been cited as the first open world
1072:traces the roots of open-world game design to
936:style is rooted in flight simulators, such as
4671:
3443:"How The Legend of Zelda Changed Video Games"
2708:"Game Design Essentials: 20 Open World Games"
2631:"The Four-Decade History of Open World Games"
2606:. Vol. 91, no. 13. pp. 48–57.
2276:
2274:
2009:"Game Design Essentials: 20 Open World Games"
605:. Other games that use this approach include
423:
8:
3233:
3231:
2996:"Ultima: Most. Important. Game Series. Ever"
2495:"The History and Theory of Sandbox Gameplay"
1977:Balasubramanian, Karthik (August 22, 2022).
977:games, released from 1986 to 1988 in Japan.
4629:"Roam free: A history of open-world gaming"
2783:"Roam free: A history of open-world gaming"
2736:"Roam free: A history of open-world gaming"
2657:"Roam free: A history of open-world gaming"
2539:
2537:
2535:
4678:
4664:
4656:
4272:"Grand Theft Auto And Pac-Man? "The Same""
3959:"GameSpy: Driver: Parallel Lines - Page 1"
3734:King's Quest VI: Heir Today, Gone Tomorrow
1853:, the game's open-world also integrates a
1419:as a key influence, calling it "basically
1028:also cites British computer games such as
928:, considered a pioneer of the open world;
430:
416:
52:
3283:"Dani Bunten changed video games forever"
2864:
2862:
2682:at its core wasn't much different to the
980:Early examples of open-world gameplay in
901:system that offered non-linear gameplay.
779:series as early steps in that direction.
462:. Notable games in this category include
4098:"The Disappearance of Yu Suzuki: Part 1"
3938:(7). Future Publishing: 56. October 1997
3192:
3190:
707:added an extra dimension to the series.
3112:"10 games that defined the ZX Spectrum"
1886:
1830:The Legend of Zelda: Breath of the Wild
965:. The overworld maps of the first five
614:The Legend of Zelda: Breath of the Wild
542:Landstalker: The Treasures of King Nole
64:
4900:Turns, rounds and time-keeping systems
4206:from the original on November 10, 2012
3784:is hugely exciting in my foggy memory.
3682:Cobbett, Richard (December 31, 2011).
3666:, which launched in 1988, spawned the
3469:"Origins of the Open World: Mercenary"
3091:"Megal Gear Solid V: The Phantom Pain"
2596:Khatchadourian, Raffi (May 18, 2015).
2257:"Opinion: 'All The World's A Sandbox'"
2139:James Ransom-Wiley (August 10, 2007).
1195:(1994) is an example of an open-world
4314:. No. 216. GameStop. p. 49.
4153:Donovan, Tristan (January 31, 2011).
4041:Shenmue: Creator Yu Suzuki Speaks Out
3880:Thomas, Lucas M. (January 10, 2007).
3201:. Hardcore Gaming 101. Archived from
2975:from the original on November 4, 2021
2565:"Games that changed the world: Elite"
2563:Shoemaker, Richie (August 14, 2002).
2449:. Paraglyph Press. pp. 203, 218.
2307:Purchase, Robert (October 23, 2017).
1350:, changing weather, and fully voiced
7:
4546:Dornbush, Jonathon (March 1, 2017).
3854:"Chasing D&D: A History of RPGs"
3761:O'Connor, Alice (January 15, 2015).
3684:"Saturday Crapshoot: The Terminator"
3587:"First open-world driving videogame"
3197:Jankiewicz, Joshua (July 22, 2016).
2391:Meikleham, Dave (January 21, 2017).
2122:"Review: Why Assassin's Creed Fails"
1481:(1996), the ability to beat or kill
1462:The Legend of Zelda: Ocarina of Time
803:Procedural generation of open worlds
4225:Szczepaniak, John (February 2011).
2869:Whitehead, Dan (February 4, 2008).
2706:Harris, John (September 26, 2007).
2419:Carter, Chris (September 6, 2018).
2283:"Towards games with the wow factor"
2281:Braben, David (December 31, 2005).
2120:Kohler, Chris (November 23, 2007).
2089:Harris, John (September 26, 2007).
2007:Harris, John (September 26, 2007).
1979:"The Evolution of Open-World Games"
1774:best-selling video game of all time
1748:S.T.A.L.K.E.R.: Shadow of Chernobyl
506:storyline, such as with games like
4176:"Rockstar's Sam Houser Mouths Off"
4155:"The Replay Interviews: Gary Penn"
3520:GameCentral (September 11, 2015).
3238:Suellentrop, Chris (May 8, 2017).
3038:from the original on July 22, 2015
2994:Kaiser, Rowan (January 27, 2012).
2629:Neltz, András (January 19, 2015).
2610:from the original on July 29, 2015
2176:. Arcade Publishing. p. 101.
1827:In 2017, the open-world design of
1393:space trading and combat simulator
43:Screenshot of the 2019 video game
25:
4270:Ashcraft, Brian (July 16, 2009).
4227:"Portopia Renzoku Satsujin Jiken"
3957:Guzman, Hector (March 20, 2006).
3553:Rignall, Jaz (February 8, 2017).
3151:McCasker, Toby (March 31, 2016).
3020:Kalata, Kurt (February 4, 2008).
2335:Williams, Mike (March 27, 2017).
2063:Kohler, Chris (January 4, 2008).
4627:Moss, Richard (March 25, 2017).
4468:Gerardi, Matt (March 17, 2017).
4366:Hiranand, Ravi (June 18, 2015).
4174:IGN Staff (September 10, 2001).
3908:. April 17, 1998. Archived from
3902:"Mystical Ninja Starring Goemon"
3796:"The History Of: Iron Soldier".
3720:, Retrieved on November 13, 2021
3495:"The First Open World, Part One"
3281:Koon, David (February 8, 2012).
2781:Moss, Richard (March 25, 2017).
2734:Moss, Richard (March 25, 2017).
2655:Moss, Richard (March 25, 2017).
2493:Breslin, Steve (July 16, 2009).
2197:Bishop, Stuart (March 5, 2003).
2035:Kidwell, Emma (March 13, 2018).
1949:Muncy, Jake (December 3, 2015).
1766:Another popular sandbox game is
1391:Galactic trade route map of the
1223:The Elder Scrolls II: Daggerfall
56:
4652:. thegamer.com. April 24, 2017.
4325:Winslow, Jeremy (May 3, 2021).
3932:"Import Arena - Ganbare Goeman"
3712:Fahs, Travis (March 24, 2008).
3110:Mason, Graeme (April 9, 2017).
2811:"The roots of open-world games"
2809:Sefton, Jamie (July 11, 2007).
1894:Booker, Logan (July 14, 2008).
1488:The Portopia Serial Murder Case
987:The Portopia Serial Murder Case
852:procedurally generated over 18
3763:"Have You Played… Quarantine?"
3730:Miller, Chuck (January 1993).
3618:Davison, Pete (July 7, 2013).
2911:. May 24, 2008. Archived from
2528:(in French). January 19, 2006.
2363:Maxwell, Ben (June 28, 2017).
2255:Plante, Chris (May 12, 2008).
1926:. May 25, 2008. Archived from
1263:Mystical Ninja Starring Goemon
833:The Elder Scrolls IV: Oblivion
608:Middle-earth: Shadow of Mordor
1:
3355:. Triumph Books. p. 27.
3315:Bailey, Kat (March 9, 2012).
2548:. gamespy.com. Archived from
2544:Kosak, Dave (March 7, 2004).
2465:Paez, Danny (July 19, 2020).
1772:, which has since become the
1503:(1980). After the release of
1209:game. The director of 1997's
740:; shifting exchange rates in
577:derogatorily referred to as "
4697:Glossary of video game terms
4298:, Accessed February 25, 2009
2445:O'Luanaigh, Patrick (2006).
1678:Second Industrial Revolution
1361:and its sequels, Sega's own
1295:Midnight Club: Street Racing
1260:. Other 3D examples include
1146:The Adventures of Robin Hood
4572:Gray, Kate (May 30, 2017).
1485:date back to games such as
1302:(Ubisoft Reflections) game
1286:(Rockstar San Diego) games
1128:Alternate Reality: The City
952:, which had a free-roaming
932:argues that its open-ended
596:Might & Magic X: Legacy
509:The Elder Scrolls V: Skyrim
32:Open world (disambiguation)
5154:
3882:"Super Mario 64 VC Review"
3806:. March 2017. p. 79.
1040:(1984) as early examples.
846:of memory. More recently,
671:Microsoft Flight Simulator
283:Longest-running franchises
29:
4694:
4022:October 22, 2013, at the
2203:ComputerAndVideoGames.com
1534:, much as how many early
895:text-based adventure game
293:Games considered the best
27:Type of video game design
4928:Destructible environment
4046:January 2, 2011, at the
2908:Computer and Video Games
2570:Computer and Video Games
1923:Computer and Video Games
1759:In 2011, Dan Ryckert of
1205:(1994) is an open-world
1199:from this period, while
1015:The Seven Cities of Gold
288:Most-played mobile games
4296:Encyclopædia Britannica
3714:The Leif Ericson Awards
3370:, alongside games like
3349:Hilliard, Kyle (2017).
2754:Colossal Cave Adventure
2676:Colossal Cave Adventure
2199:"Interview: Freelancer"
1606:during the rise of the
1545:Other examples include
1300:Reflections Interactive
1173:'s 1992 adventure game
910:Colossal Cave Adventure
5138:Open-world video games
5133:Video game terminology
3852:Crigger, Lara (2008).
3591:Guinness World Records
3096:Official Xbox Magazine
2522:"Le Gameplay emergent"
2170:Poole, Steven (2000).
1401:
1276:(Rockstar North) game
1228:
962:Dungeons & Dragons
730:integration tools and
50:
4970:Procedural generation
4250:. Hardcore Gaming 101
3740:Computer Gaming World
3137:The Lord Of The Rings
1806:procedural generation
1650:French and Indian War
1536:first-person shooters
1483:non-player characters
1390:
1352:non-player characters
1111:action-adventure game
993:The Lords of Midnight
808:Procedural generation
732:programming languages
562:Mass Effect Andromeda
42:
4757:Non-player character
4192:(November 9, 2012).
3606:for the ZX Spectrum.
3501:. September 23, 2014
3334:Seven Cities of Gold
3301:Seven Cities of Gold
3267:Seven Cities of Gold
3072:on February 22, 2017
2971:. January 18, 2015.
2577:on February 11, 2007
2552:on January 14, 2009.
2447:Game Design Complete
2151:on November 13, 2013
1845:, the open world of
1741:Assassin's Creed III
1676:at the onset of the
1636:Golden Age of Piracy
1627:Assassin's Creed III
1505:Grand Theft Auto III
1436:Grand Theft Auto III
1358:Grand Theft Auto III
1021:Sid Meier's Pirates!
524:or game designed as
165:Virtual reality game
30:For other uses, see
4996:Movement techniques
4780:Collision detection
4646:Michael Llewellyn:
4246:Szczepaniak, John.
4108:on December 6, 2012
4078:on February 4, 2012
3997:on October 18, 2012
3912:on December 5, 1998
3833:. February 12, 2019
3653:. November 14, 2013
3399:. November 2, 2015.
3252:on December 9, 2017
3219:graphic adventure,
3205:on October 27, 2016
2600:. Annals of Games.
1622:American Revolution
1593:Assassin's Creed II
1096:The Legend of Zelda
1086:The Legend of Zelda
1074:The Legend of Zelda
1061:The Legend of Zelda
1010:strategy video game
636:Red Dead Redemption
620:Marvel's Spider-Man
520:An open world is a
516:Gameplay and design
465:The Legend of Zelda
136:Social-network game
119:Electronic handheld
5077:Advance And Secure
4199:The New York Times
3768:Rock Paper Shotgun
2962:Open World Origins
2941:. November 5, 2014
2209:on August 19, 2012
1871:Nonlinear gameplay
1847:Breath of the Wild
1839:Breath of the Wild
1455:", while producer
1412:Frontier: Elite II
1402:
1376:Deadly Premonition
881:electro-mechanical
471:Grand Theft Auto V
310:Negative reception
271:Best-selling games
51:
5128:Emergent gameplay
5115:
5114:
5092:Last man standing
4875:Scripted sequence
4499:Gamesindustry.biz
4397:. August 16, 2016
3804:Future Publishing
3449:on April 10, 2019
3215:Still, for a pre-
3130:Lords Of Midnight
3099:. Christmas 2015.
3060:(April 5, 2015),
2232:(July 18, 2008).
2230:Brandon Sheffield
1751:was developed by
1705:Peloponnesian War
1664:French Revolution
1588:Renaissance Italy
1554:The Elder Scrolls
1548:World of Warcraft
1443:described it as "
1052:s Kyle Hilliard,
790:Black & White
785:emergent gameplay
743:Entropia Universe
723:The Matrix Online
679:emergent gameplay
656:near its launch.
440:
439:
82:Arcade video game
16:(Redirected from
5145:
5107:King of the hill
5082:Capture the flag
4965:Persistent world
4933:Instance dungeon
4860:Random encounter
4855:Quick time event
4762:Player character
4721:Experience point
4680:
4673:
4666:
4657:
4643:
4641:
4639:
4615:
4614:
4612:
4610:
4595:
4589:
4588:
4586:
4584:
4569:
4563:
4562:
4560:
4558:
4543:
4537:
4536:
4534:
4532:
4527:. March 17, 2017
4517:
4511:
4510:
4508:
4506:
4491:
4485:
4484:
4482:
4480:
4474:Games.avclub.com
4465:
4459:
4458:
4456:
4454:
4439:
4433:
4432:
4430:
4428:
4413:
4407:
4406:
4404:
4402:
4391:
4385:
4384:
4382:
4380:
4363:
4357:
4356:
4348:
4342:
4341:
4339:
4337:
4322:
4316:
4315:
4305:
4299:
4289:
4283:
4282:
4280:
4278:
4267:
4261:
4259:
4257:
4255:
4248:"Retro Gamer 85"
4243:
4241:
4239:
4222:
4216:
4215:
4213:
4211:
4186:
4180:
4179:
4171:
4165:
4164:
4150:
4144:
4143:
4141:
4139:
4124:
4118:
4117:
4115:
4113:
4104:. Archived from
4094:
4088:
4087:
4085:
4083:
4074:. Archived from
4062:
4056:
4038:
4032:
4017:Lost in Yokosuka
4013:
4007:
4006:
4004:
4002:
3993:. Archived from
3983:Sharkey, Scott.
3980:
3974:
3973:
3971:
3969:
3954:
3948:
3947:
3945:
3943:
3928:
3922:
3921:
3919:
3917:
3898:
3892:
3891:
3877:
3871:
3870:
3868:
3866:
3849:
3843:
3842:
3840:
3838:
3821:
3815:
3814:
3802:. No. 165.
3793:
3787:
3786:
3777:
3775:
3758:
3752:
3751:
3749:
3747:
3727:
3721:
3710:
3704:
3703:
3698:
3696:
3679:
3673:
3672:
3660:
3658:
3641:
3635:
3634:
3632:
3630:
3615:
3609:
3608:
3599:
3597:
3583:
3577:
3576:
3567:
3565:
3550:
3544:
3543:
3534:
3532:
3517:
3511:
3510:
3508:
3506:
3491:
3485:
3484:
3482:
3480:
3465:
3459:
3458:
3456:
3454:
3445:. Archived from
3439:
3433:
3432:
3430:
3428:
3419:. Archived from
3407:
3401:
3400:
3387:
3381:
3380:
3346:
3340:
3339:
3329:
3327:
3312:
3306:
3305:
3297:
3295:
3278:
3272:
3271:
3259:
3257:
3248:. Archived from
3235:
3226:
3225:
3212:
3210:
3194:
3185:
3184:
3167:
3165:
3148:
3142:
3141:
3134:
3126:
3124:
3107:
3101:
3100:
3087:
3081:
3080:
3079:
3077:
3068:, archived from
3054:
3048:
3047:
3045:
3043:
3022:"The History of
3017:
3011:
3010:
3008:
3006:
2991:
2985:
2984:
2982:
2980:
2957:
2951:
2950:
2948:
2946:
2931:
2925:
2924:
2922:
2920:
2899:
2893:
2892:
2890:
2888:
2883:on June 10, 2022
2879:. Archived from
2866:
2857:
2856:
2854:
2852:
2835:
2826:
2825:
2823:
2821:
2806:
2800:
2799:
2797:
2795:
2778:
2763:
2762:
2750:
2748:
2731:
2725:
2724:
2722:
2720:
2703:
2697:
2696:
2678:for the PDP-10.
2671:
2669:
2652:
2646:
2645:
2643:
2641:
2626:
2620:
2619:
2617:
2615:
2593:
2587:
2586:
2584:
2582:
2573:. Archived from
2560:
2554:
2553:
2541:
2530:
2529:
2518:
2512:
2511:
2509:
2507:
2490:
2484:
2483:
2481:
2479:
2462:
2451:
2450:
2442:
2436:
2435:
2433:
2431:
2416:
2410:
2409:
2407:
2405:
2388:
2382:
2381:
2379:
2377:
2360:
2354:
2353:
2351:
2349:
2332:
2326:
2325:
2323:
2321:
2304:
2298:
2297:
2295:
2293:
2278:
2269:
2268:
2266:
2264:
2252:
2246:
2245:
2243:
2241:
2225:
2219:
2218:
2216:
2214:
2205:. Archived from
2194:
2188:
2187:
2167:
2161:
2160:
2158:
2156:
2147:. Archived from
2136:
2130:
2129:
2117:
2108:
2107:
2105:
2103:
2086:
2080:
2079:
2077:
2075:
2060:
2054:
2053:
2051:
2049:
2032:
2026:
2025:
2023:
2021:
2004:
1987:
1986:
1974:
1968:
1967:
1965:
1963:
1946:
1940:
1939:
1937:
1935:
1914:
1908:
1907:
1905:
1903:
1891:
1876:Persistent world
1815:
1813:
1782:
1715:Medieval England
1701:Classical Greece
1583:Assassin's Creed
1569:Assassin's Creed
1530:Grand Theft Auto
1406:Grand Theft Auto
1348:day-night cycles
1308:(1999), and the
1235:
1051:
956:map inspired by
940:Flight Simulator
885:flight simulator
777:Grand Theft Auto
767:, co-creator of
704:Grand Theft Auto
584:Assassin's Creed
432:
425:
418:
298:Game of the Year
264:highest-grossing
197:Action-adventure
102:Handheld console
60:
53:
21:
5153:
5152:
5148:
5147:
5146:
5144:
5143:
5142:
5118:
5117:
5116:
5111:
5065:
5012:
4991:
4916:
4766:
4735:
4699:
4690:
4684:
4637:
4635:
4626:
4623:
4621:Further reading
4618:
4608:
4606:
4605:. April 4, 2017
4597:
4596:
4592:
4582:
4580:
4578:Theguardian.com
4571:
4570:
4566:
4556:
4554:
4545:
4544:
4540:
4530:
4528:
4519:
4518:
4514:
4504:
4502:
4493:
4492:
4488:
4478:
4476:
4467:
4466:
4462:
4452:
4450:
4447:Destructoid.com
4441:
4440:
4436:
4426:
4424:
4415:
4414:
4410:
4400:
4398:
4393:
4392:
4388:
4378:
4376:
4365:
4364:
4360:
4350:
4349:
4345:
4335:
4333:
4324:
4323:
4319:
4307:
4306:
4302:
4290:
4286:
4276:
4274:
4269:
4268:
4264:
4253:
4251:
4245:
4237:
4235:
4224:
4223:
4219:
4209:
4207:
4188:
4187:
4183:
4173:
4172:
4168:
4152:
4151:
4147:
4137:
4135:
4127:Makuch, Eddie.
4126:
4125:
4121:
4111:
4109:
4096:
4095:
4091:
4081:
4079:
4064:
4063:
4059:
4048:Wayback Machine
4039:
4035:
4024:Wayback Machine
4014:
4010:
4000:
3998:
3982:
3981:
3977:
3967:
3965:
3956:
3955:
3951:
3941:
3939:
3930:
3929:
3925:
3915:
3913:
3900:
3899:
3895:
3879:
3878:
3874:
3864:
3862:
3851:
3850:
3846:
3836:
3834:
3823:
3822:
3818:
3795:
3794:
3790:
3773:
3771:
3760:
3759:
3755:
3745:
3743:
3729:
3728:
3724:
3711:
3707:
3694:
3692:
3681:
3680:
3676:
3656:
3654:
3643:
3642:
3638:
3628:
3626:
3617:
3616:
3612:
3595:
3593:
3585:
3584:
3580:
3563:
3561:
3552:
3551:
3547:
3530:
3528:
3519:
3518:
3514:
3504:
3502:
3493:
3492:
3488:
3478:
3476:
3475:. July 12, 2013
3467:
3466:
3462:
3452:
3450:
3441:
3440:
3436:
3426:
3424:
3423:on May 15, 2010
3409:
3408:
3404:
3389:
3388:
3384:
3363:
3348:
3347:
3343:
3325:
3323:
3314:
3313:
3309:
3293:
3291:
3280:
3279:
3275:
3255:
3253:
3237:
3236:
3229:
3208:
3206:
3196:
3195:
3188:
3163:
3161:
3150:
3149:
3145:
3132:
3122:
3120:
3109:
3108:
3104:
3089:
3088:
3084:
3075:
3073:
3056:
3055:
3051:
3041:
3039:
3019:
3018:
3014:
3004:
3002:
2993:
2992:
2988:
2978:
2976:
2959:
2958:
2954:
2944:
2942:
2933:
2932:
2928:
2918:
2916:
2915:on May 27, 2008
2901:
2900:
2896:
2886:
2884:
2868:
2867:
2860:
2850:
2848:
2837:
2836:
2829:
2819:
2817:
2808:
2807:
2803:
2793:
2791:
2780:
2779:
2766:
2746:
2744:
2733:
2732:
2728:
2718:
2716:
2705:
2704:
2700:
2667:
2665:
2654:
2653:
2649:
2639:
2637:
2628:
2627:
2623:
2613:
2611:
2595:
2594:
2590:
2580:
2578:
2562:
2561:
2557:
2543:
2542:
2533:
2520:
2519:
2515:
2505:
2503:
2492:
2491:
2487:
2477:
2475:
2464:
2463:
2454:
2444:
2443:
2439:
2429:
2427:
2418:
2417:
2413:
2403:
2401:
2390:
2389:
2385:
2375:
2373:
2362:
2361:
2357:
2347:
2345:
2334:
2333:
2329:
2319:
2317:
2306:
2305:
2301:
2291:
2289:
2280:
2279:
2272:
2262:
2260:
2254:
2253:
2249:
2239:
2237:
2227:
2226:
2222:
2212:
2210:
2196:
2195:
2191:
2184:
2169:
2168:
2164:
2154:
2152:
2138:
2137:
2133:
2119:
2118:
2111:
2101:
2099:
2088:
2087:
2083:
2073:
2071:
2062:
2061:
2057:
2047:
2045:
2034:
2033:
2029:
2019:
2017:
2006:
2005:
1990:
1976:
1975:
1971:
1961:
1959:
1948:
1947:
1943:
1933:
1931:
1930:on May 26, 2008
1916:
1915:
1911:
1901:
1899:
1893:
1892:
1888:
1884:
1867:
1843:Legend of Zelda
1811:
1809:
1780:
1385:
1289:Midtown Madness
1269:Ocarina of Time
1237:
1230:
1176:King's Quest VI
1088:. According to
1049:
982:adventure games
921:space simulator
867:
862:
805:
662:
567:Electronic Arts
518:
485:invisible walls
436:
407:
406:
342:
330:
320:
319:
315:Cancelled games
254:
244:
243:
180:
170:
169:
109:Electronic game
77:
35:
28:
23:
22:
18:Open world game
15:
12:
11:
5:
5151:
5149:
5141:
5140:
5135:
5130:
5120:
5119:
5113:
5112:
5110:
5109:
5104:
5099:
5094:
5089:
5084:
5079:
5073:
5071:
5067:
5066:
5064:
5063:
5058:
5053:
5052:
5051:
5046:
5036:
5031:
5026:
5020:
5018:
5014:
5013:
5011:
5010:
5005:
5003:Rocket jumping
4999:
4997:
4993:
4992:
4990:
4989:
4984:
4979:
4978:
4977:
4967:
4962:
4957:
4952:
4951:
4950:
4945:
4935:
4930:
4924:
4922:
4918:
4917:
4915:
4914:
4913:
4912:
4902:
4897:
4892:
4887:
4882:
4877:
4872:
4867:
4862:
4857:
4852:
4847:
4842:
4837:
4832:
4827:
4825:Loading screen
4822:
4817:
4812:
4810:Invisible wall
4807:
4802:
4797:
4792:
4787:
4782:
4776:
4774:
4768:
4767:
4765:
4764:
4759:
4754:
4749:
4743:
4741:
4737:
4736:
4734:
4733:
4728:
4723:
4718:
4713:
4707:
4705:
4701:
4700:
4695:
4692:
4691:
4685:
4683:
4682:
4675:
4668:
4660:
4654:
4653:
4644:
4622:
4619:
4617:
4616:
4590:
4564:
4538:
4512:
4501:. June 6, 2017
4486:
4460:
4449:. July 5, 2017
4434:
4408:
4386:
4358:
4351:Kemen, Brano.
4343:
4317:
4300:
4284:
4262:
4244:(Reprinted at
4217:
4181:
4166:
4145:
4119:
4089:
4057:
4033:
4015:Brendan Main,
4008:
3975:
3949:
3923:
3893:
3872:
3844:
3825:"Ars Technica"
3816:
3788:
3753:
3722:
3705:
3674:
3636:
3610:
3578:
3545:
3537:The sequel to
3512:
3486:
3460:
3434:
3402:
3382:
3361:
3341:
3307:
3288:Arkansas Times
3273:
3227:
3186:
3143:
3102:
3082:
3049:
3012:
2986:
2952:
2926:
2894:
2858:
2827:
2801:
2764:
2726:
2698:
2647:
2621:
2603:The New Yorker
2588:
2555:
2531:
2513:
2485:
2452:
2437:
2411:
2383:
2355:
2327:
2299:
2270:
2247:
2220:
2189:
2182:
2162:
2131:
2109:
2081:
2055:
2027:
1988:
1969:
1941:
1909:
1885:
1883:
1880:
1879:
1878:
1873:
1866:
1863:
1851:physics engine
1835:paradigm shift
1753:GSC Game World
1646:North Atlantic
1608:Ottoman Empire
1604:Constantinople
1468:Super Mario 64
1384:
1381:
1321:Donkey Kong 64
1258:camera control
1249:Super Mario 64
1217:
1183:launch title,
1171:Sierra On-Line
1155:(1991), which
1140:The Terminator
879:, a 1970 Sega
866:
863:
861:
858:
804:
801:
781:Peter Molyneux
683:Peter Molyneux
661:
658:
537:did not expect
517:
514:
438:
437:
435:
434:
427:
420:
412:
409:
408:
405:
404:
399:
394:
389:
388:
387:
382:
372:
371:
370:
360:
359:
358:
353:
348:
337:
331:
326:
325:
322:
321:
318:
317:
312:
307:
306:
305:
300:
290:
285:
280:
279:
278:
268:
267:
266:
255:
250:
249:
246:
245:
242:
241:
236:
235:
234:
229:
219:
214:
209:
204:
199:
194:
193:
192:
181:
176:
175:
172:
171:
168:
167:
162:
161:
160:
155:
145:
140:
139:
138:
133:
123:
122:
121:
116:
106:
105:
104:
99:
94:
84:
78:
73:
72:
69:
68:
62:
61:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
5150:
5139:
5136:
5134:
5131:
5129:
5126:
5125:
5123:
5108:
5105:
5103:
5100:
5098:
5097:New Game Plus
5095:
5093:
5090:
5088:
5085:
5083:
5080:
5078:
5075:
5074:
5072:
5068:
5062:
5059:
5057:
5056:Single-player
5054:
5050:
5047:
5045:
5042:
5041:
5040:
5037:
5035:
5032:
5030:
5027:
5025:
5022:
5021:
5019:
5017:Forms of play
5015:
5009:
5006:
5004:
5001:
5000:
4998:
4994:
4988:
4985:
4983:
4980:
4976:
4973:
4972:
4971:
4968:
4966:
4963:
4961:
4958:
4956:
4953:
4949:
4946:
4944:
4941:
4940:
4939:
4936:
4934:
4931:
4929:
4926:
4925:
4923:
4919:
4911:
4908:
4907:
4906:
4903:
4901:
4898:
4896:
4895:Tank controls
4893:
4891:
4890:Status effect
4888:
4886:
4883:
4881:
4878:
4876:
4873:
4871:
4868:
4866:
4863:
4861:
4858:
4856:
4853:
4851:
4848:
4846:
4843:
4841:
4838:
4836:
4833:
4831:
4828:
4826:
4823:
4821:
4820:Line of sight
4818:
4816:
4813:
4811:
4808:
4806:
4803:
4801:
4798:
4796:
4793:
4791:
4790:Dialogue tree
4788:
4786:
4783:
4781:
4778:
4777:
4775:
4773:
4769:
4763:
4760:
4758:
4755:
4753:
4750:
4748:
4745:
4744:
4742:
4738:
4732:
4729:
4727:
4724:
4722:
4719:
4717:
4714:
4712:
4709:
4708:
4706:
4702:
4698:
4693:
4688:
4681:
4676:
4674:
4669:
4667:
4662:
4661:
4658:
4651:
4650:
4645:
4634:
4630:
4625:
4624:
4620:
4604:
4600:
4594:
4591:
4579:
4575:
4568:
4565:
4553:
4549:
4542:
4539:
4526:
4522:
4516:
4513:
4500:
4496:
4490:
4487:
4475:
4471:
4464:
4461:
4448:
4444:
4438:
4435:
4423:
4419:
4416:Kamen, Matt.
4412:
4409:
4396:
4390:
4387:
4375:
4374:
4369:
4362:
4359:
4354:
4347:
4344:
4332:
4328:
4321:
4318:
4313:
4312:
4311:Game Informer
4304:
4301:
4297:
4293:
4288:
4285:
4273:
4266:
4263:
4249:
4234:
4233:
4228:
4221:
4218:
4205:
4201:
4200:
4195:
4191:
4185:
4182:
4177:
4170:
4167:
4162:
4161:
4156:
4149:
4146:
4134:
4130:
4123:
4120:
4107:
4103:
4099:
4093:
4090:
4077:
4073:
4072:
4067:
4061:
4058:
4055:
4054:
4049:
4045:
4042:
4037:
4034:
4031:
4030:
4025:
4021:
4018:
4012:
4009:
3996:
3992:
3991:
3986:
3979:
3976:
3964:
3960:
3953:
3950:
3937:
3933:
3927:
3924:
3911:
3907:
3903:
3897:
3894:
3889:
3888:
3883:
3876:
3873:
3861:
3860:
3855:
3848:
3845:
3832:
3831:
3826:
3820:
3817:
3813:
3811:
3805:
3801:
3800:
3792:
3789:
3785:
3783:
3770:
3769:
3764:
3757:
3754:
3741:
3737:
3735:
3726:
3723:
3719:
3715:
3709:
3706:
3702:
3691:
3690:
3685:
3678:
3675:
3671:
3669:
3665:
3652:
3651:
3646:
3640:
3637:
3625:
3621:
3614:
3611:
3607:
3605:
3592:
3588:
3582:
3579:
3575:
3573:
3560:
3556:
3549:
3546:
3542:
3540:
3527:
3523:
3516:
3513:
3500:
3499:ELECTRONDANCE
3496:
3490:
3487:
3474:
3470:
3464:
3461:
3448:
3444:
3438:
3435:
3422:
3418:
3417:
3412:
3406:
3403:
3398:
3397:
3392:
3386:
3383:
3379:
3377:
3373:
3369:
3364:
3362:9781633199569
3358:
3354:
3353:
3345:
3342:
3338:
3336:
3335:
3322:
3318:
3311:
3308:
3304:
3302:
3290:
3289:
3284:
3277:
3274:
3270:
3268:
3264:
3251:
3247:
3246:
3245:Rolling Stone
3241:
3234:
3232:
3228:
3224:
3222:
3218:
3204:
3200:
3193:
3191:
3187:
3183:
3181:
3180:Baldur's Gate
3177:
3173:
3160:
3159:
3154:
3147:
3144:
3140:
3138:
3131:
3119:
3118:
3113:
3106:
3103:
3098:
3097:
3092:
3086:
3083:
3071:
3067:
3063:
3059:
3058:Peter Tieryas
3053:
3050:
3037:
3033:
3032:
3027:
3025:
3016:
3013:
3005:September 25,
3001:
2997:
2990:
2987:
2979:September 25,
2974:
2970:
2969:
2964:
2963:
2956:
2953:
2945:September 25,
2940:
2936:
2930:
2927:
2914:
2910:
2909:
2904:
2898:
2895:
2882:
2878:
2877:
2872:
2865:
2863:
2859:
2847:
2846:
2841:
2834:
2832:
2828:
2816:
2812:
2805:
2802:
2790:
2789:
2784:
2777:
2775:
2773:
2771:
2769:
2765:
2761:
2759:
2755:
2743:
2742:
2737:
2730:
2727:
2715:
2714:
2709:
2702:
2699:
2695:
2693:
2689:
2685:
2681:
2677:
2664:
2663:
2658:
2651:
2648:
2636:
2632:
2625:
2622:
2609:
2605:
2604:
2599:
2592:
2589:
2576:
2572:
2571:
2566:
2559:
2556:
2551:
2547:
2540:
2538:
2536:
2532:
2527:
2526:jeuxvideo.com
2523:
2517:
2514:
2502:
2501:
2496:
2489:
2486:
2478:September 30,
2474:
2473:
2468:
2461:
2459:
2457:
2453:
2448:
2441:
2438:
2430:September 12,
2426:
2422:
2415:
2412:
2400:
2399:
2394:
2387:
2384:
2372:
2371:
2366:
2359:
2356:
2344:
2343:
2338:
2331:
2328:
2316:
2315:
2310:
2303:
2300:
2288:
2284:
2277:
2275:
2271:
2258:
2251:
2248:
2235:
2231:
2224:
2221:
2208:
2204:
2200:
2193:
2190:
2185:
2183:9781559705981
2179:
2175:
2174:
2173:Trigger Happy
2166:
2163:
2150:
2146:
2142:
2135:
2132:
2127:
2123:
2116:
2114:
2110:
2098:
2097:
2092:
2085:
2082:
2070:
2066:
2059:
2056:
2044:
2043:
2038:
2031:
2028:
2016:
2015:
2010:
2003:
2001:
1999:
1997:
1995:
1993:
1989:
1984:
1980:
1973:
1970:
1958:
1957:
1952:
1945:
1942:
1929:
1925:
1924:
1919:
1913:
1910:
1897:
1890:
1887:
1881:
1877:
1874:
1872:
1869:
1868:
1864:
1862:
1860:
1856:
1852:
1848:
1844:
1840:
1836:
1832:
1831:
1825:
1822:
1821:
1807:
1803:
1802:
1797:
1795:
1794:
1789:
1784:
1779:
1775:
1771:
1770:
1764:
1762:
1761:Game Informer
1757:
1754:
1750:
1749:
1744:
1742:
1738:
1734:
1730:
1729:
1724:
1720:
1716:
1712:
1711:
1706:
1702:
1698:
1697:
1692:
1689:
1685:
1684:
1679:
1675:
1671:
1670:
1665:
1661:
1657:
1656:
1651:
1647:
1643:
1642:
1637:
1633:
1629:
1628:
1623:
1619:
1615:
1614:
1609:
1605:
1601:
1600:
1595:
1594:
1589:
1585:
1584:
1579:
1578:Third Crusade
1575:
1571:
1570:
1564:
1562:
1561:
1556:
1555:
1550:
1549:
1543:
1541:
1538:were called "
1537:
1533:
1531:
1526:
1525:
1520:
1516:
1515:
1510:
1506:
1502:
1501:
1496:
1495:
1490:
1489:
1484:
1480:
1479:
1474:
1470:
1469:
1464:
1463:
1458:
1454:
1453:
1448:
1447:
1442:
1438:
1437:
1432:
1428:
1427:
1422:
1418:
1414:
1413:
1408:
1407:
1400:
1399:
1394:
1389:
1382:
1380:
1378:
1377:
1372:
1371:
1366:
1365:
1360:
1359:
1353:
1349:
1345:
1344:
1340:'s adventure
1339:
1335:
1331:
1329:
1328:
1323:
1322:
1317:
1316:
1315:Banjo-Kazooie
1311:
1307:
1306:
1301:
1297:
1296:
1291:
1290:
1285:
1284:Angel Studios
1281:
1280:
1275:
1271:
1270:
1265:
1264:
1259:
1256:controls and
1255:
1251:
1250:
1245:
1241:
1236:
1234:
1227:
1225:
1224:
1216:
1214:
1213:
1208:
1204:
1203:
1198:
1194:
1193:
1188:
1187:
1182:
1178:
1177:
1172:
1168:
1167:
1162:
1158:
1154:
1153:
1148:
1147:
1142:
1141:
1136:
1135:
1130:
1129:
1124:
1123:
1118:
1117:
1116:Back to Skool
1112:
1109:
1105:
1104:
1099:
1097:
1093:
1092:
1087:
1083:
1079:
1075:
1071:
1067:
1063:
1062:
1057:
1056:
1048:
1047:
1046:Game Informer
1043:According to
1041:
1039:
1038:
1033:
1032:
1027:
1023:
1022:
1017:
1016:
1011:
1007:
1006:
1001:
1000:
995:
994:
989:
988:
983:
978:
976:
975:
970:
969:
964:
963:
959:
955:
951:
950:
946:
942:
941:
935:
931:
927:
926:
922:
918:
917:
912:
911:
906:
905:
900:
896:
892:
891:
886:
882:
878:
874:
873:
864:
859:
857:
855:
851:
850:
845:
841:
840:
835:
834:
829:
825:
821:
816:
814:
813:worldbuilding
809:
802:
800:
798:
797:
792:
791:
786:
782:
778:
774:
770:
766:
762:
758:
753:
751:
750:
749:Scribblenauts
745:
744:
739:
738:
733:
729:
725:
724:
719:
718:
713:
708:
706:
705:
700:
699:
694:
693:
688:
684:
680:
675:
673:
672:
667:
666:sandbox games
659:
657:
655:
654:
649:
645:
640:
638:
637:
632:
631:
626:
622:
621:
616:
615:
610:
609:
604:
603:
598:
597:
592:
591:
586:
585:
580:
574:
572:
568:
564:
563:
558:
557:
556:Mass Effect 3
552:
548:
544:
543:
538:
533:
531:
530:New York City
527:
523:
515:
513:
511:
510:
504:
503:
498:
494:
489:
486:
481:
479:
478:
473:
472:
467:
466:
461:
457:
454:in which the
453:
452:virtual world
449:
445:
433:
428:
426:
421:
419:
414:
413:
411:
410:
403:
400:
398:
395:
393:
390:
386:
383:
381:
378:
377:
376:
373:
369:
366:
365:
364:
361:
357:
354:
352:
349:
347:
344:
343:
341:
338:
336:
333:
332:
329:
324:
323:
316:
313:
311:
308:
304:
301:
299:
296:
295:
294:
291:
289:
286:
284:
281:
277:
274:
273:
272:
269:
265:
262:
261:
260:
257:
256:
253:
248:
247:
240:
237:
233:
230:
228:
225:
224:
223:
220:
218:
215:
213:
210:
208:
205:
203:
200:
198:
195:
191:
188:
187:
186:
183:
182:
179:
174:
173:
166:
163:
159:
156:
154:
151:
150:
149:
146:
144:
141:
137:
134:
132:
129:
128:
127:
124:
120:
117:
115:
112:
111:
110:
107:
103:
100:
98:
95:
93:
90:
89:
88:
85:
83:
80:
79:
76:
71:
70:
67:
63:
59:
55:
54:
48:
47:
41:
37:
33:
19:
5061:Speedrunning
4959:
4865:Replay value
4731:Critical hit
4647:
4636:. Retrieved
4633:Ars Technica
4632:
4607:. Retrieved
4602:
4593:
4581:. Retrieved
4577:
4567:
4555:. Retrieved
4551:
4541:
4529:. Retrieved
4525:Theverge.com
4524:
4515:
4503:. Retrieved
4498:
4489:
4477:. Retrieved
4473:
4463:
4451:. Retrieved
4446:
4437:
4425:. Retrieved
4421:
4411:
4399:. Retrieved
4389:
4377:. Retrieved
4371:
4361:
4346:
4334:. Retrieved
4330:
4320:
4309:
4303:
4295:
4287:
4275:. Retrieved
4265:
4252:. Retrieved
4236:. Retrieved
4230:
4220:
4208:. Retrieved
4197:
4184:
4169:
4158:
4148:
4136:. Retrieved
4133:Gamespot.com
4132:
4122:
4110:. Retrieved
4106:the original
4101:
4092:
4080:. Retrieved
4076:the original
4069:
4060:
4051:
4036:
4029:The Escapist
4027:
4011:
3999:. Retrieved
3995:the original
3988:
3978:
3968:December 29,
3966:. Retrieved
3952:
3940:. Retrieved
3936:N64 Magazine
3935:
3926:
3916:November 13,
3914:. Retrieved
3910:the original
3905:
3896:
3885:
3875:
3863:. Retrieved
3857:
3847:
3837:February 24,
3835:. Retrieved
3828:
3819:
3810:Iron soldier
3809:
3807:
3797:
3791:
3781:
3779:
3772:. Retrieved
3766:
3756:
3744:. Retrieved
3742:. p. 12
3739:
3733:
3725:
3708:
3700:
3693:. Retrieved
3687:
3677:
3667:
3663:
3662:
3655:. Retrieved
3648:
3639:
3627:. Retrieved
3613:
3604:Turbo Esprit
3603:
3601:
3594:. Retrieved
3581:
3572:Turbo Esprit
3571:
3569:
3562:. Retrieved
3548:
3538:
3536:
3529:. Retrieved
3515:
3503:. Retrieved
3498:
3489:
3477:. Retrieved
3472:
3463:
3451:. Retrieved
3447:the original
3437:
3425:. Retrieved
3421:the original
3414:
3405:
3394:
3385:
3375:
3371:
3367:
3366:
3351:
3344:
3332:
3331:
3324:. Retrieved
3310:
3300:
3299:
3292:. Retrieved
3286:
3276:
3266:
3262:
3261:
3254:. Retrieved
3250:the original
3243:
3220:
3217:King's Quest
3216:
3214:
3207:. Retrieved
3203:the original
3179:
3175:
3171:
3169:
3162:. Retrieved
3156:
3146:
3136:
3129:
3128:
3121:. Retrieved
3115:
3105:
3094:
3085:
3076:February 22,
3074:, retrieved
3070:the original
3065:
3052:
3040:. Retrieved
3029:
3024:Dragon Quest
3023:
3015:
3003:. Retrieved
3000:Engadget.com
2999:
2989:
2977:. Retrieved
2966:
2961:
2955:
2943:. Retrieved
2938:
2929:
2917:. Retrieved
2913:the original
2906:
2897:
2885:. Retrieved
2881:the original
2874:
2851:December 27,
2849:. Retrieved
2843:
2818:. Retrieved
2804:
2792:. Retrieved
2788:Ars Technica
2786:
2757:
2753:
2752:
2745:. Retrieved
2741:Ars Technica
2739:
2729:
2717:. Retrieved
2711:
2701:
2691:
2687:
2683:
2679:
2675:
2673:
2666:. Retrieved
2662:Ars Technica
2660:
2650:
2638:. Retrieved
2634:
2624:
2612:. Retrieved
2601:
2591:
2579:. Retrieved
2575:the original
2568:
2558:
2550:the original
2525:
2516:
2504:. Retrieved
2498:
2488:
2476:. Retrieved
2470:
2446:
2440:
2428:. Retrieved
2424:
2414:
2402:. Retrieved
2396:
2386:
2374:. Retrieved
2368:
2358:
2346:. Retrieved
2340:
2330:
2318:. Retrieved
2312:
2302:
2292:December 27,
2290:. Retrieved
2286:
2261:. Retrieved
2250:
2238:. Retrieved
2228:Chris Remo;
2223:
2213:December 30,
2211:. Retrieved
2207:the original
2192:
2172:
2165:
2153:. Retrieved
2149:the original
2134:
2125:
2100:. Retrieved
2094:
2084:
2072:. Retrieved
2068:
2058:
2046:. Retrieved
2040:
2030:
2018:. Retrieved
2012:
1982:
1972:
1960:. Retrieved
1954:
1944:
1932:. Retrieved
1928:the original
1921:
1912:
1900:. Retrieved
1889:
1846:
1842:
1838:
1828:
1826:
1818:
1801:No Man's Sky
1799:
1798:
1791:
1785:
1777:
1767:
1765:
1760:
1758:
1746:
1745:
1740:
1726:
1708:
1694:
1681:
1667:
1653:
1639:
1625:
1611:
1597:
1591:
1581:
1567:
1565:
1558:
1552:
1546:
1544:
1539:
1529:
1522:
1512:
1504:
1498:
1492:
1491:(1983), and
1486:
1476:
1466:
1460:
1450:
1444:
1434:
1430:
1424:
1420:
1416:
1410:
1404:
1403:
1396:
1383:21st century
1374:
1368:
1362:
1356:
1341:
1332:
1325:
1324:(1999), and
1319:
1313:
1303:
1298:(2000), the
1293:
1287:
1282:(1998), the
1279:Body Harvest
1277:
1272:(1998), the
1267:
1261:
1254:analog stick
1247:
1238:
1229:
1221:
1219:
1212:Blade Runner
1210:
1202:Iron Soldier
1200:
1197:driving game
1190:
1184:
1181:Atari Jaguar
1174:
1164:
1161:Ars Technica
1150:
1149:(1991), and
1144:
1138:
1132:
1126:
1122:Turbo Esprit
1120:
1114:
1101:
1100:
1095:
1091:The Escapist
1089:
1085:
1077:
1073:
1065:
1059:
1053:
1044:
1042:
1035:
1029:
1019:
1013:
1008:(1983). The
1003:
997:
991:
985:
979:
974:Dragon Quest
972:
966:
960:
958:tabletop RPG
947:
939:
923:
914:
908:
904:Ars Technica
902:
888:
876:
870:
868:
865:20th century
849:No Man's Sky
847:
837:
831:
817:
806:
794:
788:
776:
772:
768:
765:David Braben
754:
747:
741:
735:
721:
715:
712:web browsers
709:
702:
696:
690:
676:
669:
663:
653:No Man's Sky
651:
641:
634:
628:
618:
612:
606:
600:
594:
588:
582:
575:
570:
560:
554:
551:Harold Lloyd
547:David Braben
540:
534:
519:
507:
500:
490:
482:
475:
469:
463:
447:
441:
368:Level design
259:Arcade games
217:Role-playing
131:Browser game
97:Home console
92:Game console
87:Console game
46:A Short Hike
44:
36:
5049:Competitive
5044:Cooperative
5039:Multiplayer
4943:Bonus stage
4910:Fast travel
4609:November 2,
4603:Gematsu.com
4583:November 2,
4557:November 2,
4531:November 2,
4505:November 2,
4479:November 2,
4453:November 2,
4427:November 2,
4379:October 21,
4232:Retro Gamer
4190:Houser, Dan
4112:November 2,
4082:November 2,
4066:"Yu Suzuki"
3865:November 9,
3799:Retro Gamer
3774:October 14,
3695:October 14,
3657:October 13,
3531:October 14,
3526:Metro.co.uk
3209:October 14,
3176:Mass Effect
3164:October 14,
3158:Kill Screen
3123:October 14,
2640:November 2,
2425:Destructoid
2404:January 21,
2320:October 23,
2259:. GamaSutra
2236:. GamaSutra
2048:January 15,
1721:during the
1703:during the
1662:during the
1648:during the
1634:during the
1620:during the
1618:New England
1613:Revelations
1599:Brotherhood
1576:during the
1519:Deep Silver
1459:also cited
1327:Banjo-Tooie
1292:(1999) and
1233:Todd Howard
1169:forebear".
1125:(1986) and
1058:(1984) and
1034:(1983) and
1002:(1982) and
990:(1983) and
938:SubLOGIC's
854:quintillion
737:Second Life
627:games like
474:(2013) and
444:video games
375:Programming
328:Development
303:soundtracks
143:Mobile game
126:Online game
66:Video games
5122:Categories
5087:Deathmatch
5070:Game modes
4960:Open world
4870:Saved game
4840:Permadeath
4830:Paper doll
4795:Fog of war
4740:Characters
4704:Attributes
4687:Video game
4401:August 19,
3782:Quarantine
3629:October 6,
3596:October 6,
3564:October 6,
3539:Skool Daze
3427:August 24,
3199:"Valhalla"
3172:Dragon Age
2815:GamesRadar
2794:October 6,
2747:October 6,
2668:October 6,
2635:Kotaku.com
1983:Gameopedia
1882:References
1723:Viking Age
1641:Black Flag
1524:Saints Row
1514:Watch Dogs
1457:Dan Houser
1452:Goodfellas
1441:Sam Houser
1336:considers
1274:DMA Design
1242:considers
1192:Quarantine
1186:Cybermorph
1037:Sabre Wulf
1031:Ant Attack
999:The Hobbit
877:Jet Rocket
759:piece for
717:EVE Online
687:simulation
602:Watch Dogs
448:open world
356:Programmer
276:franchises
222:Simulation
114:Audio game
5029:Nonlinear
4982:Overworld
4800:Game over
4772:Mechanics
4638:March 25,
4336:August 8,
4254:March 16,
4238:March 16,
4160:Gamasutra
4138:August 5,
3664:Wasteland
3650:Eurogamer
3505:August 5,
3479:August 5,
3453:March 30,
3117:Eurogamer
3042:March 26,
3031:Gamasutra
2939:HEXAPOLIS
2876:Eurogamer
2845:Gamasutra
2758:Adventure
2713:Gamasutra
2692:Minecraft
2680:Adventure
2614:August 5,
2500:Gamasutra
2348:March 27,
2314:Eurogamer
2240:August 2,
2102:August 2,
2096:Gamasutra
2042:Gamasutra
2014:Gamasutra
1855:chemistry
1793:Anteworld
1778:Minecraft
1769:Minecraft
1737:Assassins
1688:Ptolemaic
1683:Syndicate
1632:Caribbean
1574:Holy Land
1542:clones".
1478:SimCopter
1431:Mercenary
1426:Syndicate
1370:Fallout 3
1134:Wasteland
1103:Mercenary
1026:Eurogamer
954:overworld
930:Gamasutra
916:Adventure
893:, a 1975
844:kilobytes
828:SpeedTree
824:roguelike
648:continues
571:Andromeda
526:nonlinear
477:Minecraft
340:Developer
202:Adventure
75:Platforms
5102:Survival
5024:Emergent
5008:Strafing
4975:Map seed
4955:Mini-map
4948:Minigame
4880:Spawning
4845:Power-up
4835:Password
4785:Cutscene
4689:concepts
4422:Wired UK
4331:GameSpot
4277:March 8,
4210:July 30,
4204:Archived
4044:Archived
4020:Archived
4001:April 1,
3689:PC Gamer
3416:GameSpot
3326:July 19,
3321:Engadget
3294:July 19,
3263:Pirates!
3256:July 19,
3221:Valhalla
3036:Archived
2973:Archived
2919:July 25,
2887:July 25,
2820:July 25,
2719:July 31,
2608:Archived
2581:June 20,
2398:PC Gamer
2376:June 28,
2370:PCGamesN
2342:US Gamer
2287:BBC News
2263:July 26,
2155:July 26,
2074:July 26,
2020:July 25,
1934:July 25,
1902:July 25,
1898:. Kotaku
1865:See also
1859:Nintendo
1820:New York
1735:and the
1733:Templars
1728:Valhalla
1494:Valhalla
1415:, cited
1367:series,
1330:(2000).
1318:(1998),
1310:Rareware
1266:(1997),
1244:Nintendo
1220:I think
1143:(1990),
1131:(1985).
1119:(1985),
1082:GameSpot
1024:(1987).
1005:Valhalla
984:include
897:for the
775:and the
761:BBC News
698:The Sims
633:and the
625:Rockstar
493:autonomy
480:(2011).
468:(1986),
460:gameplay
392:Graphics
346:Designer
335:Producer
239:Strategy
4921:Scenery
4102:1up.com
4053:GamesTM
3990:1UP.com
3963:GameSpy
3942:May 18,
3859:1UP.com
3830:YouTube
3746:July 5,
3668:Fallout
3624:USGamer
3559:USGamer
3473:USGAMER
3376:Hydlide
3182:series.
3066:Entropy
2968:YouTube
2690:s, and
2472:Inverse
2145:Joystiq
1962:June 6,
1788:Outerra
1710:Odyssey
1696:Origins
1566:In the
1560:Fallout
1509:Ubisoft
1500:Pac-Man
1343:Shenmue
1078:Hydlide
1055:Hydlide
934:sandbox
872:Inverse
860:History
692:SimCity
590:Far Cry
579:Ubisoft
502:Fallout
402:Testing
190:Shooter
148:PC game
5034:Twitch
4987:Skybox
4711:Health
3570:While
3372:Ultima
3359:
3178:, and
2506:May 2,
2180:
1719:Norway
1713:, and
1674:London
1644:, the
1630:, the
1532:clones
1449:meets
1398:Oolite
1373:, and
1364:Yakuza
1312:games
1305:Driver
1152:Hunter
1066:Ultima
968:Ultima
949:Ultima
755:In an
630:GTA IV
617:, and
456:player
380:Engine
363:Design
351:Artist
232:Racing
227:Sports
212:Puzzle
207:Casual
185:Action
178:Genres
4938:Level
4885:Stats
4850:Quest
4726:Magic
3368:Zelda
3133:'
2688:Elite
2126:Wired
2069:Wired
1956:Wired
1781:'
1691:Egypt
1669:Unity
1660:Paris
1655:Rogue
1473:Maxis
1446:Zelda
1421:Elite
1417:Elite
1050:'
925:Elite
899:PLATO
839:Elite
818:Most
796:Fable
773:Elite
769:Elite
757:op-ed
644:lives
522:level
450:is a
446:, an
397:Music
252:Lists
153:Linux
4905:Warp
4815:Item
4747:Boss
4716:Life
4640:2017
4611:2017
4585:2017
4559:2017
4533:2017
4507:2017
4481:2017
4455:2017
4429:2017
4403:2016
4381:2015
4338:2021
4292:Doom
4279:2011
4256:2011
4240:2011
4212:2015
4140:2013
4114:2017
4084:2017
4003:2011
3970:2009
3944:2019
3918:2021
3867:2010
3839:2021
3776:2017
3748:2014
3697:2017
3659:2017
3631:2017
3598:2017
3566:2017
3533:2017
3507:2016
3481:2016
3455:2017
3429:2014
3374:and
3357:ISBN
3328:2017
3296:2017
3258:2017
3211:2017
3166:2017
3125:2017
3078:2017
3044:2011
3007:2015
2981:2015
2947:2015
2921:2008
2889:2008
2853:2009
2822:2008
2796:2017
2749:2017
2721:2016
2670:2017
2642:2017
2616:2015
2583:2008
2508:2020
2480:2020
2432:2018
2406:2017
2378:2017
2350:2017
2322:2017
2294:2009
2265:2008
2242:2008
2215:2007
2178:ISBN
2157:2008
2104:2008
2076:2008
2050:2020
2022:2008
1964:2017
1936:2008
1904:2008
1786:The
1717:and
1596:and
1557:and
1540:Doom
1517:and
1465:and
1429:and
1338:Sega
1207:mech
945:CRPG
822:and
793:and
720:and
695:and
599:and
565:for
559:and
4805:HUD
4752:Bot
4552:IGN
4373:CNN
4071:IGN
3906:IGN
3887:IGN
3718:IGN
3396:IGN
2686:s,
2684:GTA
1725:in
1707:in
1693:in
1680:in
1666:in
1652:in
1638:in
1624:in
1610:in
1590:in
1580:in
1521:'s
1511:'s
1334:1UP
1246:'s
1240:IGN
1166:GTA
1157:IGN
1070:IGN
890:dnd
734:in
728:XML
714:in
646:or
442:In
158:Mac
5124::
4631:.
4601:.
4576:.
4550:.
4523:.
4497:.
4472:.
4445:.
4420:.
4370:.
4329:.
4294:,
4229:.
4196:.
4157:.
4131:.
4100:.
4068:.
4050:,
4026:,
3987:.
3961:.
3934:.
3904:.
3884:.
3856:.
3827:.
3778:.
3765:.
3738:.
3716:,
3699:.
3686:.
3661:.
3647:.
3622:.
3600:.
3589:.
3568:.
3557:.
3535:.
3524:.
3497:.
3471:.
3413:.
3393:.
3365:.
3330:.
3319:.
3298:.
3285:.
3260:.
3242:.
3230:^
3213:.
3189:^
3174:,
3168:.
3155:.
3127:.
3114:.
3093:.
3064:,
3034:.
3028:.
2998:.
2965:.
2937:.
2905:.
2873:.
2861:^
2842:.
2830:^
2813:.
2785:.
2767:^
2751:.
2738:.
2710:.
2672:.
2659:.
2633:.
2567:.
2534:^
2524:.
2497:.
2469:.
2455:^
2423:.
2395:.
2367:.
2339:.
2311:.
2285:.
2273:^
2201:.
2143:.
2124:.
2112:^
2093:.
2067:.
2039:.
2011:.
1991:^
1981:.
1953:.
1920:.
1814:10
1810:18
1699:,
1686:,
1672:,
1658:,
1616:,
1602:,
1586:,
1551:,
1475:'
1433:.
1395:,
1379:.
1108:3D
1094:,
1068:.
1012:,
820:4X
799:.
763:,
726:;
623:.
611:,
593:,
532:.
512:.
385:AI
4679:e
4672:t
4665:v
4642:.
4613:.
4587:.
4561:.
4535:.
4509:.
4483:.
4457:.
4431:.
4405:.
4383:.
4355:.
4340:.
4281:.
4260:)
4258:.
4242:.
4214:.
4178:.
4163:.
4142:.
4116:.
4086:.
4005:.
3972:.
3946:.
3920:.
3890:.
3869:.
3841:.
3750:.
3736:"
3732:"
3633:.
3509:.
3483:.
3457:.
3431:.
3269:.
3046:.
3026:"
3009:.
2983:.
2949:.
2923:.
2891:.
2855:.
2824:.
2798:.
2723:.
2644:.
2618:.
2585:.
2510:.
2482:.
2434:.
2408:.
2380:.
2352:.
2324:.
2296:.
2267:.
2244:.
2217:.
2186:.
2159:.
2128:.
2106:.
2078:.
2052:.
2024:.
1985:.
1966:.
1938:.
1906:.
1812:Ă—
1231:—
431:e
424:t
417:v
34:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.