Knowledge (XXG)

Virtual reality game

Source đź“ť

1044:
compared to the traditional inputs and the display feedback cycle. Improvements have been made since in sensor technology and the software libraries to register movements, and VR games can also include other methods such as limited prediction of a player's movements, to bring sense feedback to the same timescale as rendering. Both issues combine to the overall factor of synchronization between the feedback loops. If the game takes too long to respond to a player's action, even if more than about 25 milliseconds, it further breaks the sense of immersion. While many of the latency problems are resolved with the VR hardware of the 2010s, VR games still must be programmed with these concerns in mind.
3032: 879:. This device features hardware such as dual panels that offer 24 million pixels, far surpassing devices such as the Oculus Rift. The device also features modern optics, and an ergonomic headband. The integration of the R1 chip, working in tandem with the M2 chip, results in a polling rate of 12 milliseconds, getting rid of the dizzying latency issues that were prevalent in previous devices. The major advancements in hardware alongside the inclusion of enabling software such as the 953:
track with how they move their hand, and they will be shown virtual hands to guide them how to interact with the environment, with VR translating the player's motions one-to-one with the virtual appendages. While games can be controlled through traditional controls such as KBM or a standard console controller, these interfaces break the level of immersion, and instead, more specialized controllers are used, typically designed to fit naturally into a player's hand.
20: 995:. When room scale is not available, alternate movement schemes have been developed when character movement is required. A player may be moved automatically by the game as necessary, a player may need to look at a target location and indicate through a control scheme their desire to move their character to that spot, or the player may use more traditional controls such as an analog stick or keyboard presses to move their character. 601:, released in 1995. The Virtual Boy used red LED displays rather than full-color ones, as they were the most inexpensive to produce, and required mounting to a stand to be played, rather than head-mounted. The system was thus awkward to use both from looking into the viewer and the eyestrain from the red LEDs. Only 22 games were produced for the Virtual Boy, and it was considered to be one of Nintendo's commercial failures. 1127:. Not only can VR games be useful for treatment of mental and physical health, but it can also be used as a tool to diagnose, manage, and treat an individual's health without needing to go to a clinic. There are current risks with VR gaming being used as a coping mechanism that reduces real-world situations to just a simulation, but if addressed properly, VR gaming can become a modern advancement in the field of health. 900: 616:(CAVE). CAVE systems included multiple flat screen displays, typically at least three walls to surround the human player, and incorporated some type of tracking sensor system to match the images on the walls to what direction the player was looking. Early applications of CAVE system were game-based demonstrations, but the cost remained prohibitive for commercial deployment even through the 2010s. 744: 569: 957: 39: 627:, and with further improvements in affordable consumer technologies, arcade games began to decline as they could not compete with these innovations. Arcade game manufacturers instead focused on offering games that could not easily be replicated at home, which included the introduction of VR-based arcade games. For example, the Virtuality Group produced its 702:
hardware requirements of gaming. The Rift also enables intuitive interaction with virtual environments, allowing for a range of actions such as grabbing, throwing, and manipulating objects with realistic precision. All of this is in order to increase immersion of the player when playing fast-paced shooters, adventure games, and simulation experiences.
1007:—the perception that one is actually in the virtual world—and presence—the psychological effect that they are actually interacting with the virtual world outside of their physical bodies—concepts which cannot readily be done with traditional "flat screen" games played on a computer monitor or television. 519:
Research into virtual reality (VR) hardware and software started as early as 1968 by Ivan Sutherland and his student Bob Sproull, but most equipment was too expensive for consumer use, and its use for games was limited. The first VR head mounted display was connected to a computer. In the late 1980s,
1119:
in a safe, but realistic environment. As vulnerability to stress is directly linked to poor mental health, VR games that stimulate relaxation aims to help people with mental health conditions by reducing stress in a fully immersive environment. A specific application of VR games is for people living
952:
to take advantage of the level of immersion created by the headset. Player input, which includes the motion of their head, hands, and body and any controller buttons or triggers they depress, are translated into actions within the game. Most commonly, the player's view of the game's environment will
499:
The advent of VR in gaming marks a significant milestone in the quest for fully immersive digital experiences. As VR technology continues to advance, it has the potential to further transform the gaming industry, offering even more interactive experiences that push the boundaries of what is possible
1014:
between a player's actions and the feedback they saw on the headset. For VR to be felt as an immersive experience, the latency needs to be as small as possible so that the player sees feedback in real-time soon following their actions. Technology bottlenecks had been from two major components of VR
982:
tracking, which not only incorporate the motions of the player but where they are physically located within a given area and the physical positioning of their body. This allows the player to move around the area as part of the VR experience. Games usually make this an optional experience since not
1043:
The second bottleneck is the processing time to convert tracking sensor information into feedback that is incorporated into the game. Earlier VR systems took some time for complete acquisition of all tracking sensor information into usable feedback to the user, but this was at a longer timescale
564:
were specifically designed to use the Power Glove, while other NES games could be played using the Power Glove by mapping its output to various controls. About one million Power Glove units were sold before Mattel discontinued it in 1990. Its low cost compared to the DataGlove and other similar
701:
offered an immersive gaming experience that was unprecedented at the time, heralding a new era for video games. The Oculus Rift's inclusions of high-resolution display and precise head tracking collectively contribute to a deeply immersive environment and richer experience that can accept the
1057:
where additional visual information is added atop the real world view. A broader definition of virtual reality can be taken to be any application that replaces one or more of the human senses with a virtual one. Thus, games featuring any alternative control scheme compared to a typical game
936:. A controller can be as simple as a keyboard-and-mouse (KBM) or a standard game controller, or may be specialized hardware that includes positional tracking. Most often for specialized VR hardware, the player will have two controllers, one for each hand. These controllers may also provide 974:
offered by the traditional KBM or standard controller. Movement and aim may be coupled between the headset and the controllers or may be decoupled, typically with the headset controlling the direction of movement and controller the aim, which generally leads to more immersive experiences.
643:
systems, could bring to video games, through the 2000s, but these games were mostly prepared for research proof-of-concepts to demonstrate the interaction of VR hardware, software, and human motion rather than for commercial release, since hardware costs were still high.
1052:
In its current meaning, "virtual reality" generally has been taken to creating immersion and presence with the player by creating a new visual stimulus (through a VR headset for example) that obscures to real world view. This definition distinguishes VR from
1023:
or less appear to most users as a series of separate images rather than continuous video stream, which breaks immersion. In the late 1990s, this computational power could only reasonably been delivered by high-performance workstations such as those from
755:
As a result, more affordable headsets designed to accommodate mobile devices were also released, using the devices to create the stereoscopic display, some of the positioning functions, and other VR tracking embedded in the additional hardware. In 2014,
1106:
patients, revealing VR sports games as more effective than traditional rehabilitation training on improving cognitive, physical, and emotional functions. Additionally, VR games have been applied in mental health treatment, offering exposure therapy for
916:
to provide head-tracking (that is, to tell which direction a player's head is looking), either through sensors built into the unit or from external sensors or cameras that are placed at the corners of the play area. Some headsets further provide
1058:
controller or keyboard-and-mouse system could be considered as a virtual reality game, where the sense of touch of these traditional controls is replaced with a novel scheme. Such games would include those with alternate peripherals such as
1696: 863:
s announcement, Valve sold out of their stock of Index units and began taking pre-orders with expectations to fulfill before the game's release. Other VR hardware, including the Oculus, saw increased sales leading to the release of
532:, with Lanier coining the term "virtual reality" for their products. One of VPL's products was the VPL DataGlove; a glove that sensed the user's finger movement and translated it into computer input. The idea inspired engineers at 2650: 1135: 911:
Nearly all VR games, as generally defined, require the use of a VR headset that provides stereoscopic displays that simulate three dimensional reality and create immersion for the player. Most headsets include some means of
828:
studios had not ventured into the area. Sales of VR hardware had been steadily increasing since 2016, but were still under 10 million units by 2018, and there were signs manufacturers were starting to back off in this area.
631:
line of arcade games starting in the early 1990s that typically included a VR headset with head-tracking and other features. However, the cost and upkeep of these machines made it difficult to continue support for them.
807:
Despite the availability of low-cost hardware for VR, the technology had still not taken off for video games by 2018 as had been expected when the Oculus Rift was announced. This was attributed to the lack of a
2299: 740:, which can limit mobility and the overall sense of immersion. Additionally, the initial cost of the headset, combined with the requirement for a high-end PC, made it less accessible to the average consumer. 764:, a inexpensive headset package that constructed from cardboard for use with Android phones; the completed headset creates the necessary visual space to support stereoscopic view from the phone's display. 609:, in the early 1990s, for its arcade games and home consoles; the unit did not advance beyond the prototype stage, though Sega incorporated some of its head-tracking technology into its arcade cabinets. 482:, in 2013, VR games soon followed, including existing games adapted for the VR hardware, and new games designed directly for VR. While VR hardware and games grew modestly for the remainder of the 2010s, 1263: 694:
over Carmack's participation. The case was settled out of court. Nine games were available at launch and Oculus had established a number of partnerships to provide more games following its release.
1700: 875:
was a major advancement in virtual reality and gaming due to its unique advantages underscored by the filing of 5,000 patents in recent years and the leverage of a vast capital in the form of
1356:. Second International Conference on Computer Graphics Theory and Applications. INSTICC - Institute for Systems and Technologies of Information, Control and Communication. pp. 129–136. 2651:
https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4611167#:~:text=Khritish%20Swargiary,-Independent&text=The%20study%20aimed%20to%20investigate,learning%20at%20the%20schooling%20level
2177: 1040:
with optimized rendering systems give consumer-grade hardware the capacity to perform high-speed real-time 3D rendering at 60 Hz or greater at resolutions appropriate for VR applications.
2596:
Riches, Simon; Jeyarajaguru, Priyanga; Taylor, Lawson; Fialho, Carolina; Little, Jordan; Ahmed, Lava; O’Brien, Aileen; van Driel, Catheleine; Veling, Wim; Valmaggia, Lucia (2023-07-01).
2266: 970:
VR offers several novel control schemes - how the player manipulates their in-game character through the game world and the direction they are looking - compared to the traditional
1120:
in busy cities to get to experience a real-world simulation of peaceful woodland or relaxing farmhouse, reducing all the stress that could potentially come from their environment.
593:(LED) displays, the Private Eye. One application they had tested included a tank game. Seeking funding for larger production, RTI licensed the technology to Nintendo, and under 2768: 1302: 290: 283: 1102:, offering interactive and immersive methods to improve patient outcomes. One example of VR in healthcare is the effectiveness of VR games on improving health in elderly 2758: 2677: 2147: 268: 2289: 1090:
mark an evolution in how immersive technologies can influence human behavior and learning processes. In healthcare, VR games have emerged as a revolutionary tool for
3199: 2763: 2544:"The effectiveness of virtual reality games in improving cognition, mobility, and emotion in elderly post-stroke patients: a systematic review and meta-analysis" 4580: 812:, a game that would drive people to buy the hardware to play it. There had been several games from smaller studios that had been considered successful, such as 263: 585:, which helped popularize the idea of VR headsets with the general public. Reflection Technology, Inc. (RTI) had been developing a head-mounted, stereoscopic 1248: 1674: 2210: 3909: 2817: 2431: 1078:-based games. However, with the expansion of VR hardware in the 2010s, the use of "virtual reality" to include these types of games has been deprecated. 256: 2322: 4465: 2233: 1723: 1436: 1213: 800: 273: 2385: 2169: 3278: 1142: 365: 983:
all VR systems support it, and not all players have space to be able to move about. Example of games that support room scale tracking include
4127: 2670: 2497: 1866: 1649: 1361: 548:(NES), omitting much of the technical sophistication and movement sensitivity of the DataGlove as to achieve a reasonable consumer cost. The 410: 1352:
Peternier, Achille; Cardin, Sylvain; Vexo, Frédéric; Thalmann, Daniel (2007). "Practical design and implementation of a CAVE environment".
2258: 38: 1603: 4179: 2116: 4153: 2484:
Hubbold, Roger; Murta, Alan; West, Adrian; Howard, Toby (1995). "Design issues for virtual reality systems.". In Göbel, Martin (ed.).
613: 3704: 2753: 2355: 1538: 1292: 4089: 2663: 1325: 251: 3836: 3434: 3359: 3079: 278: 2139: 4663: 3902: 2810: 2400: 1400:"A Review of the Capabilities of Current Low-Cost Virtual Reality Technology and Its Potential to Enhance the Design Process" 1116: 295: 4636: 4595: 3632: 3354: 3129: 1894: 545: 660:, and first announced in 2013 as an inexpensive VR option for video games. During testing, Luckey had gained the help of 4631: 4067: 4024: 3364: 3349: 3214: 3122: 2748: 1124: 652:
After decades of attempts from its introduction, low-cost, consumer-grade VR hardware began to appear in the 2010s. The
533: 1970: 4337: 3969: 2743: 1004: 706: 691: 440: 1922: 3031: 3989: 3656: 3456: 3296: 3221: 1481: 239: 4626: 4205: 4174: 4143: 3979: 3964: 3959: 3895: 3826: 3732: 3671: 2837: 2803: 825: 403: 1666: 4621: 4029: 3716: 3286: 3177: 3159: 3012: 2515: 2200: 1033: 949: 925:
speaker systems are used, or headsets may be outfitted with speakers or headphones for the player that provide
847: 99: 2082: 656:
is considered the first consumer-ready VR headset and was first released in 2016. The unit was developed by
4096: 4084: 3651: 3341: 3169: 1354:
GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications
444: 197: 77: 2201:""The Boneworks thing is weird" – Valve says it took more inspiration from Budget Cuts for Half-Life: Alyx" 4616: 4009: 3699: 3694: 3610: 3488: 3263: 3074: 3048: 3002: 1434:
LaViola Jr, Joseph J. (2008). "Bringing VR and spatial 3D interaction to the masses through video games".
1103: 1060: 1015:
systems. One area was the rendering speed of computer hardware to update the 3D displays at a fast-enough
932:
Some type of player input is also required. This is most commonly provided through the use of one or more
913: 355: 308: 4367: 4004: 3646: 3605: 3381: 3231: 3109: 3040: 1011: 991: 336: 202: 177: 82: 3615: 1552: 1580: 725:; both of these units were released in 2016. Valve later developed their own headset without HTC, the 4485: 4230: 4062: 3709: 3600: 3444: 3240: 2934: 2892: 1180: 628: 590: 581: 448: 396: 320: 232: 2290:"Coronavirus has affected the production schedule for Valve Index, fewer units to be made available" 3466: 3416: 3371: 3204: 3084: 2775: 2489: 2384:. Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015). 794: 586: 459: 372: 348: 315: 219: 116: 4325: 4148: 3867: 3809: 3471: 3439: 3314: 3291: 3147: 3117: 2952: 2922: 2059: 2054: 1498: 1461: 1230: 884: 809: 560: 493: 72: 2456:
Yildirim, Caglar; Carroll, Michael; Hufnal, Daniel; Johnson, Theodore; Pericles, Sylvia (2018).
2380:
Martel, Erin; Su, Feng; Gerroir, Jesse; Hassan, Ahmed; Girouard, Audrey; Muldner, Kasia (2015).
19: 4210: 4014: 3930: 3872: 3785: 3780: 3451: 3397: 3306: 3139: 3099: 2902: 2702: 2635: 2617: 2571: 2563: 2493: 1927: 1847: 1829: 1790: 1772: 1645: 1517: 1453: 1357: 1054: 937: 880: 839: 718: 683: 636: 624: 489: 343: 326: 244: 207: 192: 62: 2108: 1628:
Tan, Chek Tien; Leong, Tuck Wah; Shen, Songjia; Dubravs, Christopher; Si, Chen (2015-10-05).
4553: 4398: 4288: 4245: 4169: 3984: 3918: 3862: 3773: 3560: 3555: 3550: 3533: 3528: 3483: 3324: 3089: 2990: 2929: 2869: 2826: 2625: 2609: 2555: 2524: 2003: 1837: 1821: 1780: 1764: 1637: 1490: 1445: 1411: 1222: 1188: 1171: 1099: 1091: 1071: 1029: 1025: 872: 761: 748: 554: 377: 158: 4560: 4548: 4480: 4450: 4433: 4403: 4352: 4117: 4074: 3936: 3831: 3521: 3376: 2997: 2957: 2598:"Virtual reality relaxation for people with mental health conditions: a systematic review" 2513:
Steuer, Jonathan (1992). "Defining virtual reality: Dimensions determining telepresence".
1636:. CHI PLAY '15. New York, NY, USA: Association for Computing Machinery. pp. 253–263. 933: 926: 834: 789: 769: 509: 484: 452: 436: 331: 89: 27: 3593: 2907: 2026: 612:
VR systems without head-mounted hardware were also developed in the 1990s, including the
1184: 4575: 4445: 4313: 4184: 3476: 3182: 3066: 2978: 2973: 2864: 2630: 2528: 2234:"Half-Life: Alyx's movement system was changed because tall testers kept getting stuck" 1950:"Nintendo Labo: VR Kit + Super Mario Odyssey / The Legend of Zelda: Breath of the Wild" 1842: 1785: 956: 922: 904: 773: 710: 182: 4657: 4470: 4438: 4122: 4034: 3942: 3620: 3461: 3402: 3253: 3194: 2985: 2944: 2887: 1998: 1095: 985: 962: 781: 777: 736:
at the time faced some challenges, including the need for a tethered connection to a
714: 687: 657: 640: 123: 1502: 1479:
Thomas, Bruce H. (2012). "A survey of visual, mixed, and augmented reality gaming".
1465: 4506: 4423: 4413: 4408: 4393: 4320: 4265: 4255: 4240: 4112: 4079: 4019: 3857: 3819: 3661: 3511: 3429: 3094: 3056: 3017: 2917: 2897: 2879: 2738: 2733: 2707: 2427: 2405: 2382:
Diving Head-First into Virtual Reality: Evaluating HMD Control Schemes for VR Games
1899: 1871: 1297: 1234: 918: 888: 785: 674:
for Oculus. While this helped to successfully demonstrate the Oculus, which led to
665: 594: 529: 521: 382: 170: 133: 111: 67: 2259:"Valve's Index VR headset sold out in stores following the Half-Life: Alyx reveal" 899: 966:, a popular VR game, with the player's virtual hands manipulating the environment 4475: 4428: 4357: 4260: 4250: 4235: 4200: 3768: 3742: 3565: 3538: 3516: 3319: 3268: 2912: 2847: 2712: 1728: 1330: 1087: 1066: 1037: 814: 733: 726: 698: 661: 653: 620: 598: 573: 549: 525: 479: 475: 467: 360: 212: 187: 165: 106: 24: 2613: 2559: 1825: 1768: 743: 568: 4460: 4330: 4303: 3999: 3814: 3790: 3737: 3625: 3329: 3248: 2856: 1949: 1724:"Valve Index reveal: The best of VR's first generation—but is it worth $ 999?" 1634:
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
1016: 979: 876: 820: 432: 138: 94: 55: 46: 2621: 2597: 2567: 2543: 1833: 1809: 1776: 1752: 635:
There remained strong interest from academics to explore what VR, along with
4543: 4455: 4418: 3994: 3974: 3588: 3506: 3209: 3187: 2327: 1641: 1494: 971: 883:
holds a bright future for the world of VR gaming, with mobile games such as
852: 2639: 2575: 1851: 1794: 1604:"E3 2015: Square Enix, Harmonix Among Oculus' Publisher Partnerships - IGN" 1457: 776:
smartphones; services for the Gear VR ended in 2020. Nintendo released the
2655: 1629: 1211:
Sturman, David J; Zeltzer, David (1994). "A survey of glove-based input".
4590: 4298: 4293: 3852: 3804: 3750: 3676: 3666: 3545: 3258: 2031: 737: 722: 675: 541: 471: 3887: 2055:"The fall and rise of VR: The struggle to make virtual reality get real" 1449: 4511: 4308: 3152: 2717: 2140:"Half-Life: Alyx is a watershed moment for virtual reality | TechRadar" 1954: 1112: 765: 606: 128: 1416: 1399: 1226: 1010:
A limiting factor for VR games until the 2010s was the overall system
4570: 4565: 4538: 4388: 4342: 4057: 1867:"Google's VR dreams are dead: Google Cardboard is no longer for sale" 1108: 757: 670: 537: 463: 2795: 1810:"Acceptance and use of virtual reality games: an extension of HMSAM" 1753:"Acceptance and use of virtual reality games: an extension of HMSAM" 1518:"Oculus Rift Headset Available Early 2016, Xbox Controller Included" 1193: 1166: 478:. With the introduction of the first consumer-ready VR product, the 2083:"Half-Life: Alyx Gameplay Review: (Almost) Every VR Headset Tested" 619:
Around this same time in the 1990s, major innovations in real-time
579:
Interest in VR grew in the 1990s, particularly after the 1992 film
4600: 4383: 4362: 4347: 3797: 3638: 2294: 2205: 1557: 1553:"ZeniMax accepts settlement offer from Facebook in Oculus lawsuit" 1020: 955: 898: 742: 567: 18: 1293:"Unraveling The Enigma Of Nintendo's Virtual Boy, 20 Years Later" 4490: 2461: 1975: 832:
Many journalists stated that the first "killer app" VR game was
602: 3891: 2799: 2659: 1123:
There is also research being done on integrating VR games with
1075: 544:
to build a low-cost version of the DataGlove to work with the
1971:"VR's missing link? A killer app that convinces us to buy in" 1398:
Coburn, Joshua; Freeman, Ian; Salmon, John (September 2017).
1326:"The Story of Sega VR: Sega's Failed Virtual Reality Headset" 565:
gloves led academics to buy the unit for their own research.
792:
games support Labo VR functionality, such as the 2017 games
3424: 2386:
Society for the Advancement of the Science of Digital Games
1404:
Journal of Computing and Information Science in Engineering
1086:
The integration of Virtual Reality games into the field of
705:
The Oculus Rift announcement led to other VR developments.
2027:"Remember virtual reality? Its buzz has faded at CES 2019" 1539:
Facebook purchases VR headset maker Oculus for $ 2 billion
1393: 462:
made early attempts at VR in the 1980s, most notably with
2432:"VR finally has its killer app, and it's called Rec Room" 2401:"How Owlchemy Labs designed VR's funny hit Job Simulator" 1391: 1389: 1387: 1385: 1383: 1381: 1379: 1377: 1375: 1373: 1286: 1284: 2479: 2477: 2475: 2473: 2471: 846:
includes a number of novel control schemes to avoid the
2323:"Oculus sales spiked in the lead-up to Half-Life: Alyx" 1999:"At CES, Everyone Is Still Hunting for VR's Killer App" 1429: 1427: 648:
Introduction of consumer-ready hardware (2010s–present)
2170:"CES 2020: Teslasuit Will Unveil New Haptic VR Gloves" 978:
Some VR systems such as the HTC Vive and Oculus offer
1895:"Facebook kills software updates for Samsung Gear VR" 2542:
Lin, Chenli; Ren, Yuanyuan; Lu, Aming (2023-07-06).
2460:. 2018 IEEE Games, Entertainment, Media Conference. 2109:"Review: Half-Life Alyx is VR's stunning killer app" 30:
headset and associated controllers to control a game
4609: 4531: 4524: 4499: 4376: 4281: 4274: 4223: 4193: 4162: 4136: 4105: 4050: 4043: 3952: 3845: 3761: 3725: 3687: 3581: 3574: 3499: 3415: 3390: 3340: 3305: 3277: 3239: 3230: 3168: 3138: 3108: 3065: 3039: 2966: 2943: 2878: 2855: 2846: 2726: 2695: 1630:"Exploring Gameplay Experiences on the Oculus Rift" 1206: 1204: 850:of previous VR games, such as the 2019 indie title 439:(VR) hardware. Most VR games are based on player 2458:Video game user experience: to VR, or not to VR? 1923:"Nintendo brings VR to Switch with new Labo kit" 1167:"Computer science: Visionary of virtual reality" 524:and Thomas G. Zimmerman, former programmers for 1160: 1158: 2602:Social Psychiatry and Psychiatric Epidemiology 2356:"Apple Vision Pro is receiving strong reviews" 3903: 2811: 2671: 891:becoming future games for the VR experience. 404: 8: 623:had been made across computer, console, and 768:, in conjunction with Oculus, released the 690:, id's parent company, against Oculus over 528:, began developing hardware under the name 4528: 4278: 4047: 3910: 3896: 3888: 3578: 3236: 2852: 2818: 2804: 2796: 2692: 2678: 2664: 2656: 1249:"Inside story on: The power glove (Cover)" 411: 397: 33: 2629: 1841: 1808:Kari, Tuomas; Kosa, Mehmet (2023-09-01). 1784: 1751:Kari, Tuomas; Kosa, Mehmet (2023-09-01). 1667:"HTC Vive VR headset delayed until April" 1415: 1192: 492:and released in 2020, was considered the 2288:Nunneley, Stephany (February 21, 2020). 1551:Nunneley, Stephany (December 12, 2018). 1581:"These are the first Oculus Rift games" 1437:IEEE Computer Graphics and Applications 1214:IEEE Computer Graphics and Applications 1154: 1136:https://dx.doi.org/10.2139/ssrn.4611167 801:The Legend of Zelda: Breath of the Wild 45: 2302:from the original on February 21, 2020 2269:from the original on November 30, 2019 1997:Von Camp, Jeffery (January 11, 2018). 1697:"PlayStation VR Launches October 2016" 1677:from the original on 23 September 2017 1143:Comparison of virtual reality headsets 948:Nearly all VR games are played from a 572:The heads-up viewscreen of Nintendo's 4581:Software related to augmented reality 4128:Simultaneous localization and mapping 2591: 2589: 2587: 2585: 2399:Takahashi, Dean (February 26, 2017). 2349: 2347: 2345: 1623: 1621: 921:. To provide immersive audio, either 7: 1269:from the original on 2 February 2014 605:developed a low-cost VR device, the 445:head-mounted display unit or headset 16:Video game played in virtual reality 4180:Omnidirectional (360-degree) camera 2180:from the original on March 25, 2020 2150:from the original on March 24, 2020 2119:from the original on March 24, 2020 2107:Robinson, Andrew (March 23, 2020). 4154:Image-based modeling and rendering 2529:10.1111/j.1460-2466.1992.tb00812.x 2257:James, Sarah (November 29, 2019). 2213:from the original on April 7, 2020 721:partnered with HTC to develop the 614:Cave automatic virtual environment 14: 2321:Robertson, Adi (April 30, 2020). 2081:Carbotte, Kevin (23 March 2020). 2025:Anderson, Mae (January 9, 2019). 1969:Sherr, Ian (September 24, 2018). 1665:Adi Robertson (8 December 2015). 1579:Webster, Andrew (June 11, 2015). 1305:from the original on July 7, 2018 1291:Edwards, Benj (August 21, 2015). 1003:VR games are designed to enhance 788:cardboard products. A handful of 3030: 2138:Oloman, Jordan (23 March 2020). 1921:Marshall, Cass (March 6, 2019). 552:was released in 1989. The games 37: 2199:McKeand, Kirk (April 7, 2020). 2053:Jenkins, Arik (June 20, 2019). 1893:Heaney, David (April 5, 2020). 1602:O'Brien, Lucy (June 11, 2015). 500:through digital entertainment. 1722:Machkovech, Sam (2019-04-30). 1324:Wiltz, Chris (March 1, 2019). 1032:. Since then, improvements in 729:, which was released in 2019. 510:Virtual reality § History 488:, a full VR game developed by 1: 4596:Vuforia Augmented Reality SDK 1865:Amadeo, Ron (March 3, 2021). 678:acquiring Oculus in 2014 for 546:Nintendo Entertainment System 4632:List of PlayStation VR games 4025:Virtual reality applications 2232:Brown, Fraser (2020-04-07). 1541:Ars Technica, March 25, 2014 1516:Dan Kedmey (June 11, 2015). 1125:cognitive behavior therapies 871:In 2024, the newly released 842:and released in March 2020. 534:Abrams/Gentile Entertainment 515:Early VR games (1980s–2000s) 1262:(23): 63. 4 December 1989. 732:Despite its successes, the 707:Sony Computer Entertainment 692:intellectual property theft 668:to develop a VR version of 4680: 3990:Projection augmented model 3028: 2614:10.1007/s00127-022-02417-5 2560:10.1007/s10143-023-02061-w 1826:10.1007/s10055-023-00749-4 1769:10.1007/s10055-023-00749-4 1482:Computers in Entertainment 507: 264:Longest-running franchises 4627:List of Oculus Rift games 4206:Omnidirectional treadmill 4175:Free viewpoint television 4144:Asynchronous reprojection 3980:On-set virtual production 3965:Computer-mediated reality 3960:Cinematic virtual reality 3926: 2838:List of video game genres 2833: 2691: 1410:(3). ASME International. 597:, Nintendo developed the 274:Games considered the best 4622:List of Meta Quest games 4030:Virtual reality sickness 3130:Digital collectible card 2516:Journal of Communication 2486:Virtual Environments' 95 950:first-person perspective 848:motion sickness problems 269:Most-played mobile games 4097:Virtual retinal display 4085:Virtual reality headset 3215:Roguelike deck-building 3123:Roguelike deck-building 2686:Video games by platform 1642:10.1145/2793107.2793117 1495:10.1145/2381876.2381879 1092:physical rehabilitation 780:in 2019 as part of its 772:in 2015 to support its 4617:List of HTC Vive games 4010:Six degrees of freedom 1699:. Sony. Archived from 1061:Dance Dance Revolution 972:free look or mouselook 967: 908: 752: 576: 443:, typically through a 31: 4664:Virtual reality games 4466:The Sword of Damocles 4368:Windows Mixed Reality 4005:Simulation hypothesis 3457:Tactical role-playing 3222:Tactical role-playing 2176:. December 27, 2019. 1165:Faisal, Aldo (2017). 1096:psychological therapy 1082:Impact on health care 1070:, or games featuring 999:Design considerations 959: 902: 746: 571: 449:stereoscopic displays 22: 4586:Virtual reality game 4231:Cyberith Virtualizer 4063:Head-mounted display 3837:Vertically scrolling 2727:Related technologies 2548:Neurosurgical Review 2492:. pp. 224–236. 1019:. Frame rates of 20 778:Nintendo Labo VR Kit 591:light-emitting diode 425:virtual reality game 146:Virtual reality game 3467:Turn-based strategy 3372:Submarine simulator 3178:Action role-playing 3085:Interactive fiction 2430:(August 12, 2016). 1450:10.1109/MCG.2008.92 1185:2017Natur.551..298F 914:positional tracking 856:. Within a week of 795:Super Mario Odyssey 682:, it also led to a 536:(AGE) to work with 460:video game industry 117:Social-network game 100:Electronic handheld 23:A player using the 4326:Microsoft HoloLens 4149:Foveated rendering 3868:Video game modding 3810:Nonlinear gameplay 3472:Turn-based tactics 3440:Real-time strategy 2696:Hardware platforms 2354:Cowen, T. (2023). 1034:graphics processor 968: 909: 810:killer application 753: 625:arcade video games 577: 561:Bad Street Brawler 494:killer application 291:Negative reception 252:Best-selling games 32: 4651: 4650: 4647: 4646: 4520: 4519: 4294:Golden-i headsets 4219: 4218: 4211:Wearable computer 4015:Spatial computing 3931:Augmented reality 3885: 3884: 3881: 3880: 3873:Video game remake 3781:Emergent gameplay 3452:Real-time tactics 3411: 3410: 3350:Flight simulation 3080:Graphic adventure 3026: 3025: 2827:Video game genres 2793: 2792: 2789: 2788: 2749:Geolocation-based 2718:Personal computer 2499:978-3-7091-9433-1 2144:www.techradar.com 1651:978-1-4503-3466-2 1417:10.1115/1.4036921 1363:978-972-8865-71-9 1227:10.1109/38.250916 1179:(7680): 298–299. 1055:augmented reality 885:Plants vs Zombies 637:augmented reality 421: 420: 63:Arcade video game 4671: 4554:virtual graffiti 4529: 4399:Google Cardboard 4289:Apple Vision Pro 4279: 4246:PlayStation Move 4170:360-degree video 4048: 3985:Persistent world 3919:Extended reality 3912: 3905: 3898: 3889: 3863:Video game clone 3579: 3575:Related concepts 3382:Vehicular combat 3237: 3110:Digital tabletop 3090:Interactive film 3050:Grand Theft Auto 3041:Action-adventure 3034: 2991:Platform fighter 2870:Platform fighter 2853: 2820: 2813: 2806: 2797: 2693: 2680: 2673: 2666: 2657: 2644: 2643: 2633: 2593: 2580: 2579: 2539: 2533: 2532: 2510: 2504: 2503: 2481: 2466: 2465: 2453: 2447: 2446: 2444: 2442: 2424: 2418: 2417: 2415: 2413: 2396: 2390: 2389: 2377: 2371: 2370: 2368: 2366: 2351: 2340: 2339: 2337: 2335: 2318: 2312: 2311: 2309: 2307: 2285: 2279: 2278: 2276: 2274: 2254: 2248: 2247: 2245: 2244: 2229: 2223: 2222: 2220: 2218: 2196: 2190: 2189: 2187: 2185: 2166: 2160: 2159: 2157: 2155: 2135: 2129: 2128: 2126: 2124: 2104: 2098: 2097: 2095: 2093: 2078: 2072: 2071: 2069: 2067: 2050: 2044: 2043: 2041: 2039: 2022: 2016: 2015: 2013: 2011: 1994: 1988: 1987: 1985: 1983: 1966: 1960: 1959: 1958:. 22 April 2019. 1946: 1940: 1939: 1937: 1935: 1918: 1912: 1911: 1909: 1907: 1890: 1884: 1883: 1881: 1879: 1862: 1856: 1855: 1845: 1820:(3): 1585–1605. 1805: 1799: 1798: 1788: 1763:(3): 1585–1605. 1748: 1742: 1741: 1739: 1737: 1719: 1713: 1712: 1710: 1708: 1693: 1687: 1686: 1684: 1682: 1662: 1656: 1655: 1625: 1616: 1615: 1613: 1611: 1599: 1593: 1592: 1590: 1588: 1576: 1570: 1569: 1567: 1565: 1548: 1542: 1536: 1530: 1529: 1527: 1525: 1513: 1507: 1506: 1476: 1470: 1469: 1431: 1422: 1421: 1419: 1395: 1368: 1367: 1349: 1343: 1342: 1340: 1338: 1321: 1315: 1314: 1312: 1310: 1288: 1279: 1278: 1276: 1274: 1268: 1253: 1245: 1239: 1238: 1208: 1199: 1198: 1196: 1162: 1100:health education 1030:Silicon Graphics 1026:Sun Microsystems 934:game controllers 927:3D audio effects 873:Apple Vision Pro 862: 762:Google Cardboard 749:Google Cardboard 681: 555:Super Glove Ball 451:and one or more 413: 406: 399: 279:Game of the Year 245:highest-grossing 178:Action-adventure 83:Handheld console 41: 34: 4679: 4678: 4674: 4673: 4672: 4670: 4669: 4668: 4654: 4653: 4652: 4643: 4605: 4561:Meta Horizon OS 4549:Interactive art 4516: 4495: 4481:Virtual fixture 4451:Samsung Gear VR 4404:Google Daydream 4372: 4353:PlayStation VR2 4270: 4215: 4189: 4158: 4132: 4118:Finger tracking 4101: 4075:Head-up display 4039: 3948: 3937:Virtual reality 3922: 3916: 3886: 3877: 3841: 3832:Twitch gameplay 3757: 3721: 3683: 3570: 3522:Survival horror 3495: 3445:Time management 3407: 3386: 3377:Train simulator 3336: 3301: 3273: 3226: 3164: 3134: 3104: 3061: 3035: 3022: 2962: 2958:Survival horror 2939: 2874: 2842: 2829: 2824: 2794: 2785: 2781:Virtual reality 2722: 2687: 2684: 2648: 2647: 2608:(7): 989–1007. 2595: 2594: 2583: 2541: 2540: 2536: 2512: 2511: 2507: 2500: 2483: 2482: 2469: 2464:. pp. 1–9. 2455: 2454: 2450: 2440: 2438: 2426: 2425: 2421: 2411: 2409: 2398: 2397: 2393: 2379: 2378: 2374: 2364: 2362: 2353: 2352: 2343: 2333: 2331: 2320: 2319: 2315: 2305: 2303: 2287: 2286: 2282: 2272: 2270: 2256: 2255: 2251: 2242: 2240: 2231: 2230: 2226: 2216: 2214: 2198: 2197: 2193: 2183: 2181: 2168: 2167: 2163: 2153: 2151: 2137: 2136: 2132: 2122: 2120: 2106: 2105: 2101: 2091: 2089: 2080: 2079: 2075: 2065: 2063: 2052: 2051: 2047: 2037: 2035: 2024: 2023: 2019: 2009: 2007: 1996: 1995: 1991: 1981: 1979: 1968: 1967: 1963: 1948: 1947: 1943: 1933: 1931: 1920: 1919: 1915: 1905: 1903: 1892: 1891: 1887: 1877: 1875: 1864: 1863: 1859: 1814:Virtual Reality 1807: 1806: 1802: 1757:Virtual Reality 1750: 1749: 1745: 1735: 1733: 1721: 1720: 1716: 1706: 1704: 1703:on 22 July 2016 1695: 1694: 1690: 1680: 1678: 1664: 1663: 1659: 1652: 1627: 1626: 1619: 1609: 1607: 1601: 1600: 1596: 1586: 1584: 1578: 1577: 1573: 1563: 1561: 1550: 1549: 1545: 1537: 1533: 1523: 1521: 1515: 1514: 1510: 1478: 1477: 1473: 1433: 1432: 1425: 1397: 1396: 1371: 1364: 1351: 1350: 1346: 1336: 1334: 1323: 1322: 1318: 1308: 1306: 1290: 1289: 1282: 1272: 1270: 1266: 1251: 1247: 1246: 1242: 1210: 1209: 1202: 1194:10.1038/551298a 1164: 1163: 1156: 1151: 1133: 1084: 1072:motion controls 1050: 1036:technology and 1001: 946: 938:haptic feedback 897: 860: 838:, developed by 835:Half-Life: Alyx 790:Nintendo Switch 770:Samsung Gear VR 713:system for the 679: 650: 517: 512: 506: 485:Half-Life: Alyx 437:virtual reality 417: 388: 387: 323: 311: 301: 300: 296:Cancelled games 235: 225: 224: 161: 151: 150: 90:Electronic game 58: 28:virtual reality 17: 12: 11: 5: 4677: 4675: 4667: 4666: 4656: 4655: 4649: 4648: 4645: 4644: 4642: 4641: 4640: 4639: 4629: 4624: 4619: 4613: 4611: 4607: 4606: 4604: 4603: 4598: 4593: 4588: 4583: 4578: 4576:Pervasive game 4573: 4568: 4563: 4558: 4557: 4556: 4546: 4541: 4535: 4533: 4526: 4522: 4521: 4518: 4517: 4515: 4514: 4509: 4503: 4501: 4497: 4496: 4494: 4493: 4488: 4483: 4478: 4473: 4468: 4463: 4458: 4453: 4448: 4446:PlayStation VR 4443: 4442: 4441: 4436: 4426: 4421: 4416: 4411: 4406: 4401: 4396: 4391: 4386: 4380: 4378: 4374: 4373: 4371: 4370: 4365: 4360: 4355: 4350: 4345: 4340: 4335: 4334: 4333: 4323: 4318: 4317: 4316: 4306: 4301: 4296: 4291: 4285: 4283: 4276: 4272: 4271: 4269: 4268: 4263: 4258: 4253: 4248: 4243: 4238: 4233: 4227: 4225: 4221: 4220: 4217: 4216: 4214: 4213: 4208: 4203: 4197: 4195: 4191: 4190: 4188: 4187: 4185:VR photography 4182: 4177: 4172: 4166: 4164: 4160: 4159: 4157: 4156: 4151: 4146: 4140: 4138: 4134: 4133: 4131: 4130: 4125: 4120: 4115: 4109: 4107: 4106:3D interaction 4103: 4102: 4100: 4099: 4094: 4093: 4092: 4082: 4077: 4072: 4071: 4070: 4060: 4054: 4052: 4045: 4041: 4040: 4038: 4037: 4032: 4027: 4022: 4017: 4012: 4007: 4002: 3997: 3992: 3987: 3982: 3977: 3972: 3967: 3962: 3956: 3954: 3950: 3949: 3947: 3946: 3940: 3934: 3927: 3924: 3923: 3917: 3915: 3914: 3907: 3900: 3892: 3883: 3882: 3879: 3878: 3876: 3875: 3870: 3865: 3860: 3855: 3849: 3847: 3843: 3842: 3840: 3839: 3834: 3829: 3827:Side-scrolling 3824: 3823: 3822: 3817: 3807: 3802: 3795: 3788: 3783: 3778: 3777: 3776: 3765: 3763: 3759: 3758: 3756: 3755: 3754: 3753: 3748: 3735: 3729: 3727: 3723: 3722: 3720: 3719: 3714: 3713: 3712: 3707: 3702: 3691: 3689: 3685: 3684: 3682: 3681: 3680: 3679: 3674: 3672:Climate change 3669: 3659: 3654: 3649: 3644: 3643: 3642: 3630: 3623: 3618: 3613: 3608: 3603: 3598: 3591: 3585: 3583: 3576: 3572: 3571: 3569: 3568: 3563: 3558: 3553: 3548: 3543: 3542: 3541: 3531: 3526: 3525: 3524: 3514: 3509: 3503: 3501: 3497: 3496: 3494: 3493: 3492: 3491: 3489:Grand strategy 3481: 3480: 3479: 3469: 3464: 3459: 3454: 3449: 3448: 3447: 3437: 3432: 3427: 3421: 3419: 3413: 3412: 3409: 3408: 3406: 3405: 3400: 3394: 3392: 3388: 3387: 3385: 3384: 3379: 3374: 3369: 3368: 3367: 3362: 3357: 3346: 3344: 3338: 3337: 3335: 3334: 3333: 3332: 3327: 3317: 3311: 3309: 3303: 3302: 3300: 3299: 3294: 3289: 3283: 3281: 3275: 3274: 3272: 3271: 3266: 3261: 3256: 3251: 3245: 3243: 3234: 3228: 3227: 3225: 3224: 3219: 3218: 3217: 3207: 3205:Monster-taming 3202: 3197: 3192: 3191: 3190: 3185: 3183:Looter shooter 3174: 3172: 3166: 3165: 3163: 3162: 3157: 3150: 3144: 3142: 3136: 3135: 3133: 3132: 3127: 3126: 3125: 3114: 3112: 3106: 3105: 3103: 3102: 3097: 3092: 3087: 3082: 3077: 3071: 3069: 3063: 3062: 3060: 3059: 3054: 3045: 3043: 3037: 3036: 3029: 3027: 3024: 3023: 3021: 3020: 3015: 3010: 3009: 3008: 2995: 2994: 2993: 2983: 2982: 2981: 2979:Hack and slash 2970: 2968: 2964: 2963: 2961: 2960: 2955: 2949: 2947: 2941: 2940: 2938: 2937: 2932: 2927: 2926: 2925: 2920: 2915: 2905: 2900: 2895: 2890: 2884: 2882: 2876: 2875: 2873: 2872: 2867: 2865:Endless runner 2861: 2859: 2850: 2844: 2843: 2841: 2840: 2834: 2831: 2830: 2825: 2823: 2822: 2815: 2808: 2800: 2791: 2790: 2787: 2786: 2784: 2783: 2778: 2776:Social network 2773: 2772: 2771: 2766: 2761: 2751: 2746: 2741: 2736: 2730: 2728: 2724: 2723: 2721: 2720: 2715: 2710: 2705: 2699: 2697: 2689: 2688: 2685: 2683: 2682: 2675: 2668: 2660: 2646: 2645: 2581: 2534: 2505: 2498: 2467: 2448: 2419: 2391: 2372: 2360:Policy Commons 2341: 2313: 2280: 2249: 2224: 2191: 2161: 2130: 2099: 2087:Tom's Hardware 2073: 2045: 2017: 1989: 1961: 1941: 1913: 1885: 1857: 1800: 1743: 1714: 1688: 1657: 1650: 1617: 1594: 1571: 1543: 1531: 1508: 1471: 1423: 1369: 1362: 1344: 1316: 1280: 1240: 1200: 1153: 1152: 1150: 1147: 1146: 1145: 1132: 1129: 1083: 1080: 1049: 1048:Other VR games 1046: 1000: 997: 945: 942: 923:surround sound 905:Oculus Quest 2 896: 893: 774:Samsung Galaxy 711:PlayStation VR 709:developed the 649: 646: 516: 513: 505: 502: 496:for VR games. 419: 418: 416: 415: 408: 401: 393: 390: 389: 386: 385: 380: 375: 370: 369: 368: 363: 353: 352: 351: 341: 340: 339: 334: 329: 318: 312: 307: 306: 303: 302: 299: 298: 293: 288: 287: 286: 281: 271: 266: 261: 260: 259: 249: 248: 247: 236: 231: 230: 227: 226: 223: 222: 217: 216: 215: 210: 200: 195: 190: 185: 180: 175: 174: 173: 162: 157: 156: 153: 152: 149: 148: 143: 142: 141: 136: 126: 121: 120: 119: 114: 104: 103: 102: 97: 87: 86: 85: 80: 75: 65: 59: 54: 53: 50: 49: 43: 42: 15: 13: 10: 9: 6: 4: 3: 2: 4676: 4665: 4662: 4661: 4659: 4638: 4635: 4634: 4633: 4630: 4628: 4625: 4623: 4620: 4618: 4615: 4614: 4612: 4608: 4602: 4599: 4597: 4594: 4592: 4589: 4587: 4584: 4582: 4579: 4577: 4574: 4572: 4569: 4567: 4564: 4562: 4559: 4555: 4552: 4551: 4550: 4547: 4545: 4542: 4540: 4537: 4536: 4534: 4530: 4527: 4523: 4513: 4510: 4508: 4505: 4504: 4502: 4498: 4492: 4489: 4487: 4484: 4482: 4479: 4477: 4474: 4472: 4471:VFX1 Headgear 4469: 4467: 4464: 4462: 4459: 4457: 4454: 4452: 4449: 4447: 4444: 4440: 4437: 4435: 4432: 4431: 4430: 4427: 4425: 4422: 4420: 4417: 4415: 4412: 4410: 4407: 4405: 4402: 4400: 4397: 4395: 4392: 4390: 4387: 4385: 4382: 4381: 4379: 4375: 4369: 4366: 4364: 4361: 4359: 4356: 4354: 4351: 4349: 4346: 4344: 4341: 4339: 4336: 4332: 4329: 4328: 4327: 4324: 4322: 4319: 4315: 4312: 4311: 4310: 4307: 4305: 4302: 4300: 4297: 4295: 4292: 4290: 4287: 4286: 4284: 4280: 4277: 4273: 4267: 4264: 4262: 4259: 4257: 4254: 4252: 4249: 4247: 4244: 4242: 4239: 4237: 4234: 4232: 4229: 4228: 4226: 4222: 4212: 4209: 4207: 4204: 4202: 4199: 4198: 4196: 4192: 4186: 4183: 4181: 4178: 4176: 4173: 4171: 4168: 4167: 4165: 4161: 4155: 4152: 4150: 4147: 4145: 4142: 4141: 4139: 4135: 4129: 4126: 4124: 4123:Pose tracking 4121: 4119: 4116: 4114: 4111: 4110: 4108: 4104: 4098: 4095: 4091: 4088: 4087: 4086: 4083: 4081: 4078: 4076: 4073: 4069: 4066: 4065: 4064: 4061: 4059: 4056: 4055: 4053: 4049: 4046: 4042: 4036: 4035:Virtual world 4033: 4031: 4028: 4026: 4023: 4021: 4018: 4016: 4013: 4011: 4008: 4006: 4003: 4001: 3998: 3996: 3993: 3991: 3988: 3986: 3983: 3981: 3978: 3976: 3973: 3971: 3968: 3966: 3963: 3961: 3958: 3957: 3955: 3951: 3944: 3943:Mixed reality 3941: 3938: 3935: 3932: 3929: 3928: 3925: 3920: 3913: 3908: 3906: 3901: 3899: 3894: 3893: 3890: 3874: 3871: 3869: 3866: 3864: 3861: 3859: 3856: 3854: 3851: 3850: 3848: 3844: 3838: 3835: 3833: 3830: 3828: 3825: 3821: 3818: 3816: 3813: 3812: 3811: 3808: 3806: 3803: 3801: 3800: 3796: 3794: 3793: 3789: 3787: 3784: 3782: 3779: 3775: 3772: 3771: 3770: 3767: 3766: 3764: 3760: 3752: 3749: 3747: 3745: 3741: 3740: 3739: 3736: 3734: 3731: 3730: 3728: 3724: 3718: 3717:Single-player 3715: 3711: 3708: 3706: 3703: 3701: 3698: 3697: 3696: 3693: 3692: 3690: 3686: 3678: 3675: 3673: 3670: 3668: 3665: 3664: 3663: 3660: 3658: 3655: 3653: 3650: 3648: 3645: 3641: 3640: 3636: 3635: 3634: 3631: 3629: 3628: 3624: 3622: 3619: 3617: 3614: 3612: 3609: 3607: 3604: 3602: 3599: 3597: 3596: 3592: 3590: 3587: 3586: 3584: 3580: 3577: 3573: 3567: 3564: 3562: 3559: 3557: 3554: 3552: 3549: 3547: 3544: 3540: 3537: 3536: 3535: 3532: 3530: 3527: 3523: 3520: 3519: 3518: 3515: 3513: 3510: 3508: 3505: 3504: 3502: 3498: 3490: 3487: 3486: 3485: 3482: 3478: 3475: 3474: 3473: 3470: 3468: 3465: 3463: 3462:Tower defense 3460: 3458: 3455: 3453: 3450: 3446: 3443: 3442: 3441: 3438: 3436: 3433: 3431: 3428: 3426: 3423: 3422: 3420: 3418: 3414: 3404: 3403:Immersive sim 3401: 3399: 3396: 3395: 3393: 3389: 3383: 3380: 3378: 3375: 3373: 3370: 3366: 3363: 3361: 3358: 3356: 3353: 3352: 3351: 3348: 3347: 3345: 3343: 3339: 3331: 3328: 3326: 3323: 3322: 3321: 3318: 3316: 3313: 3312: 3310: 3308: 3304: 3298: 3295: 3293: 3292:City-building 3290: 3288: 3285: 3284: 3282: 3280: 3276: 3270: 3267: 3265: 3262: 3260: 3257: 3255: 3252: 3250: 3247: 3246: 3244: 3242: 3238: 3235: 3233: 3229: 3223: 3220: 3216: 3213: 3212: 3211: 3208: 3206: 3203: 3201: 3198: 3196: 3195:Dungeon crawl 3193: 3189: 3186: 3184: 3181: 3180: 3179: 3176: 3175: 3173: 3171: 3167: 3161: 3160:Tile-matching 3158: 3156: 3155: 3151: 3149: 3148:Hidden object 3146: 3145: 3143: 3141: 3137: 3131: 3128: 3124: 3121: 3120: 3119: 3118:Deck-building 3116: 3115: 3113: 3111: 3107: 3101: 3098: 3096: 3093: 3091: 3088: 3086: 3083: 3081: 3078: 3076: 3073: 3072: 3070: 3068: 3064: 3058: 3055: 3053: 3051: 3047: 3046: 3044: 3042: 3038: 3033: 3019: 3016: 3014: 3011: 3007: 3005: 3001: 3000: 2999: 2996: 2992: 2989: 2988: 2987: 2984: 2980: 2977: 2976: 2975: 2972: 2971: 2969: 2965: 2959: 2956: 2954: 2953:Battle royale 2951: 2950: 2948: 2946: 2942: 2936: 2933: 2931: 2928: 2924: 2921: 2919: 2916: 2914: 2911: 2910: 2909: 2906: 2904: 2901: 2899: 2896: 2894: 2891: 2889: 2886: 2885: 2883: 2881: 2877: 2871: 2868: 2866: 2863: 2862: 2860: 2858: 2854: 2851: 2849: 2845: 2839: 2836: 2835: 2832: 2828: 2821: 2816: 2814: 2809: 2807: 2802: 2801: 2798: 2782: 2779: 2777: 2774: 2770: 2767: 2765: 2762: 2760: 2757: 2756: 2755: 2752: 2750: 2747: 2745: 2742: 2740: 2737: 2735: 2732: 2731: 2729: 2725: 2719: 2716: 2714: 2711: 2709: 2706: 2704: 2701: 2700: 2698: 2694: 2690: 2681: 2676: 2674: 2669: 2667: 2662: 2661: 2658: 2654: 2652: 2641: 2637: 2632: 2627: 2623: 2619: 2615: 2611: 2607: 2603: 2599: 2592: 2590: 2588: 2586: 2582: 2577: 2573: 2569: 2565: 2561: 2557: 2553: 2549: 2545: 2538: 2535: 2530: 2526: 2522: 2518: 2517: 2509: 2506: 2501: 2495: 2491: 2487: 2480: 2478: 2476: 2474: 2472: 2468: 2463: 2459: 2452: 2449: 2437: 2433: 2429: 2428:Ackerman, Dan 2423: 2420: 2408: 2407: 2402: 2395: 2392: 2387: 2383: 2376: 2373: 2361: 2357: 2350: 2348: 2346: 2342: 2330: 2329: 2324: 2317: 2314: 2301: 2297: 2296: 2291: 2284: 2281: 2268: 2264: 2260: 2253: 2250: 2239: 2235: 2228: 2225: 2212: 2208: 2207: 2202: 2195: 2192: 2179: 2175: 2171: 2165: 2162: 2149: 2145: 2141: 2134: 2131: 2118: 2114: 2110: 2103: 2100: 2088: 2084: 2077: 2074: 2062: 2061: 2056: 2049: 2046: 2034: 2033: 2028: 2021: 2018: 2006: 2005: 2000: 1993: 1990: 1978: 1977: 1972: 1965: 1962: 1957: 1956: 1951: 1945: 1942: 1930: 1929: 1924: 1917: 1914: 1902: 1901: 1896: 1889: 1886: 1874: 1873: 1868: 1861: 1858: 1853: 1849: 1844: 1839: 1835: 1831: 1827: 1823: 1819: 1815: 1811: 1804: 1801: 1796: 1792: 1787: 1782: 1778: 1774: 1770: 1766: 1762: 1758: 1754: 1747: 1744: 1731: 1730: 1725: 1718: 1715: 1702: 1698: 1692: 1689: 1676: 1672: 1668: 1661: 1658: 1653: 1647: 1643: 1639: 1635: 1631: 1624: 1622: 1618: 1605: 1598: 1595: 1582: 1575: 1572: 1560: 1559: 1554: 1547: 1544: 1540: 1535: 1532: 1519: 1512: 1509: 1504: 1500: 1496: 1492: 1488: 1484: 1483: 1475: 1472: 1467: 1463: 1459: 1455: 1451: 1447: 1443: 1439: 1438: 1430: 1428: 1424: 1418: 1413: 1409: 1405: 1401: 1394: 1392: 1390: 1388: 1386: 1384: 1382: 1380: 1378: 1376: 1374: 1370: 1365: 1359: 1355: 1348: 1345: 1333: 1332: 1327: 1320: 1317: 1304: 1300: 1299: 1294: 1287: 1285: 1281: 1265: 1261: 1257: 1250: 1244: 1241: 1236: 1232: 1228: 1224: 1220: 1216: 1215: 1207: 1205: 1201: 1195: 1190: 1186: 1182: 1178: 1174: 1173: 1168: 1161: 1159: 1155: 1148: 1144: 1141: 1140: 1139: 1137: 1130: 1128: 1126: 1121: 1118: 1114: 1110: 1105: 1101: 1097: 1093: 1089: 1081: 1079: 1077: 1074:such as many 1073: 1069: 1068: 1063: 1062: 1056: 1047: 1045: 1041: 1039: 1035: 1031: 1027: 1022: 1018: 1013: 1008: 1006: 998: 996: 994: 993: 988: 987: 986:Job Simulator 981: 976: 973: 965: 964: 963:Job Simulator 958: 954: 951: 943: 941: 940:to the user. 939: 935: 930: 928: 924: 920: 915: 906: 901: 894: 892: 890: 886: 882: 878: 874: 869: 867: 859: 855: 854: 849: 845: 841: 837: 836: 830: 827: 823: 822: 817: 816: 811: 805: 803: 802: 797: 796: 791: 787: 783: 779: 775: 771: 767: 763: 759: 750: 745: 741: 739: 735: 730: 728: 724: 720: 716: 715:PlayStation 4 712: 708: 703: 700: 695: 693: 689: 688:ZeniMax Media 685: 677: 673: 672: 667: 663: 659: 658:Palmer Luckey 655: 647: 645: 642: 641:mixed reality 638: 633: 630: 626: 622: 617: 615: 610: 608: 604: 600: 596: 592: 589:system using 588: 587:head-tracking 584: 583: 582:Lawnmower Man 575: 570: 566: 563: 562: 557: 556: 551: 547: 543: 539: 535: 531: 527: 523: 514: 511: 503: 501: 497: 495: 491: 487: 486: 481: 477: 473: 469: 465: 461: 456: 454: 450: 446: 442: 438: 434: 430: 426: 414: 409: 407: 402: 400: 395: 394: 392: 391: 384: 381: 379: 376: 374: 371: 367: 364: 362: 359: 358: 357: 354: 350: 347: 346: 345: 342: 338: 335: 333: 330: 328: 325: 324: 322: 319: 317: 314: 313: 310: 305: 304: 297: 294: 292: 289: 285: 282: 280: 277: 276: 275: 272: 270: 267: 265: 262: 258: 255: 254: 253: 250: 246: 243: 242: 241: 238: 237: 234: 229: 228: 221: 218: 214: 211: 209: 206: 205: 204: 201: 199: 196: 194: 191: 189: 186: 184: 181: 179: 176: 172: 169: 168: 167: 164: 163: 160: 155: 154: 147: 144: 140: 137: 135: 132: 131: 130: 127: 125: 122: 118: 115: 113: 110: 109: 108: 105: 101: 98: 96: 93: 92: 91: 88: 84: 81: 79: 76: 74: 71: 70: 69: 66: 64: 61: 60: 57: 52: 51: 48: 44: 40: 36: 35: 29: 26: 21: 4585: 4507:Project Iris 4424:Oculus Quest 4414:Liquid Image 4409:Google Glass 4321:Meta Quest 3 4309:Meta Quest 2 4266:Wizdish ROVR 4256:Virtuix Omni 4241:Oculus Touch 4113:Eye tracking 4080:Smartglasses 4044:Technologies 4020:Telepresence 3858:Toys-to-life 3798: 3791: 3743: 3688:Player modes 3652:Personalized 3637: 3626: 3594: 3500:Other genres 3430:Auto battler 3398:Falling-sand 3360:Lunar Lander 3170:Role-playing 3153: 3095:Visual novel 3057:Metroidvania 3049: 3003: 2935:Third-person 2908:Shoot 'em up 2893:First-person 2780: 2649: 2605: 2601: 2551: 2547: 2537: 2523:(4): 73–93. 2520: 2514: 2508: 2485: 2457: 2451: 2441:December 28, 2439:. Retrieved 2435: 2422: 2410:. Retrieved 2406:Venture Beat 2404: 2394: 2381: 2375: 2363:. Retrieved 2359: 2332:. Retrieved 2326: 2316: 2306:February 21, 2304:. Retrieved 2293: 2283: 2271:. Retrieved 2262: 2252: 2241:. Retrieved 2237: 2227: 2215:. Retrieved 2204: 2194: 2182:. Retrieved 2173: 2164: 2152:. Retrieved 2143: 2133: 2121:. Retrieved 2112: 2102: 2090:. Retrieved 2086: 2076: 2064:. Retrieved 2058: 2048: 2036:. Retrieved 2030: 2020: 2008:. Retrieved 2002: 1992: 1980:. Retrieved 1974: 1964: 1953: 1944: 1932:. Retrieved 1926: 1916: 1904:. Retrieved 1900:Venture Beat 1898: 1888: 1876:. Retrieved 1872:Ars Technica 1870: 1860: 1817: 1813: 1803: 1760: 1756: 1746: 1734:. Retrieved 1732:. Conde Nast 1727: 1717: 1705:. Retrieved 1701:the original 1691: 1681:23 September 1679:. Retrieved 1670: 1660: 1633: 1610:September 7, 1608:. Retrieved 1606:. Uk.ign.com 1597: 1585:. Retrieved 1574: 1564:December 12, 1562:. Retrieved 1556: 1546: 1534: 1522:. Retrieved 1511: 1486: 1480: 1474: 1444:(5): 10–15. 1441: 1435: 1407: 1403: 1353: 1347: 1335:. Retrieved 1329: 1319: 1309:December 21, 1307:. Retrieved 1298:Fast Company 1296: 1271:. Retrieved 1259: 1255: 1243: 1221:(1): 30–39. 1218: 1212: 1176: 1170: 1134: 1122: 1085: 1065: 1059: 1051: 1042: 1038:game engines 1009: 1002: 990: 984: 977: 969: 961: 960:Gameplay of 947: 931: 919:eye tracking 910: 889:Clash Royale 870: 865: 857: 851: 843: 833: 831: 819: 813: 806: 799: 793: 786:toys-to-life 754: 731: 704: 696: 669: 666:John Carmack 651: 634: 618: 611: 595:Gunpei Yokoi 580: 578: 559: 553: 530:VPL Research 522:Jaron Lanier 518: 498: 483: 457: 428: 424: 422: 349:Level design 240:Arcade games 198:Role-playing 145: 112:Browser game 78:Home console 73:Game console 68:Console game 4476:Virtual Boy 4429:Oculus Rift 4363:Vuzix Blade 4358:Valve Index 4261:Wired glove 4251:Razer Hydra 4236:Leap Motion 4224:Peripherals 4201:Haptic suit 4163:Photography 3774:Hypercasual 3695:Multiplayer 3611:Educational 3561:Programming 3556:Photography 3529:Incremental 3325:Kart racing 3269:Virtual pet 3100:Walking sim 3075:Escape room 2974:Beat 'em up 2913:Bullet hell 2273:December 1, 1729:ArsTechnica 1583:. The Verge 1489:(1): 1–33. 1331:Design News 1273:16 December 1256:Design News 1104:post-stroke 1067:Guitar Hero 815:Superhot VR 760:introduced 734:Oculus Rift 727:Valve Index 699:Oculus Rift 680:$ 2 billion 662:id Software 654:Oculus Rift 621:3D graphics 599:Virtual Boy 574:Virtual Boy 550:Power Glove 526:Atari, Inc. 480:Oculus Rift 476:Virtual Boy 468:Power Glove 453:controllers 356:Programming 309:Development 284:soundtracks 124:Mobile game 107:Online game 47:Video games 25:Oculus Rift 4500:Unreleased 4486:Virtuality 4461:SixthSense 4304:Magic Leap 4000:Room-scale 3815:Open world 3726:Production 3647:Nonviolent 3330:Sim racing 3297:Government 3232:Simulation 2923:Twin-stick 2857:Platformer 2554:(1): 167. 2243:2021-03-13 2174:Tech Times 1520:. Time.com 1149:References 1017:frame rate 980:room scale 907:VR headset 824:, but the 821:Beat Saber 784:series of 639:and other 629:Virtuality 508:See also: 435:played on 433:video game 337:Programmer 257:franchises 203:Simulation 95:Audio game 4544:ARToolKit 4456:Sensorama 4419:Oculus Go 3995:Real life 3975:Metaverse 3970:Immersion 3601:Christian 3589:Advergame 3477:Artillery 3210:Roguelike 3188:Soulslike 3067:Adventure 2903:Light gun 2622:1433-9285 2568:1437-2320 2412:March 24, 2334:March 24, 2328:The Verge 2184:March 24, 2154:March 24, 2123:March 24, 2092:March 24, 2066:March 24, 2038:March 24, 2010:March 24, 1982:March 24, 1906:March 24, 1878:March 24, 1834:1434-9957 1777:1434-9957 1671:The Verge 1337:March 24, 1005:immersion 881:App Store 853:Boneworks 441:immersion 321:Developer 183:Adventure 56:Platforms 4658:Category 4591:visionOS 4525:Software 4394:EyePhone 4299:HTC Vive 4137:Software 3953:Concepts 3853:Minigame 3805:Masocore 3751:Fan game 3621:Licensed 3546:Non-game 3417:Strategy 3287:Business 2986:Fighting 2945:Survival 2930:Tactical 2744:Emulator 2640:36658261 2576:37415057 2490:Springer 2300:Archived 2267:Archived 2263:PC Gamer 2238:PC Gamer 2217:April 7, 2211:Archived 2178:Archived 2148:Archived 2117:Archived 2032:Phys.org 1934:March 6, 1852:36742344 1795:36742344 1707:15 March 1675:Archived 1587:July 17, 1524:July 17, 1503:17464580 1466:14083591 1458:18753029 1303:Archived 1264:Archived 1131:See also 992:Rec Room 944:Controls 895:Hardware 826:triple-A 723:HTC Vive 717:, while 686:between 676:Facebook 542:Nintendo 472:Nintendo 373:Graphics 327:Designer 316:Producer 220:Strategy 4532:General 4512:Sega VR 4282:Current 4275:Devices 4068:optical 4051:Display 3820:Sandbox 3662:Serious 3595:BishĹŤjo 3512:Fitness 3484:Wargame 3342:Vehicle 3315:Fishing 3254:Farming 3154:Sokoban 3018:Stealth 3004:Pac-Man 2880:Shooter 2734:Browser 2708:Console 2631:9852806 2060:Fortune 1955:YouTube 1928:Polygon 1843:9888737 1786:9888737 1235:7119184 1181:Bibcode 1113:anxiety 1109:phobias 1012:latency 766:Samsung 751:headset 684:lawsuit 607:Sega VR 504:History 429:VR game 383:Testing 171:Shooter 129:PC game 4571:OpenXR 4566:OpenVR 4539:ARCore 4439:Rift S 4389:castAR 4377:Former 4343:PICO 4 4058:EyeTap 3769:Casual 3762:Design 3744:Doujin 3657:Sci-fi 3633:Sexual 3606:Comedy 3582:Themes 3566:Typing 3539:Rhythm 3517:Horror 3355:Combat 3320:Racing 3307:Sports 3264:Social 3249:Dating 3200:MMORPG 3140:Puzzle 2848:Action 2769:MMORTS 2764:MMORPG 2759:MMOFPS 2713:Mobile 2703:Arcade 2638:  2628:  2620:  2574:  2566:  2496:  1850:  1840:  1832:  1793:  1783:  1775:  1648:  1501:  1464:  1456:  1360:  1233:  1172:Nature 1115:, and 1098:, and 1088:health 758:Google 671:Doom 3 538:Mattel 464:Mattel 361:Engine 344:Design 332:Artist 213:Racing 208:Sports 193:Puzzle 188:Casual 166:Action 159:Genres 4610:Games 4601:WebXR 4384:AntVR 4348:Pimax 4194:Other 3846:Other 3799:Kaizo 3792:Gacha 3738:Indie 3700:Co-op 3639:Eroge 3627:Otome 3616:Girls 3551:Party 3534:Music 3391:Other 3365:Space 3052:clone 3013:Snake 3006:clone 2967:Other 2888:Arena 2739:Cloud 2365:6 Mar 2295:VG247 2206:VG247 2004:Wired 1736:9 May 1558:VG247 1499:S2CID 1462:S2CID 1267:(PDF) 1252:(PDF) 1231:S2CID 877:Apple 861:' 840:Valve 719:Valve 490:Valve 447:with 431:is a 378:Music 233:Lists 134:Linux 4491:VR-1 4338:OSVR 4090:list 3945:(MR) 3939:(VR) 3933:(AR) 3921:(XR) 3746:soft 3677:News 3507:Cozy 3435:MOBA 3241:Life 2998:Maze 2918:Rail 2898:Hero 2636:PMID 2618:ISSN 2572:PMID 2564:ISSN 2494:ISBN 2462:IEEE 2443:2017 2436:CNET 2414:2021 2367:2024 2336:2021 2308:2020 2275:2019 2219:2020 2186:2020 2156:2020 2125:2020 2094:2020 2068:2021 2040:2021 2012:2021 1984:2021 1976:CNet 1936:2019 1908:2021 1880:2021 1848:PMID 1830:ISSN 1791:PMID 1773:ISSN 1738:2019 1709:2016 1683:2017 1646:ISBN 1612:2015 1589:2015 1566:2018 1526:2015 1454:PMID 1358:ISBN 1339:2021 1311:2015 1275:2015 1117:PTSD 1064:and 1028:and 989:and 887:and 866:Alyx 858:Alyx 844:Alyx 818:and 798:and 782:Labo 697:The 603:Sega 558:and 540:and 470:and 458:The 4637:VR2 4434:CV1 4314:Pro 3786:FMV 3733:AAA 3710:PVP 3705:MMO 3667:Art 3279:CMS 3259:God 2754:MMO 2626:PMC 2610:doi 2556:doi 2525:doi 2113:VGC 1838:PMC 1822:doi 1781:PMC 1765:doi 1638:doi 1491:doi 1446:doi 1412:doi 1223:doi 1189:doi 1177:551 1076:Wii 903:An 664:'s 474:'s 466:'s 427:or 139:Mac 4660:: 3425:4X 2653:. 2634:. 2624:. 2616:. 2606:58 2604:. 2600:. 2584:^ 2570:. 2562:. 2552:46 2550:. 2546:. 2521:42 2519:. 2488:. 2470:^ 2434:. 2403:. 2358:. 2344:^ 2325:. 2298:. 2292:. 2265:. 2261:. 2236:. 2209:. 2203:. 2172:. 2146:. 2142:. 2115:. 2111:. 2085:. 2057:. 2029:. 2001:. 1973:. 1952:. 1925:. 1897:. 1869:. 1846:. 1836:. 1828:. 1818:27 1816:. 1812:. 1789:. 1779:. 1771:. 1761:27 1759:. 1755:. 1726:. 1673:. 1669:. 1644:. 1632:. 1620:^ 1555:. 1497:. 1487:10 1485:. 1460:. 1452:. 1442:28 1440:. 1426:^ 1408:17 1406:. 1402:. 1372:^ 1328:. 1301:. 1295:. 1283:^ 1260:45 1258:. 1254:. 1229:. 1219:14 1217:. 1203:^ 1187:. 1175:. 1169:. 1157:^ 1138:. 1111:, 1094:, 1021:Hz 929:. 868:. 804:. 747:A 738:PC 455:. 423:A 366:AI 4331:2 3911:e 3904:t 3897:v 2819:e 2812:t 2805:v 2679:e 2672:t 2665:v 2642:. 2612:: 2578:. 2558:: 2531:. 2527:: 2502:. 2445:. 2416:. 2388:. 2369:. 2338:. 2310:. 2277:. 2246:. 2221:. 2188:. 2158:. 2127:. 2096:. 2070:. 2042:. 2014:. 1986:. 1938:. 1910:. 1882:. 1854:. 1824:: 1797:. 1767:: 1740:. 1711:. 1685:. 1654:. 1640:: 1614:. 1591:. 1568:. 1528:. 1505:. 1493:: 1468:. 1448:: 1420:. 1414:: 1366:. 1341:. 1313:. 1277:. 1237:. 1225:: 1197:. 1191:: 1183:: 412:e 405:t 398:v

Index


Oculus Rift
virtual reality

Video games
Platforms
Arcade video game
Console game
Game console
Home console
Handheld console
Electronic game
Audio game
Electronic handheld
Online game
Browser game
Social-network game
Mobile game
PC game
Linux
Mac
Virtual reality game
Genres
Action
Shooter
Action-adventure
Adventure
Casual
Puzzle
Role-playing

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑