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tale that wasn’t just about going through the motions from one puzzle to the next but trying to pull you into its world completely. And that’s one of the things that makes an adventure game a classic. So whether it’s condemning a man’s house because of violations or stealing designs, it all feels part of an overarching scheme that will lead to some exciting and rewarding scenarios. The hands-on preview was only about 2 chapters but it appears to me that Wadjet Eye Games has another gem on its hands". Rock Paper
Shotgun wrote "Expect shady salesmen, cutthroat bootleggers, corrupt politicians, and (of course) the mafia to play major roles. Sounds like my kind of party." Cubed3 wrote "A Golden Wake is certainly not without its problems, then, but it's shaping up to be a fresh take on the genre and an interesting game in its own right. While the puzzles aren't always amazing and the story takes a few strange turns, there's incredible attention to detail and a contagious enthusiasm running through the entire experience. Anyone with so much as a passing interest in this period of history shouldn't miss it, but everyone else should take a look, too – they just might find themselves drawn in." Hardcore Gamer said, "Though not the most pulse-pounding adventure on the market, A Golden Wake offers an authentic glimpse into one of the defining events of the 20th century."
188:(2011) as influences for the game. Explaining the context of this game within the industry, IndieHaven wrote: "A Golden Wake explores a slice of both real and video game history. It’s historical fiction wrapped in the skin of a point-and-click adventure game employing a visual style and game mechanics popularized in the 1990s when games like Monkey Island and Gabriel Knight first hit the shelves. It comes at a time when the genre is making a comeback with Telltale Games finding success with
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The controls are the standard point-and-click scheme with the left-click used to interact with an object and the right-click to look at an object. And you access the inventory by moving the cursor to the top of the screen, and when you select an object the cursor blinks while the name of the selected
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In a preview of promotional material, Destructoid wrote, "these early screens and details have me excited. It's like The
Colonel's Bequest and Boardwalk Empire are coming together, just as I always dreamed." In a preview, Hulking Reviewer wrote "The deliberate story build-up suggested a well-crafted
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of the 1920s, A Golden Wake is a story of an innocent man's descent into greed and corruption, and his eventual redemption. Based on actual events and featuring real life locations and historical figures, you must guide Alfie on his journey to reach the top of the real estate game as he deals with
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series. I’d say I’ve gotten the bulk of it done in the past 10 months, however, as I’ve been working on it full time." Though the developer's first commercial product is set in a real historical setting, Gonzalez's aim was to "emphasize the time period and capture a sense of place" rather than
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151:, who has a penchant for old-school adventure games. In a July 2014 interview, he explained "I first got the idea and began doing the research in late 2009/early 2010. I didn’t actually start seriously working on it until around 2012, after I finished up with the last game in my
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series getting critical acclaim." In regard to distribution, Gonzalez commented "Like all the other Wadjet Eye games, the initial launch will be on PC only, but the game will be ported to other platforms in the future (including iOS)".
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design a piece of edutainment. He said "At its heart this is an adventure game. I’m not trying to hit people over the head with history". Gonzalez listed
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147:, previously having produced what are essentially adventure game shorts". The one-man studio Grundislav Games was founded by game developer
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shady salesmen, cutthroat bootleggers, corrupt politicians, and much more, all while swept up in the events surrounding the inception of
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Cubed3 explains: "This is the first full project from the studio
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383:"We talk to the man behind 'A Golden Wake' - Shoddy Pixels"
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620:"10 AGS Award nominations for A Golden Wake"
435:"We talk to the man behind 'A Golden Wake'"
135:. The game was released on 9 October 2014.
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527:"A Golden Wake Preview - Hulking Reviewer"
483:"A Golden Wake Preview - Hulking Reviewer"
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576:"A Golden Wake (Hands-On) (PC) Preview"
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363:from the original on 11 September 2014
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167:Gabriel Knight: Sins of the Fathers
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219:Set against the backdrop of the
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437:. Shoddy Pixels. Archived from
824:The Excavation of Hob's Barrow
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867:Adventure Game Studio games
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761:Emerald City Confidential
722:The Blackwell Convergence
185:Deus Ex: Human Revolution
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729:The Blackwell Deception
598:"Review: A Golden Wake"
912:Wadjet Eye Games games
736:The Blackwell Epiphany
280:Video games portal
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263:but did not win any.
259:was nominated for 10
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226:Coral Gables, Florida
161:The Dagger of Amon Ra
77:Adventure Game Studio
708:The Blackwell Legacy
554:Rock, Paper, Shotgun
507:. 25 February 2013
463:. 25 February 2013
441:on 20 October 2014
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247:Critical reception
149:Francisco Gonzalez
66:Francisco Gonzalez
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182:(2011), and
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52:Publisher(s)
42:Developer(s)
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887:MacOS games
882:Linux games
768:Puzzle Bots
746:Other games
629:12 February
357:Indie Haven
84:Platform(s)
62:Designer(s)
856:Categories
810:Shardlight
775:Gemini Rue
754:The Shivah
604:19 October
581:20 October
559:20 October
533:20 October
511:20 October
489:20 October
467:20 October
445:20 October
419:20 October
397:20 October
367:20 October
331:20 October
309:20 October
286:References
261:AGS Awards
179:L.A. Noire
154:Ben Jordan
139:Production
789:Primordia
782:Resonance
697:Blackwell
415:. YouTube
817:Unavowed
361:Archived
267:See also
255:In 2014
233:Gameplay
203:The Room
176:(1998),
170:(1993),
164:(1992),
112:Genre(s)
103:Release
834:People
699:series
127:is an
72:Engine
89:Linux
631:2017
606:2014
583:2014
561:2014
535:2014
513:2014
491:2014
469:2014
447:2014
421:2014
399:2014
369:2014
333:2014
311:2014
211:Plot
194:and
97:OS X
304:IGN
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341:^
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.