40:. Many of the games in the book had never before been published. It is considered by many hobbyist gamers to be an essential text for anyone interested in
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67:. Many of the games covered in the book were creations of Sid Sackson himself, who was a prolific game designer.
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228:, a board game by Haar Hoolim; notably, this game and the character in it was once used as the mascot for the
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26:
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397:
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52:
288:
93:
639:
306:, a two-player multi-genre card game that combines strong elements of Poker with trick-taking games
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117:
483:
470:, by Sid Sackson; published commercially under the names Choice, Einstein, and Can't Stop Express
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games, and a number of the rules were later expanded into full-fledged published board games.
41:
552:
496:
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315:
261:
188:
182:
97:, a card game originally published along with "Yankee Notion Cards" from the 19th century
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633:
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201:
486:
released an unabridged reprint, with an additional preface by
Sackson, in 1992.
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391:
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34:
22:
372:
All of the games in this section are meant to be played with pencil and paper.
30:
402:
125:
75:
The sections of the book and the games covered therein are as follows:
25:
and first published in 1969. It contains rules for a large number of
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101:
37:
390:, by Sid Sackson; an attempt to move "boredom" games away from
242:
All of the games in this section use a standard pack of cards.
47:
Some of the games which were later sold separately include
165:, a board game by Alex Randolph (inventor of games like
346:, by Sid Sackson; this game was later sold commercially
551:
382:, by Sid Sackson; another attempt at a "boredom" game
482:
A second edition of the book was published in 1982;
336:
All of the games in this section use a checkerboard.
464:, a deliciously confusing party game by Sid Sackson
448:, a simple solitaire utilizing coins by Sid Sackson
421:, an inductive-reasoning game by Sid Sackson; see
260:, a one-player game by Sid Sackson that simulates
157:, a mancala variant by Arthur and Wald Amberstone
121:, a serious revamp of the concepts in Tic-Tac-Toe
433:, later republished as New York, by Sid Sackson
89:, a board game by Henry Busch and Arthur Jaeger
63:, published here, into the more-refined title
8:
220:, a pencil-and-paper game by Father Daniel
21:is an innovative book of games written by
124:Zetema, a Victorian card game similar to
200:, a historical pencil-and-paper game by
543:
557:. Educational Technology. p. 99.
212:, a playing card game by Phil Laurence
7:
425:for another game in this small genre
593:"Games and Puzzles 1973-05: Iss 13"
252:, an auctioning game by Sid Sackson
237:Those Protean Pieces of Pasteboard
14:
478:, a classic and simple party game
331:New Battles on an Old Battlefield
79:In Search of Big and Little Games
609:Family games : The 100 best
595:. A H C Publications. May 1973.
280:, a two-handed modification of
192:, a board game by Claude Soucie
1:
204:which teaches players history
132:Game Inventors Are People Too
113:, a card game by G. Capellen
105:, a revived French card game
55:and Origins of World War I;
661:
511:Family Games: The 100 Best
405:-esque game by Sid Sackson
314:, a two-handed takeoff of
645:Books about board games
177:, a complex progeny of
606:Lowder, James (2010).
197:Origins of World War I
438:A Miscellany of Games
579:"GAMES Magazine #36"
146:; later turned into
484:Dover Publications
142:, a board game by
59:expanded his game
619:978-1-934547-21-2
564:978-0-87778-144-8
505:Games and Puzzles
257:Bowling Solitaire
230:Zillions of Games
42:abstract strategy
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581:. February 1983.
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524:A Gamut of Games
456:, by Sid Sackson
453:Domino Bead Game
413:, by Sid Sackson
401:, a paper-based
362:, by Sid Sackson
354:, by Sid Sackson
326:, by Sid Sackson
300:, by Sid Sackson
292:, by Sid Sackson
272:, by Sid Sackson
232:software product
225:Three Musketeers
27:paper and pencil
18:A Gamut of Games
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612:. Green Ronin.
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379:Cutting Corners
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262:ten-pin bowling
249:All My Diamonds
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189:Lines of Action
183:Lech Pijanowski
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522:Sackson, Sid.
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468:Solitaire Dice
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387:Hold That Line
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318:by Sid Sackson
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284:by Sid Sackson
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445:Change Change
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367:Grab a Pencil
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323:Suit Yourself
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282:Hollywood Gin
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269:Card Baseball
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144:Robert Abbott
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86:Blue and Gray
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71:Book sections
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57:Robert Abbott
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410:Paper Boxing
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359:Take It Away
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202:Jim Dunnigan
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162:Knight Chase
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17:
16:
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554:Frame Games
475:The No Game
418:Patterns II
392:Tic-Tac-Toe
179:Battleships
148:Epaminondas
65:Epaminondas
23:Sid Sackson
640:1969 books
634:Categories
517:References
398:Last Word
277:Color Gin
217:Skedoodle
139:Crossings
61:Crossings
430:Property
403:Scrabble
297:Patterns
53:Property
490:Reviews
423:Eleusis
351:Network
289:Osmosis
126:Bezique
102:Le Truc
94:Hekaton
616:
561:
530:
461:Haggle
316:Bridge
33:, and
538:Notes
497:Games
343:Focus
167:TwixT
118:Plank
49:Focus
38:games
35:board
614:ISBN
559:ISBN
528:ISBN
311:Slam
304:Poke
209:Paks
154:Cups
110:Mate
31:card
526:.
500:#36
181:by
174:Lap
636::
51:,
29:,
622:.
567:.
264:.
169:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.