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Achaea, Dreams of Divine Lands

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s creator Matt Mihaly came up with the idea of a dual currency system to generate revenue to cover the higher operating costs; while one in-game currency remained free, the other premium currency could only be purchased with real-world funds, and many special items could only be purchased with the
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Nevertheless, some aspects of the game have met with criticism. The game's revenue system, in particular, has faced mixed opinions. Players playing for free "won't be able to advance as much as the person who has the funds" without a considerable time investment, which often sparks controversy
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The combat system includes "hundreds of different ways to attack an opponent", leading to a "complex array of strategies" that is a "true test of skill". The game's engine was adapted for use as the medium of an "e-summit" staged at the 7th Annual World Summit of Young Entrepreneurs with the
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Achaea's controversial revenue structure has received attention from the game development industry. Although Iron Realms Entertainment provides a custom MUD interface for the game, there are neither up-front costs, nor monthly fees typical for the
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Recently, however, Achaea has somewhat deviated from this model. In early 2010, the option to purchase an Iron Elite membership became available, which periodically gives players credits and other bonuses in exchange for a monthly fee.
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The role-playing and social aspects of the game have also led to Achaea being cited as an example of "political game design". That political system, along with the game's dynamic events and "player narrative" are remarked on in
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between free players and those who paid for in-game bonuses that can cost as much as 2500 credits, the equivalent of $ 725 per item. The IGDA acknowledges that the system requires "delicate issues of design balance".
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offered flat-rate plans, this removed that gate, and many MUDs like Achaea became unprofitable since players could spend much more time on them.
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Achaea has received generally positive reviews for both its mechanics and social complexities, including a review from
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Recent structural changes have enriched the environment of Achaea further, by opening up the seas to player controlled
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and interact with other players. One of the major forms of interaction is
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as a possible solution for the problems other online games face involving
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plays a dominant role in Achaea. The other play mechanics include the
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system, which allows payment for the acquisition of in-game benefits.
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that are then used in-game to acquire skills and superior equipment.
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as saying he "doesn't believe there is a deeper game in existence".
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The world consists of over twenty thousand locations, known as
970: 942: 147: 568:. International Game Developers Association. Archived from 533:. International Game Developers Association. Archived from 136:. Achaea is operated by collecting the revenue through a 869: 627:"In Defense of Retro Gaming: A Discussion of Abstraction" 1175: 1143: 994: 951: 920: 249:combat, where the dynamic conflict, especially the 104: 89: 81: 69: 59: 47: 35: 21: 309:is one of the first known examples of a game with 787:. Iron Realms Entertainment. 2005. Archived from 279:, ranging from familiar fantasy elements such as 897: 8: 563:"IGDA Online Games White Paper, 2nd edition" 360:and has been highlighted by game developer 182:. Unsourced material may be challenged and 1277:Video games developed in the United States 1236: 904: 890: 882: 556: 554: 521: 519: 517: 27: 18: 346:International Game Developers Association 202:Learn how and when to remove this message 561:Jarett, Alex; et al. (March 2003). 333:. Instead, players may spend money for 649: 647: 452: 766:from the original on 28 September 2007 7: 817:from the original on 14 January 2007 458: 456: 180:adding citations to reliable sources 762:. Iron Realms Entertainment. 2007. 528:"2004 Persistent Worlds Whitepaper" 526:James, Daniel; et al. (2004). 811:"Virtual Dopers Crave High Scores" 14: 835:Gibson, Jon M. (September 2004). 708:"A Summit of Young Entrepreneurs" 706:Yap, Diana Michele (2000-09-28). 629:. Armchair Arcade. Archived from 593:Bartle, Richard A. (April 2004). 493:Hrodey, Matt (October 25, 2019). 398:that was reported as favourable. 233:, players can fight monsters for 1246: 1245: 1235: 682:"Achaea, Dreams of Divine Lands" 388:on the June 10, 2004 episode of 283:to more unusual options such as 152: 1014:Bartle taxonomy of player types 809:Terdiman, Daneil (2004-05-25). 475:from the original on 2024-06-09 214:In the game, players explore a 732:Bartle, Richard (2003-07-15). 600:. Themis Group. Archived from 595:"Pitfalls of Virtual Property" 251:conflict between Good and Evil 118:Achaea, Dreams of Divine Lands 22:Achaea, Dreams of Divine Lands 1: 654:Hardeman, Kurt (1999-08-30). 374:interaction with real economy 351:Magic: The Gathering Online 221:world revolving around six 65:Rapture Runtime Environment 1303: 680:N., Stephen (2000-04-01). 463:Mills, Mark (2020-04-15). 1233: 1190:Iron Realms Entertainment 1089:Player versus environment 760:"Stat Altering Artefacts" 436:The 2004 introduction of 134:Iron Realms Entertainment 54:Iron Realms Entertainment 42:Iron Realms Entertainment 26: 1152:Designing Virtual Worlds 735:Designing Virtual Worlds 413:Designing Virtual Worlds 710:. Wired. Archived from 837:"Just Say No to Gleam" 684:. MPOG. Archived from 658:. MPOG. Archived from 237:and treasure, perform 841:Computer Gaming World 380:Reviews and reactions 243:non-player characters 225:and their respective 1215:Mythic Entertainment 1159:A Rape in Cyberspace 1094:Player versus player 1069:Non-player character 954:codebases, libraries 791:on September 6, 2008 469:Rock, Paper, Shotgun 176:improve this section 76:Platform independent 1004:Alternate character 913:Multi-user dungeons 325:premium currency. 633:on 2 February 2007 575:on January 4, 2007 540:on January 4, 2007 231:role-playing games 130:multi-user dungeon 1282:Virtual economies 1259: 1258: 1220:Plaintext Players 1210:The Mud Connector 714:on 4 January 2007 391:The Screen Savers 311:microtransactions 247:player vs. player 235:experience points 219:sword and sorcery 212: 211: 204: 114: 113: 1294: 1287:1997 video games 1249: 1248: 1239: 1238: 1084:Player character 1079:Persistent world 906: 899: 892: 883: 873: 872: 870:Official website 856: 855: 853: 852: 843:. Archived from 832: 826: 825: 823: 822: 806: 800: 799: 797: 796: 785:"Achaea credits" 781: 775: 774: 772: 771: 756: 750: 749: 729: 723: 722: 720: 719: 703: 697: 696: 694: 693: 677: 671: 670: 668: 667: 651: 642: 641: 639: 638: 622: 616: 615: 613: 612: 606: 599: 590: 584: 583: 581: 580: 574: 567: 558: 549: 548: 546: 545: 539: 532: 523: 512: 511: 509: 507: 490: 484: 483: 481: 480: 460: 357:Project Entropia 323: 207: 200: 196: 193: 187: 156: 148: 138:microtransaction 31: 19: 1302: 1301: 1297: 1296: 1295: 1293: 1292: 1291: 1262: 1261: 1260: 1255: 1229: 1177: 1171: 1139: 1096:, Playerkilling 996: 990: 953: 952:Minor branches, 947: 916: 910: 868: 867: 864: 859: 850: 848: 834: 833: 829: 820: 818: 808: 807: 803: 794: 792: 783: 782: 778: 769: 767: 758: 757: 753: 746: 731: 730: 726: 717: 715: 705: 704: 700: 691: 689: 679: 678: 674: 665: 663: 653: 652: 645: 636: 634: 624: 623: 619: 610: 608: 604: 597: 592: 591: 587: 578: 576: 572: 565: 560: 559: 552: 543: 541: 537: 530: 525: 524: 515: 505: 503: 492: 491: 487: 478: 476: 462: 461: 454: 450: 430: 382: 370:commodification 364:and researcher 321: 315:America On-Line 304: 208: 197: 191: 188: 173: 157: 146: 17: 16:1997 video game 12: 11: 5: 1300: 1298: 1290: 1289: 1284: 1279: 1274: 1264: 1263: 1257: 1256: 1234: 1231: 1230: 1228: 1227: 1222: 1217: 1212: 1207: 1202: 1197: 1192: 1187: 1181: 1179: 1173: 1172: 1170: 1169: 1162: 1155: 1147: 1145: 1141: 1140: 1138: 1137: 1132: 1127: 1125:Video game bot 1122: 1117: 1112: 1107: 1102: 1097: 1091: 1086: 1081: 1076: 1074:Online wedding 1071: 1066: 1061: 1056: 1051: 1046: 1041: 1039:Hack and slash 1036: 1031: 1026: 1021: 1016: 1011: 1006: 1000: 998: 992: 991: 989: 988: 983: 978: 973: 968: 963: 957: 955: 949: 948: 946: 945: 940: 935: 930: 924: 922: 921:Major branches 918: 917: 911: 909: 908: 901: 894: 886: 880: 879: 874: 863: 862:External links 860: 858: 857: 827: 801: 776: 751: 744: 738:. New Riders. 724: 698: 672: 643: 617: 585: 550: 513: 485: 451: 449: 446: 442:addictive drug 429: 426: 404:United Nations 381: 378: 366:Richard Bartle 303: 300: 229:. 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Retrieved 845:the original 840: 830: 819:. Retrieved 804: 793:. Retrieved 789:the original 779: 768:. Retrieved 754: 733: 727: 716:. Retrieved 712:the original 701: 690:. Retrieved 686:the original 675: 664:. Retrieved 660:the original 635:. Retrieved 631:the original 620: 609:. Retrieved 602:the original 588: 577:. Retrieved 570:the original 542:. Retrieved 535:the original 504:. Retrieved 498: 488: 477:. Retrieved 468: 437: 435: 431: 411: 408: 400: 389: 383: 362:Daniel James 355: 349: 343: 339: 334: 331:MMORPG-genre 327: 318: 306: 305: 293: 272: 270: 213: 198: 192:January 2013 189: 174:Please help 162: 117: 116: 115: 49:Publisher(s) 37:Developer(s) 1225:Simutronics 997:terminology 506:October 25, 428:Controversy 422:John Romero 418:id Software 386:Leo Laporte 255:free market 223:city-states 109:Multiplayer 71:Platform(s) 1266:Categories 1176:Companies, 1166:Terra Nova 1135:Zone, Area 851:2007-01-15 821:2007-01-15 795:2007-09-28 770:2007-09-28 718:2007-01-15 692:2007-01-07 666:2007-01-17 637:2007-01-17 611:2007-01-17 579:2007-01-15 544:2007-01-17 479:2024-06-09 448:References 289:Occultists 127:text-based 125:-focused, 1272:MUD games 995:Concepts, 813:. Wired. 258:economics 163:does not 1252:Category 1115:Twinking 1105:Spawning 1049:Immortal 1034:Grinding 1019:Cybersex 986:TinyMUCK 815:Archived 764:Archived 656:"Achaea" 500:PCGamesN 473:Archived 420:founder 281:paladins 266:politics 144:Gameplay 123:roleplay 91:Genre(s) 1200:Lysator 1029:Griefer 966:GodWars 933:DikuMUD 928:AberMUD 335:credits 302:Revenue 287:-using 277:classes 216:fantasy 184:removed 169:sources 105:Mode(s) 96:Fantasy 82:Release 1205:Kesmai 1130:Wizard 1044:Healer 1009:Avatar 981:Talker 915:(MUDs) 742:  396:TechTV 319:Achaea 307:Achaea 264:) and 262:guilds 239:quests 227:Houses 61:Engine 1195:Jagex 1185:Areae 1100:Quest 938:LPMud 605:(PDF) 598:(PDF) 573:(PDF) 566:(PDF) 538:(PDF) 531:(PDF) 438:gleam 322:' 296:ships 285:Tarot 273:rooms 121:is a 1242:List 1110:Tank 1059:Loot 976:MUSH 740:ISBN 508:2019 372:and 354:and 344:The 241:for 167:any 165:cite 85:1997 1024:God 971:MOO 961:DGD 943:MU* 394:on 178:by 99:MUD 1268:: 839:. 646:^ 553:^ 516:^ 497:. 471:. 467:. 455:^ 406:. 376:. 291:. 268:. 1161:" 1157:" 905:e 898:t 891:v 854:. 824:. 798:. 773:. 748:. 721:. 695:. 669:. 640:. 614:. 582:. 547:. 510:. 482:. 205:) 199:( 194:) 190:( 186:. 172:.

Index


Developer(s)
Iron Realms Entertainment
Publisher(s)
Iron Realms Entertainment
Engine
Platform(s)
Platform independent
Genre(s)
Fantasy
MUD
Multiplayer
roleplay
text-based
multi-user dungeon
Iron Realms Entertainment
microtransaction

cite
sources
improve this section
adding citations to reliable sources
removed
Learn how and when to remove this message
fantasy
sword and sorcery
city-states
Houses
role-playing games
experience points

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