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Achaea, Dreams of Divine Lands

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s creator Matt Mihaly came up with the idea of a dual currency system to generate revenue to cover the higher operating costs; while one in-game currency remained free, the other premium currency could only be purchased with real-world funds, and many special items could only be purchased with the
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Nevertheless, some aspects of the game have met with criticism. The game's revenue system, in particular, has faced mixed opinions. Players playing for free "won't be able to advance as much as the person who has the funds" without a considerable time investment, which often sparks controversy
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The combat system includes "hundreds of different ways to attack an opponent", leading to a "complex array of strategies" that is a "true test of skill". The game's engine was adapted for use as the medium of an "e-summit" staged at the 7th Annual World Summit of Young Entrepreneurs with the
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Achaea's controversial revenue structure has received attention from the game development industry. Although Iron Realms Entertainment provides a custom MUD interface for the game, there are neither up-front costs, nor monthly fees typical for the
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Recently, however, Achaea has somewhat deviated from this model. In early 2010, the option to purchase an Iron Elite membership became available, which periodically gives players credits and other bonuses in exchange for a monthly fee.
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The role-playing and social aspects of the game have also led to Achaea being cited as an example of "political game design". That political system, along with the game's dynamic events and "player narrative" are remarked on in
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between free players and those who paid for in-game bonuses that can cost as much as 2500 credits, the equivalent of $ 725 per item. The IGDA acknowledges that the system requires "delicate issues of design balance".
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offered flat-rate plans, this removed that gate, and many MUDs like Achaea became unprofitable since players could spend much more time on them.
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Achaea has received generally positive reviews for both its mechanics and social complexities, including a review from
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Recent structural changes have enriched the environment of Achaea further, by opening up the seas to player controlled
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and interact with other players. One of the major forms of interaction is
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as a possible solution for the problems other online games face involving
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plays a dominant role in Achaea. The other play mechanics include the
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system, which allows payment for the acquisition of in-game benefits.
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that are then used in-game to acquire skills and superior equipment.
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as saying he "doesn't believe there is a deeper game in existence".
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The world consists of over twenty thousand locations, known as
981: 953: 158: 579:. International Game Developers Association. Archived from 544:. International Game Developers Association. Archived from 147:. Achaea is operated by collecting the revenue through a 880: 638:"In Defense of Retro Gaming: A Discussion of Abstraction" 1186: 1154: 1005: 962: 931: 260:combat, where the dynamic conflict, especially the 115: 100: 92: 80: 70: 58: 46: 32: 320:is one of the first known examples of a game with 798:. Iron Realms Entertainment. 2005. Archived from 290:, ranging from familiar fantasy elements such as 908: 8: 574:"IGDA Online Games White Paper, 2nd edition" 371:and has been highlighted by game developer 193:. Unsourced material may be challenged and 1288:Video games developed in the United States 1247: 915: 901: 893: 567: 565: 532: 530: 528: 38: 29: 357:International Game Developers Association 213:Learn how and when to remove this message 572:Jarett, Alex; et al. (March 2003). 344:. Instead, players may spend money for 660: 658: 463: 777:from the original on 28 September 2007 7: 828:from the original on 14 January 2007 469: 467: 191:adding citations to reliable sources 773:. Iron Realms Entertainment. 2007. 539:"2004 Persistent Worlds Whitepaper" 537:James, Daniel; et al. (2004). 822:"Virtual Dopers Crave High Scores" 25: 846:Gibson, Jon M. (September 2004). 719:"A Summit of Young Entrepreneurs" 717:Yap, Diana Michele (2000-09-28). 640:. Armchair Arcade. Archived from 604:Bartle, Richard A. (April 2004). 504:Hrodey, Matt (October 25, 2019). 409:that was reported as favourable. 244:, players can fight monsters for 1257: 1256: 1246: 693:"Achaea, Dreams of Divine Lands" 399:on the June 10, 2004 episode of 294:to more unusual options such as 163: 1025:Bartle taxonomy of player types 820:Terdiman, Daneil (2004-05-25). 486:from the original on 2024-06-09 225:In the game, players explore a 743:Bartle, Richard (2003-07-15). 611:. Themis Group. Archived from 606:"Pitfalls of Virtual Property" 262:conflict between Good and Evil 129:Achaea, Dreams of Divine Lands 33:Achaea, Dreams of Divine Lands 1: 665:Hardeman, Kurt (1999-08-30). 385:interaction with real economy 362:Magic: The Gathering Online 232:world revolving around six 76:Rapture Runtime Environment 1314: 691:N., Stephen (2000-04-01). 474:Mills, Mark (2020-04-15). 1244: 1201:Iron Realms Entertainment 1100:Player versus environment 771:"Stat Altering Artefacts" 447:The 2004 introduction of 145:Iron Realms Entertainment 65:Iron Realms Entertainment 53:Iron Realms Entertainment 37: 1163:Designing Virtual Worlds 746:Designing Virtual Worlds 424:Designing Virtual Worlds 721:. Wired. Archived from 848:"Just Say No to Gleam" 695:. MPOG. Archived from 669:. MPOG. Archived from 248:and treasure, perform 852:Computer Gaming World 391:Reviews and reactions 254:non-player characters 236:and their respective 1226:Mythic Entertainment 1170:A Rape in Cyberspace 1105:Player versus player 1080:Non-player character 965:codebases, libraries 802:on September 6, 2008 480:Rock, Paper, Shotgun 187:improve this section 87:Platform independent 1015:Alternate character 924:Multi-user dungeons 336:premium currency. 644:on 2 February 2007 586:on January 4, 2007 551:on January 4, 2007 242:role-playing games 141:multi-user dungeon 1293:Virtual economies 1270: 1269: 1231:Plaintext Players 1221:The Mud Connector 725:on 4 January 2007 402:The Screen Savers 322:microtransactions 258:player vs. player 246:experience points 230:sword and sorcery 223: 222: 215: 125: 124: 16:(Redirected from 1305: 1298:1997 video games 1260: 1259: 1250: 1249: 1095:Player character 1090:Persistent world 917: 910: 903: 894: 884: 883: 881:Official website 867: 866: 864: 863: 854:. Archived from 843: 837: 836: 834: 833: 817: 811: 810: 808: 807: 796:"Achaea credits" 792: 786: 785: 783: 782: 767: 761: 760: 740: 734: 733: 731: 730: 714: 708: 707: 705: 704: 688: 682: 681: 679: 678: 662: 653: 652: 650: 649: 633: 627: 626: 624: 623: 617: 610: 601: 595: 594: 592: 591: 585: 578: 569: 560: 559: 557: 556: 550: 543: 534: 523: 522: 520: 518: 501: 495: 494: 492: 491: 471: 368:Project Entropia 334: 218: 211: 207: 204: 198: 167: 159: 149:microtransaction 42: 30: 21: 1313: 1312: 1308: 1307: 1306: 1304: 1303: 1302: 1273: 1272: 1271: 1266: 1240: 1188: 1182: 1150: 1107:, Playerkilling 1007: 1001: 964: 963:Minor branches, 958: 927: 921: 879: 878: 875: 870: 861: 859: 845: 844: 840: 831: 829: 819: 818: 814: 805: 803: 794: 793: 789: 780: 778: 769: 768: 764: 757: 742: 741: 737: 728: 726: 716: 715: 711: 702: 700: 690: 689: 685: 676: 674: 664: 663: 656: 647: 645: 635: 634: 630: 621: 619: 615: 608: 603: 602: 598: 589: 587: 583: 576: 571: 570: 563: 554: 552: 548: 541: 536: 535: 526: 516: 514: 503: 502: 498: 489: 487: 473: 472: 465: 461: 441: 393: 381:commodification 375:and researcher 332: 326:America On-Line 315: 219: 208: 202: 199: 184: 168: 157: 28: 27:1997 video game 23: 22: 15: 12: 11: 5: 1311: 1309: 1301: 1300: 1295: 1290: 1285: 1275: 1274: 1268: 1267: 1245: 1242: 1241: 1239: 1238: 1233: 1228: 1223: 1218: 1213: 1208: 1203: 1198: 1192: 1190: 1184: 1183: 1181: 1180: 1173: 1166: 1158: 1156: 1152: 1151: 1149: 1148: 1143: 1138: 1136:Video game bot 1133: 1128: 1123: 1118: 1113: 1108: 1102: 1097: 1092: 1087: 1085:Online wedding 1082: 1077: 1072: 1067: 1062: 1057: 1052: 1050:Hack and slash 1047: 1042: 1037: 1032: 1027: 1022: 1017: 1011: 1009: 1003: 1002: 1000: 999: 994: 989: 984: 979: 974: 968: 966: 960: 959: 957: 956: 951: 946: 941: 935: 933: 932:Major branches 929: 928: 922: 920: 919: 912: 905: 897: 891: 890: 885: 874: 873:External links 871: 869: 868: 838: 812: 787: 762: 755: 749:. New Riders. 735: 709: 683: 654: 628: 596: 561: 524: 496: 462: 460: 457: 453:addictive drug 440: 437: 415:United Nations 392: 389: 377:Richard Bartle 314: 311: 240:. 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Retrieved 856:the original 851: 841: 830:. Retrieved 815: 804:. Retrieved 800:the original 790: 779:. Retrieved 765: 744: 738: 727:. Retrieved 723:the original 712: 701:. Retrieved 697:the original 686: 675:. Retrieved 671:the original 646:. Retrieved 642:the original 631: 620:. Retrieved 613:the original 599: 588:. Retrieved 581:the original 553:. Retrieved 546:the original 515:. Retrieved 509: 499: 488:. Retrieved 479: 448: 446: 442: 422: 419: 411: 400: 394: 373:Daniel James 366: 360: 354: 350: 345: 342:MMORPG-genre 338: 329: 317: 316: 304: 283: 281: 224: 209: 203:January 2013 200: 185:Please help 173: 128: 127: 126: 60:Publisher(s) 48:Developer(s) 18:Achaea (MUD) 1236:Simutronics 1008:terminology 517:October 25, 439:Controversy 433:John Romero 429:id Software 397:Leo Laporte 266:free market 234:city-states 120:Multiplayer 82:Platform(s) 1277:Categories 1187:Companies, 1177:Terra Nova 1146:Zone, Area 862:2007-01-15 832:2007-01-15 806:2007-09-28 781:2007-09-28 729:2007-01-15 703:2007-01-07 677:2007-01-17 648:2007-01-17 622:2007-01-17 590:2007-01-15 555:2007-01-17 490:2024-06-09 459:References 300:Occultists 138:text-based 136:-focused, 1283:MUD games 1006:Concepts, 824:. Wired. 269:economics 174:does not 1263:Category 1126:Twinking 1116:Spawning 1060:Immortal 1045:Grinding 1030:Cybersex 997:TinyMUCK 826:Archived 775:Archived 667:"Achaea" 511:PCGamesN 484:Archived 431:founder 292:paladins 277:politics 155:Gameplay 134:roleplay 102:Genre(s) 1211:Lysator 1040:Griefer 977:GodWars 944:DikuMUD 939:AberMUD 346:credits 313:Revenue 298:-using 288:classes 227:fantasy 195:removed 180:sources 116:Mode(s) 107:Fantasy 93:Release 1216:Kesmai 1141:Wizard 1055:Healer 1020:Avatar 992:Talker 926:(MUDs) 753:  407:TechTV 330:Achaea 318:Achaea 275:) and 273:guilds 250:quests 238:Houses 72:Engine 1206:Jagex 1196:Areae 1111:Quest 949:LPMud 616:(PDF) 609:(PDF) 584:(PDF) 577:(PDF) 549:(PDF) 542:(PDF) 449:gleam 333:' 307:ships 296:Tarot 284:rooms 132:is a 1253:List 1121:Tank 1070:Loot 987:MUSH 751:ISBN 519:2019 383:and 365:and 355:The 252:for 178:any 176:cite 96:1997 1035:God 982:MOO 972:DGD 954:MU* 405:on 189:by 110:MUD 1279:: 850:. 657:^ 564:^ 527:^ 508:. 482:. 478:. 466:^ 417:. 387:. 302:. 279:. 1172:" 1168:" 916:e 909:t 902:v 865:. 835:. 809:. 784:. 759:. 732:. 706:. 680:. 651:. 625:. 593:. 558:. 521:. 493:. 216:) 210:( 205:) 201:( 197:. 183:. 20:)

Index

Achaea (MUD)

Developer(s)
Iron Realms Entertainment
Publisher(s)
Iron Realms Entertainment
Engine
Platform(s)
Platform independent
Genre(s)
Fantasy
MUD
Multiplayer
roleplay
text-based
multi-user dungeon
Iron Realms Entertainment
microtransaction

cite
sources
improve this section
adding citations to reliable sources
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Learn how and when to remove this message
fantasy
sword and sorcery
city-states
Houses
role-playing games

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