658:), but instead the dossier was accidentally sent to and discovered by Max's wife, Michelle. After Mona rescues Max, the two head to Woden's mansion to save him from Vlad. After eliminating Vlad's men, Mona suddenly betrays Max and attempts to follow her orders to kill him, but finds herself unable to do so because of her feelings for him. Realizing this, Vlad shoots Mona and kills Woden, when the latter confronts him. Max fights Vlad as the mansion burns around them, and eventually kills him. As the police arrive at the scene, Max returns to Mona, who dies peacefully in his arms. Despite this, Max has come to terms with all the tragedy in his life, and is ready to move on. In an alternate ending unlocked on the highest difficulty, Mona survives, and she and Max kiss. The third game confirms Mona's death as the canon version.
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fleeing fugitive. After several moments of consideration, Max fatally shoots
Winterson, allowing Mona to escape. Before she dies, Winterson shoots Max, hospitalizing him. The game then returns to the earlier hospital scene, where Max eliminates the Cleaners trying to kill him and escapes. He decides to visit Senator Alfred Woden (John Braden), the leader of the Inner Circle, who reveals that Vlad is the leader and the one who hired the Cleaners to eliminate his opposition in order to take over both the Inner Circle and New York's criminal underworld.
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moves further "into the zone" with each consecutive kill. This was done to encourage players to aggressively dive head-on into dangerous situations rather than crouching at a safe distance and waiting for enemies to come to them. A new reload animation was also introduced, which, when Max reloads while in Bullet Time, allows him to duck to avoid bullets, spin around to survey the combat situation, and briefly pause to give the player a moment to think of a strategy. Development tools were made available for
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1118:, calling it an "outstanding" game that "keeps alive the sense of atmosphere and engaging gunplay-oriented action that was so exciting in the first release." He lauded the game for better production values compared to the first game, including its more polished story, more professional scripts, and better acting and graphics. The complexity of Max's character was a welcomed element by Polak, who found that games often created heroes that were simplistic. The
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Cleaners, and Mona is arrested by the NYPD for being a wanted suspect in the murder of a senator. While at the police station, Max overhears his colleague, Valerie
Winterson (Jennifer Server), talking on the phone about Mona, moments before the Cleaners attack the station to kill Mona. She manages to escape and, after fighting off a Cleaner attack on her hideout, sets out to hunt down those responsible with Max's help.
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754:. They also noted that the graphic novel format allowed the player to interpret each panel for themselves, explaining "the nuances are there in the head of the reader, and it would be much harder to reach that level with in-game or even prerendered cinematics." The developers also found it easier to reorganize the comic panels if the plot needed to be changed while developing the game.
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remarked that basic, archetypal film noir elements found in many classics of the genre "can go a long way" when telling a story, and gave examples that included a hostile, crime-ridden city; a story that takes place late at night with heavy rain; and a cynical, hard-boiled detective down on his luck. Lake considered writing a sequel to
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appreciated the game's story, calling it an "entertainingly dark third-person shooter with a well-crafted, noir storyline". In particular, Minifie praised Remedy for what he deemed a successful port of the game to consoles, especially for the Xbox, noticing that the version features visuals that look
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an "art of its own". Since the setting and characters were already established, Lake decided that the primary goal of the sequel was "to keep what's good and fix what was not so good", and to take the story in surprising directions. The screenplay for the sequel ended up being three times longer than
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Their search leads them to a construction site, which Max and Mona discover is being used as a base by the
Cleaners. After killing most of them, Winterson arrives and holds Mona at gunpoint. Mona claims that Winterson is there to kill her, while Winterson insists that she is simply trying to arrest a
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to act as a visual cue. When in use, the bullet time meter will decrease until it is either empty or the player disables bullet time mode. The meter will eventually increase when not in use, and can be replenished quickly by killing enemies. To simulate the bullet time effect, Max can also execute a
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was known for was improved; the developers referred to it as "version 2.0". The mode, which allows Max to move in slow motion to react and kill enemies more easily, was enhanced to give Max a refill of a portion of the Bullet Time gauge, as well as slowing down the passage time even further, as Max
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love story", as he felt that it suited Max's persona the best. Lake hoped that the story would break new ground, noting, "At least it's a step into the right direction. I'd like nothing better than to see new and unexpected subject matters to find their way to games and stories told in games." Lake
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was known for, "with increased realism and dramatic, movielike action". The physics engine made several situations seem more realistic. For example, when in combat, the player can take cover behind boxes; however, when enemy bullets impact the boxes, they will topple over, in which case the player
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Now aware of Vlad's deception, Max raids his restaurant, but finds that Vlad has already left to kill Vinnie. He also discovers that
Winterson was Vlad's mistress and was secretly helping him. Max manages to save Vinnie from Vlad's men, and the two head to Mona's hideout to seek her help. However,
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is made available. After completing the game once, other difficulty levels are unlocked. Two special game modes are also activated: New York Minute and Dead Man
Walking. In New York Minute, the player is given a score based on the time taken to complete each level. The Dead Man Walking mode places
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enjoyed playing in the film noir setting and believed that it adds dramatic depth to Max and Mona's story, "somehow what's going on more important and interesting. Wreaking havoc is nice, but it's great to also have a love interest complicating things, and Mona Sax is definitely up to the task."
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After evading an attack by the
Cleaners in his apartment, Max tracks Mona to an abandoned funhouse and learns that the Cleaners are trying to eliminate anyone who knows about the Inner Circle. While tracking down Mona's contact within the Inner Circle, Max discovers that he has been killed by the
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from the first game, and therefore appreciated seeing it return in the sequel, with "even more impressive" visuals. Tilley found that the game's "lifelike physics engine" was easily its best aspect, and noted that while playing the game, he threw a grenade across a room, which resulted in an
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will have to find another suitable object to use for cover. When an enemy is hidden behind a wall divider, the player can throw a grenade next to it to send the cover flying through the air, rendering the enemy unprotected. The Havok engine was tweaked to make weapons, bombs, and
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Vlad ambushes them, killing Vinnie and injuring Max, though not before revealing that Mona is working for Woden and Woden inadvertently caused the deaths of Max's family five years ago when he sent the
Project Valhalla file to the District Attorney to incriminate Nicole Horne (
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pistol. As they progress, the player gains access to more powerful weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's
634:), who he thought had died two years ago. Max heads to Vlad's restaurant to question him about the raid, only to find him under attack by mobsters led by their mutual enemy, Vinnie Gognitti (Fred Berman). After saving Vlad, he claims that Vinnie, now the
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shoot-dodge maneuver. When the maneuver is performed, Max jumps in a direction specified by the player, and although bullet time is activated while Max is in mid-air, this will not deplete the bullet time meter. The combat system has been improved for
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similar to those on the PC. However, he found that the PlayStation 2 port was only "an okay job" that resulted in quality that was "considerably less easy on the eye", and asserted that it is outperformed by more powerful platforms. The
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does "exactly the same , only better." He found that enemies react convincingly to damage taken from bullets, thanks to the physics engine. Ultimately, however, Poole described the game as "entertaining but not earth-shattering".
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explosion that sent enemies flying through the air in a realistic fashion. In addition, Tilley applauded Remedy for listening to fan complaints and resolving issues from the previous game, including improved dream sequences in
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361:. Throughout the single-player campaign, players mainly control Max, with Mona being playable in a few select levels. Both playable characters have access to a wide variety of weapons to eliminate enemies, as well as a
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ability, which slows down time during combat. The bullet-time mechanic has been upgraded in the game to allow players to move faster as they kill more enemies, as well as reload weapons instantly. Due to the
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When first played, the game offers one difficulty level that is adjusted automatically if the game is too difficult for the player. For example, if the player's character dies too many times, the enemies'
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808:) has been increased, which smooths out the edges of character models. In addition, characters have a much greater range of expressions. Previously, Max had only one expression available; in
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549:, a mode that slows time, while still allowing the player to aim in real-time, to give the player more time to determine what they want to do. In this mode, the screen's color changes to a
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822:, which the developers chose because it was "hands-down the best solution to our needs". They found that a dedicated physics engine was vital to create Max's combat scenes, which
419:. Praise focused on its action and story, while criticism targeted its short length. Despite the positive reception, the game sold poorly, leading Rockstar Games' parent company
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takes place in the hospital, where Max is recovering from a gunshot wound. Several assassins raid the hospital to try and kill him, but Max avoids them and makes his way to the
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was also critical of the short single-player experience, but found that the higher difficulty levels and special "survivor" modes helped improve the game's replay value.
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described the action as "adrenaline-pumping", and considered it comparable to what was available in film. The story was both applauded and criticized. Tom McNamara of
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Vladimir "Vlad" Lem (Jonathan Davis), Max encounters a group of hitmen called "the
Cleaners", who raided the warehouse for guns. Max is also surprised to run into
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1175:. He was, however, disappointed with the general linearity of the game, and noted that players who are not interested in film noir themes will not enjoy them in
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1166:, felt that the company kept what was great about the previous game, "while everything else has been tweaked, overhauled and juiced up". He was a fan of the
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act more naturally, and the audio was updated to make them sound more realistic. The new physics engine allowed for certain actions that could not happen in
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1179:. Concluding, Tilley commented that the game "has enough polish, cinematic flair and outright mayhem to thrill those who like their Sopranos with a dash of
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694:. On 22 May 2002, Take-Two announced that they agreed to pay up to $ 8 million as incentive payments to 3D Realms and Remedy Entertainment to develop
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for the game. Modifications can perform several functions, such as the ability to add new weapons, skills, perspectives, surroundings, and characters.
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spread across three distinct chapters. Throughout the majority of the game, the player assumes the role of returning protagonist
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received "generally favorable" reviews from critics, while the PS2 version received "mixed or average" reviews, according to
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in
December. The game received highly positive reviews from critics and, like its predecessor, has been cited as one of the
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them. AI companions can occasionally come to Max's aid, although their deaths do not affect the gameplay or story.
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and traditional hard-boiled detective novels, the sequel is mostly based on tragic love stories like those seen in
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called it cinematic and action-packed, noting that the final scene was worthy of the big screen. Similarly,
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Max in one of five scenarios, in which he must survive for as long as possible while fighting off endlessly
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344:(NYPD), while struggling with nightmares about his troubled past. After being unexpectedly reunited with
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Take-Two
Interactive issued a press release on 5 December 2001 that announced its acquisition of the
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cited the final boss as an ending that inadequately completed an otherwise excellent game, and the
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for US$ 10 million in cash and 970,000 shares of common stock, and its plans to release
505:; in several levels from the second and third chapters, the player controls secondary protagonist
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returned as the voice of Max. The game's plot was written by Lake, who decided to write it as a "
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1652:"Take-Two Interactive Software, Inc. Reports Record Third Quarter Fiscal 2003 Financial Results"
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and Kimmo Kajasto returned to compose the game's soundtrack. It features cello performances by
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792:. The developers considered one particular scene in which effects are used well: When Max has
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1683:"Max Payne turns 20: Remedy Entertainment looks back on the making of its iconic action game"
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chart. It is referenced many times in the game, usually by characters singing or humming it.
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s Dan Toose described the game's experience as "brutal, yet beautiful gun-blazing gaming".
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was the recipient of several industry awards, including Outstanding Art Direction at the
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600:) has been acquitted of the charges against him and reinstated in his old job as a
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Polak, Steve (8 January 2004). "Max is back and the fun is right on target".
1599:"Take-Two Interactive Software, Inc. Announces Max Payne 2 Is In Development"
1573:"Take-Two Interactive Software, Inc. Announces Max Payne 2 is in Development"
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received several industry awards, including Outstanding Art Direction at the
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mimic those generated by DirectX 9 by making optimal use of effects such as
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882:, the lyrics of which were based on a poem by Sam Lake. It was their first
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The story, sometimes told through in-game dialogue, is pushed forward with
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series. Set two years after the events of the first game, the sequel finds
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2394:"D.I.C.E. Awards By Video Game Details Max Payne 2: The Fall of Max Payne"
812:, he often smirks and moves his eyebrows to react to different scenarios.
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Comic panels are used as cutscenes to provide plot exposition in the game.
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However, he was turned off by some of the "hammy" dialogue. In contrast,
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Poole, Steven (18 January 2004). "Max Payne 2: The Fall of Max Payne".
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1261:" as one of the causes for the company's reforecasted sales for 2004.
558:; the player can arm Max with a secondary weapon such as a grenade or
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Tilley, Steve (26 October 2003). "Payne Sequel has Grit and Polish".
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735:. Lake predicted that the more complex story would add to the game's
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2316:"Take-Two adjusts financials south, blames Max Payne's poor showing"
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are in development by Remedy and will be published by Rockstar for
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s sales as a cause for the company's reforecast finances of 2004.
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While investigating a gunfight at a warehouse owned by his ally,
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s Steve Tilley, who believed that Remedy did a "killer job" on
2101:"Max Payne 2: The Fall of Max Payne for PlayStation 2 Reviews"
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are also used. Whereas the first game's plot was inspired by
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for the NYPD, thanks to his connections to the Inner Circle
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Minifie, Jon (22 January 2004). "Max Payne 2 (PS2/Xbox)".
709:, Max's appearance was remodeled after professional actor
1575:. Take-Two Interactive. 5 December 2001. Archived from
1327:
Outstanding Achievement in Character Performance - Male
1237:, which complained about the short story. Toose of the
518:, in which Max iterates what his next steps should be.
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2071:"Max Payne 2: The Fall of Max Payne for Xbox Reviews"
2019:"Is That A Cracked Version Of Max Payne 2 On Steam?"
1345:
In April 2022, Remedy announced that it is remaking
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sold poorly, leading Rockstar Games' parent company
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The game's action was praised by several reviewers.
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2279:Toose, Dan (13 December 2003). "All guns blazing".
2041:"Max Payne 2: The Fall of Max Payne for PC Reviews"
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1257:to cite the "continued disappointing sales of
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2344:. International Press Academy. Archived from
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1882:. GameSpot. 19 September 2003. Archived from
8:
2166:. GameZone. 25 November 2003. Archived from
1814:. Archived from the original on 11 June 2011
955:
373:being used, the game also features improved
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2164:"Max Payne 2: The Fall of Max Payne (Xbox)"
2135:"Max Payne 2: The Fall of Max Payne Review"
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1512:"Max Payne 2: The Fall Of Max Payne Review"
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1503:
1484:. GameZone. 15 October 2003. Archived from
1452:: CS1 maint: numeric names: authors list (
1220:Poole called the story "pungently cheesy".
874:. The game's end credits feature the song "
804:count (the number of polygons rendered per
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2398:Academy of Interactive Arts & Sciences
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1319:Computer Action/Adventure Game of the Year
1307:Academy of Interactive Arts & Sciences
954:
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674:, who also modeled as Max in the original
43:
34:
3275:Video games featuring female protagonists
1959:"POETS OF THE FALL - LATE GOODBYE (SONG)"
1719:"Max Payne 2: The Fall Of Max Payne (PC)"
1482:"Max Payne 2: The Fall of Max Payne (PC)"
1428:"Max Payne 2: The Fall of Max Payne (PC)"
1323:Console Action/Adventure Game of the Year
1303:7th Annual Interactive Achievement Awards
1227:s length disappointed critics, including
902:When Rockstar Games released the game on
377:. The story is again told mostly through
1752:. IGN. 19 September 2003. Archived from
1654:. Take-Two Interactive. 3 September 2003
1375:List of fictional portrayals of the NYPD
686:franchise from Remedy Entertainment and
458:, was released by Rockstar in May 2012.
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2374:from the original on 25 September 2012
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2197:. IGN. 16 October 2003. Archived from
2189:
2187:
2185:
1880:"Max Payne 2 Q&A, exclusive media"
1825:
1808:"Max Payne 2 has magnificent graphics"
1782:from the original on 28 September 2011
1445:
509:. Initially, the player's weapon is a
1632:from the original on 16 November 2006
1605:from the original on 10 November 2014
1553:from the original on 12 December 2008
1421:
1419:
1417:
340:working again as a detective for the
7:
3280:Video games scored by Kärtsy Hatakka
2976:Rockstar Games Presents Table Tennis
2111:from the original on 18 January 2012
2081:from the original on 15 January 2012
1969:from the original on 11 January 2014
1907:"Max Payne 2: The Fall of Max Payne"
1849:"Max Payne 2: The Fall of Max Payne"
1776:"Max Payne 2: The Fall of Max Payne"
1398:Ported to Xbox and PlayStation 2 by
959:
930:
910:to bypass their originally included
576:Max Payne (series) § Characters
486:Max performs a shoot-dodge maneuver.
2051:from the original on 7 January 2012
1518:from the original on 9 January 2009
921:
526:is made less effective, while more
3300:Video games with time manipulation
2719:Max Payne 2: The Fall of Max Payne
2583:Max Payne 2: The Fall of Max Payne
2484:Max Payne 2: The Fall of Max Payne
2473:Max Payne 2: The Fall of Max Payne
2420:"Max Payne remakes are on the way"
2342:"2004 8th Annual SATELLITE Awards"
2322:from the original on 5 August 2018
1806:Abazovic, Fuad (2 November 2003).
1470:. Rockstar Games. 15 October 2003.
1259:Max Payne 2: The Fall of Max Payne
562:, and when near an enemy, Max can
438:, and Editors' Choice Awards from
309:Max Payne 2: The Fall of Max Payne
38:Max Payne 2: The Fall of Max Payne
25:
3265:Video games about police officers
2436:from the original on 6 April 2022
2314:Feldman, Curt (2 February 2004).
2141:from the original on 5 March 2012
2133:Kasavin, Greg (16 October 2003).
1693:from the original on 18 July 2022
1510:Reed, Kristan (20 October 2003).
1317:", "Computer Game of the Year", "
3290:Video games set in New York City
3270:Video games developed in Finland
2515:
2503:
1935:. Rockstar Games. Archived from
1626:"Max Payne 2 worth $ 8 million?"
3305:Video games written by Sam Lake
1905:Butts, Steve (7 October 2003).
1847:Butts, Steve (13 August 2003).
1717:Kosak, Dave (20 October 2003).
670:The game's plot was written by
385:, although several traditional
342:New York City Police Department
2746:Alan Wake's American Nightmare
1468:Max Payne 2 instruction manual
1276:, Editors' Choice Awards from
1249:Despite a positive reception,
1104:Steve Polak of the Australian
417:greatest video games ever made
1:
3315:Works about the Russian Mafia
3099:Rockstar Advanced Game Engine
1380:List of third-person shooters
1292:, and Game of the Month from
1146:s Steven Poole observed that
324:. It is the sequel to 2001's
2418:Peters, Jay (6 April 2022).
1995:. 8 May 2004. Archived from
1624:Walker, Trey (6 June 2002).
1274:Golden Satellite Awards 2004
590:the events of the first game
545:allows the player to enable
436:Golden Satellite Awards 2004
3220:Organized crime video games
855:to allow players to create
330:and the second game in the
18:Address Unknown (Max Payne)
3341:
3250:Take-Two Interactive games
3230:Remedy Entertainment games
1601:. 3D Realms. 22 May 2002.
573:
3245:Single-player video games
3013:
1989:"Late Goodbye hits no. 1"
1832:: CS1 maint: unfit URL (
1721:. GameSpy. Archived from
1066:The Sydney Morning Herald
963:
960:
934:
931:
411:in November, and for the
407:in October 2003, for the
314:third-person shooter game
42:
1547:"Max Payne 2 Game Guide"
1110:, who enjoyed the first
746:panels that play during
705:after the game's writer
359:third-person perspective
3295:Video games using Havok
3285:Video games set in 2003
892:Radio Suomipop's Top 30
886:and reached #14 on the
524:artificial intelligence
2243:The New Zealand Herald
1933:"Max Payne 2 Mod Info"
1681:Staff (23 July 2021).
1333:'s vocal portrayal of
1133:The New Zealand Herald
1041:The New Zealand Herald
851:by Rockstar Games and
701:Originally modeled in
679:
585:
487:
3255:Third-person shooters
3240:Rockstar Vienna games
3205:Detective video games
2281:Sydney Morning Herald
2021:. Kotaku. 12 May 2010
1963:www.finnishcharts.com
1909:. IGN. Archived from
1851:. IGN. Archived from
1430:. 1UP. Archived from
1239:Sydney Morning Herald
1121:Sydney Morning Herald
888:Finnish Singles Chart
772:8.1, the graphics in
669:
583:
485:
3325:Xbox Originals games
3235:Rockstar Games games
3215:Neo-noir video games
3174:Take-Two Interactive
3138:Christian Cantamessa
3116:The Football Factory
3043:Rockstar New England
2693:Remedy Entertainment
2368:"Max Payne 2 awards"
2195:"Max Payne 2 Review"
1756:on 22 September 2003
1255:Take-Two Interactive
853:Remedy Entertainment
495:third-person shooter
421:Take-Two Interactive
318:Remedy Entertainment
290:Third-person shooter
58:Remedy Entertainment
3225:PlayStation 2 games
2348:on 18 December 2008
2261:The Daily Telegraph
1488:on 25 December 2008
1114:game, also praised
1107:The Daily Telegraph
1053:The Daily Telegraph
957:
928:
764:as the one used in
638:of the Punchinello
464:Max Payne 1 & 2
3260:Video game sequels
3074:Rockstar Vancouver
3053:Rockstar San Diego
2370:. Rockstar Games.
2201:on 4 December 2003
2170:on 7 December 2008
1993:poetsofthefall.com
1939:on 13 January 2006
1913:on 18 October 2003
1886:on 3 November 2012
926:
815:The game uses the
680:
586:
516:internal monologue
488:
3182:
3181:
3087:
3086:
2832:
2831:
2824:Poets of the Fall
2659:
2658:
1999:on 7 October 2007
1855:on 15 August 2003
1355:Northlight Engine
1095:review aggregator
1087:
1086:
953:
952:
890:as well as #1 on
880:Poets of the Fall
872:Perttu Kivilaakso
829:Molotov cocktails
497:featuring linear
403:was released for
357:is played from a
320:and published by
305:
304:
16:(Redirected from
3332:
3195:2003 video games
3058:Rockstar Toronto
3033:Rockstar Lincoln
3011:
2990:Smuggler's Run 2
2881:Grand Theft Auto
2859:
2852:
2845:
2836:
2686:
2679:
2672:
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2538:
2529:
2520:
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2508:
2507:
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2499:
2468:
2463:
2462:
2460:Official website
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2015:
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1443:
1441:
1439:
1423:
1402:
1396:
1315:Game of the Year
1226:
1219:
1161:
1145:
1126:
1078:The Sunday Times
958:
929:
862:Music composers
588:Two years after
560:Molotov cocktail
429:
272:
263:
247:
239:25 November 2003
238:
222:
213:
197:
91:Petri Järvilehto
47:
35:
21:
3340:
3339:
3335:
3334:
3333:
3331:
3330:
3329:
3200:3D Realms games
3185:
3184:
3183:
3178:
3162:
3121:
3103:
3083:
3079:Rockstar Vienna
3062:
3038:Rockstar London
3018:Rockstar Dundee
3002:
2907:
2868:
2863:
2833:
2828:
2797:
2758:
2724:
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2298:
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2250:
2240:
2239:
2232:
2225:The Toronto Sun
2222:
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2214:
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2193:
2192:
2183:
2173:
2171:
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2154:
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2054:
2052:
2039:
2038:
2034:
2024:
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2017:
2016:
2012:
2002:
2000:
1987:
1986:
1982:
1972:
1970:
1957:
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1952:
1942:
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1903:
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1841:
1824:
1817:
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1785:
1783:
1774:
1773:
1769:
1759:
1757:
1748:
1747:
1738:
1728:
1726:
1725:on 29 June 2004
1716:
1715:
1706:
1696:
1694:
1677:
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1618:
1608:
1606:
1597:
1596:
1592:
1582:
1580:
1579:on 12 June 2011
1571:
1570:
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1465:
1461:
1444:
1437:
1435:
1425:
1424:
1415:
1411:
1406:
1405:
1400:Rockstar Vienna
1397:
1393:
1388:
1371:
1363:Xbox Series X/S
1361:, Windows, and
1343:
1331:James McCaffrey
1267:
1247:
1224:
1217:
1183:and a touch of
1159:
1156:The Toronto Sun
1143:
1130:Jon Minifie of
1124:
1088:
1029:The Toronto Sun
948:
946:
927:Aggregate score
924:
920:
900:
719:James McCaffrey
664:
625:contract killer
621:Russian mobster
598:James McCaffrey
578:
572:
530:in the form of
480:
472:Xbox Series X/S
470:, Windows, and
427:
391:Norse mythology
375:ragdoll physics
346:contract killer
279:
276:
273:5 December 2003
267:
264:2 December 2003
258:
251:
248:5 December 2003
242:
233:
226:
223:24 October 2003
217:
214:14 October 2003
208:
199:
198:
196:14 October 2003
195:
184:
144:
33:
32:2003 video game
28:
27:2003 video game
23:
22:
15:
12:
11:
5:
3338:
3336:
3328:
3327:
3322:
3317:
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3307:
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3297:
3292:
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3252:
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3212:
3207:
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3197:
3187:
3186:
3180:
3179:
3177:
3176:
3170:
3168:
3164:
3163:
3161:
3160:
3155:
3150:
3145:
3140:
3135:
3133:Leslie Benzies
3129:
3127:
3123:
3122:
3120:
3119:
3111:
3109:
3105:
3104:
3102:
3101:
3095:
3093:
3089:
3088:
3085:
3084:
3082:
3081:
3076:
3070:
3068:
3064:
3063:
3061:
3060:
3055:
3050:
3048:Rockstar North
3045:
3040:
3035:
3030:
3028:Rockstar Leeds
3025:
3023:Rockstar India
3020:
3014:
3008:
3004:
3003:
3001:
3000:
2993:
2986:
2983:Smuggler's Run
2979:
2972:
2965:
2958:
2957:
2956:
2951:
2939:
2932:
2925:
2917:
2915:
2909:
2908:
2906:
2905:
2898:
2891:
2884:
2876:
2874:
2870:
2869:
2866:Rockstar Games
2864:
2862:
2861:
2854:
2847:
2839:
2830:
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2827:
2826:
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2647:
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2618:
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2615:
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2565:
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2555:
2554:
2547:
2540:
2532:
2525:
2524:
2512:
2492:
2491:
2480:
2469:
2453:
2452:External links
2450:
2448:
2447:
2410:
2385:
2359:
2333:
2306:
2286:
2266:
2263:. p. T18.
2248:
2230:
2227:. p. S12.
2212:
2181:
2152:
2122:
2092:
2062:
2032:
2010:
1980:
1950:
1924:
1897:
1866:
1839:
1793:
1767:
1736:
1704:
1665:
1643:
1616:
1590:
1564:
1529:
1499:
1473:
1459:
1434:on 24 May 2011
1412:
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966:
965:
962:
951:
950:
943:
937:
936:
933:
922:
919:
916:
906:, they used a
899:
896:
878:" by the band
864:Kärtsy Hatakka
820:physics engine
760:uses the same
663:
660:
606:secret society
571:
568:
479:
476:
371:physics engine
322:Rockstar Games
303:
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297:
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139:
137:Kärtsy Hatakka
133:
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70:Rockstar Games
67:
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6:
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3:
2:
3337:
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3313:
3311:
3310:Windows games
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3153:Woody Jackson
3151:
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2899:
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2895:Midnight Club
2892:
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2779:
2778:Quantum Break
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2510:New York City
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2283:. p. 22.
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1778:. MobyGames.
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1514:. Eurogamer.
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1750:"Max's Pain"
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1628:. GameSpot.
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1010:XBOX: 9.3/10
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876:Late Goodbye
868:Apocalyptica
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65:Publisher(s)
53:Developer(s)
29:
2913:Other games
2771:Death Rally
2763:Other games
2753:Alan Wake 2
2651:Bullet time
2621:Other media
2590:Max Payne 3
2522:Video games
2378:19 December
2352:19 December
2326:19 December
2205:19 December
2174:19 December
2145:19 December
2115:17 December
2085:17 December
2055:17 December
1917:22 December
1890:21 December
1859:21 December
1818:21 December
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1760:22 December
1729:19 December
1636:21 December
1557:19 December
1522:19 December
1492:19 December
1438:19 December
1426:1UP Staff.
1351:Max Payne 2
1311:Max Payne 2
1301:During the
1270:Max Payne 2
1251:Max Payne 2
1222:Max Payne 2
1177:Max Payne 2
1173:Max Payne 2
1168:bullet time
1164:Max Payne 2
1148:Max Payne 2
1116:Max Payne 2
1091:Max Payne 2
961:Publication
949:PS2: 73/100
898:Anti-piracy
849:Max Payne 2
840:bullet time
810:Max Payne 2
774:Max Payne 2
762:game engine
758:Max Payne 2
715:Max Payne 2
696:Max Payne 2
692:Max Payne 2
662:Development
564:pistol whip
556:Max Payne 2
547:bullet-time
543:Max Payne 2
532:painkillers
491:Max Payne 2
455:Max Payne 3
432:Max Payne 2
425:Max Payne 2
401:Max Payne 2
383:voice-overs
363:bullet-time
355:Max Payne 2
162:Platform(s)
129:Composer(s)
87:Designer(s)
81:Markus Mäki
77:Director(s)
3320:Xbox games
3189:Categories
3148:Sam Houser
3143:Dan Houser
3092:Technology
2949:characters
2943:L.A. Noire
2929:Beaterator
2873:Franchises
2792:CrossfireX
2600:Characters
2105:Metacritic
2075:Metacritic
2045:Metacritic
2003:20 January
1973:20 January
1687:gamesradar
1658:5 February
1609:5 February
1583:31 January
1409:References
1309:nominated
1099:Metacritic
1022:PC: 9.4/10
988:PC: 9.0/10
945:PC: 86/100
941:Metacritic
932:Aggregator
842:mode that
782:refraction
778:reflection
752:cinematics
748:cut scenes
574:See also:
551:sepia tone
537:respawning
312:is a 2003
3210:Max Payne
2969:Manhunt 2
2888:Max Payne
2814:Max Payne
2739:Alan Wake
2730:Alan Wake
2712:Max Payne
2702:Max Payne
2607:Max Payne
2576:Max Payne
2560:Max Payne
2478:MobyGames
2430:Vox Media
2425:The Verge
2025:9 October
1347:Max Payne
1335:Max Payne
1112:Max Payne
1046:XBOX: 4/5
1034:PC: 4.5/5
923:Reception
918:Reception
844:Max Payne
833:Max Payne
824:Max Payne
798:Max Payne
766:Max Payne
733:Max Payne
728:Max Payne
723:film noir
703:Max Payne
688:3D Realms
684:Max Payne
676:Max Payne
636:underboss
610:flashback
602:detective
594:Max Payne
539:enemies.
503:Max Payne
395:film noir
387:cutscenes
338:Max Payne
333:Max Payne
327:Max Payne
154:Max Payne
117:Writer(s)
107:Artist(s)
2902:Red Dead
2819:Mona Sax
2809:Sam Lake
2612:Mona Sax
2434:Archived
2372:Archived
2320:Archived
2139:Archived
2109:Archived
2079:Archived
2049:Archived
1967:Archived
1828:cite web
1780:Archived
1691:Archived
1630:Archived
1603:Archived
1551:Archived
1516:Archived
1448:cite web
1369:See also
1325:", and "
1290:GameSpot
1230:GameSpot
1192:GameZone
1181:John Woo
1097:website
1006:GameZone
983:GameSpot
790:ghosting
707:Sam Lake
672:Sam Lake
628:Mona Sax
507:Mona Sax
478:Gameplay
423:to cite
349:Mona Sax
285:Genre(s)
122:Sam Lake
101:Kim Salo
3167:Related
3007:Studios
2962:Manhunt
2802:Related
2785:Control
2644:Related
2496:Portals
2440:7 April
2403:24 July
1943:22 July
1697:18 July
1353:on its
1286:GameSpy
1278:GamePro
1210:1UP.com
1197:GameSpy
1083:PC: 2/5
1071:PC: 4/5
1059:PC: 5/5
1000:PC: 5/5
995:GameSpy
971:1Up.com
870:member
802:polygon
786:shaders
770:DirectX
460:Remakes
450:GameSpy
441:GamePro
405:Windows
296:Mode(s)
203:Windows
189:Release
170:Windows
3126:People
3067:Former
1341:Remake
1329:" for
1305:, the
1288:, and
1265:Awards
976:PC: B−
884:single
800:, the
788:, and
614:morgue
528:health
499:levels
448:, and
149:Series
3108:Films
2954:music
2936:Bully
2922:Agent
2568:Games
1386:Notes
1313:for "
1245:Sales
1225:'
1218:'
1160:'
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1125:'
1055:(Aus)
964:Score
935:Score
904:Steam
817:Havok
806:frame
744:comic
493:is a
428:'
368:Havok
2628:Film
2489:IMDb
2442:2022
2405:2023
2380:2008
2354:2008
2328:2008
2207:2008
2176:2008
2147:2008
2117:2008
2087:2008
2057:2008
2027:2023
2005:2018
1975:2018
1945:2023
1919:2008
1892:2008
1861:2008
1834:link
1820:2008
1788:2008
1762:2008
1731:2008
1699:2022
1679:Edge
1660:2009
1638:2008
1611:2009
1585:2009
1559:2008
1524:2008
1494:2008
1454:link
1440:2008
1349:and
1321:", "
1233:and
838:The
713:for
570:Plot
409:Xbox
228:Xbox
175:Xbox
2487:at
2476:at
1282:IGN
1235:IGN
1203:IGN
1187:."
1017:IGN
912:DRM
511:9mm
462:of
446:IGN
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