769:
want to give it a try. Beginners shouldn't avoid it, but they should be aware of the challenge. Competition between players is normal in this Mud, as even water is a precious commodity. Knowing when not to be hostile will be key to survival as well, of course. This Mud has strict policies for staying in character and communicating out of character The managers of
Armageddon are strict, but it has paid off. They maintain a complex and professional Mud where players can participate in high caliber role playing in a large environment.
618:
Shalooonsh had stepped down voluntarily and did not provide further comment. Amidst an outcry, the staff opted to shut down the game's general discussion board for a few days. When it reopened, it would only accept feedback on how to improve the game as well as the community's culture. The earlier message of
Shalooonsh's voluntary resignation was amended to state that he was fired, albeit for being rude to the game's players, and he was given the option of dictating how his departure from staff would be announced to the players.
896:
such flat files is that, while they allow players complete textual freedom within length constraints, their effects are not regulated algorithmically. Hence, MUD informational sites often provide written descriptions of how to perform identity categories such as race or sexual orientation; for example, Muls are provided the following personality guidance for appropriate role-playing: 'being sterile, and thus outside of the typical chain of reproduction, muls often suffer from a sense of meaninglessness.'
472:, seven based on elementalism and the eighth on sorcery. However, these classes were changed into subclasses, allowing players to play characters with primarily non-magical skills as well as spells. It now features fifteen elementalist subclasses across six elements, with one previously playable element no longer available. The subclasses divide each element's available spells. There are also four sorcery subclasses, each with roughly a quarter of the original sorcerer's spell list.
532:, it is a one-time, permanent matter. These factors are intended to help players focus on roleplaying realistically through giving them a true fear of death and a greater concern for their character's interaction with the world than with a numerical skill percentage. Staff offer resurrections for characters that arise from staff mistakes, game bugs, or out-of-character collusion among the killers. However, they do not offer resurrections in the event of out-of-character
1637:
403:
328:
231:
1627:
609:
how many players connected to the game on a given week. This number was 267 on the last week of 2010, 245 in the last week of 2015, 208 in the last week of 2016, and 171 in the last week of 2020. The average player count of 2021 is roughly 150 players per week, which is comparable to or less than most other roleplaying MUDs currently open today.
521:'s fighting prowess, like their ability at woodcrafting or bartering, is measured by skills which rise through use—a player's skill level is only communicated to them through broad tiers such as the following, from lowest to highest: novice, apprentice, journeyman, advanced, master. Skills are raised through constant repetition and failure.
146:
631:, each setting will focus on a different time and part of the setting, consolidating the playable area, with the game closing between seasons to allow staff time to plan and prepare. In addition, staff will no longer be allowed to play characters during an active season, and overall will be streamlined and updated.
608:
project, there was a noticeable drop in players. A similar drop can be seen after the initial closure of Tuluk in 2015. The game tracks unique logins per week, which is a measure of how many unique accounts logged into the game in a given week. Since each player has one account, this number signifies
463:
Magickers, those who use arcane powers, are seen with dread, hatred and loathing. Tuluk bans them, while
Allanak subjugates their elementalists with gemmed collars; sorcerers are killed mercilessly by either city-state. To survive, magickers must master their respective elements, or in the case of
305:
The other city-state of Tuluk is a young, energetic caste-based society. Player-influenced events led to the people of Tuluk throwing off the yoke of
Allanak's oppression, bringing a sense of growth, expansion, and opportunity that makes Tuluk a center of political maneuvering. Tuluk is ruled with
296:
Allanak is the setting's original city-state, and is a class-based society with a long and decadent history. It once ruled the known world, but has since retreated back to its own borders. Allanak's expansion was orchestrated by the game's players, as was the subsequent loss of these territories.
617:
On 24 February 2023, a former player posted details of sexual harassment conducted in-game and out-of-game and pointed out that
Shalooonsh, an administrator of Armageddon, was responsible. This resulted in the former player being banned from the game. On 27 February, Armageddon staff announced that
388:
Smaller outposts and safe havens exist in
Zalanthas, generally struggling to remain independent from the city-states. These communities provide sanctuary from the dangers of the wastes and from the deadly politics and tyranny of Allanak and Tuluk, but typically have harsh and unforgiving local law
216:
called
Allanak and Tuluk. Allanak has been accessible to players for the entirety of the game's existence, whereas Tuluk has been frequently closed and re-opened throughout the game's history. The city populaces comprise commoners trying to live from day to day, nobles working to rise in power, and
895:
For example, the MUD Armageddon features a race called 'Muls', described as 'sterile crossbreeds of dwarves and men, bred almost solely by
Templar slavers and nobles for combat in the Arenas of Allanak as well as those of Tuluk.' Players provide their own descriptions such as: The main feature of
662:
A separate discussion board centered on discussion without
Armageddon's rules controlling the content posted regarding the MUD was founded in early 2013. It has since attracted over 800 members, including several prominent former players and former staff members, including a former Producer of the
309:
During the occupation of Tuluk, the nobles survived by relying on the common caste to hide them. This developed a closeness between castes that survives to the present, with the nobility and the common caste often operating closely together, though social boundaries such as a taboo against sexual
768:
Armageddon is a Mud that takes place on the hostile, desert world of
Zalanthas. The game is based on a DikuMud code, but it has a heavy emphasis on role play and character interaction. This is a very challenging Mud to play successfully, and experienced Mudders looking to stretch their skills may
626:
On 7 December 2023 following a continued decline of player numbers, it was announced that after 32 years of continuous history, the game would be shutting down for several months to relaunch under a seasonal model. The first season is said to involve a 50-year time jump, focusing on the city of
634:
In a Q&A thread on the official discussion forum, it was revealed that the decision was top-down and the majority of game staff had not been consulted. Brokkr, a producer of Armageddon, revealed other explored options included making the game invite-only. Following the announcement, player
297:
For many within Allanak, this collapse went unnoticed amid a self-absorbed orgy of violence and pleasure. Public displays of torture, violent and bloody arena matches, and tremendous indulgences of depravity are typical of Allanak, with the templars exercising power with near impunity.
658:
or the Sub-Reddit r/MUDs. Among the negative reviews are many scandals which are most notably mentioned on r/MUDs, which detail many issues the game and its staff has caused upon the playerbase. Such as sexual harassment allegations towards the staff member called Shalooonsh.
635:
numbers fell to an all-time low. The announcement has been extremely divisive amongst players. The game was initially scheduled to reopen sometime between April 10, 2024 and May 10, 2024, but it was announced on April 19, 2024 that
730:
Sarà più facile capire come comportarsi al momento supremo, se ci saremo allenati con il gioco di ruolo Armageddon Mud, ambientato in un pianeta post-disastro, deserto e riarso: Zalanthas (http://www.armageddon.org)."
313:
Despite Tuluk's player-led history, staff unanimously decided that Tuluk would be closed to players on April 27, 2015, which caused a massive exodus of players who quit the game. It was then reopened in July 2021.
205:, but has since grown and evolved. While some of these elements are still part of the campaign, ongoing development is not focused on maintaining a commitment to those influences due to a prior conflict with
732:
Translation: "It will be easier to understand how to behave at the supreme moment, if we have trained with the role-playing game Armageddon MUD, set in a post-disaster world of parched desert: Zalanthas
543:
works to have the game heavily model characters and their interactions rather than relying on human interpretation, descriptions are "flat" text and "their effects are not regulated algorithmically".
693:
The MUD's staff take pride in having a mission statement that describes administrators' accountability and priorities, which include stability, game balance, consistency, and a "Gee-Whiz Factor".
550:
that require prior consent for anyone to roleplay sexual interaction with another player character. Until September 2019, it was possible for players to play minor characters, which resulted in
650:
has been praised as a "complex and professional" MUD that facilitates "high caliber role playing". However this praise has been overshadowed by many negative reviews on websites that feature
209:
over source material. Some conflicting material, such as the existence of kanks, a creature considered intellectual property by Wizards of the Coast, was removed as a result.
1681:
1119:
913:
We believe that having only one chance at life makes the experience of running the character more intense, realistic, and ultimately more enjoyable.
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1055:
1037:
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setting. They are primarily bred by noble houses as gladiatorial slaves for the arenas of Allanak and Tuluk. Roleplaying guidelines from
389:
enforcement. Nomadic tribes have a precarious existence in the wastes, working to survive while fending off beasts, raiders and magickers.
842:
The job of a templar is to maintain law in the city which he/she serves or, more precisely, s/he is to carry out the orders of the King.
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32:
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353:
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604:
Various announcements and changes to the game resulted in players departing from the game. After the cancellation of the
1666:
539:
Players are expected to provide a detailed description for their characters. In a departure from how, in many aspects,
306:
silent oppression, with people who break the law simply disappearing, fostering a secretive and distrustful atmosphere.
129:
set in a desert world called Zalanthas. It was founded in 1991 by Dan Brumleve, Nasri Hajj, and Santiago Zorzopulos in
925:
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413:
338:
241:
432:
417:
357:
342:
260:
245:
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1579:
1478:
887:"Toward a Theory of Critical Computing: The Case of Social Identity Representation in Digital Media Applications"
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687:
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962:
1494:
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103:
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1548:
1483:
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65:
1174:
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201:
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999:
554:
between adult and child characters. The game increased the minimum age of characters to 16.
518:
510:
130:
85:
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984:
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813:
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As a result of internal controversy, the MUD has developed player conduct rules regarding
525:
469:
182:
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70:
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1509:
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1519:
577:. It is unusual in being based on a DikuMUD infrastructure rather than one of the
173:
134:
1614:
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suggest that muls, being sterile, often suffer from a sense of meaninglessness.
402:
327:
230:
90:
53:
145:
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574:
217:
templars, civic officials who enforce the will of the cities' Sorcerer-Kings.
213:
31:
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1236:
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809:
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sorcerers, their inherently tremendous well of power. The magick system in
45:
837:
1504:
1408:
1375:
1120:"Armageddon staff circles the wagons around a sexual harasser and abuser"
551:
547:
533:
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167:
908:
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was created and played by former players and staff members of the game.
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was announced. On May 15, 2012, the project was officially cancelled.
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683:
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528:" is another major game element; when a player character dies in
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1360:
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578:
396:
321:
224:
1264:
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663:
game, who represented the highest level of the game's staff.
1074:"Weekly Update for week of December 21 to December 28, 2020"
1038:"Weekly Update for week of December 21 to December 28, 2015"
885:
Harrell, D. Fox. Kroker, Arthur; Kroker, Marilouise (eds.).
1056:"Weekly Update for week of December 26 to January 2, 2016"
1020:"Weekly Update for week of December 27 to January 3, 2010"
581:
systems more typically used for roleplaying-focused MUDs.
1565:
1533:
1384:
1341:
1310:
1092:"Bebop's Message: "Another Armageddon Catastrophe""
682:was found to be one of the top 20 destinations for
509:In a departure from genre convention, there are no
99:
84:
76:
64:
52:
38:
24:
1166:
951:"As Sands Through the Hourglass: The Evolution of
1173:(pbk. ed.). Yale University Press. pp.
941:
939:
855:"Armageddon MUD General Discussion Board - Index"
44:Dan Brumleve, Nasri Hajj, Santiago Zorzopulos,
1196:
1194:
891:Code Drift: Essays in Critical Digital Studies
747:
745:
743:
741:
1287:
804:
802:
8:
726:Fishers of souls: new cults and the Internet
700:has been science fiction and fantasy writer
696:A major contributor to, and evangelist for,
592:, or more commonly called in the community:
165:s setting began with a heavy influence from
431:. Unsourced material may be challenged and
356:. Unsourced material may be challenged and
259:. Unsourced material may be challenged and
1682:Video games developed in the United States
1626:
1294:
1280:
1272:
722:Pescatori di anime: nuovi culti e Internet
30:
21:
926:"ArmageddonMUD Help Files: Newbie: Death"
880:
878:
752:Moss, Will; Pantuso, Joe (6 April 1996).
728:] (in Italian). Awerbi. p. 107.
451:Learn how and when to remove this message
376:Learn how and when to remove this message
279:Learn how and when to remove this message
712:
133:. It requires its players to focus on
756:. John Wiley & Sons. p. 141.
468:used to feature eight distinct magick
7:
783:"Armageddon DikuMUD.... Play or die"
637:the game would open on June 15, 2024
429:adding citations to reliable sources
354:adding citations to reliable sources
257:adding citations to reliable sources
781:Zorzopulos, Santiago (1992-04-03).
310:contact between the castes remain.
1206:"Sponsored by Microsoft and Apple"
14:
1138:"Armageddon MUD Discussion Board"
1636:
1635:
1625:
958:s Policy on Roleplayed Cybersex"
401:
326:
229:
1404:Bartle taxonomy of player types
1237:"I Think, Therefore I Roleplay"
1165:Doheny-Farina, Stephen (1996).
814:"Clans in a Role playing World"
1122:. 10 July 2018. Archived from
838:"Armageddon templar help file"
1:
629:According to the announcement
584:In 2006, a major overhaul to
1677:Post-apocalyptic video games
909:"Armageddon death help file"
733:(http://www.armageddon.org).
985:"Changes to character ages"
754:The Complete Internet Gamer
569:, and is written mainly in
1698:
1623:
1580:Iron Realms Entertainment
1479:Player versus environment
491:crossbreeds found in the
116:, frequently abbreviated
29:
1542:Designing Virtual Worlds
688:National Capital Freenet
558:Technical infrastructure
1000:"Armageddon 2.0 Update"
720:Merlini, Marco (1998).
212:The game world has two
1169:The Wired Neighborhood
666:A spinoff game called
156:
998:Adhira (2012-05-15).
812:; Krrx (March 2000).
148:
1605:Mythic Entertainment
1549:A Rape in Cyberspace
1484:Player versus player
1459:Non-player character
1344:codebases, libraries
622:Seasons Announcement
505:Game characteristics
425:improve this section
350:improve this section
253:improve this section
207:Wizards of the Coast
188:The Morgaine Stories
71:Platform independent
1667:Fantasy video games
1394:Alternate character
1303:Multi-user dungeons
1241:Imaginary Realities
818:Imaginary Realities
702:Cat "Sanvean" Rambo
573:, with elements of
318:Outposts and Tribes
48:, project community
46:Cat "Sanvean" Rambo
1214:(47). Themis Media
1106:"Staffing Changes"
966:(43). Themis Media
674:Points of interest
157:
1649:
1648:
1610:Plaintext Players
1600:The Mud Connector
656:The MUD connector
613:Sexual harassment
606:Armageddon Reborn
590:Armageddon Reborn
461:
460:
453:
386:
385:
378:
289:
288:
281:
185:sources, such as
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108:
1689:
1662:1991 video games
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1638:
1629:
1628:
1474:Player character
1469:Persistent world
1296:
1289:
1282:
1273:
1268:
1267:
1265:Official website
1251:
1250:
1248:
1247:
1235:(January 2000).
1229:
1223:
1222:
1220:
1219:
1198:
1189:
1188:
1172:
1162:
1156:
1155:
1152:"Apocalypse MUD"
1148:
1142:
1141:
1134:
1128:
1127:
1116:
1110:
1109:
1102:
1096:
1095:
1088:
1082:
1081:
1076:. Archived from
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1064:
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1058:. Archived from
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1046:
1045:
1040:. Archived from
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1022:. Archived from
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989:
988:
981:
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972:
971:
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933:
928:. Archived from
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519:player character
513:to be gained in
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131:Urbana, Illinois
34:
22:
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1486:, Playerkilling
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1342:Minor branches,
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945:
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907:
906:
902:
884:
883:
876:
869:"Tuluk Updates"
867:
866:
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848:
836:
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183:science fiction
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94:roleplaying MUD
20:
19:1991 video game
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1515:Video game bot
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1476:
1471:
1466:
1464:Online wedding
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1429:Hack and slash
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1311:Major branches
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1257:External links
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1224:
1204:(2006-05-30).
1190:
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1157:
1143:
1129:
1126:on 2021-11-27.
1111:
1097:
1083:
1080:on 2021-11-27.
1065:
1062:on 2021-11-27.
1047:
1044:on 2021-11-27.
1029:
1026:on 2021-11-27.
1011:
990:
976:
949:(2006-05-02).
935:
932:on 2014-05-08.
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668:Apocalypse MUD
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594:Armageddon 2.0
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487:race of human-
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202:Thieves' World
155:s login screen
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1510:Virtual goods
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1444:Kill stealing
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197:Robert Asprin
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193:C. J. Cherryh
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1534:Publications
1454:Mob, Monster
1244:. Retrieved
1240:
1227:
1216:. Retrieved
1211:The Escapist
1209:
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1124:the original
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1024:the original
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1003:. Retrieved
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963:The Escapist
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930:the original
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441:January 2013
438:
423:Please help
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366:January 2013
363:
348:Please help
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269:January 2013
266:
251:Please help
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177:, and other
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135:role-playing
118:
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40:Developer(s)
1615:Simutronics
1387:terminology
893:. CTHEORY.
526:Perma-death
221:City-States
214:city-states
104:Multiplayer
91:Low fantasy
66:Platform(s)
16:Fantasy MUD
1656:Categories
1566:Companies,
1556:Terra Nova
1525:Zone, Area
1246:2010-04-15
1233:Rambo, Cat
1218:2010-09-18
1202:Rambo, Cat
1005:2012-05-30
970:2010-09-18
953:Armageddon
947:Rambo, Cat
823:2010-04-17
810:Rambo, Cat
792:2010-04-15
708:References
698:Armageddon
680:Armageddon
654:, such as
652:Armageddon
648:Armageddon
586:Armageddon
575:JavaScript
563:Armageddon
541:Armageddon
530:Armageddon
515:Armageddon
499:Armageddon
481:Armageddon
466:Armageddon
160:Armageddon
150:Armageddon
113:Armageddon
25:Armageddon
1672:MUD games
1385:Concepts,
678:In 1994,
643:Reception
627:Allanak.
412:does not
393:Magickers
337:does not
240:does not
1642:Category
1505:Twinking
1495:Spawning
1439:Immortal
1424:Grinding
1409:Cybersex
1376:TinyMUCK
552:cybersex
548:cybersex
534:griefing
494:Dark Sun
168:Dark Sun
86:Genre(s)
1590:Lysator
1419:Griefer
1356:GodWars
1323:DikuMUD
1318:AberMUD
600:Decline
588:called
567:DikuMUD
470:classes
433:removed
418:sources
358:removed
343:sources
292:Allanak
261:removed
246:sources
179:fantasy
141:Setting
124:fantasy
122:, is a
100:Mode(s)
77:Release
59:DikuMUD
1595:Kesmai
1520:Wizard
1434:Healer
1399:Avatar
1371:Talker
1305:(MUDs)
1181:
760:
684:telnet
511:levels
195:, and
54:Engine
1585:Jagex
1575:Areae
1490:Quest
1328:LPMud
956:'
724:[
489:dwarf
301:Tuluk
163:'
153:'
1632:List
1500:Tank
1449:Loot
1366:MUSH
1179:ISBN
758:ISBN
517:; a
476:Muls
416:any
414:cite
341:any
339:cite
244:any
242:cite
181:and
174:Dune
80:1991
1414:God
1361:MOO
1351:DGD
1333:MU*
1175:154
579:MU*
485:mul
427:by
352:by
255:by
199:'s
191:by
127:MUD
119:Arm
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