25:
409:, players are cast as Contestants, which are gladiators in a galactic game show where they must battle their way through arenas to defeat the Titans waiting for them and ultimately survive to earn fame, glory and wealth.
383:, the team worked to improve their company culture creating a flat working environment where everybody gets the same salary and much of the salary is paid as bonuses based on the performance of the products they release.
361:
action-puzzler in which the players are cast as slaves who are forced to fight in a fantasy gladiator arena until one of them tries to escape and fights his way to freedom. The game was released on
313:. All members of the team left their apartments to live in this classroom that they accommodated with fridges, beds and microwave ovens. There, they worked on their first game, which would become
386:
BetaDwarf then started to work on their next game FORCED 2: The Rush. During development the game was renamed to FORCED: Eternal Arenas, for which they ran another successful
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340:, which described their history and progress as a team, was seen more than a million times and drew many people to the campaign which was successfully funded up to $ 65,413.
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319:. For 7 months they lived in this classroom until a lecturer of the University accidentally walked in on them. They were forced to move out and found a house in
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campaign. However, due to a lawsuit threat from a bigger company, demanding to change their new game's name, FORCED: Eternal Arenas became
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in which they continued to live in. After the founders took a loan of $ 200,000 they finished their game after 3 years of development.
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262:, Denmark, founded in 2010. The company was formed by a small group of students in 2010, who moved into an unused classroom in
298:) with whom he gathered a team of 4 people to start the company. The team quickly grew up to 8 members within a few months.
301:
Through a lack of money to have an office, the newly founded
Betadwarf team moved illegally into an unused classroom in
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294:) started to look at talented people to create a company and start making games. He found Kenneth Harder (
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In late 2018, after roughly two years of early-access on Steam, Minion
Masters became free-to-play.
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In 2019, it was announced
Betadwarf is working on a new game in the "friendshipping" genre.
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version of the game are planned to be released later. The team released an expansion for
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989:"Danskere i stort gaming-eventyr: Får millioner fra hele verden til at bekæmpe ensomhed"
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938:"BetaDwarf Celebrates Release Of Newest Minion Masters DLC By Giving It Away For Free"
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963:"Minion Masters developer BetaDwarf raises $ 6.6 million for 'friendshipping' games"
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that they transformed into their new company office and in which they lived in.
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on 24 October 2013 and sold more than 50,000 copies within the first month. An
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336:. The campaign didn’t originally start successfully. But, an image posted on
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709:"A curious case of one game developing company - BetaDwarf releases FORCED"
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version were released later in
October 2015. After the success of
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276:. Since, they have left the classroom and released a second game,
824:"Gamasutra article - The quest for a legendary company structure"
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BetaDwarf besatte et klasselokale hvor de udviklede deres spil
588:
Danish Game Awards - Best Danish
Developer of the year in 2013
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736:"Gamasutra article - How we lived 3 years making Forced"
412:After a little more than two years of development,
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343:The BetaDwarf team then moved into an office in
846:"Forced on Kickstarter • Nordic Game Community"
629:Award - Best Game with 3D Graphics in 2014 -
580:Award - Best Game with 3D Graphics in 2013 -
326:With no more funds, they decided to launch a
8:
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1041:Companies based in Copenhagen Municipality
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734:Steffen, Kabbelgaard (13 November 2013).
594:'s Indie Vault - Best Gameplay in 2013 -
109:Learn how and when to remove this message
1031:Video game companies based in Copenhagen
870:Steffen, Kabbelgaard (24 October 2013).
610:SpilPrisen - Best Game Design in 2014 -
602:SpilPrisen - Best Danish Game in 2014 -
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270:and began developing their first game,
16:Danish independent video game developer
170:Steffen Kabbelgaard and Kenneth Harder
45:Please improve this article by adding
822:Steffen, Kabbelgaard (25 June 2014).
661:"BetaDwarf - en succes mod alle odds"
637:MomoCon - Indie Game Award in 2016 -
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1021:Danish companies established in 2010
618:SpilPrisen - Best Visuals in 2014 -
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893:"Forced: Showdown Official Website"
418:was released on 29 March 2016. An
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1036:Video game development companies
256:independent video game developer
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1026:Video game companies of Denmark
936:Kimberly, Kenny (29 May 2020).
995:(in Danish). 13 September 2019
844:Riis, Jacob (8 October 2015).
1:
915:"Forced: Showdown Steam page"
47:secondary or tertiary sources
154:; 14 years ago
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872:"Forced the game - Story"
779:"Forced Xbox One release"
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667:(in Danish). 8 May 2015
432:on 31 July 2016 called
224:List of BetaDwarf games
34:relies excessively on
850:Nordic Game Community
290:Steffen Kabbelgaard (
801:"Forced PS4 release"
208:Steffen Kabbelgaard
969:. 13 September 2019
757:"Forced Steam page"
231:Number of employees
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303:Aalborg University
264:Aalborg University
917:. 24 October 2013
895:. 24 October 2013
759:. 24 October 2013
715:. 26 October 2013
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803:. October 2015
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32:This article
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997:. Retrieved
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254:is a Danish
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175:Headquarters
129:Company type
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967:VentureBeat
404:bullet-hell
388:Kickstarter
328:Kickstarter
194:Area served
143:Video games
99:August 2016
58:"BetaDwarf"
1015:Categories
942:HappyGamer
647:References
396:. In this
345:Copenhagen
321:Karlslunde
307:Copenhagen
260:Copenhagen
204:Key people
180:Copenhagen
69:newspapers
36:references
258:based in
252:BetaDwarf
198:Worldwide
124:BetaDwarf
592:Gamescom
420:Xbox One
398:top-down
367:Xbox One
355:top-down
220:Products
139:Industry
999:11 July
973:11 July
947:11 July
921:19 July
899:19 July
877:19 July
855:11 July
829:19 July
807:19 July
785:19 July
763:19 July
741:19 July
719:11 July
694:11 July
671:11 July
407:brawler
311:Denmark
286:History
268:Denmark
240:Website
186:Denmark
167:Founder
157: (
149:Founded
133:Private
83:scholar
621:Forced
613:Forced
605:Forced
597:Forced
583:Forced
572:Awards
496:Forced
456:Title
376:Forced
350:Forced
333:Forced
316:Forced
273:Forced
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78:
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545:2019
518:2016
491:2013
465:Linux
453:Year
381:Valve
363:Steam
359:co-op
353:is a
338:Imgur
90:JSTOR
76:books
1001:2021
975:2021
949:2021
923:2016
901:2016
879:2016
857:2021
831:2016
809:2016
787:2016
765:2016
743:2016
721:2021
696:2021
673:2021
565:Yes
562:Yes
556:Yes
537:Yes
531:Yes
528:Yes
513:Yes
510:Yes
507:Yes
504:Yes
501:Yes
422:and
369:and
159:2010
152:2010
62:news
559:No
553:No
540:No
534:No
485:XBO
480:Win
475:PS4
470:Mac
305:in
296:CTO
292:CEO
212:CEO
38:to
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.