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Biovision Hierarchy

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The development of BVH file format was a significant milestone in 3D animation and motion capture. Prior to BVH, motion data was recorded with pen and paper or entered manually into a computer. BVH allowed for the automatic capture and recording of motion data, making it easier and more efficient to
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Today, BVH remains a widely used file format for motion capture data and is supported by many animation software packages, such as Autodesk's Maya and Blender. It has become an essential tool in the animation industry, particularly for creating realistic and lifelike animations for movies and video
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BVH file format's history and development span back to the 1990s, and it was originally developed as a proprietary file format for BioVision's motion capture systems, but later it was adopted by other motion capture systems, such as Vicon and OptiTrack. In the early days, BVH files were created for
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specific models and needed to be reworked for different models. However, as the use of BVH grew, more standardized models were created and used across different systems.
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BVH files are often used in conjunction with software applications that support the format, including Blender, Maya, and MotionBuilder.
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FBX files offer a wider range of animation features, including support for animation events, several animation tracks, and curves.
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FBX files are compatible with a wide range of software applications, including Autodesk products, Unity, and Unreal Engine.
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FBX offers more control and flexibility at the expense of additional complexity and file size.
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BVH files are limited to animation data capture and do not include other scene information.
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BVH files are comparatively smaller in size compared to FBX files.
169: 59: 18: 299: 291: 276: 264: 197:but its sources remain unclear because it lacks 8: 259: 94:. Unsourced material may be challenged and 53:Learn how and when to remove these messages 247:Learn how and when to remove this message 228:Learn how and when to remove this message 158:Learn how and when to remove this message 378:List of motion and gesture file formats 258: 7: 92:adding citations to reliable sources 342:Comparison with other file formats 14: 34:This article has multiple issues. 174: 64: 23: 42:or discuss these issues on the 1: 334:create realistic animations. 16:File format for 3D animations 419: 295:3D animation data format 183:This article includes a 325:History and Development 212:more precise citations. 403:Computer file formats 107:"Biovision Hierarchy" 88:improve this article 315:BioVision Hierarchy 261: 260:BioVision Hierarchy 398:Animation software 266:Filename extension 185:list of references 312: 311: 277:Developed by 257: 256: 249: 238: 237: 230: 168: 167: 160: 142: 57: 410: 305: 283:(later owned by 262: 252: 245: 233: 226: 222: 219: 213: 208:this article by 199:inline citations 178: 177: 170: 163: 156: 152: 149: 143: 141: 100: 68: 60: 49: 27: 26: 19: 418: 417: 413: 412: 411: 409: 408: 407: 388: 387: 386: 374: 349: 344: 327: 300: 272: 253: 242: 241: 240: 234: 223: 217: 214: 203: 189:related reading 179: 175: 164: 153: 147: 144: 101: 99: 85: 69: 28: 24: 17: 12: 11: 5: 416: 414: 406: 405: 400: 390: 389: 385: 382: 381: 380: 373: 370: 369: 368: 365: 362: 359: 356: 353: 348: 345: 343: 340: 326: 323: 310: 309: 306: 297: 296: 293: 292:Type of format 289: 288: 278: 274: 273: 270: 268: 255: 254: 236: 235: 193:external links 182: 180: 173: 166: 165: 72: 70: 63: 58: 32: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 415: 404: 401: 399: 396: 395: 393: 383: 379: 376: 375: 371: 366: 363: 360: 357: 354: 351: 350: 347:Filmbox (FBX) 346: 341: 339: 335: 331: 324: 322: 320: 316: 307: 303: 298: 294: 290: 286: 282: 279: 275: 269: 267: 263: 251: 248: 232: 229: 221: 211: 207: 201: 200: 194: 190: 186: 181: 172: 171: 162: 159: 151: 140: 137: 133: 130: 126: 123: 119: 116: 112: 109: –  108: 104: 103:Find sources: 97: 93: 89: 83: 82: 78: 73:This article 71: 67: 62: 61: 56: 54: 47: 46: 41: 40: 35: 30: 21: 20: 336: 332: 328: 314: 313: 243: 224: 218:October 2021 215: 204:Please help 196: 154: 145: 135: 128: 121: 114: 102: 86:Please help 74: 50: 43: 37: 36:Please help 33: 302:Open format 210:introducing 392:Categories 384:References 118:newspapers 39:improve it 319:BioVision 281:BioVision 148:June 2015 75:does not 45:talk page 372:See also 285:Autodesk 338:games. 206:improve 132:scholar 96:removed 81:sources 239:p 134:  127:  120:  113:  105:  191:, or 139:JSTOR 125:books 271:.bvh 111:news 79:any 77:cite 90:by 394:: 308:No 195:, 187:, 48:. 304:? 287:) 250:) 244:( 231:) 225:( 220:) 216:( 202:. 161:) 155:( 150:) 146:( 136:· 129:· 122:· 115:· 98:. 84:. 55:) 51:(

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List of motion and gesture file formats

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