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Large university laboratories conduct most of the experiments done in the area of direct neural interfaces. For ethical reasons, the tests are usually performed on animals or slices of brain tissue from donor brains. The mainstream research focuses on electrical impulse monitoring, recording and
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The more intense research, concerning full in-brain interfaces, is being studied, but is in its infancy. Few can afford the huge cost of such enterprises, and those who can find the work slow-going and very far from the ultimate goals. Research has reached the level where limited control over a
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translating the many different electrical signals that the brain transmits. A number of companies are working on what is essentially a "hands-free" mouse or keyboard. This technology uses these brain signals to control computer functions. These interfaces are sometimes called
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for the brain. Its job is to translate thoughts into something meaningful to a computer, and to translate something from a computer into meaningful thoughts for humans. Once perfected, it would allow direct communication between computers and the human mind.
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Houston, V. L., Mason, C. P., Beattie, A. C., LaBlanc, K. P., Garbarini, M., Lorenze, E. J., & Thongpop, C. M. (1995). The VA-cyberware lower limb prosthetics-orthotics optical laser digitizer. Journal of
Rehabilitation Research and Development, 32(1),
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The first variety attempts to connect directly with the brain. The data-jack is probably the best-known, having heavily featured in works of fiction (even in mainstream productions such as
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215:. Modern prostheses attempt to deliver a natural functionality and appearance. In the sub-field where prosthetics and cyberware cross over, experiments have been done where
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Examples of potential cyberware cover a wide range, but current research tends to approach the field from one of two different angles: interfaces or prosthetics.
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Cyberware is technology that attempts to create a working interface between machines/computers and the human nervous system, including the brain
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computer is possible using thought commands alone. After being implanted with a
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Crossing over between prostheses and interfaces are those pieces of equipment attempting to replace lost
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Khamsi, R. (2004). Paralyzed man sends e-mail by thought
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234:. An early success in this field is the
39:This article includes a list of general
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1304:Simultaneous localization and mapping
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181:brain-machine interfaces
135:Brain–computer interface
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348:References
336:Transhuman
246:hair cells
162:The Matrix
133:See also:
66:April 2008
41:references
1441:Figure AI
1399:Companies
1375:Paradigms
1360:Adaptable
1340:Simulator
1034:Automaton
1029:Companion
940:Geography
746:Hugh Herr
612:Stentrode
577:Exocortex
572:Cyberware
567:Brainport
562:BrainGate
242:inner ear
194:BrainGate
105:interface
89:Cyberware
1563:Category
1481:Symbotic
1431:FarmWise
1385:Situated
1355:Software
1323:Research
1267:Climbing
1090:Military
1085:Juggling
1070:Domestic
1002:Humanoid
925:Glossary
906:Robotics
851:Category
366:R. Waser
264:See also
171:I/O port
156:Exosquad
101:hardware
1575:Outline
1505:Related
1496:Yaskawa
1411:Anybots
1291:mapping
1260:Hexapod
1255:Walking
1100:Service
1095:Medical
1007:Android
992:Aerobot
935:History
920:Outline
863:Commons
184:(BMI).
159:, and
54:improve
1466:IRobot
1250:Tracks
1171:ground
1166:aerial
1120:Retail
1017:Gynoid
1012:Cyborg
950:Ethics
729:People
715:Cyborg
644:(ECoG)
301:Cyborg
232:senses
43:, but
1436:FANUC
1345:Suite
1210:Swarm
984:Types
930:Index
805:Other
433:Wired
254:brain
250:sound
225:nerve
1471:KUKA
1335:Kits
1289:and
955:Laws
684:NBIC
221:limb
167:mind
1063:arm
421:55.
383:CNN
1593::
898:e
891:t
884:v
530:e
523:t
516:v
151:,
121:.
79:)
73:(
68:)
64:(
50:.
23:.
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