516:- Jack is the opposite of Octohead. Rather than loving company and partying, Jack wishes to be left alone to do pretty much nothing. He wants the whole sea to himself. His stance is different from Octohead's, and he is purple and pale flesh, rather than light purple and white. He is seen moving his lower lip and looking downwards. Jack eschews Octo's fighting style, and attacks very differently, which makes him stand out among the evil characters. He is very direct in attacks, utilizing a charging bite move and a sneaky slide kick. When he wins, he says "Goodnight!" while flipping around.
711:, but that there are much fewer amusing sound bytes, and the graphics "are less cartoony and more 3D, which should be a plus but isn't. Lots of jagged edged and poorly illustrated backgrounds (especially the boxing ring) combine to make a very dull graphical showing." They concluded the game to be worthwhile for fans of the first game and fighting game enthusiasts, but not for the average gamer.
22:
534:- Unlike Kangoo, Thunder loves nothing more than beating someone senseless. She loves inflicting pain on all opponents. She is also dark-colored, but still with red gloves. Her joey in her pouch also attacks, unlike Kangoo's joey. She is seen glaring and growling with her mouth open, but teeth closed. When she wins, she laughs along with her child either holding it up or posing with it.
528:- Sarge, unlike Hoppy, got his muscles from hard military work. Sarge is a loud-mouthed sergeant and, like Hoppy, rides around on his "Thundering Chopper" motorcycle. His battle stance has a faster pace than Hoppy's. He is grey and wears yellow. He is seen growling with his mouth open, but teeth closed. When he wins, he says "I beat ya!" while hopping up and down.
490:- Butch, unlike Tiny, has a suitable name for his appearance. Like Tiny, Butch is big, but dumb as a brick. He will not only punch opponents, but fart at them, too, as a somewhat unconventional projectile attack. His battle stance and skin color are different, too. He is seen moving his lower jaw hanging open. When he wins, he says "Wimp!".
510:", Peelgood's a laid-back dude, just like Nana. The only difference is his move, Banana Saw, which is like Nana's Banana Slice, except it cuts opponents in two. He is purple with green arms, and his battle stance has a slower pace. He is seen looking around suspiciously while frowning. When he wins, he says "Woot mon!" doing the "V" sign.
496:- Slyck is the evil(er) twin of Blob. His battle stance looks as if he is breathing heavily. His eyes are yellow with green and his teeth are yellow. He is seen glaring with his mouth open with closed teeth. He turns into different objects than Blob, but they fight in a similar manner. When he wins, he glares and says "I'm number one!".
480:- Ice is Frosty's evil twin. Not much has changed about him, except his battle stance is a boxing stance and he wears a brown hat. His body is slightly darker than Frosty's. He believes that he is better than Frosty. He is seen frowning with angered eyes. Ice stole Frosty's Sneaky Punch from the original
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who usually is too nice to her opponents and hates hurting people, despite being the World Clay Boxing
Association champion. She wanted to retire, but her fans threatened to lynch her if she did, so she enters the tournament. She always carries her son into battle with her, who always sits in her
466:, each one has an evil counterpart that can be unlocked. These act as the "final boss" for their counterparts, and for themselves. Although they have the same sprites as their regular counterparts, they have different attacks (normal and special), different fighting stances, different
422:- Googoo is a huge baby. He is a bad dude who plays pool, loves women, and chills with his posse in "The Crib". He has a spiked rattle that he uses for almost all of his attacks. He also hurls his bottle at the opponents from a distance. His arena is a street outside of a toy store.
624:, Interplay contracted a company other than Danger Productions, which had done the first game. Airey was very displeased with the quality of the clay work; in order to prove this to themselves and to test their new tools, the development team used the tools to implement the
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in 1997) flies in on his aircraft containing the residue he collected from the meteor and spreads it to the rest of
Mudville in order to create more fighters. He declares himself grand master of Mudville after the fall of N. Boss, the end boss of the original
731:. The backgrounds here are darker and less cartoony, the moves seem much more vicious, and even the addition of goony-looking combatants (including a giant banana) doesn't compensate for the feeling that the original game was much more fun." In 1995,
395:, but he has more forms this time around, and a much busier tongue. Before the match, he is seen morphing into a thumb and pointing it down replying that he is saying "You're goin' down!" His arena is a green, clay-covered city street.
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before he got ripped by talking to his muscles. Now that he's all diesel, aside from ravaging his neighbor's garden, Hoppy can mop the floor with the other
Clayfighters to become grandmaster of Mudville. Hoppy is a spoof of the
522:- Spike is not too different from his counterpart, Googoo, except he wears lavender, has darker skin, and is much meaner. He is seen frowning with his eyes glaring and shining. When he wins, he sucks on his thumb.
405:
accent. He spends his days chilling in the shade and sipping icy-cold drinks. He has a carefree attitude and is known for saying "Go to the air, mon!" during his rising kick attack. His arena is a jungle temple.
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sprite was re-used with no changes–both the other returning characters were re-animated for the sequel. His arena is the foyer of a castle, which is suspected to have been originally meant for
Ickybod Clay.
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559:, was originally planned to be a playable character in the game, but in the final version, she was replaced by Tiny at the last minute, using recycled sprites from the original
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412:- Octohead loves to party all the time and is now putting all that energy into winning the tournament. Octohead attacks with acrobatic cartwheels, and a move that resembles a
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335:. Learning of the spectacle that took place in "Clayland", the evil Dr. Generic Kiln (who is only mentioned in the booklet and does not make a visual appearance until
39:
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thumbed its Play-Doh nose at fighting-game conventions — the hurled projectiles, the roundhouse kicks — this sequel buys into those same conventions, making
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370:, returns with a new look, wearing a backwards baseball cap instead of a top hat. Just released from prison, where he was incarcerated for beating up
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ranked the game 77th on their Top 100 SNES Games stating: "A moderately good beat-‘em-up with the added bonus of being chocka with comedy fighters."
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616:. The development process for the game, including creating the tools, was completed in less than six months from start to finish. For the game's
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was advertised in some North
American gaming magazines. However, this version was cancelled. Undumped prototypes are known to exist. A
545:- The ghoul resident of Clayland was originally planned to be a playable character in the game with his sprites re-used from the first
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gave the game a B and wrote, "In video games, as in movies, sequels don't often improve on the originals. As much as the original
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and design work by Airey, Rodney Relosa, and Eric Hart. Airey stated that the team scrapped the "primitive"
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was released for the SNES in North
America in January 1995 and in Europe the following May. A version of
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923:"E-3 The Biggest And Best Electronic Entertainment Show Ever! – '95 Next Generation Software Listing"
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374:, he has been fully rehabilitated, and now fights for the side of good. His arena is the North Pole.
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was announced to be in development and slated to be published by
Interplay during
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963:. Vol. 2, no. 11. DieHard Gamers Club. November 1994. p. 33.
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revolves around the town of
Mudville, where the clay meteor crashed in
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commented that the game's combo system is improved from the original
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636:. Airey described Tiny as "best looking character in the game".
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by many of the same individuals who had worked on the original
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tournament to see who can become next grandmaster of
Mudville.
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662:, but this version was never released for unknown reasons.
902:"ClayFighter 2: Judgment Clay (Apr 28, 1995 prototype)"
549:. His stage would be used for Tiny in the final game.
881:. No. 77. Infotainment World, Inc. p. 193.
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film series. His arena is a cliffside military camp.
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46:. Unsourced material may be challenged and removed.
931:. Vol. 3, no. 7. July 1995. p. 41.
428:- Hoppy the "Battle Bunny" was a normal little
1223:Super Nintendo Entertainment System-only games
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401:- Nana Man is a cool, laid-back banana with a
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974:"ProReview: Clay Fighter 2: Judgement Clay".
366:- Frosty, the main character of the original
8:
1188:Cancelled 3DO Interactive Multiplayer games
462:Along with the eight default characters in
1253:Video games developed in the United States
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1218:Super Nintendo Entertainment System games
106:Learn how and when to remove this message
875:staff (December 1995). "32X Previews".
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935:from the original on November 29, 2018
1161:Boogerman: A Pick and Flick Adventure
955:"Viewpoint - C2 Judgment Clay - SNES"
7:
765:. February 1993. pp. 103, 107.
761:. No. 69. Redmond, Washington:
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44:adding citations to reliable sources
843:staff (December 1994). "Previews".
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454:pouch. Her arena is a boxing ring.
1243:Video games with digitized sprites
14:
416:. His arena is the ocean floor.
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996:"Clayfighter 2: Judgement Clay"
606:ClayFighter: Tournament Edition
31:needs additional citations for
789:IGN staff (October 25, 1996).
55:"ClayFighter 2: Judgment Clay"
1:
1208:Interplay Entertainment games
984:. December 1994. p. 136.
725:Clayfighter 2: Judgement Clay
314:'s sequel to their 1993 game
1111:ClayFighter 2: Judgment Clay
1038:ClayFighter 2: Judgment Clay
572:ClayFighter 2: Judgment Clay
299:ClayFighter 2: Judgment Clay
124:ClayFighter 2: Judgment Clay
829:. January 1997. p. 21.
652:3DO Interactive Multiplayer
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574:was developed in-house at
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1193:Cancelled Sega 32X games
135:North American cover art
1198:Claymation video games
588:by Jeremy Airey with
158:Interplay Productions
147:Interplay Productions
1022:(43): 47. July 1995.
1016:"Top 100 SNES Games"
1001:Entertainment Weekly
727:closer in spirit to
716:Entertainment Weekly
632:character Tiny into
458:Antagonists (Bosses)
40:improve this article
763:Nintendo of America
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538:Rejected characters
1238:Video game sequels
1213:Parody video games
1044:2012-12-10 at the
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1233:2D fighting games
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819:"In the Studio".
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614:programming tools
502:- A spoof of the
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755:"Now Playing".
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451:boxing kangaroo
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346:. He holds the
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310:in 1995. It is
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188:Programmer(s)
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180:Rodney Relosa
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57: –
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51:Find sources:
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29:This article
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937:. Retrieved
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907:September 5,
905:. Retrieved
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846:Game Players
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841:Game Players
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802:. Retrieved
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675:Review score
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543:Ickybod Clay
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508:Dr. Feelgood
500:Dr. Peelgood
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359:Protagonists
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262:May 23, 1995
220:
178:Jeremy Airey
168:Jeremy Airey
154:Publisher(s)
142:Developer(s)
102:
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62:
50:
38:Please help
33:verification
30:
1104:ClayFighter
1087:ClayFighter
721:Clayfighter
709:ClayFighter
680:Publication
654:version of
630:ClayFighter
622:stop motion
602:ClayFighter
594:programming
581:ClayFighter
567:Development
561:ClayFighter
547:ClayFighter
504:Mötley Crüe
482:ClayFighter
393:ClayFighter
382:ClayFighter
372:Santa Claus
368:ClayFighter
344:ClayFighter
333:ClayFighter
317:ClayFighter
290:multiplayer
230:Platform(s)
222:ClayFighter
208:Composer(s)
174:Designer(s)
164:Producer(s)
1177:Categories
939:August 31,
795:Interview"
739:References
555:- Lucy, a
440:Terminator
354:Characters
66:newspapers
1136:Claymates
1050:MobyGames
887:1042-8658
859:1091-1685
771:1041-9551
671:Reception
666:Reception
590:scripting
576:Interplay
312:Interplay
308:Super NES
212:Ken Allen
198:Artist(s)
192:Eric Hart
182:Eric Hart
1042:Archived
933:Archived
648:Sega 32X
646:for the
600:used in
586:produced
472:mugshots
414:headspin
410:Octohead
403:Jamaican
399:Nana Man
276:Fighting
271:Genre(s)
977:GamePro
960:GameFan
928:GameFan
878:GamePro
873:GamePro
804:July 5,
704:GamePro
690:GameFan
660:E3 1995
626:sprites
557:gorilla
532:Thunder
506:song, "
437:in the
282:Mode(s)
241:Release
80:scholar
1090:series
1020:Total!
885:
857:
853:: 12.
849:(56).
769:
733:Total!
598:engine
468:colors
447:Kangoo
430:rabbit
420:Googoo
217:Series
82:
75:
68:
61:
53:
1096:Games
683:Score
526:Sarge
520:Spike
494:Slyck
488:Butch
426:Hoppy
324:Story
302:is a
87:JSTOR
73:books
941:2019
909:2017
883:ISSN
855:ISSN
806:2013
767:ISSN
620:and
604:and
553:Lucy
514:Jack
389:Blob
378:Tiny
235:SNES
59:news
1048:at
982:IDG
799:IGN
478:Ice
348:C-2
320:.
42:by
1179::
1018:.
998:.
957:.
925:.
797:.
779:^
747:^
592:,
563:.
288:,
258:EU
249:NA
1078:e
1071:t
1064:v
1004:.
943:.
911:.
889:.
861:.
808:.
791:"
773:.
260::
251::
109:)
103:(
98:)
94:(
84:·
77:·
70:·
63:·
36:.
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