Knowledge (XXG)

Cossacks II: Napoleonic Wars

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533: 528: 523: 518: 513: 319:. The human player begins by choosing a country with which to play, and then attempts to defeat the computer player's nation, by trying to capture all of the villages on the map, or by destroying all of the enemy's town centers. To capture a village, one, sometimes two, group(s) of thirty militiamen must be destroyed. 405:
was released in June 2006. It is a stand-alone game, eliminating the need for the original version. Major changes to the game are to the Battle for Europe mode. At least 7 new provinces have been added to expand the map, in order to allow greater playability as well as to accommodate 3 new nations:
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Players have a single army to command, which can be ordered across Europe on a turn-based scale. Battles are fought in real time. Over time, player experience improves, depending on the number of battles fought. As promotions are earned, more units become available, and better ones may be unlocked.
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In order to capture it, a group of men must be moved near the center of the village. Each village can collect one of the four resources: coal, iron, gold, and food. Peasants, or serfs, can collect wood and stone, which are stored in storehouses. Two extra map packs, one with three extra maps for
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The players can move up in rank and experience levels every time they win some battles or skirmishes in this mode. For example, when they first start the game, they are a 1st Lieutenant. If on the first skirmish gain a victory, when they get to the battle report menu, it will tell them how much
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series has always been noted for having a large number of units on screen simultaneously, and that all are controllable at the same time; this game is no exception. The limit of soldiers that can be used at the same time is 64,000, a large number compared to other
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In the game, there are two different modes, single-player, and multi-player. In single player, three different modes may be played: campaign (tutorial), Battle for Europe (turn-based, much like
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gave it 7.9 out of 10, calling the game "enjoyable" and praising its colorful graphics, but mentioning about bugs and corrupt saves as an annoying distraction from it being "enjoyable".
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In the historical battles mode, a variety of historical battles may be fought. They are predesigned, which means no new units may be trained. A couple of the battles playable are the
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that they must capture in order to gain experience. This in turn gives them access to more squads and more elite infantry to be able to capture the capital cities.
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At first, only infantry can be used, then light infantry, engineers, and cavalry are allowed, followed by artillery, and finally elite infantry and cavalry.
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also includes a gameplay mode called Battle for Europe in which players capture everything on the vast map of Europe that range from major cities, such as
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experience they gained and when they get past that there will be promotion and rewards messages and the players are likely to become a captain, etc.
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There is also a map editor by holding 'Ctrl' and clicking on the main menu, where players can create and edit their own maps.
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had given the game an average of 2.5 out of 5, criticizing its complexity and limited multiplayer options. Steve Butts of
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allows a large number of units to be trained and it has many tactical options and an updated graphical engine.
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games, and there aren't as many different unit types for each country as before. On the other hand,
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In Skirmish mode, a map is chosen, and a fight begins in a real-time environment, reminiscent of
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skirmish mode, and one for historical battles, have been released for free download at the
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In multiplayer mode, players can play a skirmish battle over the internet.
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series, released in 2005. This game focuses exclusively on the
872: 579: 542: 418:. A number of new historical battles were also added: 619:"What's New? [date mislabeled "10 Jun 2005"]" 1057: 1013: 976: 262:In Battle for Europe mode, 6 nations are playable: 182: 170: 132: 120: 110: 98: 86: 74: 64: 52: 40: 23: 563:The game had received mixed reviews. Aggregators 380:Multiplayer games have to set up through a VPC ( 286:. With one of these, players attempt to conquer 510: 954: 707:"Cossacks II: Napoleonic Wars – PC – GameSpy" 8: 900:"PC Review – 'Cossacks II: Napoleonic Wars'" 477: 657:(in Russian). 24 March 2005. Archived from 961: 947: 939: 583:considered to be better than the original 476: 441: 29: 20: 798: 796: 610: 207:game and the second installment in the 830: 828: 861: 859: 805:"Cossacks II: Napoleonic Wars Review" 7: 767: 765: 729: 727: 481: 446: 589:and a substantial improvement over 512: 437: 14: 651:[«Казаки II» на золоте]. 1159:CDV Software Entertainment games 1134:Video games developed in Ukraine 531: 526: 521: 516: 511: 357:, to smaller provinces such as 1129:Real-time strategy video games 898:Angus Cormack (30 July 2005). 868:"Cossacks II: Napoleonic Wars" 837:"Cossacks II: Napoleonic Wars" 803:Jason Ocampo (26 April 2005). 773:"Cossacks II: Napoleonic Wars" 735:"Cossacks II: Napoleonic Wars" 680:Adams, David (13 April 2005). 400:Cossacks II: Battle for Europe 393:Cossacks II: Battle for Europe 1: 1124:Real-time tactics video games 1087:Heroes of Annihilated Empires 866:Steve Butts (26 April 2005). 835:Peter Suciu (28 April 2005). 292:Cossacks 2: Battle for Europe 929:Cossacks II: Napoleonic Wars 571:gave it 73%. Peter Suciu of 200:Cossacks II: Napoleonic Wars 24:Cossacks II: Napoleonic Wars 1119:Napoleonic Wars video games 682:"Cossacks II Commands Gold" 1180: 1164:Video games about Cossacks 416:Confederation of the Rhine 304:Confederation of the Rhine 1144:Video games set in Europe 1139:Video games set in Africa 485: 482: 450: 447: 28: 382:virtual private network 290:. The 2006 expansion, 1048:2: Heart of Chornobyl 80:Alexander Chuchkevich 1114:GSC Game World games 332:Battle of Austerlitz 1027:Shadow of Chernobyl 997:II: Napoleonic Wars 807:. CBS Interactive. 775:. CBS Interactive. 479: 444: 1149:Windows-only games 1080:Codename: Outbreak 595:. Jason Ocampo of 442: 327:official website. 240:real-time strategy 205:real-time strategy 177:Real-time strategy 70:Sergey Grygorovych 35:European cover art 1096: 1095: 1073:American Conquest 813:. CBS Corporation 781:. 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Index


Developer(s)
GSC Game World
Publisher(s)
CDV Software
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Platform(s)
Microsoft Windows
CIS
UK
NA
Genre(s)
Real-time strategy
Single-player
multiplayer
real-time strategy
Cossacks
Napoleonic era
real-time strategy
Risk
France
Russia
Prussia
Austria
Egypt
Great Britain

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