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24:
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The difficulty curve was labelled "inconsistent", with "cakewalk levels being followed immediately by nearly impossible ones". The "Cases" mode was criticised as the player cannot tell how many missions are left until the case is completed, making the planning of a game session impossible. The missions have been described as boring and dull.
486:
as one of the five worst driving games on Xbox 360, mainly referring to the German police setting to the game, and the poor voice acting in the
English-language versions. In a review for IGN by Ryan Geddes there was criticism that what could have been an exciting game has been reduced to the mundane.
349:
controlled vehicles to choose their own route to a destination, so that no two pursuits are the same. According to
Andreas Leicht, product manager at Synetic, creating the "pathfinder" system was the most difficult and time-consuming part of the development cycle. The scenery runs at a polygon count
588:
in the US) premiered, This game features over 200 km of roads and over 32 km² of playable environments, and the player has the chance to choose their own way to proceed through missions, for example instead of simply blocking off an opponent the player can choose to immobilise the vehicle
313:
and other road networks. The player usually takes the role of either Chris Ritter or Semir
Gerkhan, but there is one early mission (Beginner's Luck) where the player takes the place of a contender. The officers are in charge with stopping and questioning suspects about various criminal activities.
357:
City design for the game was based on real-life architecture using industrial buildings, inner-city districts and railway stations as models, although the game does not contain an entire real city. The development team sourced several thousand photos, texture DVDs as well as researching books and
494:
stated that the graphics are not acceptable for a modern game with textures not standing up to scrutiny and a clipping effect when driving through fields. There has been criticism that the vehicles in the game pop-up, which is emphasised by the speed at which the player is travelling.
552:(ESRB), as has the feature that "players can drive onto a field and plow into cows, which shatter into 'cartoony' t-bone steaks upon impact". The ESRB has also commented on mentions of drugs, prostitution and one instance of
220:
vehicles do not always follow the same path during a pursuit. It was not received well by critics, with graphics and plot being of concern. Four sequels have been released on Xbox 360 and through online content provider
621:, Crash Time 4 initially impressed with an Xbox 360 demo well received but was marred by negative critic reviews and a delayed-release date outside of Germany. This game is the best selling game in the series.
535:
in the United
Kingdom. This game will feature more open world environments where the first game is more linear. An overhead map will be included for the first time in the series, as demonstrated in the
354:
basis is deformed. Also, visual damage to the animated model is triggered if the deformation exceeds specified limits, meaning that the cars not only deform but that parts can break and fall off.
305:
204:
1136:
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Crash Time 5: Undercover was released in late 2012 as a sequel to Crash Time 4. The game has not been released in the US but has been released in
Germany.
1141:
1146:
490:
There was praise for the crashes, and it has been noted that the explosions are poor, but their resulting debris is a nice touch. Francis Clarke of
208:, and features several characters from the show working their way through criminal cases set in fictitious versions of the city streets of
314:
The game presents the player with a series of fictional "cases" that need to be solved to progress. The cases themselves are set in 2007.
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The "Murder at km 109" case has an answering machine that prints out a date of Friday, 30 March, and 30 March 2007, was on a Friday.
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on 25 November 2009, and on Xbox 360 in Europe on 27 November 2009. Also available on cloud-based gaming - Onlive
330:
with a release date of 5 August, 2008. In Europe the game was published by RTL Playtainment, a subsidiary of
303:
The player assumes the role of one of several officers in the fictional Cobra 11 team, from the television series
260:
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of 1,200,000 triangles per scene with a damage model based on physical impulses during a collision, in which the
730:
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213:
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Crash Time 4: The
Syndicate was launched in 2010 featuring new gameplay and plot. Set in the city of
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334:, and was released on 9 May, 2008. The PC version was released on 7 November 2007.
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in order to complete the mission. The story follows the pursuit and investigation into a
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1001:
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195:
101:
618:
323:
209:
36:
513:
136:
119:
52:
267:. Statements consisting only of original research should be removed.
294:
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features night time missions for the first time in the series. A
299:
Screenshot from Xbox 360 version of Crash Time: Autobahn
Pursuit.
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demo was released on Xbox Live
Marketplace on 9 December 2009.
560:
was released on Xbox 360 in Europe on 27 November 2008, and on
509:
479:
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232:
346:
217:
216:. The developers created a "Pathfinder" to ensure that the
345:, Synetic also developed a "pathfinder" system to allow
256:
659:"Crash Time: Autobahn Pursuit Xbox 360 release data"
190:) is a mission-based driving game released for the
161:
107:
91:
81:
42:
30:
309:, a police unit in Germany assigned to patrol the
710:"Panogames — Alarm for Cobra 11 Crash Time"
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556:in reference to the new escort style missions.
358:videos to obtain a "real" look for the cities.
202:. It is based on the German television series
8:
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322:The game was developed for the Xbox 360 by
790:"IGN: Crash Time: Autobahn Pursuit review"
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371:
22:
18:
283:Learn how and when to remove this message
306:Alarm für Cobra 11 – Die Autobahnpolizei
205:Alarm für Cobra 11 – Die Autobahnpolizei
638:
1137:Video games based on television series
1097:"Xbox LIVE Marketplace - Crash Time 3"
953:"Xbox LIVE Marketplace - Crash Time 2"
520:is to be released for under the names
827:"Crash Time: Autobahn Pursuit Review"
7:
909:Clarke, Francis (3 September 2008).
548:missions have been confirmed by the
401:
376:
998:"Crash Time II release information"
889:"Cheers & Tears - Racing Games"
550:Entertainment Software Rating Board
365:
977:"ERSB rating for Autobahn Polizei"
326:and published in North America by
14:
1142:Video games about police officers
911:"Crash Time PC video game review"
788:Geddes, Ryan (3 September 2008).
337:Using an improved version of the
1147:Video games developed in Germany
872:"Crash Time: Autobahn Pursuit".
237:
178:(known in the United Kingdom as
887:IGN Xbox Team (7 August 2009).
759:Gibson, Ellie (18 June 2008).
731:"Crash Time (Xbox360) reviews"
187:Alarm für Cobra 11: Crash Time
1:
932:"IGN: Crash Time Gets Sequel"
184:and in the rest of Europe as
761:"Shame Train Roundup review"
570:Crash Time 3: Highway Nights
518:Crash Time: Autobahn Pursuit
504:Crash Time 2: Burning Wheels
484:Crash Time: Autobahn Pursuit
368:Crash Time: Autobahn Pursuit
339:Crash Time: Autobahn Pursuit
175:Crash Time: Autobahn Pursuit
613:Crash Time 4: The Syndicate
263:the claims made and adding
1193:
1157:Video games set in Germany
585:Crash Time: Highway Nights
343:Mercedes-Benz World Racing
341:game engine developed for
1172:Crave Entertainment games
1046:"Crash Time 3 Video Game"
812:Official Xbox Magazine UK
405:
402:
380:
377:
200:Alarm für Cobra 11: Nitro
198:in 2008, and a sequel to
21:
625:Crash Time 5: Undercover
1152:Video games set in 2007
1073:"Crash Time 3 on Steam"
1022:"Crash Time 2 on Steam"
508:On February 27, 2009,
437:Official Xbox Magazine
300:
214:North Rhine Westphalia
212:, and the autobahn in
1101:Microsoft Corporation
957:Microsoft Corporation
850:. TGN. Archived from
680:"Crash Time (PC-DVD)"
542:Xbox Live Marketplace
298:
829:. Cheat Code Central
564:on 27 August 2009.
825:Kondolojy, Amanda.
399:
374:
328:Crave Entertainment
87:3D Landscape Engine
73:Crave Entertainment
1177:Synetic GmbH games
1132:Racing video games
876:(August 2008): 80.
578:, the trailer for
448:Cheat Code Central
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301:
248:possibly contains
934:. IGN. 2009-02-27
874:Xbox World 360 UK
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814:(July 2008): 94.
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124:2 November 2007
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16:2007 video game
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810:"Crash Time".
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682:. Amazon.co.uk
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580:Crash Time III
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529:in Europe and
525:Burning Wheels
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854:on 2009-06-19
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398:Review scores
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246:This section
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154:5 August 2008
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1104:. Retrieved
1091:
1080:. Retrieved
1053:. Retrieved
1050:GameTrailers
1040:
1029:. Retrieved
1016:
1005:. Retrieved
992:
981:. Retrieved
971:
960:. Retrieved
947:
936:. Retrieved
926:
915:. Retrieved
904:
893:. Retrieved
882:
873:
867:
856:. Retrieved
852:the original
848:"Crash Time"
842:
831:. Retrieved
820:
811:
805:
794:. Retrieved
765:. Retrieved
738:. Retrieved
725:
714:. Retrieved
684:. Retrieved
674:
663:. Retrieved
641:
628:
616:
603:Crash Time 3
602:
595:Crash Time 3
594:
584:
583:
574:At the 2009
573:
565:
558:Crash Time 2
557:
532:Crash Time 2
531:
530:
523:Crash Time:
522:
521:
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477:
464:
436:
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367:
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338:
336:
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302:
279:
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247:
203:
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194:in 2007 and
186:
185:
180:
179:
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173:
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128:
111:
44:Publisher(s)
32:Developer(s)
763:. Eurogamer
712:. Panogames
403:Publication
318:Development
93:Platform(s)
1121:Categories
1106:2009-12-13
1082:2009-12-13
1055:2009-12-13
1031:2009-12-13
1007:2009-12-13
983:2009-11-22
962:2009-12-13
938:2009-11-22
917:2009-11-13
913:. AceGamez
895:2009-11-13
858:2009-12-13
833:2009-12-13
796:2009-11-13
767:2009-11-13
740:2017-01-20
735:Metacritic
716:2009-11-13
686:2009-11-13
665:2009-11-13
661:. GameFAQs
633:References
582:(known as
466:Xbox World
387:Metacritic
378:Aggregator
257:improve it
181:Crash Time
141:8 May 2008
591:terrorist
413:Eurogamer
362:Reception
273:June 2018
261:verifying
1002:GameFAQs
492:AceGamez
311:Autobahn
229:Gameplay
196:Xbox 360
163:Genre(s)
129:Xbox 360
102:Xbox 360
619:Cologne
499:Sequels
324:Synetic
255:Please
210:Cologne
167:Driving
112:Windows
108:Release
37:Synetic
979:. ERSB
593:unit.
546:escort
544:. New
514:sequel
352:vertex
83:Engine
1077:Valve
1026:Valve
891:. IGN
792:. IGN
607:Steam
562:Steam
406:Score
381:Score
223:Steam
538:demo
478:The
459:7/10
451:6/10
439:(UK)
418:4/10
516:to
510:IGN
480:IGN
471:36%
456:TGN
443:40%
430:3.5
425:IGN
259:by
1123::
1099:.
1075:.
1064:^
1048:.
1024:.
1000:.
955:.
776:^
749:^
733:.
695:^
650:^
391:44
347:AI
225:.
218:AI
192:PC
150:NA
137:EU
120:EU
100:,
68:NA
53:EU
1109:.
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271:(
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152::
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70::
55::
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