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build personal outposts, and prevent zombies from entering them, was released on
January 26, 2009. It allowed players to create their own outposts in the Inner City, where they could access services (market, bank, storage, etc.) as they could in the main outpost. A new inventory system was released on March 15, 2009, along with the ability to conduct private trades. A new market system was also released, replacing the Dead Frontier Mega Mall. Missions were released on July 19, 2009. They gave specific tasks to players, such as to destroy all infected in an area, for a cash and experience reward. Though some missions are glitched the game has an overall high rating within the player community.
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combat were released on July 15, 2008, allowing players to team up and play the game, or fight against each other. A player-run market system (named the Dead
Frontier Mega Mall) was created on October 1, 2008, to facilitate trading among players. The barricading system, used to secure buildings,
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Players are shown on the screen in the outpost as customizable avatars. Players interact with each other via the forums, an in-game CB radio (chatting in multiplayer rooms), as well as through private messaging (PM). There are a number of rules in place for player conduct, such as rules against
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game, the survivors are able to fight the zombie hordes together and enter outposts spread through the city, safe havens for living and doing business, as well as barricade buildings to make personal outposts. Travel in the city is made on foot. Players are able to use an assortment of limited
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computer graphics environment (although, with certain settings accessible via the forum, players can revert to the classic 2D version, mentioned below). With the avatar, the player is also allowed to interact with multiple services involving trades of in-game items and communication with other
206:. Weapons require the stat strength, and specific weapon stats to use them, and range normally from lower level items, all the way up to 100 stat points, 110 stat points, and 120 stat points. Armor only ranges up to 100 stat points, and requires only strength stat points to use.
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version of the game was released to every registered player, having been previously tested by Gold
Members. 3D support for interiors and barricading was released on May 25, 2012. As of 2015,
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introduced the concept of a Gold
Membership, allowing players to directly influence the game mechanics through a credit system. Credits can be used to buy in-game weapons and items.
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scamming and bug abuse. The majority of rules apply to the forums or CB radio, and all the rules are enforced by moderators and administrators. As other MMORPGs introduced
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Weapons, armor, clothing, ammunition, limited edition items, mission items and
Limited time stat boosters referred to as "Drugs" are a main part of gameplay within
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187:, an outpost which allows them to visit and interact with various services available in the game, such as a market, a bank, and a place for item storage.
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A free registration process is required from the user. Once the registration process is completed, the player creates an
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game which takes place in a post-apocalyptic, zombie-infested setting. It is operated by Creaky Corpse Ltd.
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now has its own standalone client. A sequel, Dead
Frontier 2, was released on September 5, 2018 via Steam.
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689:"Jagged Blade Games - Press Release: Zombie Apocalypse MMORPG launches 3D Development Blog(690428)"
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On April 21, 2008, the game was released to the public as a beta version. Multiplayer mode and
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was released for open beta on April 21, 2008, and has over ten million registered accounts.
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3D version screenshot depicting players in the Inner City at the helicopter crash site
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2D version screenshot depicting several players in an
Outpost Attack (one of the
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780:"Dead Frontier: Outbreak 2 - The Scariest Games You Can Play Right Now"
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The player starts the game by selecting a class, job or profession at
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weapons and armor in order to survive the zombie infested streets.
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554:"Gamertell's first encounter with the undead menace in
327:"An interview with Neil Yates of Jagged Blade Games"
647:"'Dead Frontier' Goes Open 3D, Open Beta - Screens"
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305:"Play Free Shooting Games & Play Action Games"
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836:Massively multiplayer online role-playing games
353:"Dead Frontier Review: Creepy is it's [
286:List of free massively multiplayer online games
668:"Dead Frontier: Zombie MMORPG Demo Available"
175:setting which is infested with zombies. As a
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712:. Dead Frontier Development Blog. 2012-05-25
861:Video games developed in the United Kingdom
357:] Middle Name - Dead Frontier Reviews"
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18:
586:"The Leading MMO Verdict Site on the Net"
509:. Thebbps.com. 2012-03-17. Archived from
710:"Full Interior and Barricading Released"
378:"Dead Frontier MMO – Free Zombie MMORPG"
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255:In September, 2008, as a promotion for
841:Browser-based multiplayer online games
753:"ZMMombies: Dead Frontier – Outbreak"
267:. The game was followed by a sequel,
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751:Rossignol, Jim (18 September 2009).
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588:. mmo-verdict.com. Archived from
399:"Dead Frontier Statistics Center"
281:List of multiplayer browser games
465:"Dead Frontier Terms of Service"
171:takes place in Fairview City, a
325:Yates, Neil (August 31, 2009).
160:which can be used to play in a
444:"Dead Frontier Privacy Policy"
1:
846:Post-apocalyptic video games
691:. Gamershell.com. 2010-02-06
552:Lada, Jenni (May 14, 2009).
851:Survival horror video games
532:"Dead Frontier Game Review"
487:"MMO Review: Dead Frontier"
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782:. G4tv.com. Archived from
778:Manuel, Rob (2010-10-27).
649:. Worthplaying. 2010-10-18
425:. GameSpot.com. 2010-10-18
866:Video games about zombies
732:"Dead Frontier: Outbreak"
269:Dead Frontier: Outbreak 2
261:text based adventure game
237:On September 20, 2010, a
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856:2000s horror video games
507:"Perpetual Geek Machine"
265:Dead Frontier: Outbreak
250:Dead Frontier: Outbreak
307:. Jaggedbladegames.com
226:
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611:"Dead Frontier Rules"
406:registration required
225:features of the game)
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263:was released titled
239:3D computer graphics
231:player versus player
758:Rock Paper Shotgun
613:. Deadfrontier.com
485:Mc Donald, Lynda.
467:. Deadfrontier.com
446:. Deadfrontier.com
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871:Persistent worlds
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41:Creaky Corpse Ltd
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826:2008 video games
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809:Official website
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185:Nastya's Holdout
173:post-apocalyptic
129:, browser-based
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95:Survival horror
84:: 21 April 2008
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801:External links
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556:Dead Frontier
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22:Dead Frontier
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788:. Retrieved
784:the original
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670:. 2010-06-15
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651:. Retrieved
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615:. Retrieved
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594:. Retrieved
590:the original
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569:. Retrieved
565:the original
561:s open beta"
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536:. Retrieved
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515:. Retrieved
511:the original
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490:. Retrieved
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380:. ahkong.net
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361:. Retrieved
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331:the original
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127:free-to-play
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37:Publisher(s)
359:. OnRPG.com
210:Development
113:multiplayer
61:Greg Taylor
47:Designer(s)
820:Categories
790:2012-03-23
764:2012-03-23
737:2010-12-02
716:2012-06-01
695:2012-03-23
674:2012-03-23
653:2012-03-23
617:2012-03-23
596:2012-03-23
571:2010-12-04
538:2012-03-23
517:2012-03-23
492:2010-12-02
471:2012-03-23
450:2012-03-23
429:2012-03-23
384:2012-03-23
363:2012-03-23
337:2010-12-01
311:2012-03-23
292:References
51:Neil Yates
534:. MMOHuts
351:Mikedot.
165:players.
82:Open Beta
57:Artist(s)
275:See also
141:Gameplay
90:Genre(s)
105:Mode(s)
78:Release
158:avatar
99:MMORPG
67:Engine
559:'
223:co-op
177:co-op
125:is a
72:Unity
259:, a
355:sic
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755:.
414:^
271:.
195:,
162:3D
111:,
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314:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.