490:, the studio decided to expand their team to about 130 in order to make a sequel. Larian returned to Kickstarter to secure additional funds for the game's development. Despite being financially stable, Larian returned to crowdfunding again so that they can gather community opinion and further expand the scope of the game. Ultimately, the Kickstarter campaign was a big success, with over 2 million dollars collected in total. The game was released as an
369:, and the main goal for this release was financial profit. The development for the game was also rushed, with quests being rewritten and features being removed so that the game could release on time. The game received generally mixed reviews upon release, and it is considered to be one of the weaker games in the series.
347:
s development and released the game while Vincke was still on press tours promoting it and did not know that the game, which required more work, was released. The game received generally positive reviews upon release and it sold very well. However, the contract agreement with the publisher meant that
596:
Originally scheduled to be released in
November 2019 on multiple platforms, it was put on hold indefinitely on October 15, only a month before its announced release, with Larian Studios claiming that the game required "far greater development time and resources than are available now to bring it to
559:
and also let the player influence the story. It would have been considered a spin-off due to moving focus away from exploration, RPG elements and interactions with NPCs, instead toward a shorter experience with battle turns alternating between all player units and all enemy units turn (rather than
464:
on 27 March 2013 so that the team would have additional budget to publish the game. The
Kickstarter was successfully funded by 26 April, raising almost $ 950,000, with donations from other sources bringing the total to over $ 1,000,000 of the game's final budget of €4 million. The game was made by
585:, Beast, Fane, Ifan, Lohse, the Red Prince (now named the Red Emperor) and Sebille, as well as Malady, a key non-playable character from the first game. The story would have followed the characters in a world now devoid of Source, except for the player's party whose ship
406:
was released in 2009, and the publishers rushed the game's development again as they were under the pressure of bankruptcy during the 2009 financial crisis. The game received mixed reviews upon release. An updated version for the game, titled
456:, which was not very profitable for the company. As the studio was working on the game, they wanted to expand its scope, but the studio was slowly running out of money. According to a studio member,
589:
was preserved from the Source purge by Malady. The characters would have led the fight against the
Bloodless (an undead-like force decimating Rivellon) while travelling across the map in
571:
s limit of four), guns and gunpowder as weapons, and a new element called
Sulfurium; two-player cooperative play would have been featured, with both players controlling three characters.
862:
494:
title in 2016, and the full release came in the following year. The game received critical acclaim upon release, and it was regarded as one of the best role-playing games of all time.
895:
452:
role-playing game since there were not a lot of these games on the market. However, despite the team wanting to expand the game's scope, many of its staff were reassigned to finish
724:
684:
1298:
581:
ending in which the
Godwoken purges all Source from Rivellon. It would have featured eight main playable protagonists, including the six pre-made playable characters of
1116:
928:
348:
Larian did not earn any money from the game as the game was not commercially successful enough. Larian nearly closed its doors following the release of the game.
555:
was announced in March 2019 via a trailer, and would have been co-developed by Larian
Studios and Logic Artists. The game would have used the same engine as
1313:
1303:
516:
Following multiple unpleasant experiences with publishers, the team decided to approach venture capitalists directly to fund the game's development.
1156:
830:
795:
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852:
390:
role-playing games, the team wanted to step up and make a 3D action role-playing game. The team was impressed by the production value behind
885:
954:
760:
235:
714:
611:
had been cancelled, stating "That didn't work out It's gone for good." In the same interview, he claimed that another, unannounced
674:
816:
1308:
781:
1106:
1318:
1149:
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918:
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257:
150:. The franchise received more mainstream attention following the critically and commercially successful release of
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120:
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32:
982:
1223:
435:
412:
387:
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1016:
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465:
about 35-40 people. The game received very positive reviews when it was released in 2014, and an
1250:
1111:
449:
57:
1277:
1017:"Divinity: Fallen Heroes takes a series detour in the form of a short, punchy RPG chronicle"
521:
445:
27:
1199:
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826:
791:
756:
360:
332:
309:
191:
174:
146:
106:
82:
1165:
1107:"Divinity: Original Sin board game on Kickstarter is worth it just for the pitch video"
1046:
564:). Other new gameplay additions would have included parties of six characters (up from
323:
141:
44:
1292:
87:
1092:"Baldur's Gate 3 dev discusses the Divinity: Original Sin 2 spinoff that never was"
603:
491:
1272:
1207:
598:
461:
381:
337:
1047:"Divinity: Fallen Heroes Preview - A Mixture of the Best Divinity Has to Offer"
821:
786:
751:
460:
was the do-or-die project for Larian. A crowdfunding campaign was launched on
469:
for the game was published by Focus Home in the following year for consoles.
890:
857:
715:"How Larian Studios skirted bankruptcy before making Divinity: Original Sin"
577:
was to be set two years after the end of the previous game and follow the
1066:
1021:
719:
679:
675:"Hour-long documentary looks at the history of Divinity's Larian Studios"
399:
391:
92:
77:
987:
619:
with new mechanics", had been cancelled "quite far" into development.
440:
Using the funds from venture capitalists, the team wanted to create a
923:
419:
received generally positive reviews, a significant improvement over
919:"Divinity: Original Sin 2 Is One Of The Best RPGs I've Ever Played"
853:"Divinity: Original Sin Larian Studios' fastest-selling game ever"
72:
67:
1134:
597:
fruition". After years without follow-up, Larian
Studios founder
62:
1138:
886:"Larian heads back to Kickstarter for Divinity: Original Sin 2"
365:
Vincke reassembled the development team to make a sequel to
1062:"Divinity: Fallen Heroes has been put on hold indefinitely"
532:
game and it received generally mixed reviews from critics.
536:
was not a very profitable game, according to Vincke.
524:
title, which expanded the dragon combat featured in
394:
games and decided to make a game for that platform.
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1179:
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386:While the first two instalments in the series were
115:
101:
50:
38:
26:
21:
708:
706:
704:
702:
1010:
1008:
1006:
627:Larian partnered with Lynnvander Studios to make
983:"Divinity: Fallen Heroes - Announcement Trailer"
977:
975:
973:
971:
782:"Divinity II: Ego Draconis for Xbox 360 Reviews"
668:
666:
664:
662:
660:
658:
560:the individual initiative mechanic featured in
1041:
1039:
448:. The team saw the opportunity of making a 3D
1150:
8:
601:confirmed in a July 14, 2023 interview with
144:. The franchise was introduced in 2002 with
951:"Divinity: Dragon Commander for PC Reviews"
1176:
1157:
1143:
1135:
747:"Divinity II: Ego Draconis for PC Reviews"
163:
18:
1299:Video game franchises introduced in 2002
411:, was released in 2010 and published by
654:
1086:
1084:
884:Yin-Poole, Wesley (August 13, 2015).
817:"Divinity II: The Dragon Knight Saga"
687:from the original on December 1, 2020
629:Divinity: Original Sin the Board Game
7:
917:Schreier, Jason (January 30, 2018).
402:engine for Larian to make the game.
1105:Hall, Charlie (November 20, 2019).
931:from the original on August 8, 2020
236:Divinity II: The Dragon Knight Saga
1314:Role-playing video games by series
1119:from the original on March 9, 2021
1060:Brown, Fraser (October 15, 2019).
898:from the original on March 4, 2016
727:from the original on June 22, 2020
322:. The game was based on developer
14:
851:Yin-Poole, Wesley (3 July 2014).
328:The Lady, the Mage and the Knight
1304:Video games developed in Belgium
865:from the original on 3 June 2017
957:from the original on 2013-08-10
833:from the original on 2019-04-27
798:from the original on 2019-01-06
763:from the original on 2019-04-30
713:Brown, Fraser (April 6, 2018).
673:Chalk, Andy (October 1, 2018).
336:. According to studio founder
1:
1015:Watts, Rachel (May 9, 2019).
615:spin-off, which he called "
320:Divinity: The Sword of Lies
1335:
1216:Divinity: Dragon Commander
512:Divinity: Dragon Commander
509:
504:Divinity: Dragon Commander
479:
433:
379:
358:
307:
258:Divinity: Dragon Commander
1232:Divinity: Original Sin II
486:Following the success of
482:Divinity: Original Sin II
474:Divinity: Original Sin II
404:Divinity II: Ego Draconis
330:, and it was inspired by
292:Divinity: Original Sin II
286:
281:
276:
264:
252:
247:
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230:
224:Divinity II: Ego Draconis
218:
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186:
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121:Divinity: Original Sin II
398:agreed to license their
553:Divinity: Fallen Heroes
541:Divinity: Fallen Heroes
340:, the publisher rushed
138:role-playing video game
1224:Divinity: Original Sin
436:Divinity: Original Sin
428:Divinity: Original Sin
417:The Dragon Knight Saga
413:Focus Home Interactive
409:The Dragon Knight Saga
326:'s cancelled project,
270:Divinity: Original Sin
153:Divinity: Original Sin
1309:Video game franchises
547:A spin-off sequel to
396:Bethesda Game Studios
1319:Larian Studios games
140:series developed by
442:turn-based strategy
166:
591:the Lady Vengeance
587:the Lady Vengeance
530:real-time strategy
164:
1286:
1285:
1261:
1260:
861:. Gamer Network.
642:Baldur's Gate III
450:third-person view
298:
297:
129:
128:
125:14 September 2017
111:13 September 2002
58:Microsoft Windows
16:Video game series
1326:
1278:Kirill Pokrovsky
1177:
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1049:. 10 April 2019.
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991:. March 27, 2019
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534:Dragon Commander
518:Dragon Commander
467:Enhanced Edition
454:Dragon Commander
446:Xbox Live Arcade
346:
167:
165:Release timeline
19:
1334:
1333:
1329:
1328:
1327:
1325:
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1323:
1289:
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1282:
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1251:Baldur's Gate 3
1238:
1200:Beyond Divinity
1192:Divine Divinity
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1094:. 14 July 2023.
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367:Divine Divinity
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361:Beyond Divinity
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353:Beyond Divinity
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342:Divine Divinity
316:Divine Divinity
314:Development of
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310:Divine Divinity
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302:Divine Divinity
192:Beyond Divinity
175:Divine Divinity
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147:Divine Divinity
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107:Divine Divinity
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83:Nintendo Switch
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1166:Larian Studios
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953:. Metacritic.
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510:Main article:
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388:3D perspective
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1121:. Retrieved
1110:
1100:
1071:. Retrieved
1065:
1055:
1028:November 28,
1026:. Retrieved
1020:
995:November 28,
993:. Retrieved
986:
959:. Retrieved
945:
933:. Retrieved
922:
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900:. Retrieved
889:
879:
867:. Retrieved
856:
846:
835:. Retrieved
820:
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800:. Retrieved
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765:. Retrieved
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729:. Retrieved
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689:. Retrieved
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492:early access
488:Original Sin
487:
485:
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458:Original Sin
457:
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439:
427:
421:Ego Draconis
420:
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105:
40:Developer(s)
33:Role-playing
1273:Swen Vincke
1208:Divinity II
623:Other media
604:GamesRadar+
599:Swen Vincke
566:Divinity II
543:(cancelled)
526:Divinity II
462:Kickstarter
382:Divinity II
374:Divinity II
338:Swen Vincke
318:started as
51:Platform(s)
1293:Categories
1123:August 21,
1073:August 22,
961:2013-08-16
935:August 21,
902:August 31,
837:2019-05-30
822:Metacritic
802:2019-05-30
787:Metacritic
767:2019-05-30
752:Metacritic
731:August 21,
691:August 21,
649:References
528:. It is a
160:Main games
891:Eurogamer
858:Eurogamer
498:Spin-offs
444:game for
1182:Divinity
1117:Archived
1067:PC Gamer
1022:PCGamesN
955:Archived
929:Archived
896:Archived
863:Archived
831:Archived
796:Archived
761:Archived
725:Archived
720:PC Gamer
685:Archived
680:PC Gamer
635:See also
551:titled,
522:spin-off
400:Gamebryo
392:Xbox 360
156:(2014).
133:Divinity
93:Xbox One
78:Xbox 360
28:Genre(s)
22:Divinity
1112:Polygon
988:YouTube
1266:People
1254:(2023)
1235:(2017)
1227:(2014)
1219:(2013)
1211:(2009)
1203:(2004)
1195:(2002)
924:Kotaku
869:3 July
506:(2013)
476:(2017)
430:(2014)
376:(2009)
355:(2004)
333:Diablo
304:(2002)
1243:Other
1173:Games
607:that
569:'
520:is a
345:'
136:is a
73:Linux
68:macOS
1125:2020
1075:2020
1030:2021
997:2021
937:2020
904:2015
871:2014
733:2020
693:2020
617:DOS2
287:2017
282:2016
277:2015
265:2014
253:2013
248:2012
243:2011
231:2010
219:2009
214:2008
209:2007
204:2006
199:2005
187:2004
182:2003
170:2002
63:OS X
1295::
1115:.
1109:.
1083:^
1064:.
1038:^
1019:.
1005:^
985:.
970:^
927:.
921:.
894:.
888:.
855:.
829:.
825:.
819:.
794:.
790:.
784:.
759:.
755:.
749:.
723:.
717:.
701:^
683:.
677:.
657:^
631:.
593:.
423:.
415:.
1158:e
1151:t
1144:v
1127:.
1077:.
1032:.
999:.
964:.
939:.
906:.
873:.
840:.
805:.
770:.
735:.
695:.
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