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had bought the company and most of the staff was laid off. Neubauer described these lay offs as appearing like "the end of video games for Atari." Following this departure, Neubauer worked at Imagen, an image processing and laser printer company doing chip and system design.
298:
Following a re-release of the Atari 2600 in 1986, Atari would respond with re-releasing the Atari 2600 as a smaller, budget-priced revision in
January 1986. In the same year, Atari would reconnect with Neubauer to revive his game, now titled
529:: In addition to the 7800, Atari also rolled out a smaller, budget-priced revision of the 2600. Retailing for just $ 49.99, it was a very affordable alternative, and Atari began to put more 2600 games on the shelves.
225:. At the company, they began work on early video game work with the company attempting to develop a home video game system. The project was cancelled as the company felt they couldn't compete with
180:
video game, Neubauer left the video game industry stating that "the days of one programmer doing a complete game were over, and by the time I got the game done, the NES was obsolete." He worked at
250:(1980); a project that Neubauer said he "just did it for fun." The game became a hit with Neubauer not receiving any royalties from the games financial success. He left Atari and worked for
319:(NES) that was never published, saying that "the days of one programmer doing a complete game were over, and by the time I got the game done, the NES was obsolete."
615:
536:
773:
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Bailey, Doug; Cressa, Matthew; Fandrianto, Jan; Neubauer, Doug; Rainnie, Hedley K.J (October 1992). "Programmable Vision
Processor/Controller".
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and their home computer line, which led to
Neubauer and many others to leave National Semiconductor to work for Atari.
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video game system. He would make more follow-ups for the system for Atari in the later half of the 1980s such as
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chip provides audio generation and keyboard and game controller support for the Atari-8-bit computers.
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290:(1984). Atari flew Neubauer to Los Angeles for a screening of the film, but he soon found out that
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208:. He attempted work making coin-op carnival-style games and became interested in working in
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In 2007, Henry Lowood, the curator of the
History of Science and Technology Collections at
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to Atari in 1984. The company suggested making it into a video game tie-in for the film
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342:
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333:, created a project to preserve video games. Lolwood submitted a list of games to the
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305:. Following its release, Neubauer went on to make other Atari 2600 games, including
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would go on to become one of the best-known games for Atari's 8-bit computers.
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and audio. Following the completion of the chip, he began working on a game on
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Tomczyk, Michael S. (March 1980). "Star
Raiders: The Wizard Behind the Game".
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Neubauer earned a
Bachelor of Science in Electrical Engineering from
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236:) chip. It had the keyboard interface, paddle controller interface,
701:
Pappas, Lee H. (October 1986). "An
Interview with Doug Neubauer".
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197:
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616:"Video Games' First Space Opera: Exploring Atari's Star Raiders"
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themed game which did not go into development. Neubauer pitched
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Neubauer left Atari and worked for several companies such as
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through a committee that included himself, game designers
315:. He had attempted to make a space-oriented game for the
594:"Is That Just Some Game? No, It's a Cultural Artifact"
262:
video games. These games were based on films, such as
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Bevan, Mike (2010). "The Making Of... Star
Raiders".
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560:. Vol. 12, no. 5. IEEE Computer Society.
535:Barton, Matt; Loguidice, Bill (September 8, 2009).
137:where he would develop the logic design on Atari's
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81:
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36:
28:
21:
322:Neubauer was the video hardware design manager at
141:chip and designing and programming the video game
221:(1971). After graduation, Neubauer began work at
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654:"The History of Star Raiders: Taking Command"
537:"The History of Star Raiders: Taking Command"
8:
676:"Solaris: The Last (Atari 2600) Starfighter"
254:and later as an independent contractor for
18:
351:journalist Christopher Grant. Neubauer's
184:in the early 90s as a hardware designer.
32:1953 or 1954 (age 70–71)
635:Hawken, Kieren (2016). "Atari 2600 Jr".
274:(1983) hoping it would lead to making a
614:Fleming, Jeffrey (September 20, 2007).
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400:
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244:development systems that would become
176:(1986). After attempting to work on a
652:Loguidice, Bill (September 8, 2009).
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7:
674:Oxford, Nadia (September 24, 2012).
639:. No. 161. Imagine Publishing.
592:Chaplin, Heather (March 12, 2007).
579:. No. 79. Imagine Publishing.
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324:Integrated Information Technology
182:Integrated Information Technology
166:based on popular films for the
162:and developing video games for
774:Oregon State University alumni
527:Highs and Lows: The 2600 "Jr."
359:of ten submitted video games.
355:was included in their initial
1:
769:American computer programmers
764:American video game designers
317:Nintendo Entertainment System
258:'s new game division, making
178:Nintendo Entertainment System
16:American video game designer
545:. p. 2. Archived from
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413:Barton & Loguidice 2009
125:. Following graduation for
115:integrated circuit designer
41:Integrated circuit designer
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149:Atari 8-bit computer line
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345:, Matteo Bittanti, and
206:Oregon State University
127:Oregon State University
549:on September 12, 2009.
223:National Semiconductor
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131:National Semiconductor
514:(November 11, 2022).
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133:, Neubauer worked at
622:on February 27, 2008
483:Digital Eclipse 2022
287:The Last Starfighter
147:(1980) both for the
520:(Nintendo Switch).
335:Library of Congress
331:Stanford University
119:video game designer
45:Video game designer
779:Video game writers
688:on October 8, 2012
428:Bailey et al. 1992
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214:arcade video game
212:after seeing the
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738:Official website
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70:(Atari 8-bit)
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37:Occupation(s)
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784:Atari people
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690:. Retrieved
686:the original
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663:. Retrieved
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624:. Retrieved
620:the original
603:. Retrieved
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547:the original
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495:Chaplin 2007
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415:, p. 2.
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401:Fleming 2007
376:Tomczyk 1980
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353:Star Raiders
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292:Jack Tramiel
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77:(Atari 2600)
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67:Star Raiders
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56:Notable work
637:Retro Gamer
576:Retro Gamer
471:Hawken 2016
447:Oxford 2012
268:(1982) and
238:serial port
210:video games
135:Atari, Inc.
758:Categories
557:IEEE Micro
459:Bevan 2010
363:References
357:game canon
326:in 1992.
312:Radar Lock
260:Atari 2600
168:Atari 2600
123:programmer
100:.wordpress
63:sound chip
49:Programmer
722:0194-357X
645:1742-3155
585:1742-3155
566:0272-1732
542:Gamasutra
277:Star Wars
242:wire-wrap
82:Relatives
692:June 16,
605:July 11,
517:Atari 50
88:(cousin)
714:Compute
681:1up.com
665:May 28,
626:May 28,
505:Sources
348:Joystiq
302:Solaris
282:Solaris
271:M*A*S*H
173:Solaris
93:Website
74:Solaris
720:
643:
583:
564:
188:Career
121:, and
522:Atari
265:Alien
234:POKEY
227:Atari
198:POKEY
139:POKEY
61:POKEY
749:IMDb
718:ISSN
694:2023
667:2024
641:ISSN
628:2024
607:2023
581:ISSN
562:ISSN
341:and
309:and
196:The
102:.com
29:Born
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.