Knowledge (XXG)

DragonVale

Source đź“ť

32: 217:
Breeding is the most common way to earn non-basic dragons, they can also be bought from the market for a high amount of gems. The basic elemental dragons can be bought with DragonCash. Alternatively, players can use Etherium to buy mystery eggs, which are available in various rarities, rewarding the
225:
The Rift is another dimension in the game. In the Rift, Gems and DragonCash are useless and the player must collect Etherium. The best way to collect Etherium is having dragons in the rift. The rift has a maximum of 75 habitats, which can be decorated using Rift habitat themes. Many dragons can go
181:
Epic dragons are rarer than basic elemental dragons and hybrids. The epic dragons include Sun, Moon, Rainbow, Treasure, Olympus, Gemstone, Dream, Seasonal, Apocalypse, Chrysalis, Ornamental, Crystalline, Snowflake, Monolith, Aura, Hidden, Galactic, Surface, Melody, Zodiac, and their epic offspring
177:
Basic elemental dragons can produce a specific set of hybrid dragons by being paired in the Breeding Cave, the Epic Breeding Island, the Cooperative Breeding Cave, and the Runic Breeding Caves (the last of which are only available during Easter or Christmas time). The ten basic elements are Plant,
173:
in habitats. Displaying dragons allows the player to earn "DragonCash". DragonCash can be used to upgrade a park with new islands, habitats, and decorations. The game has a maximum park level of 180, and there is a total dragon count of 841 (213 elemental dragons, 418 special dragons, and 367 epic
221:
Players raise dragons to adulthood by feeding them treats grown from treat farms, won from the race track, or earned from the completion of quests. The higher level a dragon is, the more DragonCash it will earn per minute. Different dragons earn DragonCash at different rates. For example, a Gift
209:
Gems are a vital part of DragonVale. They can be used to speed up most in-game waiting times. Gems can be acquired through trading them with friends, winning them in the colosseum and race track, completing quests and goals, collecting from gemstone and crystalline dragons, or by purchasing them
229:
There have also been several events held in relation to time of year or holidays that require the player to do a number of activities like collecting DragonCash/Gems/Etherium, hatching or selling dragons after incubation, and other special provisions. These activities give the player a certain
205:
Dragon that is theoretically only available every 4 years. Limited dragons are often released alongside a limited park decoration. Limited dragons include the gemstone dragons, which correspond to the monthly birthstones. Gemstone dragons earn gems rather than DragonCash. Backflip Studios held
222:
dragon at level 10 can only earn 77 DragonCash per minute while a level 10 Moon Dragon can earn 256 DragonCash per minute. Certain dragons can also receive earning boosts through different buildings, increasing the amount of DragonCash they earn per minute.
150:. DragonVale is also a breed-and-nurture game that was one of the first commercial successes. The game has been downloaded over 45 million times which has generated a total revenue of over $ 200 million. Backflip Studios was purchased by 206:
several "Bring Em Back" events to give players a chance to breed a limited dragon they may have missed the first time around. DECA has held “Dragon Week” events to give players similar opportunities.
319: 493: 185:
There are a number of limited or rare dragons, known as "Special Dragons", that are only available during a specific period of time. These dragons are themed toward specific
201:. Another example is the Tien Dragon, which came out during the 10th anniversary of the creation of DragonVale. Many Epic dragons are also limited; for example, the 268: 498: 230:
limited time currency that corresponds to the event and enables the player to buy exclusive or unique items. DECA almost always has a seasonal event active.
218:
player with one random dragon correlating to each rarity. Players can buy new islands to make space for more habitats although there is a limit on habitats.
400: 468: 311: 350: 488: 473: 483: 260: 154:
in 2013, because of its popularity. In late 2019, Hasbro shut down Backflip Studios, and DragonVale was acquired by
189:, seasons, DragonVale anniversaries, anomalies, months, and events. For example, the Ghost dragon is available for 147: 463: 392: 174:
dragons), a decoration count of 562, and an island count of 40 (not including seven special islands).
57: 39: 67: 478: 79: 366: 284: 342: 211: 139: 122: 44: 378: 296: 169:
is a dragon breeding simulation game in which players design an island park and display
457: 72: 436: 88: 31: 422: 431: 239: 155: 49: 202: 198: 190: 194: 186: 170: 151: 312:"Deca Games acquires DragonVale following Backflip Studios closure" 178:
Fire, Earth, Cold, Lightning, Water, Air, Metal, Light, and Dark.
138:
is a park management simulator video game originally developed by
143: 84: 261:"Deca Games adds DragonVale to its live ops portfolio" 393:"Dragonvale Captured My Heart and My Wallet in 2011" 259:
Jordan, Jon; Editor, Contributing (March 17, 2020).
226:into the rift, but the rift has 36 unique dragons. 121: 94: 78: 66: 56: 38: 24: 242:based on 5 critic reviews, and a 7.2 user score. 341:Author, AppAdvice Staff (September 19, 2011). 8: 343:"Build A Park Full Of Dragons In DragonVale" 494:Video games developed in the United States 21: 142:and released on September 14, 2011, for 251: 374: 364: 292: 282: 353:from the original on January 17, 2015 238:The game has a critic score of 84 on 7: 403:from the original on August 14, 2020 499:Video games scored by Aubrey Hodges 322:from the original on April 14, 2020 310:McAloon, Alissa (March 17, 2020). 14: 271:from the original on May 15, 2021 469:Android (operating system) games 30: 1: 146:and on November 9, 2012, for 515: 489:Video games about dragons 29: 197:dragon is available for 474:Backflip Studios games 484:Life simulation games 399:. December 27, 2011. 199:the winter holidays 377:has generic name ( 295:has generic name ( 106:September 14, 2011 316:www.gamasutra.com 131: 130: 506: 464:2011 video games 448: 447: 445: 443: 419: 413: 412: 410: 408: 389: 383: 382: 376: 372: 370: 362: 360: 358: 338: 332: 331: 329: 327: 307: 301: 300: 294: 290: 288: 280: 278: 276: 256: 212:in-game-purchase 140:Backflip Studios 114:November 9, 2012 45:Backflip Studios 34: 22: 514: 513: 509: 508: 507: 505: 504: 503: 454: 453: 452: 451: 441: 439: 421: 420: 416: 406: 404: 391: 390: 386: 373: 363: 356: 354: 340: 339: 335: 325: 323: 309: 308: 304: 291: 281: 274: 272: 265:pocketgamer.biz 258: 257: 253: 248: 236: 210:directly as an 164: 158:in March 2020. 117: 48: 20: 19:2011 video game 17: 16:2011 video game 12: 11: 5: 512: 510: 502: 501: 496: 491: 486: 481: 476: 471: 466: 456: 455: 450: 449: 414: 384: 333: 302: 250: 249: 247: 244: 235: 232: 163: 160: 129: 128: 127:Park simulator 125: 119: 118: 116: 115: 112: 107: 104: 98: 96: 92: 91: 82: 76: 75: 70: 64: 63: 60: 54: 53: 52:(2020-present) 42: 36: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 511: 500: 497: 495: 492: 490: 487: 485: 482: 480: 477: 475: 472: 470: 467: 465: 462: 461: 459: 438: 434: 433: 428: 426: 418: 415: 402: 398: 394: 388: 385: 380: 368: 352: 348: 344: 337: 334: 321: 317: 313: 306: 303: 298: 286: 270: 266: 262: 255: 252: 245: 243: 241: 233: 231: 227: 223: 219: 215: 213: 207: 204: 200: 196: 192: 188: 183: 179: 175: 172: 168: 161: 159: 157: 153: 149: 145: 141: 137: 136: 126: 124: 120: 113: 111: 108: 105: 103: 100: 99: 97: 93: 90: 86: 83: 81: 77: 74: 73:Aubrey Hodges 71: 69: 65: 61: 59: 55: 51: 46: 43: 41: 37: 33: 28: 23: 442:February 14, 437:Fandom, Inc. 430: 424: 417: 405:. Retrieved 396: 387: 355:. Retrieved 346: 336: 324:. Retrieved 315: 305: 293:|last2= 273:. Retrieved 264: 254: 237: 228: 224: 220: 216: 208: 184: 180: 176: 166: 165: 134: 133: 132: 109: 101: 58:Publisher(s) 40:Developer(s) 375:|last= 80:Platform(s) 68:Composer(s) 47:(2012-2019) 458:Categories 440:Retrieved 432:Metacritic 425:DragonVale 246:References 240:Metacritic 167:DragonVale 156:DECA Games 135:DragonVale 62:DECA Games 50:DECA Games 25:DragonVale 479:IOS games 347:AppAdvice 234:Reception 203:Leap Year 191:Halloween 182:hybrids. 407:April 8, 401:Archived 367:cite web 357:April 8, 351:Archived 326:April 8, 320:Archived 285:cite web 269:Archived 195:Reindeer 193:and the 187:holidays 162:Gameplay 123:Genre(s) 275:May 15, 171:dragons 148:Android 110:Android 95:Release 89:Android 397:Kotaku 152:Hasbro 444:2021 409:2020 379:help 359:2020 328:2020 297:help 277:2021 144:iOS 102:iOS 85:iOS 460:: 435:. 429:. 395:. 371:: 369:}} 365:{{ 349:. 345:. 318:. 314:. 289:: 287:}} 283:{{ 267:. 263:. 214:. 87:, 446:. 427:" 423:" 411:. 381:) 361:. 330:. 299:) 279:.

Index


Developer(s)
Backflip Studios
DECA Games
Publisher(s)
Composer(s)
Aubrey Hodges
Platform(s)
iOS
Android
Genre(s)
Backflip Studios
iOS
Android
Hasbro
DECA Games
dragons
holidays
Halloween
Reindeer
the winter holidays
Leap Year
in-game-purchase
Metacritic
"Deca Games adds DragonVale to its live ops portfolio"
Archived
cite web
help
"Deca Games acquires DragonVale following Backflip Studios closure"
Archived

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑