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gave the PC version an A− and wrote that the game was as good as any that was offered on home consoles, but remarked that playing games on a television screen was better than a computer screen.
207:, and 40 attacks per fighter. The player selects a character to face against 8 of the best fighters in the universe, with the prize being the most powerful weapon in the universe.
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is a sequel released for the PC in 1996 with new characters, moves, environments, costumes, special effects, network play, and support for
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1038:"FX FIGHTER PULLS EARLY RETAILER DEMAND WITH INITIAL CHANNEL SELL-IN OF 200,000 UNITS; SHIPMENT UNDERWAY TO 18,000 RETAIL OUTLETS"
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reviewed the PC version of the game, rating it four stars out of five, and stated that "Even without the spectacular visuals,
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Pulls Early
Retailer Demand With Initial Channel Sell-in of 200,000 Units; Shipment Underway to 18,000 Retail Outlets"
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725:"Diamond Announces Retail Monster 3D Gaming Accelerator Bundled with 10 Hot Titles This Halloween"
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shipped 200,000 units to stores and dedicated more than $ 2 million to its promotional campaign.
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Sheba, from Rhomb - A world of vast savannahs ruled by the highly respected feran monarchy.
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chipset. As are many other fighting games at the time, this game is influenced by
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was largely positive toward the game, calling it "definitely worth checking out".
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Kiko, from Lusk - Mountainous planet with low technology but a developed culture.
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Jake, from
Sentral - Massively overpopulated and polluted industrialized world.
33:
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306:. Although the approximately 500 polygons per character was tame compared to
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Syben, from Axone - A world rich in mineral deposits but with no atmosphere.
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announced that they would be jointly developing and publishing the game.
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Siren, from Ursae - A water world completely covered by a single ocean.
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was canceled by
Nintendo to avoid competition between the two games.
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Venam, from Peres - A planet dominated by tropical forests and caves.
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The game features 8 different characters, 8 different arenas, movie
744:"What NEC And Hudson Did Next: The Disasterous Story Of The PC-FX"
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Rygil, from
Anarchis - A high gravity world owned by the cadre.
234:
Ashraf, from Karlak - Temperate planet with an ancient culture.
796:"GTE and Nintendo Enter into FX Fighter Partnership Agreement"
1012:
Snyder, Frank; Chapman, Ted; Kaiafas, Tasos (August 1995).
168:
versions have support for 3D acceleration, bundled with 3D
914:. No. 73. Sendai Publishing. August 1995. p. 28.
474:
A comic based on the video game was created by Jim Lee of
804:. No. 68. Sendai Publishing. March 1995. p. 57.
478:, which was hosted by GTE Interactive Media's web site.
160:
chip, on which
Argonaut was collaborating together with
216:
Magnon, from
Inferno - A primeval volcanic wasteland.
269:, otherwise unattainable on the SNES. At the Winter
257:. It was first shown in November 1994 at Nintendo's
1772:
Cancelled Super
Nintendo Entertainment System games
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876:. No. 69. Nintendo. February 1995. p. 68.
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727:. Business Wire. October 31, 1996. Archived from
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906:"GTE Interactive Takes FX Fighter to the PC"
366:
1802:Video games developed in the United Kingdom
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691://CD-ROM//The ultimate PC fighting game.//
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195:which was conceived around the same time.
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249:FX Fighter was originally conceived as a
323:However, after Nintendo decided to port
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978:
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1807:Video games set on fictional planets
1376:Disney's Aladdin in Nasira's Revenge
349:
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251:Super Nintendo Entertainment System
1688:Doctor Who: Destiny of the Doctors
894:. Trielle. April 1995. p. 12.
253:(SNES) game and originally titled
14:
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329:to the SNES, the SNES version of
152:3D fighter, originally meant for
1674:Carmageddon II: Carpocalypse Now
1604:Redjack: Revenge of the Brethren
1123:GTE Vantage Incorporated pages:
868:"Powered up: The Super Fox Team"
387:
382:
377:
372:
367:
1040:(Press release). Archived from
645:. June 27, 1995. Archived from
1581:Titanic: Adventure Out of Time
1567:Dust: A Tale of the Wired West
742:Life, Nintendo (May 9, 2015).
259:Shoshinkai Software Exhibition
1:
998:. September 1995. p. 97.
815:Bateman, Selby (April 1995).
183:This game has no relation to
148:in June 1995. It is an early
1383:Bionicle: Matoran Adventures
856:. January 1995. p. 195.
677:. June 16, 1995. p. 121
457:- and that's saying a lot."
1787:GTE Interactive Media games
1369:Red Dog: Superior Firepower
1099:. October 1995. p. 99.
1064:"The FX Fighter Comic Book"
1014:"Let's Get Ready to Rumble"
1823:
1725:Privateer 2: The Darkening
1681:Croc: Legend of the Gobbos
1203:Croc: Legend of the Gobbos
284:The game was previewed in
1654:
932:(in German). January 1996
911:Electronic Gaming Monthly
801:Electronic Gaming Monthly
353:
350:
271:Consumer Electronics Show
31:
1404:SWAT: Global Strike Team
1355:The Emperor's New Groove
892:Nintendo Magazine System
180:, was released in 1996.
261:in Japan, based on the
1767:Blazing Renderer games
1718:Pete Sampras Tennis 97
1113:Argonaut Games pages:
817:"Movers & Shakers"
669:"Upgrades on the Spot"
613:List of fighting games
245:Cancelled SNES version
140:. It was developed by
1506:GTE Interactive Media
1026:on December 21, 1996.
476:Wildstorm Productions
451:would be better than
296:. It was compared to
1762:Argonaut Games games
1019:Computer Game Review
961:Entertainment Weekly
541:Microsoft Windows 95
463:Computer Game Review
436:Entertainment Weekly
413:Computer Game Review
405:Entertainment Weekly
316:on 32-bit hardware,
170:graphics accelerator
1289:King Arthur's World
926:"FX Fighter Review"
769:"FX Fighter (Game)"
713:: 99. October 1995.
347:
16:Fighting video game
1362:Alien Resurrection
1336:Scooby-Doo Mystery
423:For the launch of
345:
265:2 chip to deliver
174:Diamond Monster 3D
172:cards such as the
1757:3D fighting games
1734:
1733:
1613:
1612:
1535:Street Hockey '95
1472:
1471:
731:on July 14, 2006.
674:The Baltimore Sun
642:GTE Entertainment
587:Microsoft Windows
580:
579:
517:GTE Entertainment
505:Argonaut Software
429:GTE Entertainment
420:
419:
275:GTE Entertainment
273:in January 1995,
146:GTE Entertainment
144:and published by
142:Argonaut Software
122:
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59:GTE Entertainment
47:Argonaut Software
1814:
1752:1996 video games
1747:1995 video games
1647:Blazing Renderer
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1591:Related articles
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1145:FX Fighter Turbo
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1070:on June 26, 1997
1066:. Archived from
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494:FX Fighter Turbo
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460:Frank Snyder of
454:Mortal Kombat II
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178:FX Fighter Turbo
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1256:Days of Thunder
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1095:. No. 10.
1092:Next Generation
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852:. No. 76.
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649:on June 7, 1997
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994:. No. 9.
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1097:Imagine Media
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1089:"3D Realms".
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1048:September 11,
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829:. p. 27.
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1667:Carmageddon
1348:Buck Bumble
1248:Other games
1074:December 1,
591:S3 Graphics
575:multiplayer
536:Platform(s)
351:Publication
185:Hudson Soft
117:multiplayer
78:Platform(s)
1741:Categories
1695:FX Fighter
1560:FX Fighter
1432:Star Fox 2
1322:FX Fighter
1231:Starglider
1221:Starglider
1135:FX Fighter
774:Giant Bomb
753:August 23,
689:FX Fighter
635:FX Fighter
619:References
601:fatalities
449:FX Fighter
425:FX Fighter
331:FX Fighter
318:FX Fighter
211:Characters
189:FX Fighter
156:using the
126:FX Fighter
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1777:DOS games
1598:CyberFlix
1542:Timelapse
1149:MobyGames
1140:MobyGames
936:April 13,
930:CD Player
397:CD Player
342:Reception
337:Reception
205:cutscenes
154:Super NES
1709:Defiance
1425:Catwoman
1397:Bionicle
1277:Star Fox
986:"Finals"
681:April 7,
653:April 7,
607:See also
589:and the
556:Genre(s)
279:Nintendo
263:Super FX
199:Gameplay
162:Nintendo
158:Super FX
150:realtime
103:Fighting
98:Genre(s)
1454:Jez San
1390:I-Ninja
849:GamePro
567:Mode(s)
547:Release
529:BRender
416:259/300
287:GamePro
109:Mode(s)
89:Release
71:BRender
1528:Jammit
1447:People
1418:Malice
1296:Vortex
1223:series
1210:Croc 2
1195:series
709:(10).
687:NEW!//
524:Engine
313:Tekken
138:MS-DOS
83:MS-DOS
66:Engine
1702:I-War
1411:Carve
844:(PDF)
354:Score
193:PC-FX
129:is a
1193:Croc
1129:FXFT
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1076:2018
1050:2018
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938:2022
782:2020
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655:2024
400:7/10
310:and
298:Sega
290:and
277:and
191:for
136:for
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