445:
429:
381:
349:
333:
413:
365:
397:
199:
118:
The idea of introducing additional games that can be used to affect the outcome of the main game came from Burm's childhood, when he and his brother would "race" cars around a rug. For each turn, they would play another game, and the winner of that game would get to roll six dice to determine his
90:
potential to a dice roll. Now, when playing the GIPF game with potentials, they can introduce potential pieces whenever they like (according to the playing rules). As soon as they want to use the special power of one of their potential pieces during the
480:
and is as such not a potential piece (i.e. it is not linked or linkable to any other game, it special power may be used without winning any other game). However it could be considered a normal piece with a special power in the game of
558:
game to stack his potential piece on top an opponents normal piece and a such changing the color of the piece of his opponent (remember: stacking is not allowed in a standard game of
591:, the active player can move a piece over one or more empty spaces (remember: pieces are move to the first empty space on the board in a standard game of
715:
862:
326:
Most of the games in the series can be played free online (for example, at BoardSpace.net) or against freely available computer opponents.
816:
107:, respectively a coin flip and a dice roll). Upon victory the active player can use the power of the potential piece in the game of
984:
291:
is a combining some elements of the previous games. The game is in development and release has been announced for late 2024.
702:
Subsequent games were named to include one vowel and 4 consonants, but to otherwise remain unrelated to existing language.
989:
855:
994:
60:
game to the other games in the series or even to any game at all. It does this by introducing into the game of
504:
is a game of time, this potential piece grants an additional move to its owner winning him some time in the
21:
575:
the players move their pieces over one or more empty spaces as long as they move in a straight line. The
848:
699:
derives from the German word for a mountain summit ("Gipfel"), where the original game was conceived.
444:
721:
428:
380:
706:
is the only game deviating from these naming conventions, due to disputes with the game publisher.
820:
164:
are, respectively, the 3rd, 8th, 11th, 19th, 20th, 35th, and 80th highest ranked
Abstract Games on
70:
with potentials, the players decide to which game they link each potential piece. For example, the
348:
332:
824:
412:
111:. If the active player loses, the special power of the potential piece cannot be used in the
620:
pieces (remember: sliding on top of an opponents piece is not allowed in a standard game of
99:
board aside and play the game linked to that specific potential piece (in the example above
796:
364:
86:. But they could decide just as well to link the ZÈRTZ potential to a coin flip and the
66:
certain new pieces with special powers, called "potentials". Before you start a game of
396:
978:
165:
772:
750:
871:
187:
886:
533:
game (remember: leaping over other pieces is not allowed in a standard game of
338:
213:
154:
62:
33:
612:
potential allow the active player to slides his potential piece on top of the
319:(the interconnectivity of the brain). These elements are brought together in
174:, which was officially removed from the series, is nevertheless ranked 87th.
508:
game. (Remember: it is impossible to gain extra moves in a standard game of
25:
198:
608:
is a game about covering pieces of the opponent with your own pieces. The
947:
914:
419:
371:
259:
235:
160:
148:
727:
38:
661:
the players have each turn the option to perform a second move or not.
776:
958:
936:
925:
903:
898:
451:
435:
403:
387:
355:
281:
273:
267:
251:
243:
227:
221:
203:
197:
170:
142:
136:
130:
124:
683:- No news yet about any additional potential pieces. However the
844:
840:
45:, may be played individually. When playing a standard game of
529:
potential piece allows to leap over an adjacent piece in the
525:
marbles leap over adjacent marbles to capture them. The
119:
car's movement, while the loser would roll just five.
579:
potential piece allows a player to move similarly in
670:- Designer Kris Burn declared that there will be no
633:- Designer Kris Burm declared that there will be no
271:(2007) is a game of capture and stacking (replacing
56:
However, the series also allows players to link the
616:potential of your opponent or on top of one of his
554:potential piece allows the active player in the
856:
8:
37:. All the games take place on some form of
880:
863:
849:
841:
716:List of world championships in mind sports
49:the game is played with normal pieces and
31:The series is named after the first game,
817:"Mind Games Past Winners (select year)"
738:
687:game will contain the above potentials.
328:
476:piece belongs to the standard game of
225:(1998) is a game of time (replaced by
7:
797:"Abstract Games Rank, Boardgamegeek"
744:
742:
653:potential suits well with the game
550:is a game of stacking pieces. The
14:
295:The games are based on elements:
692:Origin of the names of the games
443:
427:
411:
395:
379:
363:
347:
331:
285:(2017) is a game of networking.
263:(2005) is a game of connection.
41:. Each of the games, including
485:. So conceptually speaking it
239:(1999) is a game of sacrifice.
1:
255:(2003) is a game of flipping.
74:potential piece to a game of
771:Blessing, Ron (2005-06-01).
637:potential. Please note that
217:(1996) is a game of pushing.
247:(2001) is a game of towers.
194:List of games in the series
1011:
587:potential is activated in
878:
472:- Strictly speaking the
985:Abstract strategy games
82:potential to a game of
22:abstract strategy games
208:
749:Thomashow, Mitchell.
201:
20:is a series of seven
990:Mensa Select winners
821:American Mensa, Ltd.
681:MATRX GIPF potential
753:. The Games Journal
95:game, they put the
460:Different type of
209:
186:have each won the
972:
971:
967:
966:
1002:
881:
865:
858:
851:
842:
836:
835:
833:
832:
813:
807:
806:
804:
803:
793:
787:
786:
784:
783:
773:"Review of GIPF"
768:
762:
761:
759:
758:
746:
489:be considered a
447:
431:
415:
399:
383:
367:
351:
335:
1010:
1009:
1005:
1004:
1003:
1001:
1000:
999:
995:Kris Burm games
975:
974:
973:
968:
963:
952:
941:
930:
919:
908:
892:
874:
869:
839:
830:
828:
815:
814:
810:
801:
799:
795:
794:
790:
781:
779:
770:
769:
765:
756:
754:
748:
747:
740:
736:
712:
694:
668:LYNGK potential
631:TZAAR potential
602:PÜNCT potential
569:YINSH potential
544:DVONN potential
519:ZÈRTZ potential
498:TAMSK potential
465:
455:
448:
439:
432:
423:
416:
407:
400:
391:
384:
375:
368:
359:
352:
343:
336:
196:
39:hexagonal board
12:
11:
5:
1008:
1006:
998:
997:
992:
987:
977:
976:
970:
969:
965:
964:
955:
953:
944:
942:
933:
931:
922:
920:
911:
909:
895:
893:
884:
879:
876:
875:
870:
868:
867:
860:
853:
845:
838:
837:
823:Archived from
808:
788:
763:
737:
735:
732:
731:
730:
725:
724:
718:
711:
708:
693:
690:
689:
688:
676:
675:
663:
662:
626:
625:
597:
596:
564:
563:
539:
538:
514:
513:
494:
464:
458:
457:
456:
449:
442:
440:
433:
426:
424:
417:
410:
408:
401:
394:
392:
385:
378:
376:
369:
362:
360:
353:
346:
344:
337:
330:
293:
292:
286:
278:
264:
256:
248:
240:
232:
218:
195:
192:
13:
10:
9:
6:
4:
3:
2:
1007:
996:
993:
991:
988:
986:
983:
982:
980:
962:
961:
960:
954:
951:
950:
949:
943:
940:
939:
938:
932:
929:
928:
927:
921:
918:
917:
916:
910:
907:
906:
905:
901:
900:
894:
891:
890:
889:
883:
882:
877:
873:
866:
861:
859:
854:
852:
847:
846:
843:
827:on 2008-10-03
826:
822:
818:
812:
809:
798:
792:
789:
778:
774:
767:
764:
752:
751:"GIPF Review"
745:
743:
739:
733:
729:
726:
723:
720:
719:
717:
714:
713:
709:
707:
705:
700:
698:
691:
686:
682:
678:
677:
673:
669:
665:
664:
660:
656:
652:
649:Project. The
648:
644:
641:is replacing
640:
636:
632:
628:
627:
623:
619:
615:
611:
607:
603:
599:
598:
594:
590:
586:
582:
578:
574:
570:
566:
565:
561:
557:
553:
549:
545:
541:
540:
536:
532:
528:
524:
520:
516:
515:
511:
507:
503:
499:
495:
492:
488:
484:
479:
475:
471:
467:
466:
463:
459:
454:
453:
446:
441:
438:
437:
430:
425:
422:
421:
414:
409:
406:
405:
398:
393:
390:
389:
382:
377:
374:
373:
366:
361:
358:
357:
350:
345:
342:
341:
334:
329:
327:
324:
322:
318:
315:(earth), and
314:
310:
306:
302:
298:
290:
287:
284:
283:
279:
276:
275:
270:
269:
265:
262:
261:
257:
254:
253:
249:
246:
245:
241:
238:
237:
233:
230:
229:
224:
223:
219:
216:
215:
211:
210:
206:
205:
200:
193:
191:
189:
185:
181:
177:
173:
172:
167:
166:Boardgamegeek
163:
162:
157:
156:
151:
150:
145:
144:
139:
138:
133:
132:
127:
126:
120:
116:
114:
110:
106:
102:
98:
94:
89:
85:
81:
77:
73:
69:
65:
64:
59:
54:
52:
48:
44:
40:
36:
35:
29:
27:
23:
19:
957:
956:
946:
945:
935:
934:
924:
923:
913:
912:
902:
897:
896:
887:
885:
872:Project GIPF
829:. Retrieved
825:the original
811:
800:. Retrieved
791:
780:. Retrieved
766:
755:. Retrieved
703:
701:
696:
695:
684:
680:
671:
667:
658:
654:
650:
646:
642:
638:
634:
630:
621:
617:
613:
609:
605:
601:
592:
588:
584:
580:
576:
572:
568:
559:
555:
551:
547:
543:
534:
530:
526:
522:
518:
509:
505:
501:
497:
490:
486:
482:
477:
473:
469:
461:
450:
434:
418:
402:
386:
370:
354:
339:
325:
320:
316:
312:
308:
304:
300:
296:
294:
288:
280:
272:
266:
258:
250:
242:
234:
226:
220:
212:
202:
188:Mensa Select
183:
179:
175:
169:
159:
153:
147:
141:
135:
129:
123:
122:As of 2022,
121:
117:
112:
108:
104:
100:
96:
92:
87:
83:
79:
75:
71:
67:
61:
57:
55:
50:
46:
42:
32:
30:
24:by designer
18:GIPF Project
17:
15:
979:Categories
831:2008-08-24
802:2021-12-10
782:2008-08-24
757:2008-08-24
734:References
685:MATRX GIPF
674:potential.
493:potential.
470:GIPF piece
462:potentials
289:MATRX GIPF
53:pieces.
583:When the
303:(water),
26:Kris Burm
710:See also
307:(fire),
299:(time),
207:in play.
78:and the
728:Hex map
722:Abalone
645:in the
311:(air),
190:award.
777:RPGnet
182:, and
158:, and
115:game.
959:LYNGK
948:PÜNCT
937:YINSH
926:DVONN
915:ZÈRTZ
904:TAMSK
899:TZAAR
704:TZAAR
672:LYNGK
659:TZAAR
657:. In
655:TZAAR
651:TAMSK
643:TAMSK
639:TZAAR
635:TZAAR
614:PÜNCT
610:PÜNCT
606:PÜNCT
585:YINSH
581:GIPF.
577:YINSH
573:YINSH
571:- In
552:DVONN
548:DVONN
527:ZÈRTZ
523:ZÈRTZ
521:- In
502:TAMSK
500:- As
487:could
452:LYNGK
436:TZAAR
420:PÜNCT
404:YINSH
388:DVONN
372:ZÈRTZ
356:TAMSK
317:PÜNCT
313:TZAAR
309:YINSH
305:DVONN
301:ZÈRTZ
297:TAMSK
282:LYNGK
274:TAMSK
268:TZAAR
260:PÜNCT
252:YINSH
244:DVONN
236:ZÈRTZ
228:TZAAR
222:TAMSK
204:YINSH
184:ZÈRTZ
180:DVONN
176:YINSH
171:TAMSK
161:PÜNCT
149:ZÈRTZ
143:LYNGK
137:DVONN
131:TZAAR
125:YINSH
105:DVONN
101:ZÈRTZ
88:DVONN
84:DVONN
80:DVONN
76:ZÈRTZ
72:ZÈRTZ
888:GIPF
697:GIPF
679:The
666:The
647:GIPF
629:The
622:GIPF
618:GIPF
600:The
593:GIPF
589:GIPF
567:The
560:GIPF
556:GIPF
542:The
535:GIPF
531:GIPF
517:The
510:GIPF
506:GIPF
496:The
491:GIPF
483:GIPF
478:GIPF
474:GIPF
468:The
340:GIPF
321:GIPF
214:GIPF
155:GIPF
113:GIPF
109:GIPF
103:and
97:GIPF
93:GIPF
68:GIPF
63:GIPF
58:GIPF
51:GIPF
47:GIPF
43:GIPF
34:GIPF
16:The
981::
819:.
775:.
741:^
624:).
604:-
595:).
546:-
537:).
512:).
323:.
277:).
231:).
178:,
168:.
152:,
146:,
140:,
134:,
128:,
28:.
864:e
857:t
850:v
834:.
805:.
785:.
760:.
562:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.