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GIPF Project

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The idea of introducing additional games that can be used to affect the outcome of the main game came from Burm's childhood, when he and his brother would "race" cars around a rug. For each turn, they would play another game, and the winner of that game would get to roll six dice to determine his
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potential to a dice roll. Now, when playing the GIPF game with potentials, they can introduce potential pieces whenever they like (according to the playing rules). As soon as they want to use the special power of one of their potential pieces during the
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and is as such not a potential piece (i.e. it is not linked or linkable to any other game, it special power may be used without winning any other game). However it could be considered a normal piece with a special power in the game of
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game to stack his potential piece on top an opponents normal piece and a such changing the color of the piece of his opponent (remember: stacking is not allowed in a standard game of
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Most of the games in the series can be played free online (for example, at BoardSpace.net) or against freely available computer opponents.
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is a combining some elements of the previous games. The game is in development and release has been announced for late 2024.
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Subsequent games were named to include one vowel and 4 consonants, but to otherwise remain unrelated to existing language.
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game to the other games in the series or even to any game at all. It does this by introducing into the game of
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is a game of time, this potential piece grants an additional move to its owner winning him some time in the
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the players move their pieces over one or more empty spaces as long as they move in a straight line. The
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derives from the German word for a mountain summit ("Gipfel"), where the original game was conceived.
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is the only game deviating from these naming conventions, due to disputes with the game publisher.
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are, respectively, the 3rd, 8th, 11th, 19th, 20th, 35th, and 80th highest ranked Abstract Games on
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with potentials, the players decide to which game they link each potential piece. For example, the
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pieces (remember: sliding on top of an opponents piece is not allowed in a standard game of
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board aside and play the game linked to that specific potential piece (in the example above
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certain new pieces with special powers, called "potentials". Before you start a game of
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game (remember: leaping over other pieces is not allowed in a standard game of
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potential allow the active player to slides his potential piece on top of the
319:(the interconnectivity of the brain). These elements are brought together in 174:, which was officially removed from the series, is nevertheless ranked 87th. 508:
game. (Remember: it is impossible to gain extra moves in a standard game of
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is a game about covering pieces of the opponent with your own pieces. The
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the players have each turn the option to perform a second move or not.
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potential piece allows to leap over an adjacent piece in the
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marbles leap over adjacent marbles to capture them. The
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car's movement, while the loser would roll just five.
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potential piece allows a player to move similarly in
670:- Designer Kris Burn declared that there will be no 633:- Designer Kris Burm declared that there will be no 271:(2007) is a game of capture and stacking (replacing 56:
However, the series also allows players to link the
616:potential of your opponent or on top of one of his 554:potential piece allows the active player in the 856: 8: 37:. All the games take place on some form of 880: 863: 849: 841: 716:List of world championships in mind sports 49:the game is played with normal pieces and 31:The series is named after the first game, 817:"Mind Games Past Winners (select year)" 738: 687:game will contain the above potentials. 328: 476:piece belongs to the standard game of 225:(1998) is a game of time (replaced by 7: 797:"Abstract Games Rank, Boardgamegeek" 744: 742: 653:potential suits well with the game 550:is a game of stacking pieces. The 14: 295:The games are based on elements: 692:Origin of the names of the games 443: 427: 411: 395: 379: 363: 347: 331: 285:(2017) is a game of networking. 263:(2005) is a game of connection. 41:. Each of the games, including 485:. So conceptually speaking it 239:(1999) is a game of sacrifice. 1: 255:(2003) is a game of flipping. 74:potential piece to a game of 771:Blessing, Ron (2005-06-01). 637:potential. Please note that 217:(1996) is a game of pushing. 247:(2001) is a game of towers. 194:List of games in the series 1011: 587:potential is activated in 878: 472:- Strictly speaking the 985:Abstract strategy games 82:potential to a game of 22:abstract strategy games 208: 749:Thomashow, Mitchell. 201: 20:is a series of seven 990:Mensa Select winners 821:American Mensa, Ltd. 681:MATRX GIPF potential 753:. The Games Journal 95:game, they put the 460:Different type of 209: 186:have each won the 972: 971: 967: 966: 1002: 881: 865: 858: 851: 842: 836: 835: 833: 832: 813: 807: 806: 804: 803: 793: 787: 786: 784: 783: 773:"Review of GIPF" 768: 762: 761: 759: 758: 746: 489:be considered a 447: 431: 415: 399: 383: 367: 351: 335: 1010: 1009: 1005: 1004: 1003: 1001: 1000: 999: 995:Kris Burm games 975: 974: 973: 968: 963: 952: 941: 930: 919: 908: 892: 874: 869: 839: 830: 828: 815: 814: 810: 801: 799: 795: 794: 790: 781: 779: 770: 769: 765: 756: 754: 748: 747: 740: 736: 712: 694: 668:LYNGK potential 631:TZAAR potential 602:PÜNCT potential 569:YINSH potential 544:DVONN potential 519:ZÈRTZ potential 498:TAMSK potential 465: 455: 448: 439: 432: 423: 416: 407: 400: 391: 384: 375: 368: 359: 352: 343: 336: 196: 39:hexagonal board 12: 11: 5: 1008: 1006: 998: 997: 992: 987: 977: 976: 970: 969: 965: 964: 955: 953: 944: 942: 933: 931: 922: 920: 911: 909: 895: 893: 884: 879: 876: 875: 870: 868: 867: 860: 853: 845: 838: 837: 823:Archived from 808: 788: 763: 737: 735: 732: 731: 730: 725: 724: 718: 711: 708: 693: 690: 689: 688: 676: 675: 663: 662: 626: 625: 597: 596: 564: 563: 539: 538: 514: 513: 494: 464: 458: 457: 456: 449: 442: 440: 433: 426: 424: 417: 410: 408: 401: 394: 392: 385: 378: 376: 369: 362: 360: 353: 346: 344: 337: 330: 293: 292: 286: 278: 264: 256: 248: 240: 232: 218: 195: 192: 13: 10: 9: 6: 4: 3: 2: 1007: 996: 993: 991: 988: 986: 983: 982: 980: 962: 961: 960: 954: 951: 950: 949: 943: 940: 939: 938: 932: 929: 928: 927: 921: 918: 917: 916: 910: 907: 906: 905: 901: 900: 894: 891: 890: 889: 883: 882: 877: 873: 866: 861: 859: 854: 852: 847: 846: 843: 827:on 2008-10-03 826: 822: 818: 812: 809: 798: 792: 789: 778: 774: 767: 764: 752: 751:"GIPF Review" 745: 743: 739: 733: 729: 726: 723: 720: 719: 717: 714: 713: 709: 707: 705: 700: 698: 691: 686: 682: 678: 677: 673: 669: 665: 664: 660: 656: 652: 649:Project. The 648: 644: 641:is replacing 640: 636: 632: 628: 627: 623: 619: 615: 611: 607: 603: 599: 598: 594: 590: 586: 582: 578: 574: 570: 566: 565: 561: 557: 553: 549: 545: 541: 540: 536: 532: 528: 524: 520: 516: 515: 511: 507: 503: 499: 495: 492: 488: 484: 479: 475: 471: 467: 466: 463: 459: 454: 453: 446: 441: 438: 437: 430: 425: 422: 421: 414: 409: 406: 405: 398: 393: 390: 389: 382: 377: 374: 373: 366: 361: 358: 357: 350: 345: 342: 341: 334: 329: 327: 324: 322: 318: 315:(earth), and 314: 310: 306: 302: 298: 290: 287: 284: 283: 279: 276: 275: 270: 269: 265: 262: 261: 257: 254: 253: 249: 246: 245: 241: 238: 237: 233: 230: 229: 224: 223: 219: 216: 215: 211: 210: 206: 205: 200: 193: 191: 189: 185: 181: 177: 173: 172: 167: 166:Boardgamegeek 163: 162: 157: 156: 151: 150: 145: 144: 139: 138: 133: 132: 127: 126: 120: 116: 114: 110: 106: 102: 98: 94: 89: 85: 81: 77: 73: 69: 65: 64: 59: 54: 52: 48: 44: 40: 36: 35: 29: 27: 23: 19: 957: 956: 946: 945: 935: 934: 924: 923: 913: 912: 902: 897: 896: 887: 885: 872:Project GIPF 829:. Retrieved 825:the original 811: 800:. Retrieved 791: 780:. Retrieved 766: 755:. 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In 655:TZAAR 651:TAMSK 643:TAMSK 639:TZAAR 635:TZAAR 614:PÜNCT 610:PÜNCT 606:PÜNCT 585:YINSH 581:GIPF. 577:YINSH 573:YINSH 571:- In 552:DVONN 548:DVONN 527:ZÈRTZ 523:ZÈRTZ 521:- In 502:TAMSK 500:- As 487:could 452:LYNGK 436:TZAAR 420:PÜNCT 404:YINSH 388:DVONN 372:ZÈRTZ 356:TAMSK 317:PÜNCT 313:TZAAR 309:YINSH 305:DVONN 301:ZÈRTZ 297:TAMSK 282:LYNGK 274:TAMSK 268:TZAAR 260:PÜNCT 252:YINSH 244:DVONN 236:ZÈRTZ 228:TZAAR 222:TAMSK 204:YINSH 184:ZÈRTZ 180:DVONN 176:YINSH 171:TAMSK 161:PÜNCT 149:ZÈRTZ 143:LYNGK 137:DVONN 131:TZAAR 125:YINSH 105:DVONN 101:ZÈRTZ 88:DVONN 84:DVONN 80:DVONN 76:ZÈRTZ 72:ZÈRTZ 888:GIPF 697:GIPF 679:The 666:The 647:GIPF 629:The 622:GIPF 618:GIPF 600:The 593:GIPF 589:GIPF 567:The 560:GIPF 556:GIPF 542:The 535:GIPF 531:GIPF 517:The 510:GIPF 506:GIPF 496:The 491:GIPF 483:GIPF 478:GIPF 474:GIPF 468:The 340:GIPF 321:GIPF 214:GIPF 155:GIPF 113:GIPF 109:GIPF 103:and 97:GIPF 93:GIPF 68:GIPF 63:GIPF 58:GIPF 51:GIPF 47:GIPF 43:GIPF 34:GIPF 16:The 981:: 819:. 775:. 741:^ 624:). 604:- 595:). 546:- 537:). 512:). 323:. 277:). 231:). 178:, 168:. 152:, 146:, 140:, 134:, 128:, 28:. 864:e 857:t 850:v 834:. 805:. 785:. 760:. 562:)

Index

abstract strategy games
Kris Burm
GIPF
hexagonal board
GIPF
YINSH
TZAAR
DVONN
LYNGK
ZÈRTZ
GIPF
PÜNCT
Boardgamegeek
TAMSK
Mensa Select

YINSH
GIPF
TAMSK
TZAAR
ZÈRTZ
DVONN
YINSH
PÜNCT
TZAAR
TAMSK
LYNGK
GIPF
GIPF
TAMSK

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