304:
horde and warring with the opposing player clans. Through a top-down perspective user interference, each player begins with one clan shrine for every goblin clan under their command and only one Hall of Titans, the former for recruiting and upgrading goblins and the latter for special "titan" units and turrets. The clan shrines are in a fixed location and if destroyed will have to be rebuilt. There are two kinds of resources to gather for purchases and upgrades: gold and souls. Gold is found throughout the map by locating treasure chests and destroying structures, both the terrain and foe's. Souls are harvested through either defeating enemy units or capturing souls wells. Additional structures are located elsewhere on the world map and must also be captured for use. These include the
Observatory for a greater line of sight, revealing unexplored areas of the map and the Alchemist Shop for purchasing rune magic to be used for their own benefit or against other players.
308:
goblins but only just light range. They also have special goblins with their own ability such as the
Hellfire scout for line of sight and the Stonekrusher drummer for healing other goblins there is also a unit on the Stormbringers side who give units more defense and a unit for Plaguespitters who decreases the defense of enemy's. Additional units include a clan's unique titan that is large beast that have a variety of high damaging attacks but only one can be under player's control at a time. Turrets can be built across the map to automatically fire upon foes. Every time a goblin is recruited, it joins up with its clan's horde that is controlled as one unit, for example a player with three clans would have three hordes. Hordes can also be ordered follow other hordes and titans. The light action part of the gameplay involves players taking direct control of a horde or titan in a third person view and attack other enemies directly.
329:
Naxus sabotaged the machine to kill
Fraziel and take it for himself to create a world of chaos and darkness. With the help of all the clans, including a traitorous part of the Nighthorde clan, Grommel battles his way through the caves in order to stop Naxus from sending the bombs from the now active machine through the Moongates, ancient teleportation devices. When Grommel finally corners Naxus, he leaves through one of the Moongates, leaving one active bomb among the hundreds of others. Grommel, however, narrowly throws the bomb through the same Moongate at Naxus, where it explodes, presumably killing him. After defeating Naxus, all the clans rally around Grommel with the intention on finding purpose now that the Great Machine is destroyed.
325:
last cryptic word: "brother". Grommel then leads his clan out into Ogriss to attempt to know who or what killed his master, which was possibly one of his other four clan chieftain "brothers". In the forests, he first encounters Grax of the
Hellfire clan, who, along with the other goblin clans, believe Grommel to be responsible and becomes hostile. Through a series of battles, Grax is defeated and the Hellfire clan rally around Grommel. This process continues with the Stormbringers and Plaguespitters with their respective leaders being killed while the survivors join Grommel.
321:
under the white moon Froxx, to serve as miners in the deep caves. Second was Grax of the
Hellfire clan, under the red moon Heelinx, to harvest wood in the forest. Third was Faine of the Stormbringer clan, under the blue moon Trist, to channel lightning in the mountains. Fourth was Syst of the Plaguespitter clan, under the green moon Phoust, to farm in the marshes. Fifthly (and finally) was Naxus of the Nighthorde clan, under the purple moon Farthis, to scavenge ancient battlegrounds.
691:
686:
598:
593:
569:
564:
681:
676:
671:
588:
583:
578:
559:
554:
549:
510:
505:
500:
495:
490:
311:
The game supports two modes, a single-player campaign where the player partakes in a series of missions with set objectives, slowly throughout gaining the command of the various goblin clans, and a two-player skirmish mode where two players can battle one another via split-screen choosing the map and
303:
is a hybrid genre with much of the gameplay revolving around real-time strategy while incorporating elements of action gameplay. Players take control of a number from five different goblin clans, each with their own unique units and designs with the objective of harvesting resources to build up their
324:
Fraziel was making progress with the Great
Machine until it was sabotaged, causing it to explode, caving in the mines and causing Grommel and the Stonekrusher clan to flee to the forests. Moments after, Grommel finds Fraziel as he crawls out of the wreckage, where, just before he dies, he gives one
328:
Upon returning to the caves with all the other clans, Grommel confronts the last of his brothers: Naxus of the
Nighthorde clan. It is revealed that the Great Machine was to produce bombs to steal the souls of all of Ogriss' creatures, allowing its controller to remake the world in his own image.
320:
Set in the land of Ogriss, a human sorcerer named
Fraziel set out to create what was only known as the "Great Machine". In order to build his device, he conjured up goblin servants, each faction forming their own clan under each moon. First was Grommel (the protagonist) of the Stonekrusher clan,
307:
There are five different goblin clans in total; Stonekrusher (grey), Hellfire (red), Stormbringer (blue), Plaguespitter (green) and
Nighthorde (purple). Each clan focuses on either close combat or ranged orientated goblins, for example the Stonekrusher can recruit light, medium and heavy combat
29:
276:
consoles. It was released in North
America for the Xbox and PS2 on November and on the GameCube on December 2003, and later in Europe on March and July 2004 and March 2005 for the Xbox, GameCube and PS2 respectively.
1415:
1430:
848:
1007:
1410:
284:
world, the story follows the tale of a civil war between goblin clans after their creator and master is killed. The gameplay is a combination of
879:
1306:
1275:
1395:
1236:
659:
1335:
775:
292:
where players gather resources and build up their horde of goblins while also being able to take direct control of certain units.
1046:
1108:
951:
916:
1077:
1405:
1390:
978:
1069:
1385:
1100:
1038:
856:
780:
439:
1160:
889:
1015:
1131:
1400:
1253:
702:
240:
1425:
87:
57:
45:
1364:
1420:
107:
77:
67:
893:
285:
254:
226:
119:
724:
97:
217:
1187:
926:
750:
421:
1215:
789:
641:
413:
365:
265:
128:
37:
28:
1379:
813:
457:
408:
360:
269:
236:
195:
154:
124:
289:
222:
1280:
785:
755:
728:
372:
257:
204:
175:
163:
33:
1370:
1258:
1220:
921:
818:
519:
403:
355:
273:
132:
983:
884:
537:
475:
281:
748:
Edge staff (March 2004). "Goblin Commander: Unleash the Horde (PS2)".
723:
The game received "average" reviews on all platforms according to the
261:
50:
880:"Goblin Commander: Unleash the Horde Review for Xbox on GamePro.com"
1307:"Goblin Commander: Unleash the Horde for PlayStation 2 Reviews"
1136:
1070:"Goblin Commander: Unleash The Horde [- PS2] - Review"
623:
774:
Fielder, Joe; Byrnes, Paul; Nguyen, Thierry (January 2004).
1276:"Goblin Commander: Unleash the Horde for GameCube Reviews"
952:"Goblin Commander: Unleash the Horde Review (PS2, Xbox)"
1336:"Goblin Commander: Unleash the Horde for Xbox Reviews"
1240:. No. 76. Ziff Davis. January 2004. p. 120.
1188:"Goblin Commander [Unleash the Horde] (Xbox)"
1008:"GameSpy: Goblin Commander: Unleash the Horde (Xbox)"
855:. No. 129. GameStop. p. 149. Archived from
979:"GameSpy: Goblin Commander: Unleash the Horde (PS2)"
836:. No. 129. GameStop. January 2004. p. 131.
1101:"Goblin Commander: Unleash The Horde - XB - Review"
1039:"Goblin Commander: Unleash The Horde - GC - Review"
232:
216:
138:
118:
106:
96:
86:
76:
66:
56:
44:
21:
917:"Goblin Commander: Unleash the Horde Review (GC)"
668:
487:
832:"Goblin Commander: Unleash the Horde (PS2)".
8:
849:"Goblin Commander: Unleash the Horde (Xbox)"
811:"Goblin Commander: Unleash the Horde (GC)".
575:
546:
389:
1161:"Goblin Commander: Unleash the Horde (PS2)"
1132:"Goblin Commander: Unleash the Horde (GCN)"
1416:Video games developed in the United States
397:
388:
349:
340:
18:
1431:Multiplayer and single-player video games
1301:
1299:
1330:
1328:
1270:
1268:
1251:"Goblin Commander: Unleash the Horde".
1234:"Goblin Commander: Unleash the Horde".
1213:"Goblin Commander: Unleash the Horde".
945:
943:
740:
1111:from the original on February 29, 2008
1099:Lafferty, Michael (December 2, 2003).
1080:from the original on February 13, 2008
1049:from the original on February 14, 2008
1037:Bedigian, Louis (December 22, 2003).
776:"Goblin Commander: Unleash the Horde"
769:
767:
765:
394:
346:
7:
1186:Dunham, Jeremy (November 11, 2003).
1159:Dunham, Jeremy (November 11, 2003).
1130:Dunham, Jeremy (December 15, 2003).
393:
345:
1366:Goblin Commander: Unleash the Horde
1014:. IGN Entertainment. Archived from
670:
489:
336:
250:Goblin Commander: Unleash the Horde
22:Goblin Commander: Unleash the Horde
1237:Official U.S. PlayStation Magazine
950:Colayco, Bob (December 10, 2003).
660:Official U.S. PlayStation Magazine
14:
1006:Meston, Zach (December 4, 2003).
977:Meston, Zach (December 4, 2003).
915:Colayco, Bob (January 14, 2004).
577:
548:
878:Star Dingo (November 10, 2003).
847:Biessener, Adam (January 2004).
689:
684:
679:
674:
669:
596:
591:
586:
581:
576:
567:
562:
557:
552:
547:
508:
503:
498:
493:
488:
27:
1411:Real-time strategy video games
1:
1223:. February 2004. p. 149.
1068:Tha Wiz (January 13, 2004).
821:. January 2004. p. 141.
1261:. January 2004. p. 77.
260:developed and published by
1447:
1396:Video games about goblins
781:Electronic Gaming Monthly
440:Electronic Gaming Monthly
412:
407:
402:
364:
359:
354:
26:
1254:Official Xbox Magazine
704:Official Xbox Magazine
896:on December 22, 2004
859:on February 28, 2008
262:Jaleco Entertainment
62:Jaleco Entertainment
51:Jaleco Entertainment
1406:PlayStation 2 games
1391:Fantasy video games
1221:Nintendo of America
1018:on November 2, 2005
987:. IGN Entertainment
391:
343:
102:Christopher Zirpoli
725:review aggregation
341:
312:clans in advance.
286:real-time strategy
255:real-time strategy
227:real-time strategy
1342:. CBS Interactive
1313:. CBS Interactive
1284:. CBS Interactive
1219:. Vol. 176.
958:. CBS Interactive
890:IDG Entertainment
720:
719:
387:
386:
246:
245:
200:December 16, 2003
183:
171:
159:November 11, 2003
82:Ronald Millar Sr.
1438:
1386:2003 video games
1352:
1351:
1349:
1347:
1332:
1323:
1322:
1320:
1318:
1303:
1294:
1293:
1291:
1289:
1272:
1263:
1262:
1248:
1242:
1241:
1231:
1225:
1224:
1210:
1204:
1203:
1201:
1199:
1183:
1177:
1176:
1174:
1172:
1156:
1150:
1149:
1147:
1145:
1127:
1121:
1120:
1118:
1116:
1096:
1090:
1089:
1087:
1085:
1065:
1059:
1058:
1056:
1054:
1034:
1028:
1027:
1025:
1023:
1003:
997:
996:
994:
992:
974:
968:
967:
965:
963:
947:
938:
937:
935:
933:
912:
906:
905:
903:
901:
892:. Archived from
875:
869:
868:
866:
864:
844:
838:
837:
829:
823:
822:
817:. No. 129.
808:
802:
801:
799:
797:
788:. Archived from
784:. No. 174.
771:
760:
759:
754:. No. 134.
745:
694:
693:
692:
688:
687:
683:
682:
678:
677:
673:
672:
601:
600:
599:
595:
594:
590:
589:
585:
584:
580:
579:
572:
571:
570:
566:
565:
561:
560:
556:
555:
551:
550:
513:
512:
511:
507:
506:
502:
501:
497:
496:
492:
491:
392:
344:
301:Goblin Commander
208:
199:
181:
179:
169:
167:
158:
31:
19:
1446:
1445:
1441:
1440:
1439:
1437:
1436:
1435:
1376:
1375:
1361:
1356:
1355:
1345:
1343:
1334:
1333:
1326:
1316:
1314:
1305:
1304:
1297:
1287:
1285:
1274:
1273:
1266:
1250:
1249:
1245:
1233:
1232:
1228:
1212:
1211:
1207:
1197:
1195:
1185:
1184:
1180:
1170:
1168:
1158:
1157:
1153:
1143:
1141:
1129:
1128:
1124:
1114:
1112:
1098:
1097:
1093:
1083:
1081:
1067:
1066:
1062:
1052:
1050:
1036:
1035:
1031:
1021:
1019:
1005:
1004:
1000:
990:
988:
976:
975:
971:
961:
959:
949:
948:
941:
931:
929:
927:CBS Interactive
914:
913:
909:
899:
897:
877:
876:
872:
862:
860:
846:
845:
841:
831:
830:
826:
810:
809:
805:
795:
793:
792:on May 14, 2004
773:
772:
763:
747:
746:
742:
737:
721:
690:
685:
680:
675:
597:
592:
587:
582:
568:
563:
558:
553:
509:
504:
499:
494:
342:Aggregate score
339:
335:
318:
298:
212:
203:
194:
190:
186:
180:March 11, 2005
174:
168:March 19, 2004
162:
153:
149:
131:
127:
113:
112:Chad Mossholder
40:
17:
16:2003 video game
12:
11:
5:
1444:
1442:
1434:
1433:
1428:
1423:
1418:
1413:
1408:
1403:
1401:GameCube games
1398:
1393:
1388:
1378:
1377:
1374:
1373:
1360:
1359:External links
1357:
1354:
1353:
1324:
1295:
1264:
1243:
1226:
1216:Nintendo Power
1205:
1178:
1151:
1122:
1091:
1060:
1029:
998:
969:
939:
907:
870:
839:
824:
803:
761:
758:. p. 106.
739:
738:
736:
733:
718:
717:
714:
711:
708:
699:
698:
695:
666:
663:
655:
654:
651:
648:
645:
642:Nintendo Power
637:
636:
633:
630:
627:
619:
618:
615:
612:
609:
603:
602:
573:
544:
541:
533:
532:
529:
526:
523:
515:
514:
485:
482:
479:
471:
470:
467:
464:
461:
453:
452:
449:
446:
443:
435:
434:
431:
428:
425:
417:
416:
411:
406:
400:
399:
396:
385:
384:
381:
378:
375:
369:
368:
363:
358:
352:
351:
348:
337:
334:
331:
317:
314:
297:
294:
244:
243:
234:
230:
229:
220:
214:
213:
211:
210:
201:
191:
185:
184:
172:
160:
150:
140:
136:
135:
122:
116:
115:
110:
104:
103:
100:
94:
93:
90:
84:
83:
80:
74:
73:
70:
64:
63:
60:
54:
53:
48:
42:
41:
36:cover art for
32:
24:
23:
15:
13:
10:
9:
6:
4:
3:
2:
1443:
1432:
1429:
1427:
1424:
1422:
1419:
1417:
1414:
1412:
1409:
1407:
1404:
1402:
1399:
1397:
1394:
1392:
1389:
1387:
1384:
1383:
1381:
1372:
1368:
1367:
1363:
1362:
1358:
1341:
1337:
1331:
1329:
1325:
1312:
1308:
1302:
1300:
1296:
1283:
1282:
1277:
1271:
1269:
1265:
1260:
1259:Imagine Media
1256:
1255:
1247:
1244:
1239:
1238:
1230:
1227:
1222:
1218:
1217:
1209:
1206:
1193:
1189:
1182:
1179:
1166:
1162:
1155:
1152:
1139:
1138:
1133:
1126:
1123:
1110:
1106:
1102:
1095:
1092:
1079:
1075:
1071:
1064:
1061:
1048:
1044:
1040:
1033:
1030:
1017:
1013:
1009:
1002:
999:
986:
985:
980:
973:
970:
957:
953:
946:
944:
940:
928:
924:
923:
918:
911:
908:
895:
891:
887:
886:
881:
874:
871:
858:
854:
853:Game Informer
850:
843:
840:
835:
834:Game Informer
828:
825:
820:
816:
815:
814:Game Informer
807:
804:
791:
787:
783:
782:
777:
770:
768:
766:
762:
757:
753:
752:
744:
741:
734:
732:
730:
726:
715:
712:
709:
707:
705:
701:
700:
696:
667:
664:
662:
661:
657:
656:
652:
649:
646:
644:
643:
639:
638:
634:
631:
628:
626:
625:
621:
620:
616:
613:
610:
608:
605:
604:
574:
545:
542:
540:
539:
535:
534:
530:
527:
524:
522:
521:
517:
516:
486:
483:
480:
478:
477:
473:
472:
468:
465:
462:
460:
459:
458:Game Informer
455:
454:
450:
447:
444:
442:
441:
437:
436:
432:
429:
426:
424:
423:
419:
418:
415:
410:
405:
401:
390:Review scores
382:
379:
376:
374:
371:
370:
367:
362:
357:
353:
332:
330:
326:
322:
315:
313:
309:
305:
302:
295:
293:
291:
287:
283:
278:
275:
271:
270:PlayStation 2
267:
263:
259:
256:
252:
251:
242:
238:
237:Single-player
235:
231:
228:
224:
221:
219:
215:
209:July 16, 2004
206:
202:
197:
193:
192:
189:
177:
173:
165:
161:
156:
152:
151:
148:
144:
143:PlayStation 2
141:
137:
134:
130:
126:
125:PlayStation 2
123:
121:
117:
111:
109:
105:
101:
99:
95:
91:
89:
88:Programmer(s)
85:
81:
79:
75:
71:
69:
65:
61:
59:
55:
52:
49:
47:
43:
39:
35:
30:
25:
20:
1426:Jaleco games
1365:
1344:. Retrieved
1339:
1315:. Retrieved
1310:
1286:. Retrieved
1279:
1252:
1246:
1235:
1229:
1214:
1208:
1196:. Retrieved
1194:. Ziff Davis
1191:
1181:
1169:. Retrieved
1167:. Ziff Davis
1164:
1154:
1142:. Retrieved
1140:. Ziff Davis
1135:
1125:
1113:. Retrieved
1104:
1094:
1082:. Retrieved
1073:
1063:
1051:. Retrieved
1042:
1032:
1020:. Retrieved
1016:the original
1011:
1001:
989:. Retrieved
982:
972:
960:. Retrieved
955:
930:. Retrieved
920:
910:
898:. Retrieved
894:the original
883:
873:
861:. Retrieved
857:the original
852:
842:
833:
827:
812:
806:
794:. Retrieved
790:the original
779:
749:
743:
722:
703:
658:
640:
622:
606:
536:
518:
474:
456:
438:
420:
327:
323:
319:
310:
306:
300:
299:
279:
249:
248:
247:
187:
146:
142:
72:Chris Millar
58:Publisher(s)
46:Developer(s)
395:Publication
241:multiplayer
120:Platform(s)
114:Steve Pabst
108:Composer(s)
78:Designer(s)
68:Producer(s)
1421:Xbox games
1380:Categories
1340:Metacritic
1311:Metacritic
1281:Metacritic
786:Ziff Davis
756:Future plc
735:References
729:Metacritic
373:Metacritic
347:Aggregator
288:and light
258:video game
253:is a 2003
34:PAL region
1371:MobyGames
338:Reception
333:Reception
280:Set in a
98:Writer(s)
92:Ken Klopp
1109:Archived
1105:GameZone
1078:Archived
1074:GameZone
1047:Archived
1043:GameZone
956:GameSpot
922:GameSpot
819:GameStop
727:website
607:GameZone
520:GameSpot
296:Gameplay
274:GameCube
264:for the
218:Genre(s)
188:GameCube
133:GameCube
1346:June 9,
1317:June 9,
1288:June 9,
1198:June 9,
1171:June 9,
1144:June 9,
1115:June 9,
1084:June 9,
1053:June 9,
1022:June 9,
1012:GameSpy
991:June 9,
984:GameSpy
962:June 9,
932:June 9,
900:June 9,
885:GamePro
863:June 9,
796:June 9,
538:GameSpy
476:GamePro
451:6.17/10
448:6.17/10
445:6.17/10
282:fantasy
233:Mode(s)
139:Release
617:8.1/10
614:8.8/10
611:8.4/10
531:6.7/10
528:6.7/10
525:6.7/10
383:70/100
380:68/100
377:71/100
290:action
223:Action
170:(Xbox)
647:4.2/5
398:Score
350:Score
316:Story
182:(PS2)
1348:2020
1319:2020
1290:2020
1200:2020
1173:2020
1146:2020
1117:2020
1086:2020
1055:2020
1024:2020
993:2020
964:2020
934:2020
902:2020
865:2020
798:2020
751:Edge
716:8/10
706:(US)
635:8/10
632:8/10
629:8/10
469:8/10
466:8/10
463:8/10
430:5/10
422:Edge
414:Xbox
366:Xbox
272:and
266:Xbox
147:Xbox
129:Xbox
38:Xbox
1369:at
1192:IGN
1165:IGN
1137:IGN
713:N/A
710:N/A
697:N/A
665:N/A
653:N/A
650:N/A
624:IGN
543:N/A
484:N/A
481:N/A
433:N/A
427:N/A
409:PS2
361:PS2
205:PAL
176:PAL
164:PAL
1382::
1338:.
1327:^
1309:.
1298:^
1278:.
1267:^
1257:.
1190:.
1163:.
1134:.
1107:.
1103:.
1076:.
1072:.
1045:.
1041:.
1010:.
981:.
954:.
942:^
925:.
919:.
888:.
882:.
851:.
778:.
764:^
731:.
404:GC
356:GC
268:,
239:,
225:,
196:NA
155:NA
145:,
1350:.
1321:.
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1202:.
1175:.
1148:.
1119:.
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