Knowledge (XXG)

Grand Prix 2

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The game is a simulation of the 1994 Formula One season with all 16 circuits from the 1994 season and 28 drivers in their 14 teams. Unlike the real 1994 season, where teams changed drivers and sponsorship liveries repeatedly, the game has a consistent driver list and set of liveries throughout, which
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The game also replicated engine, gearbox and electronic failures. This meant cars not only could crash, but also have flames or smoke shoot out of the backs of their cars from engine failure, after which they raced around the circuit damaged for a limited time before parking at the side of the road
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s release in July 1996, its global sales reached 500,000 copies in September. This number rose to 750,000 copies by mid-January 1997, driven in large part by European purchases. In August 1998, the game received a "Platinum" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD),
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was also not included in the game as he was not Williams' regular second driver after Senna's death. The liveries for each of the cars are also based on their appearance at the 1994 German Grand Prix, where all teams ran non-tobacco livery. It includes all parts of a Formula One weekend, including
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There also is a "Quickrace" function that lets the player jump into a race without having to go through the perfunctory qualifying session. The quickrace option was customizable, allowing a player to race as many laps as desired and allow the player to set their grid position.
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featured this ability, but were not racing simulations of a series). However, GP2 lacked the feature of having a car flip over entirely, which was not seen in hardcore racing simulations. In some cases, the game would crash if the car was about to overturn. Microsoft's
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did not include wet weather conditions. There was also the lack of a 'black flag' system replicating Formula One regulation penalties for course cutting, instead slowing the car down for a limited period of time if the course is cut through.
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a phenomenally complex and realistic driving sim, and when turned on make it one of the most fun and exciting arcade-style racers ever made. Calling it "unquestionably the best racing game yet made for the PC", he gave it a 9.5 out of 10.
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feature. The replay function showed the last ~30 seconds of racing and included the ability to save replays. It did not include an edit function. The save game feature allowed players to save their progress in the game.
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particularly applauded the way it breaks the convention of racing games always falling into either simulation-style or arcade-style, through the use of adjustable "driving aids", which when turned off make
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Some circuits in the game show safety-related changes to the tracks made during the season, e.g. Silverstone, Estoril and Jerez have them included while they are missing at Barcelona, Montreal and Spa.
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The game had multiple camera angles, including a simulated TV coverage angle. The player can control their car from any of them, but the primary angle used was the first-person cockpit angle.
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A race can be played in turns, with different players driving different cars in the race. Gameplay in this mode has one player at a time driving their car in the race. Instead of a
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The cars can be customizable in myriad ways through the setup function. Car setups could be modified to high detail with a high degree of accuracy and attention to detail.
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season, with all of the circuits, teams, drivers and cars. The cars were painted with liveries reflecting the races that did not allow tobacco and alcohol sponsors (e.g.
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in the US). In a time when the gaming industry had become dominated by development teams, it was a rare instance of an essentially one-man-project.
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It was the first serious racing simulation programmed with all three axes in it—i.e. the ability for vehicles to get airborne in the game (1990's
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The player selects the car they will drive among the 28 seats available, supplanting the driver who originally raced in that vehicle.
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simulates the driving for the other players' cars when they are not being controlled by one of the players waiting their turn.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 109.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 105.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 37.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 25.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 21.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 20.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page iv.
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MicroProse. Grand Prix II Reference Manual (game manual). First Printing, June 1996. U.S. edition. Page 1.
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named it the 46th best game of all time, calling it as the most sophisticated and realistic driving game.
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over the 3D model of the car to show vehicle liveries, a feature that emerged in racing simulations with
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practice, qualifying and racing. It also included a championship mode which simulated the entire season.
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cars fell out of the race but went to the pits and parked permanently when a car failure occurred.
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The game can be played using the keyboard, mouse or joystick depending on the player's preference.
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Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). "The
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was a commercial hit, and is recognized as one of the definitive racing simulations of its era.
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and its predecessor, collectively, were named the seventh best computer game of all time by
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or in the pits. This game was the first to simulate visual car failures; as in 1989's
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indicating sales of at least 200,000 units across Germany, Austria and Switzerland.
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as stunning and the class of the field for Formula 1 simulations. Jim Varner of
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sold 1.5 million copies worldwide by late 2000. That year, Andy Mahood of
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series as "one of the most successful PC racing franchises in history".
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http://www.simracingworld.com/content/51-grand-prix-3-review/3/
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In addition to the single player modes, the game also offered
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s 1996 "Racing Simulation" of the year, although it lost to
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gave the game 95%. The game was rated outstanding by
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See 2001: 1999: 1685:Though they never published a review of 1062: 346: 299:and modem-linked LAN multiplayer modes. 2453:Nakajima Satoru Kanshū F1 Super License 1714: 2795:Monaco Grand Prix: Racing Simulation 2 2432:Nakajima Satoru Kanshuu F1 Grand Prix 7: 3428:Video games scored by John Broomhall 1576: 1567: 2446:Nakajima Satoru Kanshuu F1 Hero MD 2041:"Happy Spectrum Hits Million Mark" 2006:Bauman, Steve (January 15, 1997). 14: 3453:Sports video games set in Germany 2316:Ayrton Senna's Super Monaco GP II 2236:to help reach a consensus. › 2099:"VUD Sales Awards: November 2002" 204:, as well as an early 3D physics 123: 3448:Sports video games set in France 2768:Formula One Championship Edition 1480: 1454: 1428: 1402: 1376: 1350: 1324: 1298: 1272: 1246: 1220: 1194: 1168: 1142: 1116: 1090: 1044: 1027: 1008: 994: 977: 958: 944: 927: 908: 894: 877: 862: 848: 831: 812: 798: 781: 762: 748: 731: 712: 698: 681: 662: 648: 631: 612: 598: 581: 562: 548: 531: 512: 498: 481: 462: 448: 431: 412: 398: 381: 362: 329:Indianapolis 500: The Simulation 3468:Sports video games set in Japan 3463:Sports video games set in Italy 2124:Mahood, Andy (November 2000). " 2008:"Ch-ching - Westwood cashes in" 1939:Olafson, Peter (October 1996). 1754:Varner, Jim (August 15, 1996). 19:For the GP2 racing series, see 16:Racing video game by MicroProse 3206:Aguri Suzuki F-1 Super Driving 2196:. No. 45. pp. 51–83. 256:There was no "arcade" mode in 200:It had 3D texture mapping and 1: 1928:. September 1996. p. 55. 1918:"Top 100 Games of All Time". 1253:Circuit de Nevers Magny-Cours 1149:Autodromo Enzo e Dino Ferrari 244:are not present in the game; 3488:Video games set in São Paulo 3433:Video games set in Australia 3185:F1 ROC II: Race of Champions 2460:Nakajima Satoru F-1 Hero '94 2160:Computer Games Strategy Plus 2153:Computer Games Strategy Plus 2039:Staff (September 21, 1996). 2013:Computer Games Strategy Plus 1984:. No. 1. pp. 40–43 1725:. 1998-01-20. Archived from 1689:, shortly after its release 1670:Computer Games Strategy Plus 1435:Circuito Permanente de Jerez 1357:Circuit de Spa-Francorchamps 3483:Video games set in Portugal 3478:Video games set in Montreal 3129:Al Unser Jr.'s Turbo Racing 3064:Grand Prix Construction Set 2839:F1 Championship Season 2000 2580:Official Formula One Racing 2471:Geoff Crammond's Grand Prix 1039: 1022: 989: 972: 939: 922: 889: 872: 843: 826: 793: 776: 743: 726: 693: 676: 643: 626: 593: 576: 543: 526: 493: 476: 443: 426: 393: 376: 3509: 3458:Video games set in Hungary 3443:Video games set in England 3438:Video games set in Belgium 2425:Nakajima Satoru F-1 Hero 2 1974:Mansill, Ben. (May 1996). 1503:The game was developed by 1097:Autódromo José Carlos Pace 242:1994 San Marino Grand Prix 18: 3473:Video games set in Monaco 3344: 3178:F1 ROC: Race of Champions 3157:Formula One: Built to Win 1580: 1577: 1507:as a follow-up to 1991's 1383:Autodromo Nazionale Monza 1227:Circuit Gilles Villeneuve 1006: 956: 906: 860: 810: 760: 710: 660: 610: 560: 510: 460: 410: 360: 313:The game also featured a 36: 3493:Video games set in Spain 2545:F1 World Grand Prix 2000 2418:Nakajima Satoru F-1 Hero 2285:Formula One Championship 2234:templates for discussion 2149:Staff (March 25, 1997). 3408:Formula One video games 3002:(Frontier Developments) 2824:(Codemasters/EA Sports) 2538:F-1 World Grand Prix II 1487:Adelaide Street Circuit 2802:F1 Racing Championship 2480:Formula One Grand Prix 2155:announces 1996 Awards" 1976:"Review: Grand Prix 2" 1756:"Grand Prix II Review" 1510:Formula One Grand Prix 286: 223:1994 German Grand Prix 195:1994 German Grand Prix 183:Formula One Grand Prix 142:Simulation racing game 1630:described the entire 1536:Monster Truck Madness 1475:Australian Grand Prix 1397:Portuguese Grand Prix 1137:San Marino Grand Prix 951:Heinz-Harald Frentzen 284: 221:reflects that of the 3290:Grand Prix Challenge 3227:Grand Prix Manager 2 3192:Grand Prix Unlimited 2788:F1 Racing Simulation 2531:F-1 World Grand Prix 1552:Papyrus Design Group 1541:monster truck racing 1513:(which was known as 1439:Jerez de la Frontera 1409:Autódromo do Estoril 1319:Hungarian Grand Prix 1201:Circuit de Catalunya 1085:Brazilian Grand Prix 588:Christian Fittipaldi 180:. It is a sequel to 2868:F1 Career Challenge 2809:Racing Simulation 3 2654:F1 Pole Position 64 2587:F1 World Grand Prix 2409:Satoru Nakajima F-1 2105:on January 10, 2003 1955:on February 7, 1997 1574: 1539:(1996), simulating 1449:Japanese Grand Prix 1423:European Grand Prix 1279:Silverstone Circuit 1215:Canadian Grand Prix 231:Roland Ratzenberger 3276:Grand Prix Legends 3220:Grand Prix Manager 3115:Continental Circus 3078:Grand Prix Manager 3071:Grand Prix Circuit 2719:Formula One Arcade 2647:F1 Pole Position 2 1572: 1371:Italian Grand Prix 1345:Belgian Grand Prix 1267:British Grand Prix 1189:Spanish Grand Prix 1111:Pacific Grand Prix 688:Rubens Barrichello 638:Alessandro Zanardi 488:Michael Schumacher 287: 262:automatic shifting 3380: 3379: 3299: 3298: 2779:Racing Simulation 2524:SD F-1 Grand Prix 2281:Video games based 1901:SimRacingWorld - 1667:was nominated as 1609: 1608: 1496: 1495: 1293:German Grand Prix 1241:French Grand Prix 1175:Circuit de Monaco 1163:Monaco Grand Prix 1056: 1055: 934:Andrea de Cesaris 788:Pierluigi Martini 605:Gianni Morbidelli 343:Teams and drivers 161: 160: 3500: 3413:MicroProse games 3393:1996 video games 3326: 3319: 3312: 3303: 3283:Grand Prix World 3085:World Grand Prix 2733:Formula One 2003 2726:Formula One 2002 2712:Formula One 2001 2705:Formula One 2000 2640:F1 Pole Position 2631:Human Grand Prix 2627:F1 Pole Position 2343:Pole Position II 2274: 2267: 2260: 2251: 2198: 2197: 2183: 2177: 2176: 2174: 2172: 2167:on June 14, 1997 2163:. Archived from 2146: 2140: 2139: 2121: 2115: 2114: 2112: 2110: 2095: 2089: 2088: 2086: 2084: 2079:on July 13, 2000 2069: 2063: 2062: 2060: 2058: 2049:. Archived from 2036: 2030: 2029: 2027: 2025: 2020:on June 15, 1997 2016:. Archived from 2003: 1994: 1993: 1991: 1989: 1971: 1965: 1964: 1962: 1960: 1951:. 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No. 21. 1921:Next Generation 1917: 1916: 1909: 1897: 1893: 1888: 1884: 1879: 1875: 1870: 1866: 1858: 1854: 1853: 1849: 1844: 1840: 1835: 1831: 1826: 1819: 1814: 1807: 1802: 1798: 1788: 1786: 1785:. July 23, 1996 1781: 1780: 1776: 1766: 1764: 1753: 1752: 1741: 1732: 1730: 1721: 1720: 1716: 1711: 1692:Next Generation 1673: 1637:Critics hailed 1616: 1610: 1570: 1566: 1501: 1479: 1453: 1427: 1401: 1375: 1349: 1323: 1297: 1271: 1245: 1219: 1193: 1167: 1141: 1115: 1089: 1061: 1051:Bertrand Gachot 1043: 1026: 1007: 993: 976: 957: 943: 926: 907: 893: 876: 861: 847: 830: 811: 797: 780: 761: 747: 738:Olivier Beretta 730: 711: 697: 680: 661: 647: 630: 611: 597: 580: 561: 547: 530: 511: 497: 480: 461: 447: 430: 411: 405:David Coulthard 397: 380: 361: 345: 225:. As a result, 218: 131: 122: 98: 27: 26:1996 video game 24: 17: 12: 11: 5: 3506: 3504: 3496: 3495: 3490: 3485: 3480: 3475: 3470: 3465: 3460: 3455: 3450: 3445: 3440: 3435: 3430: 3425: 3420: 3415: 3410: 3405: 3403:DOS-only games 3400: 3395: 3385: 3384: 3378: 3377: 3375: 3374: 3367: 3360: 3353: 3345: 3342: 3341: 3333:Geoff Crammond 3331: 3329: 3328: 3321: 3314: 3306: 3297: 3296: 3294: 3293: 3286: 3279: 3272: 3265: 3258: 3251: 3244: 3237: 3230: 3223: 3216: 3209: 3202: 3195: 3188: 3181: 3174: 3167: 3160: 3153: 3146: 3139: 3132: 3125: 3118: 3111: 3107:Checkered Flag 3103: 3099:Checkered Flag 3095: 3092:Chequered Flag 3088: 3081: 3074: 3067: 3060: 3053: 3046: 3037: 3035: 3031: 3030: 3028: 3027: 3020: 3013: 3005: 3003: 2994: 2993: 2991: 2990: 2983: 2976: 2969: 2962: 2955: 2948: 2941: 2934: 2927: 2920: 2913: 2906: 2899: 2892: 2885: 2878: 2871: 2864: 2857: 2850: 2842: 2835: 2827: 2825: 2816: 2815: 2813: 2812: 2805: 2798: 2791: 2783: 2781: 2775: 2774: 2772: 2771: 2764: 2761:Formula One 06 2757: 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1824: 1822: 1818: 1812: 1810: 1806: 1800: 1797: 1784: 1778: 1775: 1763: 1762: 1757: 1750: 1748: 1746: 1744: 1740: 1729:on 1998-01-20 1728: 1724: 1718: 1715: 1708: 1706: 1704: 1703: 1698: 1694: 1693: 1688: 1683: 1681: 1680: 1672: 1671: 1666: 1662: 1660: 1656: 1651: 1650:Grand Prix II 1646: 1645: 1640: 1639:Grand Prix II 1635: 1633: 1629: 1628: 1623: 1615: 1604: 1602: 1601: 1597: 1596: 1592: 1590: 1589: 1585: 1584: 1573:Review scores 1563: 1561: 1559: 1558: 1553: 1549: 1548:image mapping 1544: 1542: 1538: 1537: 1531: 1530: 1525: 1524: 1518: 1516: 1515:World Circuit 1512: 1511: 1506: 1498: 1492: 1488: 1483: 1478: 1476: 1473: 1470: 1469: 1466: 1462: 1457: 1452: 1450: 1447: 1444: 1443: 1440: 1436: 1431: 1426: 1424: 1421: 1418: 1417: 1414: 1410: 1405: 1400: 1398: 1395: 1392: 1391: 1388: 1384: 1379: 1374: 1372: 1369: 1366: 1365: 1362: 1358: 1353: 1348: 1346: 1343: 1340: 1339: 1336: 1332: 1327: 1322: 1320: 1317: 1314: 1313: 1310: 1306: 1301: 1296: 1294: 1291: 1288: 1287: 1284: 1280: 1275: 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3260: 3253: 3248:F1 Challenge 3246: 3239: 3232: 3225: 3218: 3211: 3204: 3197: 3190: 3183: 3176: 3169: 3162: 3155: 3150:Tail to Nose 3148: 3141: 3134: 3127: 3120: 3113: 3105: 3097: 3090: 3083: 3076: 3069: 3062: 3055: 3048: 3041: 3022: 3015: 3008: 2997: 2985: 2978: 2971: 2964: 2957: 2950: 2943: 2936: 2929: 2922: 2915: 2908: 2901: 2894: 2887: 2880: 2873: 2866: 2859: 2852: 2844: 2837: 2830: 2819: 2807: 2800: 2793: 2786: 2778: 2766: 2759: 2752: 2745: 2738: 2731: 2724: 2717: 2710: 2703: 2696: 2691:Formula 1 98 2689: 2684:Formula 1 97 2682: 2675: 2664: 2652: 2645: 2638: 2630: 2626: 2614: 2604: 2592: 2585: 2578: 2571: 2564: 2555: 2543: 2536: 2529: 2522: 2511: 2501:Grand Prix 4 2499: 2494:Grand Prix 3 2492: 2487:Grand Prix 2 2486: 2485: 2478: 2470: 2458: 2451: 2444: 2437: 2430: 2423: 2416: 2408: 2396: 2389: 2382: 2375: 2368: 2360: 2348: 2341: 2334: 2326: 2314: 2307: 2300: 2292: 2240:Grand Prix 2 2239: 2227: 2212:Grand Prix 2 2211: 2191: 2187: 2181: 2169:. Retrieved 2165:the original 2158: 2152: 2144: 2135: 2129: 2126:Grand Prix 3 2125: 2119: 2107:. Retrieved 2103:the original 2093: 2081:. Retrieved 2077:the original 2067: 2055:. Retrieved 2051:the original 2044: 2034: 2022:. Retrieved 2018:the original 2011: 1986:. Retrieved 1981:PC PowerPlay 1979: 1969: 1957:. Retrieved 1953:the original 1948: 1942: 1934: 1919: 1903:Grand Prix 3 1894: 1885: 1876: 1867: 1850: 1841: 1832: 1799: 1787:. Retrieved 1777: 1765:. Retrieved 1759: 1731:. Retrieved 1727:the original 1717: 1700: 1697:Grand Prix 2 1696: 1690: 1687:Grand Prix 2 1686: 1684: 1677: 1668: 1665:Grand Prix 2 1664: 1663: 1649: 1642: 1638: 1636: 1631: 1625: 1622:Grand Prix 2 1621: 1614:Grand Prix 2 1613: 1611: 1598: 1588:PC PowerPlay 1586: 1555: 1545: 1534: 1529:Stunt Driver 1527: 1521: 1519: 1514: 1508: 1502: 838:Éric Bernard 705:Eddie Irvine 335: 334: 327: 324: 312: 308:The computer 304:split screen 301: 294: 291: 288: 285:Cockpit view 277: 274: 270: 257: 255: 251: 227:Ayrton Senna 219: 210:Grand Prix 2 209: 199: 181: 172:released by 165:Grand Prix 2 164: 163: 162: 73:Stephen Hand 59:Publisher(s) 47:Developer(s) 32:Grand Prix 2 3143:Winning Run 3057:Formula One 2666:Formula One 2398:Final Lap R 2391:Final Lap 3 2384:Final Lap 2 2222:‹ The 2193:PC Gamer UK 2171:November 2, 2131:PC Gamer US 1702:PC Gamer UK 1627:PC Gamer US 1578:Publication 1499:Development 1331:Hungaroring 1283:Silverstone 1257:Magny-Cours 1179:Monte Carlo 623:Mugen Honda 240:during the 188:Formula One 156:multiplayer 105:Platform(s) 91:Composer(s) 79:Designer(s) 69:Producer(s) 3387:Categories 3350:Grand Prix 3337:Grand Prix 3136:F-1 Spirit 2999:F1 Manager 2846:F1 Manager 2190:Top 100". 2109:January 1, 2083:January 1, 2057:January 1, 2024:January 1, 1959:January 1, 1733:2023-04-15 1709:References 1632:Grand Prix 1612:Following 1309:Hockenheim 1123:TI Circuit 1070:Grand Prix 884:Jean Alesi 755:Érik Comas 388:Damon Hill 174:MicroProse 63:MicroProse 52:MicroProse 21:GP2 Series 3398:DOS games 3241:Fastest 1 3122:F-1 Dream 2677:Formula 1 2616:F1 Circus 2606:F1 Circus 2558:(Lankhor) 2370:Final Lap 2361:Final Lap 2302:Monaco GP 2293:Monaco GP 2217:MobyGames 1789:20 August 1767:20 August 1705:in 1997. 1569:Reception 1564:Reception 1205:Barcelona 1101:São Paulo 719:Larrousse 319:save game 235:both were 3255:F1 Clash 3171:Overtake 3044:(arcade) 2594:Warm Up! 2224:template 2188:PC Gamer 1949:PC Games 1761:GameSpot 1644:GameSpot 1600:PC Games 1554:'s 1993 1491:Adelaide 1335:Mogyoród 1231:Montreal 1059:Circuits 919:Mercedes 569:Footwork 469:Benetton 369:Williams 216:Gameplay 137:Genre(s) 3050:F1 Race 2966:F1 2021 2959:F1 2020 2952:F1 2019 2945:F1 2018 2938:F1 2017 2931:F1 2016 2924:F1 2015 2917:F1 2014 2910:F1 2013 2896:F1 2012 2889:F1 2011 2882:F1 2010 2875:F1 2009 2861:F1 2002 2854:F1 2001 2832:F1 2000 2283:on the 2226:below ( 1988:10 July 1655:PC Zone 1413:Estoril 1075:Circuit 1015:Pacific 869:Ferrari 823:Renault 769:Minardi 523:Peugeot 519:McLaren 419:Tyrrell 373:Renault 356:Driver 297:hotseat 148:Mode(s) 116:Release 3339:series 3110:(1994) 3102:(1991) 2849:(2000) 2669:(Sony) 2245:Curlie 2229:Curlie 1905:review 1523:Stunts 1465:Suzuka 1066:Round 965:Simtek 915:Sauber 819:Ligier 669:Jordan 423:Yamaha 315:replay 306:game, 238:killed 233:, who 206:engine 3034:Other 2987:F1 24 2980:F1 23 2973:F1 22 2566:Vroom 1859:(PDF) 1674:' 1617:' 1581:Score 1387:Monza 1153:Imola 1019:Ilmor 619:Lotus 350:Team 2350:TX-1 2173:2010 2111:2020 2085:2020 2059:2020 2026:2020 1990:2022 1961:2020 1791:2017 1769:2017 1659:CNet 1526:and 1127:Aida 969:Ford 773:Ford 723:Ford 673:Hart 573:Ford 473:Ford 353:No. 264:and 229:and 191:1994 178:1996 3335:'s 3042:F-1 2243:at 2215:at 2128:". 1471:16 1445:15 1419:14 1393:13 1367:12 1361:Spa 1341:11 1315:10 1040:34 1023:33 990:32 973:31 940:30 923:29 890:28 873:27 844:26 827:25 794:24 777:23 744:20 727:19 694:15 677:14 644:12 627:11 594:10 197:). 176:in 110:DOS 3389:: 2821:F1 2573:F1 2556:F1 2157:. 2134:. 2043:. 2010:. 1998:^ 1978:. 1947:. 1910:^ 1820:^ 1808:^ 1758:. 1742:^ 1682:. 1661:. 1605:B+ 1593:9 1560:. 1489:, 1463:, 1437:, 1411:, 1385:, 1359:, 1333:, 1307:, 1289:9 1281:, 1263:8 1255:, 1237:7 1229:, 1211:6 1203:, 1185:5 1177:, 1159:4 1151:, 1133:3 1125:, 1107:2 1099:, 1081:1 577:9 544:8 527:7 494:6 477:5 444:4 427:3 394:2 377:0 154:, 124:WW 3325:e 3318:t 3311:v 2629:/ 2273:e 2266:t 2259:v 2175:. 2151:" 2136:7 2113:. 2087:. 2061:. 2028:. 1992:. 1963:. 1945:" 1941:" 1861:. 1793:. 1771:. 1736:. 1017:- 967:- 917:- 821:- 771:- 721:- 671:- 621:- 571:- 521:- 471:- 421:- 371:- 126:: 23:.

Index

GP2 Series

Developer(s)
MicroProse
Publisher(s)
Producer(s)
Designer(s)
Geoff Crammond
Composer(s)
John Broomhall
Platform(s)
DOS
Genre(s)
Simulation racing game
Single-player
multiplayer
racing simulator
MicroProse
1996
Formula One Grand Prix
Formula One
1994
1994 German Grand Prix
SVGA graphics
engine
1994 German Grand Prix
Ayrton Senna
Roland Ratzenberger
both were
killed

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