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assault rifle, and a four-barreled FLASH-style rocket launcher). The barrels and crates can be picked up and thrown at enemies as well. When the assault rifle or rocket launcher runs out of ammunition, they are still wielded by the player as melee weapons. The revolver, on the other hand, is thrown by the player after all of its bullets are used. The player can drop their current weapon by pressing down and attack while wielding it. If a weapon lies on the ground after a certain period, it will vanish completely.
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can only be played by a single player, although all four characters are present and are given individual names (Gen, Burn, Khan, and Jack). The controls are identical to the arcade version. The player's special attacks can now be performed at any time, but now they drain a bit of the player's health.
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The game is controlled with an eight-way joystick for moving the character and two action buttons (attack and jump). The player can perform a variety of different attacks (punches, kicks, and finishing blows) depending on the position of an enemy. By pressing both buttons while surrounded by enemies,
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There are seven regular stages (called rounds) and a bonus game, for a total of eight stages. The locations include a city, a moving train, a boat, a jungle, a cavern, and the hideout of the poachers. There are six types of enemy characters throughout the game, excluding the final boss (who has two
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The player can procure weapons by destroying barrels and wooden crates or disarming certain enemies. There are a total of eight weapons which can be obtained: three melee weapons (a pipe, a sword and a whip), two throwing weapons (knives and hand grenades), and three firearms (a revolver, an M-16
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The player begins the game by choosing from one of four different forest rangers, each with a different amount of health, attack strength, and jumping height. There are four variations of the game (which can be determined by dipswitch settings):
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Instead of recovering health between stages, the player recovers his health by picking up apples hidden inside certain crates. The cavern stage was also redesigned completely. Also, the M-16 has been replaced with an AK-47.
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is an emulation of the arcade game, the game was altered to remove the body parts that fly into the air whenever an enemy is killed during an explosion caused by exploding barrels, hand grenades, or rocket launcher blasts.
338:. Set in the early 20th century, the player controls a forest ranger who must protect the local wildlife from a group of evil poachers who are driving the animals to extinction. A home version was released for the
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The two-player variant allows the player to choose which character they would like to play as while the four-player versions assign each character to a player slot like other beat 'em ups.
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the player can perform a special attack that strikes every nearby enemy. By pressing both buttons while holding the joystick upwards, the player will perform a longer jump.
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forms). There are also animal helpers that will help out the player after they are rescued from a poacher, such as an eagle, a herd of deer, and an elephant.
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A four-player setting which uses a pair of two player cabinets linked together with a special cable.
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on their March 15, 1991 issue as being the second most-successful table arcade unit of the month.
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A four-player setting which uses two coin slots for everyone (usually seen in conversions of
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342:(Mega Drive) in November 1991. It was also included in the arcade game compilation
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506:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)".
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A common two-player setting (used in most two-player cabinets).
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among other four player cabinets which use two coin slots).
495:. Vol. 16, no. 5. February 1991. pp. 21–2.
489:"The Hunt Ends Here For The Wildest Game Ever... Growl"
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109:Learn how and when to remove this message
600:Video games scored by Yasuhisa Watanabe
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372:The first stage in the arcade version
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47:adding citations to reliable sources
605:Video games set in the 20th century
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595:Video games developed in Japan
273:Up to 4 players simultaneously
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512:(in Japanese). No. 399.
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516:15 March 1991. p. 25.
537:Killer List of Videogames
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450:Although the version in
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580:Cooperative video games
58:"Growl" video game
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565:Arcade Archives games
514:Amusement Press, Inc.
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435:The Genesis port of
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215:Daisuke Yasukouchi
590:Taito beat 'em ups
585:Sega Genesis games
570:Arcade video games
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244:Genesis/Mega Drive
195:Hidehiro Fujiwara
546:at Arcade History
358:Microsoft Windows
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229:Yasuhisa Watanabe
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99:November 2020
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41:Please help
36:verification
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324:beat-'em-up
294:, known in
264:Beat 'em up
235:Platform(s)
225:Composer(s)
177:Producer(s)
167:Director(s)
554:Categories
475:References
463:In Japan,
69:newspapers
459:Reception
207:Artist(s)
390:Gauntlet
364:Gameplay
348:for the
259:Genre(s)
535:at the
467:listed
431:Genesis
394:Quartet
328:arcades
319:, is a
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250:Release
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493:RePlay
392:, and
314:Runāku
301:Runark
240:Arcade
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150:Taito
127:Growl
90:JSTOR
76:books
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356:and
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336:1990
308:ルナーク
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