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Hovertank One

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There is a timer that counts how long until the nuke is dropped. Once all the living people are collected a yellow teleporter appears somewhere in the level, and the player must find it to win. The player receives their fee, based on the number of people safely rescued, and how fast the operation was completed. All damage to the hovertank is repaired at the end of the level.
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The player must drive a hovertank through the levels and try to find the people Brick is supposed to rescue. There are many enemies in the levels, who are hunting down the people as well as the player. The player can keep track of both people and enemies in the radar box at the bottom of the screen.
134: 1734: 796: 1794: 1789: 1641: 1759: 1774: 375:'s research in the game's engine took six weeks, two weeks longer than any id engine before it. The engine written for this game was expanded upon with 789: 1799: 1581: 998: 1804: 1779: 1764: 782: 568: 1769: 1466: 665: 603: 105: 1729: 709: 625: 1784: 1749: 1228: 43: 39: 86: 1627: 1238: 58: 730: 171: 891: 65: 1754: 1634: 920: 899: 756: 431: 32: 1724: 1672: 1192: 1011: 991: 1497: 288: 72: 1744: 1253: 395:. Following the engine's completion, the id staff decided on the nuclear war theme and developed the game. 1459: 955: 54: 1540: 1354: 1156: 314: 274: 193: 1149: 1122: 984: 928: 278: 159: 147: 1613: 1504: 1288: 1094: 183: 682: 1739: 768: 427: 341: 237: 1452: 1115: 963: 911: 661: 599: 416: 209: 1293: 1278: 1034: 459:) that had more detailed environments, were noticeably slower. A similar engine was used by 450: 269: 133: 79: 1667: 1432: 1380: 1283: 1263: 652: 613:
was the first fast-action, first-person shooter for the computer. Id had invented a genre.
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enjoyed drawing the monsters and other ghoulish touches. The credits are John Carmack and
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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is a landmark 3D game. Other 3D titles at the time, such as
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Commercial video games with freely available source code
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is used on the original box art and floppy disks of the
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is a name used in the start menu in Softdisk's 1992
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In 20: 31:needs additional citations for 1800:Video games with 2.5D graphics 1: 1628:Commander Keen in Keen Dreams 626:"id Software: Hovertank One" 385:, and then later still with 1805:Wolfenstein 3D engine games 1780:Tank simulation video games 1765:Science fiction video games 892:Blake Stone: Aliens of Gold 1821: 1635:Slordax: The Unknown Enemy 921:Corridor 7: Alien Invasion 900:Blake Stone: Planet Strike 1770:Single-player video games 453:and other games (such as 131: 527:1991 mail-order release. 1730:Apocalyptic video games 650:Kushner, David (2003). 588:Kushner, David (2003). 1785:Vehicular combat games 426:to the game, owned by 415:and Adrian Carmack as 360: 1750:First-person shooters 1355:Adaptive tile refresh 1157:Hexen: Beyond Heretic 355: 315:vehicular combat game 275:Vehicular combat game 929:Operation Body Count 469:in 1987, as well as 438:by id and partners. 434:in a manner similar 432:GNU GPL-2.0-or-later 279:first-person shooter 40:improve this article 1614:Tiles of the Dragon 1289:Katherine Anna Kang 1095:Tiles of the Dragon 956:Super 3D Noah's Ark 757:Speculative fiction 710:id's look back at 636:on March 21, 2007. 485:from 1985 for the 428:Flat Rock Software 361: 1755:Id Software games 1712: 1711: 1651: 1650: 1442: 1441: 1302: 1301: 974: 973: 964:Rise of the Triad 912:Capstone Software 451:flight simulators 417:video game artist 321:and published by 294: 293: 116: 115: 108: 90: 1812: 1725:1991 video games 1528: 1469: 1462: 1455: 1446: 1294:Matthew Costello 1279:Todd Hollenshead 1178: 1109:Orcs & Elves 1001: 994: 987: 978: 870:Spear of Destiny 816:Prototype engine 799: 792: 785: 776: 767: 766: 765: 755: 754: 743: 742: 734: 698: 697: 695: 693: 678: 672: 671: 647: 638: 637: 632:. 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Developer(s)
id Software
Publisher(s)
Softdisk
Director(s)
Tom Hall
Designer(s)
Programmer(s)
John Carmack
John Romero
Artist(s)
Adrian Carmack
Engine
Prototype of Wolfenstein 3D engine
Platform(s)
DOS
NA
Genre(s)

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