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supposedly starts out as a single-player spaceflight simulator and then expands into a massive multi-player strategy game. It was hailed as the greatest game ever. The magazine staff had made up the entire story, including convincing screenshots. It was basically just a wish list of gaming greatness,
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Later, when the magazine grew more popular, its orientation and style became more mainstream. During the middle 2000s the magazine has branded itself more as a technology than a computer magazine. One of the latest moves was the complete removal of games section, and putting the remaining few game
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became a local phenomenon. Its name quickly appeared in Finnish mail order advertisements and even foreign distributors called the magazine to express interest in the game. Later there have been a couple of attempts to implement the fictional game, including one by
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had always given large support to unusual games and independent publishers. The game section returned in the December issue, but the number of games reviewed is significantly lower than before. All the changes were related to the magazine
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computers. In the evening, the camp offered common summer camp outdoor activities, although attendees generally spent most of their free time playing computer games. The last summer camp was held in 1991.
447:. The 2011 circulation of the monthly was 71,429 copies. The circulation was 42,866 copies in 2013 and 35,293 in 2016. In 2022, current readership calculation methods estimate the number of 740: 579:
When Talentum bought the magazine in 2015, the new publisher changed the focus back on computers. In his first editorial, Editor-in-chief Mikko Torikka promised that the newly relaunched
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was first published in May 1984. The original publisher was Tecnopress. Later it was published by Helsinki Media Company. Then the magazine was published monthly by
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has shifted according to the market and public interest over the years. Originally, in the middle 1980s, the magazine covered
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and sometimes even wrote entire articles about the show, which had little or nothing to do with home computers.
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classes taught by the magazine staff. In the beginning, the class used various 8-bit computers such as the
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reviews and news among other hardware tests and news sections. For gamers this was unfortunate, because
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such as exploding hamsters were occasionally used. Many of the staff were fans of
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readers, with a registration fee, and lasted about a week. Each day consisted of
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won't write about grass cutters and razors unless someone programs one to play
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to Talentum, which had also acquired Sanoma's other computer magazine
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article, and published it on the virtual cover disk of the first
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readers at 74 000 (paper) and 198 000 (paper and digital).
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is aimed mainly for beginner to mid-level computer users.
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Proceedings of DiGRA 2011 Conference: Think Design Play
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reviewed a fictional German space-themed computer game
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region in southern Finland. The camp was open to all
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in 2013. In the process, the magazine was renamed to
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The publishers were divisions of the 1227:Monthly magazines published in Finland 772: 770: 768: 766: 673: 671: 491:, but these were later replaced with 7: 351:was very hobby-oriented, presenting 58:adding citations to reliable sources 601:also produced spin-off magazines: 308:The computer platform coverage in 25: 1180:"Partakone soittaa Rick Astleytä" 1098:. 26 October 2022. Archived from 979:"LT JA JT TARKASTUSTILASTO 2016" 282:published in Helsinki, Finland. 34: 1237:Magazines published in Helsinki 688:(in Finnish). 23 September 2022 679:"KMT 2022 LEHTIEN LUKIJAMĂ„Ă„RĂ„T" 45:needs additional citations for 1212:1984 establishments in Finland 1064:SirĂ©n, Janne (18 April 2016). 952:. 23 June 2014. Archived from 883:. ricostar.net. 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Archived from 630:List of magazines in Finland 500:, a longtime contributor to 355:for home computers and home 336:home computers such as the 316:home computers such as the 186:; 40 years ago 1253: 1222:Finnish-language magazines 988:(in Finnish). 30 June 2017 609:Tietokonepelien vuosikirja 538:, which was not finished. 415:became famous by the name 471:, a small village in the 27:Finnish computer magazine 1092:"Illuminatus (Atari ST)" 777:Jaakko Suominen (2011). 18:Illuminatus (video game) 588:Never Gonna Give You Up 877:"Peliluolan historiaa" 654:Tekniikka & Talous 1048:Koko kansan tietokone 1016:Licenciate's thesis, 812:University of Tampere 419:as the writer of the 397:In 2015, Sanoma sold 887:on 21 September 2017 481:computer programming 417:Nordic the Incurable 365:Nordic the Incurable 145:Harri Junttila 2020– 54:improve this article 1153:"Nyt sitä taas saa" 1018:University of Turku 1007:Saarikoski, Petri. 718:on 10 December 2017 382:and mainly covered 286:History and profile 138: 1102:on 26 October 2022 1096:Games That Weren't 1029:on 9 December 2017 881:Nordicin Peliluola 843:(in Finnish). 1985 459:In the 1980s, the 347:In the 8-bit era, 154:Computer magazines 1178:Jouni Junkkaala. 986:MediaAuditFinland 950:MediaAuditFinland 914:MediaAuditFinland 686:MediaAuditFinland 522:April fools' joke 280:computer magazine 266:(formerly called 259: 258: 242:www.mikrobitti.fi 176: 130: 129: 122: 104: 16:(Redirected from 1244: 1196: 1195: 1193: 1191: 1175: 1169: 1168: 1166: 1164: 1148: 1142: 1141: 1139: 1137: 1132:on 6 August 2016 1118: 1112: 1111: 1109: 1107: 1088: 1082: 1081: 1079: 1077: 1072:. pp. 70–72 1061: 1055: 1045: 1039: 1038: 1036: 1034: 1028: 1013: 1004: 998: 997: 995: 993: 983: 975: 969: 968: 966: 964: 959:on 29 March 2017 958: 947: 939: 933: 932: 930: 928: 922: 916:. 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Index

Illuminatus (video game)

verification
improve this article
adding citations to reliable sources
"MikroBitti"
news
newspapers
books
scholar
JSTOR
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Computer magazines
Circulation
Alma Talent
Finland
Finnish
www.mikrobitti.fi
ISSN
0781-2078
computer magazine
Sanoma Magazines
Sanoma
8-bit
Commodore 64
MSX
ZX Spectrum
16-
32-bit
Amiga

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