Knowledge (XXG)

Imperivm: Great Battles of Rome

Source šŸ“

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In addition, heroes arrange armies in specific formations that provide their units with an additional bonus when executing the stand ground command. Unlike units each hero has five skills that are unique to them and their civilization. These improve not only their individual combat abilities but also that of their army. Some of them are beneficial to the hero and the units attached to the hero. Other skills are beneficial to the units or help during battles.
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Unlike normal military units, heroes are generally stronger and more valuable in battle. Their main strength lies in the ability to attach a group of up to 50 units, which from then on would follow their commands. When attached, the units receive part of the hero's experience as a bonus to their own.
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The game focuses on tactics, troop mobility and terrain topography rather than sheer strength of numbers for winning battles. Though resources are important, there is less relevance in gathering them than in other real-time battle games. Instead of sending an army of servants to mine, lumber, collect
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The main establishment where the player recruits troops, make most of the basic training for them and upgrade certain abilities. Every walled city has a tavern, a coliseum, a blacksmith, a temple for the gods and a certain class of town center. What varies, according to the civilization, is what can
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By grouping two or more Generals the size of an army can be effectively increased. Orders can be issued simultaneously to each General who in turn would relay them to their troops. Conveniently once that the positions of the joined armies have been set, the computer will make the best effort to keep
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Gold Keep: Gold keeps can be used to increase the gold income for a particular civilization. When a building of this class has 2000 gold coins, it will generate more money, and the player in possession of the keep can sent the surplus money to his walled city to aid in his war effort. By keeping an
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The most obvious uses are as a forward base and defense point, keeps (no matter what class of keep) will attack any hostile nation party within certain range, but only when they have at least one occupant, the rate of fire can be increased by garrisoning more soldiers at the building but a line of
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These population centers produce food at a constant rate. Each one has a population limit and current living people, depending on the completeness of population the production rate decreases or increases, and the people can also be transferred to keeps or fortresses. Campaigning Troops can be
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This feature gives more possibilities since this allows specialization of groups. Each can choose the more convenient formation, for instance, two armies, one composed only from ranged attackers and the other of a good mix of melee troops, can choose line and block respectively.
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As a unit gets to see more action his skill level increases; every unit has a level to reflect this, thus it is possible to get a favorable outcome when facing a numerically superior enemy with battle hardened troops, the most appropriate formation and some maneuvering.
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There are four kind of formations in the game: Square, Block, Line and Center Cavalry. Each gives different bonus. Usually the maximum number of units on an army is limited to 50 but in the case of Republican Rome this cap can be pushed up to 70.
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Training Keep: These buildings are useful to raise the skill level of regular troops, generals or mercenaries. By storing food inside the building troops garrisoned inside will increase their level, though just to a certain level
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Rome's Greatest Battles: A good amount of effort has been dedicated to historical accuracy; not only on the graphics but on the story line of this pre-built scenarios on which the player can live Rome's defining moments, from
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Custom Game: These feature is always present in modern-day real time tactic and strategy games, it can be used to practice against computer opponents on custom made scenarios or to go on-line and battle against other human
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Trading Keep: These buildings are also useful to earn an extra income by means of selling food sent from a near village or walled city; the profits can be sent either to the walled city or be invested on a Gold
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Recruit Keep: In this building peasants are slowly turned into Level 1 Mace Warriors; these troops in turn can be sent to the training keep to raise their level. Food is also required for this transformation.
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Conquest: The battles involved on this game are focused on raising an empire by conquering all the known ancient world, and the user can choose any of the available civilizations to do so.
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is the online version of the game where players can chat and fight one against others. There are different ranks, and from lowest to highest punctuation, it is formed by slave, liberto,
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A special kind of unit called hero, which has become standard on real-time strategy and real-time tactic games, is used to group the different classes of soldiers under one command.
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Also, different formations favors mixes on soldiers classes quantities. For example, choosing a line formation would benefit an army composed of a majority of ranged attackers.
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These are smaller than the walled city but play an important role by gathering resources as extra money or soldiers. Among them are Gold Keep, Trading Keep and Training Keep.
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supplied from these places, but is much more useful to use scorched earth tactics to avoid defending a counterattack if the village is at the end of the supply lines.
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for copyright infringement, pressuring the team to immediately halt development and take down the project from mod hosting websites. Since 2022 however, the
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average population above 85% in the walled city and one Gold Keep a player can support two medium-sized armies to aid in the expansion of his empire.
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food or gather any other kind of resources these are generated at a constant rate directly proportional to the inhabitants of a population center.
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In 2018 a group of developers, supported by FX, begun to work on a beta version of the game, which is currently available through the platform
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These are used to increase the power of priest by performing rituals or they can contain powerful magic items that increase wielder's stats.
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In 2005, it organized the first Liga Imperivm championship, where players faced in a 1vs1 or 2vs2 duel. The winner got a trophy and ā‚¬5000.
1341: 625: 543:, including all the changes from the Steam version (until patch 1.54) and the introduction of a new playable civilization: the 1266: 1064: 1326: 191:), Egypt, Germania, Britannia, Iberia, Gaul, and Carthage. It also has a more elaborate hero system than its predecessors. 1245: 1171: 1092: 1056: 918: 1366: 1139: 168: 31: 951:"The Great Battles of Rome Imperivm HD Edition for Steam! :: Imperium Romanum: Gold Edition General Discussions" 1049: 1316: 1164: 1132: 999: 162: 1085: 422: 868: 837: 1072: 760: 718: 664: 1361: 950: 689: 799: 901: 1287: 51: 39: 580: 560: 154: 146: 100: 63: 1294: 1259: 605: 276: 275:
revives the battles which made Ancient Rome one of the great empire of the world, such as the
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There are different civilizations to choose from, each with unique weakness and strengths:
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By assaulting keeps a civilization can also gain access to loot like extra food or gold.
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without copyrighted assets, further developing and releasing new updates and features.
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supply must be established in order to keep alive the troops inside the fortification.
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AsociaciĆ³n EspaƱola de Distribuidores y Editores de Software de Entretenimiento
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AsociaciĆ³n EspaƱola de Distribuidores y Editores de Software de Entretenimiento
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AsociaciĆ³n EspaƱola de Distribuidores y Editores de Software de Entretenimiento
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Marcus Aurelius campaign against the Germans in the north of the Rhin river
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As a soldier builds up on experience he becomes more effective in combat.
517:. The new game is known within its largest community of active gamers as 462: 418: 257: 253: 237: 183:
The game contains various civilizations to choose from, including Rome (
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August victory against Mark Antony and Cleopatra in Egypt
1237: 1201: 1156: 1124: 1115: 110: 94: 74: 62: 50: 38: 24: 663:(in Spanish). Madrid. January 2005. Archived from 349:There are several classes of populations centers. 219:to the rebellion of Marcus Antonius and Cleopatra. 180:. It was re-released on Steam on August 16, 2021. 798:Delgado Derecha, Francisco (28 September 2005). 289:Viriathus uprising in the West Iberian Peninsula 919:"Imperivmā„¢ hits 1,000,000 and becomes Platinum" 559:has taken over the project and re-released the 215:which marked the final and decisive end of the 172:. The game, released in 2004, was developed by 1093: 900:. January 2006. pp. 6, 7. Archived from 508:The Great Battles of Rome Imperivm HD Edition 8: 1014:"Mediterranevm Team taking over the project" 499:received a "Double Platinum" award from the 1000:"Greek Civilization MOD - Imperivm III GBR" 610:: CS1 maint: numeric names: authors list ( 1121: 1100: 1086: 1078: 927:. Los Angeles. 11 May 2006. Archived from 690:"Galardones aDeSe 2005. Dossier de Prensa" 30: 21: 203:There are 3 player modes to choose from: 571: 741:from the original on 27 September 2015 699:(in Spanish). January 2006. p. 40 603: 333:the defined distance between groups. 7: 535:team RattlesMake released a fanmade 526:Imperivm GBR: Greek Civilization MOD 1357:Video games set in the Roman Empire 1073:Unofficial Modification GBR Tactics 779:from the original on 24 August 2009 136:Imperivm RTC: Great Battles of Rome 130:Imperivm III: Great Battles of Rome 25:Imperivm: The Great Battles of Rome 16:2005 real-time strategy video game 14: 1347:Video games developed in Bulgaria 979:"Actualizaciones ā€“ ImperivmWorld" 828:Villa, AimĆ© (28 September 2005). 761:"Liga Imperivm y DesafĆ­o Civitas" 581:"Imperivm: Great Battles of Rome" 830:"Comienza la Liga Imperivm 2005" 800:"Comienza la Liga Imperivm 2005" 367:be obtained on those buildings. 345:Buildings and population centers 1147:Imperivm: Great Battles of Rome 859:DĆ­az, Pablo (29 October 2005). 273:Imperivm: Great Battles of Rome 124:Imperivm: Great Battles of Rome 1332:Real-time strategy video games 1: 1337:Real-time tactics video games 1246:Tzar: The Burden of the Crown 719:"GuĆ­a para jugar en Internet" 1352:Video games set in antiquity 1322:Europe-exclusive video games 867:(in Spanish). Archived from 836:(in Spanish). Archived from 1140:Nemesis of the Roman Empire 169:Imperivm II: The Punic Wars 1383: 1267:Omerta ā€“ City of Gangsters 1342:Single-player video games 1165:Glory of the Roman Empire 1133:Celtic Kings: Rage of War 163:Celtic Kings: Rage of War 29: 1125:Real-time strategy games 965:"Imperivm GBR HD- Forum" 153:. It is a sequel to the 891:"Galardones aDeSe 2005" 541:Greek Civilization MOD 1327:Haemimont Games games 1186:The Reign of Augustus 632:. Madrid. 16 May 2005 497:Great Battles of Rome 1288:Stranded: Alien Dawn 670:on 19 September 2015 1157:City-building games 871:on 24 December 2013 840:on 24 December 2013 1367:Windows-only games 907:on April 21, 2006. 557:Mediterranevm Team 213:The Battle of Zama 147:real-time strategy 101:Real-time strategy 1304: 1303: 1295:Jagged Alliance 3 1260:The First Templar 1197: 1196: 931:on 3 October 2018 277:Siege of Numantia 151:Microsoft Windows 120: 119: 105:real-time tactics 87:December 21, 2004 1374: 1317:2004 video games 1179:Grand Ages: Rome 1172:Imperium Romanum 1122: 1102: 1095: 1088: 1079: 1069: 1065:Official website 1061: 1057:Official website 1053: 1052: 1050:Official website 1018: 1017: 1010: 1004: 1003: 996: 990: 989: 987: 986: 975: 969: 968: 961: 955: 954: 947: 941: 940: 938: 936: 915: 909: 908: 906: 895: 887: 881: 880: 878: 876: 856: 850: 849: 847: 845: 825: 819: 818: 816: 814: 795: 789: 788: 786: 784: 778: 765: 757: 751: 750: 748: 746: 740: 723: 715: 709: 708: 706: 704: 694: 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Index


Developer(s)
Haemimont Games
Publisher(s)
FX Interactive
Platform(s)
Windows
ESP
Genre(s)
Real-time strategy
real-time tactics
Single-player
real-time strategy
Microsoft Windows
RTS
RPGs
Celtic Kings: Rage of War
Imperivm II: The Punic Wars
Haemimont Games
FX Interactive
Imperial
Republican
The Battle of Zama
Second Punic War
Egypt
Carthage
Republican Rome
Imperial Rome
Gallia
Germania

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