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Wink murder

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of Murderers), all other cards are towns people (Town Mob). As people wander the halls, the Murderer kills people in the Dark by slitting their throat with a finger (or tapping them on the shoulder) and tells them where to lay down and die, the Murderer then walks away from the victim as they proceed to lie down. The Murderer may steal the Identity Card of the victims. All dead people must remain silent and can only answer YES if asked if they are dead. When somebody discovers a dead person they quickly move to turn on the nearest light and yell "Murder in the Dark". Then everybody comes to the room for a town meeting, including all people killed that round. A Detective may reveal themselves to lead the meeting by showing off their badge (King Identity Card). During the meeting the townspeople tell the Detective what they saw and who they suspect. The Detective may then decide to accuse a player of being the Murderer or close the meeting and continue the game if they are not ready to do so. If a Detective accuses wrongly, they are killed by the town mob and the next round begins. The town mob may also accuse by majority vote, but kill the accused when innocent. After a wrong accusation the game automatically goes on to the next round. The lights are turned off and people resume wandering through the building. During the town meetings the Murderer may lie as much as they want to fool the Detective and/or Town Mob. Only when properly accused the Murderer must admit to guilt and the game is over and they lose. If the Murderer successfully kills off everybody, they turn on the light and declare themselves the winner and the game is over.
188:"Cops and Robbers" is a drinking game variation of Wink murder. It uses the Ace and King to identify the "Cop" and the "Robber." How a cop or a robber relates is not known. The game starts by using the same number of playing cards as players, including one Ace and one King. The rest of the cards are usually number cards which represent the number of seconds to drink. Play begins by shuffling the cards and laying them all face down. Each player grabs a card and keeps it to themselves. The player with the Ace is the player who winks to one other player. The player who got winked then says something like "The deal has been made." Usually this player waits a few seconds before making that statement. Once "the deal has been made" the player with the King turns over their card and begins the "interrogation." This player tries to guess who did the winking. As they choose a player, they turn over their card and if they did not have the Ace, the other player drinks the number on the card. If they correctly chose the player with the Ace, that player must finish their beverage. If the player with the Ace winks at the player with the King, an immediate "social" is called and everyone drinks. Because no one knows who will choose the Ace or King, all players are involved in either winking or looking for a wink. This can also be played with other drinking games like "drink, drank or drunk" to expedite the festivities. 139:". All other players sit in a circle around the detective, whose objective is to correctly identify and accuse the murderer, minimizing the number of murder victims. A limit is often imposed upon the number of accusations the detective can make. In this version of the game, players other than the murderer and detective do not know the murderer's identity, and have no role to play in the game other than to die noticeably if winked at. 164:, then drawn a second time to choose (known only to him- or herself) a Murderer. The D.A. leaves the house and the social evening proceeds as normal. As soon as the Murderer is alone with someone, he says to that person "You are dead". The victim must immediately feign death until discovered, then the D.A. is summoned and questions the suspects (everyone) as to where they were, what they were doing, and with whom. The D.A. then uses 191:
The "Slit Throat" variation has players walking around in the Dark, wandering the halls and rooms of a building. Identities are given out at the beginning with Ace of Spades as Murderer (depending on number of players, there can be multiple Murderers), Kings are Detectives (at least double the number
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The "Deadly Handshake" variation has players walking around and routinely shaking hands as though greeting one another at a party, and the murderer kills by using a special handshake, such as tickling the victim's palm. It is recommended that victims do not "die" immediately, but take a few steps or
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In "Lonely Ghost", a player may challenge the murderer (the "Lonely Ghost") by approaching them and asking them directly. In another variant of the basic game, a player may simply point to their suspect and call out their accusation. If the accuser is correct, they win the game, otherwise they are
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In each round of play, one player is secretly assigned the role of "murderer", and one is assigned detective. The detective is sent to leave, and the murderer is chosen and everyone except the detective knows who the murderer is. The players stand in a circle and the detective is called in. The
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detective stands in the circle and slowly spins, and if someone dies the detective has to guess the murderer. The detective gets 3 chances, and if the detective guesses wrong, the innocent person dies.
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in which a secretly selected player is able to "kill" others by winking at them, while the surviving players try to identify the killer. The game is also variously known as
172:, pulled it down and properly "died" on the toilet, but grade-school dropout Marx was immediately identified when she was found; he had written "You are ded". 305: 229: 108:. The practical minimum number of players is four, but the spirit of the game is best captured by groups of at least six players or more. 265: 168:
to solve the case. Marx said he played the Murderer once, and wrote the deadly phrase on a piece of toilet paper. His victim,
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The game may be played with all players seated in a circle, or wandering around many rooms at a social event.
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The objective of the murderer is to murder as many people as possible without being caught.
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In one variant of the game, sometimes played by children as a class activity in
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eliminated. In some variants, a wrongly accused player is also eliminated.
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shake hands with one or two other people before doing so.
67: 59: 51: 43: 35: 156:described a version of this game at the home of 160:, called "Murder". Lots are drawn to choose a 232:. Kids.nationalgeographic.com. Archived from 8: 30: 279: 277: 218: 29: 7: 230:"National Geographic – Lonely Ghost" 224: 222: 25: 257:101 Drama Games and Activities 1: 71:Stealth, bluffing, creativity 260:. David Farmer. p. 44. 55:Approx. 2–20 mins per round 354: 254:Farmer, David (2007). 27:Children's party game 306:"Murder in the Dark" 287:. Boyscouttrail.com 236:on October 18, 2007 202:Murder mystery game 166:deductive reasoning 158:Alexander Woollcott 47:less than 5 minutes 32: 207:Mafia (party game) 98:murder in the dark 170:Alice Duer Miller 162:District Attorney 133:elementary school 75: 74: 16:(Redirected from 345: 333:Children's games 317: 316: 314: 313: 302: 296: 295: 293: 292: 281: 272: 271: 251: 245: 244: 242: 241: 226: 33: 21: 353: 352: 348: 347: 346: 344: 343: 342: 323: 322: 321: 320: 311: 309: 304: 303: 299: 290: 288: 283: 282: 275: 268: 253: 252: 248: 239: 237: 228: 227: 220: 215: 198: 178: 145: 129: 117: 28: 23: 22: 15: 12: 11: 5: 351: 349: 341: 340: 335: 325: 324: 319: 318: 297: 273: 266: 246: 217: 216: 214: 211: 210: 209: 204: 197: 194: 177: 174: 144: 141: 128: 125: 116: 113: 73: 72: 69: 65: 64: 61: 57: 56: 53: 49: 48: 45: 41: 40: 37: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 350: 339: 336: 334: 331: 330: 328: 308:. Kidspot.com 307: 301: 298: 286: 280: 278: 274: 269: 267:9781847538413 263: 259: 258: 250: 247: 235: 231: 225: 223: 219: 212: 208: 205: 203: 200: 199: 195: 193: 189: 186: 182: 175: 173: 171: 167: 163: 159: 155: 154: 149: 142: 140: 138: 134: 126: 124: 121: 114: 112: 109: 107: 106:killer killer 103: 99: 95: 91: 87: 83: 79: 70: 66: 62: 58: 54: 50: 46: 42: 38: 34: 19: 18:Killer (game) 310:. Retrieved 300: 289:. Retrieved 256: 249: 238:. Retrieved 234:the original 190: 187: 183: 179: 153:Harpo Speaks 151: 150:in his book 146: 130: 122: 118: 110: 105: 102:lonely ghost 101: 97: 93: 89: 86:parlour game 77: 76: 52:Playing time 338:Party games 285:"Wink Game" 90:murder wink 78:Wink murder 31:Wink murder 327:Categories 312:2020-09-29 291:2013-07-12 240:2013-07-12 213:References 176:Variations 148:Harpo Marx 82:party game 44:Setup time 137:detective 127:Detective 39:4 or more 196:See also 115:Gameplay 36:Players 264:  143:Murder 94:killer 68:Skills 60:Chance 80:is a 262:ISBN 104:and 84:or 63:Low 329:: 276:^ 221:^ 100:, 96:, 92:, 315:. 294:. 270:. 243:. 20:)

Index

Killer (game)
party game
parlour game
elementary school
detective
Harpo Marx
Harpo Speaks
Alexander Woollcott
District Attorney
deductive reasoning
Alice Duer Miller
Murder mystery game
Mafia (party game)


"National Geographic – Lonely Ghost"
the original
101 Drama Games and Activities
ISBN
9781847538413


"Wink Game"
"Murder in the Dark"
Categories
Children's games
Party games

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