Knowledge (XXG)

Löwenherz

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The game is played on a modular board, using randomly placed smaller boards. These boards form a grid pattern, and the kingdom in question. At the start of the game, players place castles with the objective of scoring points by sectioning off areas of the board using walls or boundary markers, each
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Removing an opposing knight from a neighboring closed region and replacing it with one in the friendly region (in the 2003 edition)
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The players take on the roles of regents in a kingdom in disarray. Players seek to secure territory under their control.
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Placing knights to protect closed regions—players may only expand to other players' regions if they have more knights
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Preventing two neighboring regions from expanding into each other (in the 2003 edition)
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Points are scored according to the closed regions they control.
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is critically acclaimed, the original edition having won the
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The game is considered to be one of the three "brothers", as
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Expanding a closed region into other players' closed regions
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while finishing fifth in the Deutscher Spiele Preis.
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and published in 1997 by Goldsieber in German and by
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"Löwenherz"
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Designers
Klaus Teuber
Rio Grande Games
Kosmos
Mayfair Games
Strategy
Planning
Resource management
[ˈløːvn̩ˌhɛʁts]

German
German-style board game
Klaus Teuber
Rio Grande Games
Kosmos
Mayfair Games
The Settlers of Catan
Entdecker
Deutscher Spiele Preis

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