190:
main competitive map pool in "Operation
Breakout" in 2014. It, along with Anubis, have been the only community-made maps to be featured in the Active Duty map pool. It was removed from the game in March 2019 and replaced by Vertigo, before being updated as a standalone map outside of competitive play
488:
as part of the "Operation
Wildfire" update, which added more realistic detail and tweaked its layout. Another update was made to the map in 2018. It is used heavily in competitive play, and continues to be divisive for its design even after its revamp due to its complex layout and large open areas.
70:
features two teams, the
Terrorists and Counter Terrorists, fighting for control of a map while trying to fulfill their respective objectives. The goal of the Terrorists is to either kill all Counter Terrorists or plant and detonate a bomb at a bomb site within the level, and the goal of the Counter
583:
level design, and gives the
Terrorists a crescent-shaped starting area that is relatively cramped, but gives the Counter-Terrorists a large open area. The map also features additional routes that allow players to go under parts of the map to stealthily arrive to the bomb sites.
502:
in a
December 2013 update alongside an updated version of Cobblestone. The map takes place in two different environments, an open canal and a public park. The map has an increased emphasis on long-ranged combat. Overpass was updated in April 2014.
90:
Different game modes have separate competitive map pools. While many popular levels are designed by Valve
Corporation, some community-created maps are also rotated in and may become long-term additions to the competitive scene. Among popular
506:
The map was one of the most balanced in the game upon release, and has become a very important competitive map. Overpass was added into the Active Duty map pool in 2014 in Global
Offensive, and this was carried over into the start of
535:
in a
December 2014 update. It is set in a trainyard and train station featuring many ladders, high platforms, long angles, and tight corridors. It was removed from the competitive map pool in May of 2021 and replaced by Ancient.
429:
due to its balanced level design and its opportunities for players to display their tactical and coordination skills. Over time, the map has undergone changes and updates by Valve to improve its quality and increase the tactical
163:
In
November 2022, Valve contacted the creators of the map, Roald van der Scheur, "Jakuza", and "jd_40", and offered to buy out the rights to it, an unusual occurrence. Upon their acceptance, it replaced
555:
Vertigo has become relatively unpopular due to its awkward design and for its replacement of Cache. While the map is still part of the Active Duty map pool, it was a popular choice for removal from
1088:
363:. It has become an influential multiplayer map across the whole first-person shooter genre, being used as a community map in different games and declared one of the best multiplayer maps ever made.
102:
The list of Active Duty maps changes occasionally, normally by replacing just one map at a time. Maps such as Dust II have been added, then removed, and then added back again at a later date.
266:
game and is present in all games in the series. Apart from graphical updates, it underwent minimal changes after its initial release, before receiving a significant visual revision in
552:
in an
October 2012 update and added to the competitive map pool in May 2019, replacing the popular map Cache. The map is situated on the top of a skyscraper in an unnamed city.
426:
129:
Ancient (de_ancient) was introduced to the game in a December 2020 update as part of "Operation Broken Fang". The map takes place in an archeological site, likely in
1615:
260:
game. It was designed with the aims of simplicity and balance, based on its symmetrical design and two points, over which the two teams must fight for control.
95:
maps are levels listed by Valve as "Active Duty." Such maps are considered the most balanced and competitive by Valve and are used in nearly all competitive
895:
324:
in a 2001 update and has subsequently appeared in each series entry. While considered a traditional map in the series, its design differs from maps such as
63:
have built longstanding reputations within the series, with some becoming significant to the first person shooter genre as a whole with enduring legacies.
1523:
1078:
990:
870:
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1135:
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172:
The map went from the least popular competitive map to a popular choice during the 2023 Paris Major. The map is part of the Active Duty map pool.
156:
Anubis (de_anubis) is a community-created map introduced in a March 2020 update at the end of "Operation Shattered Web". The map takes place in
140:
The map has consistently appeared in competitive tournaments since its introduction and it is among the most played competitive maps alongside
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620:
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Canals was added to the Reserve map pool, placing it outside of traditional competitive play and the map has not seen play in any of the
1743:
1608:
819:
594:. The map has been criticized for having an unorthodox layout that has been considered heavily unbalanced in favor of the Terrorists.
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484:
339:
268:
36:
719:
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745:
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in October 2017. The map has been popular with players since its initial release, and both its original and revised design in
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1601:
793:
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208:
for a full analysis on level design in competitive video games. A remake of the original Cache is a very popular demand for
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1336:
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478:
404:
320:
256:
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in 2005, changing large parts of the map and moving the setting from the Middle East to Europe. The map returned for
1471:
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82:
that have established notability in the first-person shooter genre and/or in the games' large competitive scene.
56:
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287:
145:
110:
17:
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in 2012 and was revamped in a 2016 update, adjusting the map's graphics and visibility. The map returned in
141:
114:
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Canals (de_canals) was added to the game in a March 2017 update. The map takes place in a city inspired by
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410:
333:
298:
182:
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in the competitive map pool in November 2022, becoming the final competitive change before the release of
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588:
447:
441:
118:
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970:
457:
389:
311:
241:
196:
41:
469:
385:
301:
237:
1550:"CS:GO's new Canals map is set in a historic Italian city, community designed weapons skins added"
137:
map titled de_aztec. The map has received consistent changes and upgrades since its introduction.
1766:
205:
1022:
945:
476:
attempt to repel a devastating attack, it was first released in November 1999 for the original
200:, Cache has been compared to Inferno and Dust II, as one of the most well designed maps in the
461:
399:
315:
45:
1677:
511:. In April 2024, Overpass was removed from CS2's active duty pool in order to make room for
508:
473:
345:
60:
30:
1184:
1136:"The maker of one of Counter-Strike's most iconic maps says he regrets selling it to Valve"
769:
130:
1625:
1237:"Counter-Strike: Global Offensive to receive revamped de_cbble and a new map: Overpass"
1083:
452:
394:
306:
246:
49:
105:
As of April 2024, the seven Active Duty maps in Counter-Strike 2 are Ancient, Anubis,
1782:
572:
254:
map, and was developed by David Johnston before the official release of the original
1159:
1524:"Counter-Strike: Global Offensive Gets a New Map, Better Looking Phoenix Terrorist"
465:
160:. The map was noted for being buggy upon release, but has been updated over time.
972:
Competitive Level Design A study on Counter-Strike: Global Offensive Level Design
896:"One CS:GO map is rising in popularity during Paris Major—and karrigan knows why"
498:
Overpass (de_overpass) was the first competitive map made from the ground up for
356:
1079:"Dust 2: How Counter-Strike's Most Popular Map Was Almost Completely Different"
991:"Move over Nuke, CS2 players are demanding another classic map make its return"
871:"Anubis replaces one of Counter-Strike's most iconic maps in huge CS:GO update"
59:, which has received large media coverage. As a result, the games' multiplayer
645:"Huge new CS2 update adds Dust 2 into Active Duty map pool, removes Overpass"
351:
Since its introduction, Inferno has been one of the most popular maps in the
621:"All current CS:GO maps: Which maps are Active Duty, competitive, and more"
579:
map since the addition of Overpass in 2013. Canals varies from traditional
1050:
1045:
820:"Anubis creator explains how CS:GO's newest active duty map was designed"
1593:
515:'s return, which led to mixed reactions from players and members of the
1697:
1110:
512:
422:
360:
325:
233:
225:
165:
106:
720:"Chunky CS:GO patch brings Ancient, Grind, Mocha, Cache map changes"
921:"New CS:GO update adds revamped Cache, celebrates 20th anniversary"
696:"Valve adds Ancient, removes Train from CS:GO active duty map pool"
1444:"CS:GO players agree one map should be cut from pool ahead of CS2"
794:"CS:GO update brings a batch of changes to Anubis and Mutiny maps"
450:, also known by its filename de_nuke, is a multiplayer map in the
157:
71:
Terrorists is to either kill all Terrorists or defuse the bomb.
1312:"How data drives map design in Counter-Strike: Global Offensive"
414:
map "de_cpl_strike", developed by Michael "BubkeZ" Hüll. One of
1597:
1288:"How Counter-Strike: Global Offensive's Overpass map evolved"
1574:"Counter-Strike Players Are Sceptical Of The Game's New Map"
1363:"Counter-Strike: Global Offensive gets reimagined Train map"
328:, featuring many hiding spots and branching, narrow paths.
1416:"Vertigo replaces Cache in the CS:GO Active Duty map pool"
846:"Dust 2 Removed From 'CS:GO' Map Pool, Replaced By Anubis"
262:
The map was first released in March 2001 for the original
489:
It is notorious for being a haven for the defending team.
349:, featuring various enhancements and graphical upgrades.
1337:"Community Reacts: Dust2 Replaces Overpass in Map Pool"
1185:"Nuke has changed yet again. Come see what's different"
421:
most popular maps, Mirage has been used in a number of
276:
have been positively received by players and mapmakers.
1472:"Counter-Strike: GO goes Venetian in new map Canals"
1387:"Counter-Strike: Global Offensive patch has Vertigo"
946:"How Do You Make A Professional Counter-Strike Map?"
746:"Most popular CS:GO maps ahead of BLAST Paris Major"
1728:
1687:
1634:
74:This article serves as a list of maps featured in
1210:"Nuke's Polarizing Position in Competitive CS:GO"
482:. It received a significant redesign in 2016 for
402:, the game's developer, it expanded the original
544:Vertigo (de_vertigo) is a map from the original
148:. The map is part of the Active Duty map pool.
384:", also known by its filename de_mirage, is a
297:, also known by its filename de_inferno, is a
250:. Dust II is the successor to "Dust", another
1609:
1499:"CS:GO's new Canals map is changing the game"
318:. The map was first created for the original
236:", also known by its filename de_dust2, is a
18:List of Counter-Strike: Global Offensive maps
8:
527:Train (de_train) is a map from the original
133:, and was created as a homage to a previous
48:and both are the most recent entries in the
468:. Set outside and inside the premises of a
1616:
1602:
1594:
969:Edin Karakurt and Jeppe Willatzen (2020).
331:The map was remade from the ground up for
1548:Nunneley-Jackson, Stephany (2017-03-17).
670:"CS:GO Operation Broken Fang is now live"
204:series. The map was used in a study from
180:Cache (de_cache) is a map first made for
602:
1058:from the original on February 10, 2018
1493:
1491:
1465:
1463:
1437:
1435:
1409:
1407:
1231:
1229:
1091:from the original on December 1, 2017
7:
1077:Leack, Jonathan (February 2, 2017).
614:
612:
610:
608:
606:
818:Allana, Danish (January 12, 2023).
186:in 2004, and was introduced to the
1046:"CS:GO's new Dust 2 map, reviewed"
1044:Bowman, Mitch (October 13, 2017).
25:
1134:Ostler, Anne-Marie (2024-02-09).
398:. Released officially in 2013 by
1414:Villanueva, Jamie (2019-03-29).
1263:"All Overpass callouts in CS:GO"
1021:. March 13, 2001. Archived from
944:Richardson, Emily (2015-07-03).
919:Villanueva, Jamie (2019-10-18).
575:. It was the first new official
485:Counter-Strike: Global Offensive
440:This section is an excerpt from
373:This section is an excerpt from
340:Counter-Strike: Global Offensive
286:This section is an excerpt from
269:Counter-Strike: Global Offensive
224:This section is an excerpt from
97:Counter-Strike: Global Offensive
76:Counter-Strike: Global Offensive
37:Counter-Strike: Global Offensive
1261:Biazzi, Leonardo (2022-03-28).
989:Thomas, Harrison (2023-07-07).
894:Biazzi, Leonardo (2023-05-16).
744:Biazzi, Leonardo (2023-05-02).
694:Robertson, Scott (2021-05-03).
619:Robertson, Scott (2022-11-20).
1470:O'Connor, Alice (2017-03-16).
1286:Emanuel Maiberg (2014-04-10).
1:
1442:Miter, Mateusz (2023-06-27).
1361:Shaun Prescott (2014-12-11).
1208:Higgins, Chris (2017-02-22).
869:Silverman, Leo (2022-11-18).
1160:"CS:GO - Reintroducing Nuke"
1111:"de_cpl_strike - CS 1.6 map"
57:very large competitive scene
1183:Stubbs, Mike (2018-02-12).
1805:
770:"Clearing Out the Cobwebs"
439:
372:
285:
223:
978:(BA). Uppsala University.
1752:Counter-Strike: Malvinas
288:Inferno (Counter-Strike)
66:Traditional gameplay of
774:blog.counter-strike.net
375:Mirage (Counter-Strike)
411:Counter-Strike: Source
334:Counter-Strike: Source
215:competitive map pool.
183:Counter-Strike: Source
55:. The franchise has a
1019:Counter-Strike Planet
442:Nuke (Counter-Strike)
1744:match fixing scandal
1476:Rock, Paper, Shotgun
950:Rock, Paper, Shotgun
458:first-person shooter
390:first-person shooter
312:first-person shooter
242:first-person shooter
197:Rock, Paper, Shotgun
42:first-person shooter
34:and its predecessor
1789:Counter-Strike maps
470:nuclear power plant
427:Major Championships
44:games developed by
1164:counter-strike.net
474:counter-terrorists
464:, centered around
206:Uppsala University
188:Global Offensive's
1776:
1775:
1025:on March 30, 2005
557:Counter-Strike 2.
462:Valve Corporation
400:Valve Corporation
316:Valve Corporation
191:later that year.
170:Counter-Strike 2.
46:Valve Corporation
16:(Redirected from
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1678:Counter-Strike 2
1671:Global Offensive
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1578:Kotaku Australia
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533:Global Offensive
509:Counter-Strike 2
500:Global Offensive
425:tournaments and
420:
361:competitive play
346:Counter-Strike 2
274:Global Offensive
240:featured in the
214:
210:Counter-Strike 2
86:Competitive maps
80:Counter-Strike 2
31:Counter-Strike 2
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131:Central America
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1737:Counter-Strike
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1707:" (de_inferno)
1701:
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1650:Condition Zero
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1084:GameRevolution
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844:Stubbs, Mike.
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386:video game map
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238:video game map
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1714:" (de_mirage)
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1580:. 2017-03-17
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1530:. 2017-03-17
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1448:Dot Esports
1420:Dot Esports
1267:Dot Esports
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750:Dot Esports
700:Dot Esports
649:esports.net
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