Knowledge (XXG)

Penumbra: Requiem

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As time goes on, various strange happenings occur, such as the Computer referring to both Philip and the Player directly by name as well as more bizarre environments and puzzles. The game, and the entire series, has two possible endings. One concludes with Philip joining Red in the incinerator from
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The game begins as the last one ends, with Philip sending the 'kill them all' message. As soon as he finishes, one of the Infected barges in and hits Phillip on the head with something unseen. The player then controls a character in some kind of tomb. Items need to be collected in each chamber in
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ended. Philip can also choose to leave Red to die on his own, and return to the fishing boat which was originally used to take him to the mine in the first place. This seems to be a fulfilling of Red's statement that it is "better to have a story and end it than never to realize it has begun".
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However, the developers did eventually decide that they would release a third installment in the form of an expansion pack in order to tie up loose ends and more fully utilize some of the series' characters, as well as to create a more puzzle-focused title in order to fully showcase the
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order to move on to the next. In the journey, the player starts to see familiar places from other parts of the facility and begins to receive communications from persons who Philip had encountered previously, such as Dr. Richard Emminis who Philip encountered in the Computer Room of
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posting about "Penumbra 3: Back With a Vengeance", a game which promised over-the-top violence and "an action-filled blood soaked ending!"
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seems to have been a figment of Philip's mind, this leaves him dead in the room where the game originally began and where
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was officially announced on 16 April 2008. During the expansion's development, work also began on what would become
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solving. No enemies are encountered, meaning that the player can only be injured by environmental hazards.
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was less popular than the previous games in the series, receiving "average" reviews according to the
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is an exploration-based adventure game that takes place from a first-person perspective. Unlike
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Video games set in abandoned buildings and structures
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Archived from 497:"Penumbra 3 - BWaV Announced!" 1: 556:Walker, John (21 July 2008). 528:Gray, James (25 April 2008). 309:'s advanced physics effects. 1017:Video games set in Greenland 962:First-person adventure games 1038: 987:Psychological horror games 725:"Penumbra: Requiem Review" 992:Single-player video games 982:Paradox Interactive games 589:Rainier (16 April 2008). 364: 361: 339: 336: 316:Amnesia: The Dark Descent 287:With the announcement of 229:Like the previous games, 28: 470:Adventure Classic Gaming 967:Frictional Games games 290:Penumbra: Black Plague 214:Penumbra: Black Plague 760:"Penumbra: Requiem". 957:Episodic video games 626:Rock, Paper, Shotgun 563:Rock, Paper, Shotgun 692:"Penumbra: Requiem" 358: 333: 56:Paradox Interactive 997:Video game sequels 898:A Machine for Pigs 440:review aggregation 331: 939: 938: 795:Penumbra: Requiem 628:. Gamer Network. 566:. 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Index


Developer(s)
Frictional Games
Publisher(s)
Paradox Interactive
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Tom Jubert
Composer(s)
Mikko Tarmia
Engine
HPL Engine 1
Platform(s)
Windows
Linux
Mac OS X
Genre(s)
Survival horror
Single-player
expansion pack
Penumbra: Black Plague
Frictional Games
puzzle
Penumbra: Black Plague
April Fools' Day
HPL Engine 1
Amnesia: The Dark Descent
Metacritic

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