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A polyhedral model may be represented in terms of the partition of the plane into polygonal regions, each region being associated with a plane patch which is the image of points of the region under the piecewise-linear function in question.
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A piecewise linear function over two dimensions (top) and the polygonal areas on which it is linear (bottom)
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that intersects every line parallel to some particular line in a connected set (i.e., a point or a
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There are a number of problems in computational geometry which involve polyhedral terrains.
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The polyhedral terrain is a generalization of the two-dimensional geometric object, the
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52:-axis of the Cartesian coordinate system. Then a polyhedral terrain is the image of a
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As the name may suggest, a major application area of polyhedral terrains include
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122:"Visibility problems for polyhedral terrains"
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171:10.1016/B978-0-444-82537-7.X5000-1
163:Handbook of Computational Geometry
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161:; Urrutia, Jorge, eds. (2000).
126:Journal of Symbolic Computation
76:geographic information systems
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139:10.1016/S0747-7171(89)80003-3
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46:Without loss of generality
54:piecewise-linear function
69:monotone polygonal chain
204:Computational geometry
26:computational geometry
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32:in three-dimensional
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78:to model real-world
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159:Sack, Jörg-Rüdiger
38:polyhedral surface
30:polyhedral terrain
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180:978-0-444-82537-7
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132:(1): 11–30.
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42:line segment
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64:variables.
198:Categories
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209:Surfaces
120:(1989).
95:Problems
80:terrains
186:p. 352
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