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perspective of a single screen — presented the player with all the necessary information and relied on the player's skill. The moving camera angle, however, obscured areas of the playing field and could result in the player being shot by an enemy that suddenly appeared. Some critics cited this as the game's one major flaw. Vince echoed similar statements, stating that the gameplay suffered from the loss of important aspects from the original. Rollings and Adams, however, attribute the fad of classic
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While the game features similar gameplay as the original, it was not as well-received, though reviews for it ranged from mixed to positive. Authors Andrew
Rollings and Ernest Adams considered the moving camera in the 3D environment a negative update. They felt the original format — an overhead
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The first rule of gaming: All things must go 3-D. The second rule: All classics must be revived. Like it or not, that's the trend.
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recommended the game for fans of the original, but thought that others would decry it as "mindless".
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s release, though at the time of that release it was believed this fad was already in place.
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In addition to the graphical update, the game includes new audio and multiple camera angles.
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gave the game 2 1/2 stars, saying that the game had good idea, but bad execution.
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reviewed the PlayStation version of the game, rating it three stars out of five.
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GamesTM Staff (October 2005). "Robotron: 2084 Behind the Scenes".
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has gameplay similar to the original, but with 3D graphics.
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285:was complimentary to its gameplay and graphics.
623:"Article clipped from Fort Worth Star-Telegram"
379:Andrew Rollings and Ernest Adams on Game Design
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376:Rollings, Andrew; Adams, Ernest (2003).
585:"Blast Chamber Explodes Without Impact"
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196:version of the 1982 dual-stick shooter
533:"PlayStation ProReview: Robotron X".
7:
853:Video games scored by Aubrey Hodges
308:#49 (Vol 5, Issue 1) - January 1997
14:
609:"GamePro Issue 091 February 1997"
409:"Robotron X - Overview - allgame"
214:version was released in 1998 as
801:Williams Arcade's Greatest Hits
560:Springer Science+Business Media
629:. 25 January 1997. p. 65.
556:Handbook of Computer Animation
519:. March 1997. pp. 88, 90.
1:
583:Curtiss, Aaron (1997-05-01).
252:in the late 1990s in part to
543:. February 1997. p. 72.
462:. January 1997. p. 66.
347:. 1997-02-27. Archived from
833:PlayStation (console) games
452:"Review Crew: Robotron X".
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659:computerandvideogames.com
455:Electronic Gaming Monthly
188:in November 1996 for the
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627:Fort Worth Star-Telegram
291:Fort Worth Star-Telegram
182:multidirectional shooter
154:Multidirectional shooter
288:Malcolm Mayhew for the
184:video game released by
345:"Online Gaming Review"
270:Aaron Curtiss for the
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231:
828:GT Interactive games
673:"Robotron 64 Review"
554:Vince, John (2002).
838:Twin-stick shooters
477:"Robotron X Review"
407:Weiss, Brett Alan.
843:Video game sequels
695:Review at GameSpot
690:Review at Tripoint
562:. pp. 19–20.
485:. December 1, 1996
250:video game remakes
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810:
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589:Los Angeles Times
273:Los Angeles Times
208:Microsoft Windows
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115:December 24, 1996
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643:. 22 June 2023.
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684:External links
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509:"Robotron X".
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438:(36): 146–149.
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326:- Dec 01, 1996
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279:Bro' Buzz for
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199:Robotron: 2084
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592:. Retrieved
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353:. Retrieved
349:the original
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186:Midway Games
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65:Midway Games
52:Publisher(s)
45:Midway Games
40:Developer(s)
762:Robotron 64
217:Robotron 64
212:Nintendo 64
190:PlayStation
168:multiplayer
104:PlayStation
90:PlayStation
85:Platform(s)
817:Categories
755:Robotron X
594:2023-03-16
489:28 January
460:Ziff Davis
418:2009-03-17
384:New Riders
355:2023-04-16
331:References
254:Robotron X
233:Robotron X
192:. It is a
177:Robotron X
124:March 1997
25:Robotron X
794:Llamatron
655:"PC Zone"
243:Reception
787:Smash TV
482:GameSpot
324:GameSpot
312:NowGamer
224:Gameplay
149:Genre(s)
780:Blaster
772:Related
536:GamePro
435:GamesTM
413:Allgame
318:PC Zone
305:GameFan
298:Reviews
282:GamePro
160:Mode(s)
129:Windows
100:Release
94:Windows
566:
390:
740:Games
257:'
180:is a
564:ISBN
491:2018
388:ISBN
140:1997
541:IDG
120:PAL
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558:.
525:^
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364:^
220:.
202:.
194:3D
166:,
136:NA
111:NA
92:,
70:EU
61:NA
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.