Knowledge (XXG)

Starglider 2

Source 📝

226:, and the majority of the gameplay consists of collecting parts for the bomb, or fulfilling other prerequisites (e.g. finding the nuclear professor capable of constructing the bomb, or trade goods for the bombs necessary to destroy the shield generators protecting the space station), while fighting off enemy spacecraft, and delivering collected items to depots inside planetary tunnel systems. The various objects needed to complete the game are distributed across the many planets of the solar system, as well as in the intervening space (e.g. asteroids and space pirates), or even in the atmosphere of the gas giant planet. 253:
Successfully destroying the space station will not end the game, despite treating the player to a spectacular explosion and congratulatory text; instead, it will simply reset the construction of the space station, and the player can again begin attempting to gain possession of another neutron bomb with which to destroy the station.
252:
The construction of the shield generators and the space station itself progresses continuously over the course of the game, and failure to destroy the space station before construction was complete will result in loss of the game (the space station would be used to destroy the player's home planet).
264:
The Atari ST and Amiga versions use Argonaut's "Argonaut Dual Loading System", a system whereby the disks are supposed to be interchangeable meaning the Atari ST disk can be used to load the game on an Amiga and vice versa. This was supposed to save money, by allowing publishers to produce a single
291:
praised the game for being a vast improvement over the original, saying the game had "no real weak points". Minor criticisms were levelled at the game's joystick controls (preferring to control the game with a mouse) and at the game's philosophy of leaving players no clue as to how to succeed.
276:
magazine the Atari ST version "is slightly slower and rather less smooth" and digital sounds effects were not used in the ST version since it would have made the game 20% slower. They consider a lack of "atmosphere" created by sampled sound effects as a major problem in the ST version.
32: 230: 210:
after the game had started, despite taking place across an entire planetary system. The player can fly through space, enter a planet's atmosphere, explore the surface, and penetrate tunnels in one seamless movement.
241:
The flight model is arcade-style as opposed to realistic, as the game features no inertia; the spacecraft banks like an aircraft to turn, in air, outer space, and underground; and it is possible to
823: 298:
cited the game's dual-booting feature as "just one of the achievements" of the developers, praising the addition of solid graphics without losing its predecessor's speed.
249:, or view the game from outside the cockpit from a non-chase-camera, making it difficult to fly but allowing the player to view the polygonal model of the spacecraft. 838: 828: 659: 833: 638: 459: 747: 798: 803: 539: 388: 362: 808: 203: 645: 788: 778: 666: 452: 818: 652: 153: 59: 843: 813: 560: 546: 486: 768: 701: 687: 783: 445: 306:
called the game a perfect demonstration of Amiga and the best Amiga game, and gave an overall score of 98%.
572: 149: 122: 261:
The Atari ST version is one of the few action games that could run on that machine's monochrome display.
708: 680: 346: 287: 773: 242: 146: 110: 54: 42: 579: 553: 66: 245:. In addition, the game features many graphic display options, including the ability to eliminate 793: 694: 619: 273: 79: 265:
boxed version of the game for both formats. In practice, the system was unreliable, and after
117: 246: 396: 31: 742: 598: 468: 421: 413: 207: 47: 762: 612: 586: 219: 132: 223: 191: 229: 631: 429: 183: 100: 715: 605: 514: 162: 179: 96: 294: 171: 88: 737: 673: 302: 71: 493: 175: 157: 92: 322: 228: 167: 84: 437: 441: 186:. Instead of the wireframe graphics of the original, 202:
The game features open, continuous gameplay without
730: 531: 503: 475: 128: 116: 106: 78: 65: 53: 41: 24: 453: 8: 824:Video games developed in the United Kingdom 460: 446: 438: 30: 21: 344:Eva, Frank (Dec 1988), "Starglider II", 315: 395:(42): 94. October 1988. Archived from 7: 839:Video games set on fictional planets 660:Disney's Aladdin in Nasira's Revenge 325:The Bird Sanctuary's article on ADLS 829:Video games scored by Barry Leitch 334:The One, October 1988, pages 24-26 14: 361:Anderson, Rhett (December 1988). 834:Video games scored by David Lowe 323:http://birdsanctuary.co.uk/adls/ 1: 389:"Amiga Reviews: Starglider 2" 667:Bionicle: Matoran Adventures 799:Science fiction video games 653:Red Dog: Superior Firepower 257:Atari ST and Amiga versions 860: 487:Croc: Legend of the Gobbos 434:at SpectrumComputing.co.uk 166:. It was released for the 804:Single-player video games 29: 688:SWAT: Global Strike Team 639:The Emperor's New Groove 809:Space combat simulators 218:is to destroy an enemy 238: 150:space combat simulator 123:Space combat simulator 347:Computer Gaming World 288:Computer Gaming World 232: 152:published in 1988 by 789:Classic Mac OS games 779:Argonaut Games games 573:King Arthur's World 819:Video game sequels 646:Alien Resurrection 620:Scooby-Doo Mystery 269:it was abandoned. 239: 844:ZX Spectrum games 814:Telecomsoft games 756: 755: 198:Plot and gameplay 138: 137: 48:Argonaut Software 851: 769:1988 video games 462: 455: 448: 439: 401: 400: 385: 379: 378: 376: 374: 358: 352: 351: 341: 335: 332: 326: 320: 34: 22: 859: 858: 854: 853: 852: 850: 849: 848: 759: 758: 757: 752: 726: 540:Days of Thunder 527: 499: 471: 466: 410: 405: 404: 387: 386: 382: 372: 370: 360: 359: 355: 343: 342: 338: 333: 329: 321: 317: 312: 283: 259: 208:loading screens 200: 37: 20: 19:1988 video game 17: 16:1988 video game 12: 11: 5: 857: 855: 847: 846: 841: 836: 831: 826: 821: 816: 811: 806: 801: 796: 791: 786: 784:Atari ST games 781: 776: 771: 761: 760: 754: 753: 751: 750: 745: 743:Dylan Cuthbert 740: 734: 732: 728: 727: 725: 724: 723: 722: 712: 705: 698: 691: 684: 677: 670: 663: 656: 649: 642: 635: 628: 627: 626: 616: 609: 602: 599:Creature Shock 595: 594: 593: 583: 576: 569: 568: 567: 557: 550: 543: 535: 533: 529: 528: 526: 525: 518: 510: 508: 501: 500: 498: 497: 490: 482: 480: 473: 472: 469:Argonaut Games 467: 465: 464: 457: 450: 442: 436: 435: 427: 426:at Atari Mania 419: 418:at Lemon Amiga 409: 408:External links 406: 403: 402: 399:on 2005-09-04. 380: 353: 336: 327: 314: 313: 311: 308: 282: 279: 258: 255: 237:for the Amiga. 233:Screenshot of 199: 196: 136: 135: 130: 126: 125: 120: 114: 113: 108: 104: 103: 82: 76: 75: 69: 63: 62: 57: 51: 50: 45: 39: 38: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 856: 845: 842: 840: 837: 835: 832: 830: 827: 825: 822: 820: 817: 815: 812: 810: 807: 805: 802: 800: 797: 795: 792: 790: 787: 785: 782: 780: 777: 775: 772: 770: 767: 766: 764: 749: 748:Giles Goddard 746: 744: 741: 739: 736: 735: 733: 729: 720: 719: 718: 717: 713: 711: 710: 706: 704: 703: 699: 697: 696: 692: 690: 689: 685: 683: 682: 678: 676: 675: 671: 669: 668: 664: 662: 661: 657: 655: 654: 650: 648: 647: 643: 641: 640: 636: 634: 633: 629: 624: 623: 622: 621: 617: 615: 614: 613:Alien Odyssey 610: 608: 607: 603: 601: 600: 596: 591: 590: 589: 588: 587:Stunt Race FX 584: 582: 581: 577: 575: 574: 570: 565: 564: 563: 562: 558: 556: 555: 551: 549: 548: 547:Birds of Prey 544: 542: 541: 537: 536: 534: 530: 524: 523: 519: 517: 516: 512: 511: 509: 506: 502: 496: 495: 491: 489: 488: 484: 483: 481: 478: 474: 470: 463: 458: 456: 451: 449: 444: 443: 440: 433: 432: 428: 425: 424: 420: 417: 416: 412: 411: 407: 398: 394: 390: 384: 381: 368: 364: 363:"Dynamic Duo" 357: 354: 349: 348: 340: 337: 331: 328: 324: 319: 316: 309: 307: 305: 304: 299: 297: 296: 290: 289: 280: 278: 275: 272:According to 270: 268: 262: 256: 254: 250: 248: 244: 236: 231: 227: 225: 221: 220:space station 217: 212: 209: 205: 197: 195: 193: 189: 185: 181: 177: 173: 169: 165: 164: 159: 155: 151: 148: 144: 143: 134: 133:Single player 131: 127: 124: 121: 119: 115: 112: 109: 105: 102: 98: 94: 90: 86: 83: 81: 77: 74:, Rick Clucas 73: 70: 68: 64: 61: 58: 56: 52: 49: 46: 44: 40: 33: 28: 23: 721:co-developed 714: 707: 700: 693: 686: 679: 672: 665: 658: 651: 644: 637: 630: 625:SNES version 618: 611: 604: 597: 592:co-developed 585: 578: 571: 566:co-developed 559: 552: 545: 538: 522:Starglider 2 521: 520: 513: 504: 492: 485: 476: 431:Starglider 2 430: 423:Starglider 2 422: 415:Starglider 2 414: 397:the original 392: 383: 371:. Retrieved 369:. p. 66 366: 356: 350:, p. 31 345: 339: 330: 318: 301: 300: 293: 286: 285:A review in 284: 271: 267:Starglider 2 266: 263: 260: 251: 240: 235:Starglider 2 234: 224:neutron bomb 216:Starglider 2 215: 214:The goal of 213: 201: 188:Starglider 2 187: 161: 142:Starglider 2 141: 140: 139: 55:Publisher(s) 43:Developer(s) 25:Starglider 2 774:Amiga games 632:Buck Bumble 532:Other games 373:10 November 192:flat shaded 184:ZX Spectrum 101:ZX Spectrum 80:Platform(s) 67:Designer(s) 763:Categories 716:Star Fox 2 606:FX Fighter 515:Starglider 505:Starglider 310:References 194:polygons. 163:Starglider 160:to 1986's 794:DOS games 281:Reception 180:Macintosh 97:Macintosh 36:Cover art 709:Catwoman 681:Bionicle 561:Star Fox 367:Compute! 295:Compute! 172:Atari ST 154:Rainbird 118:Genre(s) 89:Atari ST 60:Rainbird 738:Jez San 674:I-Ninja 393:Zzap!64 303:Zzap!64 274:The One 222:with a 156:as the 129:Mode(s) 107:Release 72:Jez San 731:People 702:Malice 580:Vortex 507:series 494:Croc 2 479:series 204:levels 182:, and 176:MS-DOS 158:sequel 93:MS-DOS 695:Carve 243:hover 190:uses 168:Amiga 145:is a 85:Amiga 477:Croc 375:2013 247:roll 111:1988 206:or 765:: 391:. 365:. 178:, 174:, 170:, 147:3D 99:, 95:, 91:, 87:, 554:X 461:e 454:t 447:v 377:.

Index


Developer(s)
Argonaut Software
Publisher(s)
Rainbird
Designer(s)
Jez San
Platform(s)
Amiga
Atari ST
MS-DOS
Macintosh
ZX Spectrum
1988
Genre(s)
Space combat simulator
Single player
3D
space combat simulator
Rainbird
sequel
Starglider
Amiga
Atari ST
MS-DOS
Macintosh
ZX Spectrum
flat shaded
levels
loading screens

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.