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motion stimuli. Whereas the motion stimuli as presented to the eyes have a different direction for each eye, the stereoscopic motion is perceived as yet another direction on the basis of the views of both eyes taken together. Stereoscopic motion, as it is perceived by the brain, is also referred to
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Stereoscopic motion is sensed in a way that cannot be explained by feature tracking or by inferring the motion from memory of position and time, and it appears to involve specific low-level motion sensing. Purely binocular motion stimuli appear to influence also
199:, it was demonstrated from subjects' performance on real-world tasks of ball catching and obstacle avoidance that stereoscopic motion can derive from purely binocular stimuli, that is, without requiring any
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who had only one eye – involving a mental representation of objects in space as if they were perceived in full depth and from a position of a "cyclopean eye" situated approximately between the two eyes.
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Patterson, Robert; Bowd, Christopher; Phinney, Ray; Pohndorf, Robert; Barton-Howard, Wanda J.; Angilletta, Michelle (1994). "Properties of the stereoscopic (Cyclopean) motion aftereffect".
141:, the stereoscopic motion closely represents its actual motion. Alternatively, the images with the binocular motion stimuli can be artificially created, for instance using
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Patterson, Robert; Donnelly, Michael; Phinney, Raymond E.; Nawrot, Mark; Whiting, Ana; Eyle, Terri (1997). "Speed
Discrimination of Stereoscopic (Cyclopean) Motion".
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Jack M. Loomis; Andrew C. Beall; Kristen L. Macuga; Jonathan W. Kelly; Roy S. Smith (March 2006). "Visual
Control of Action Without Retinal Optic Flow".
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It has been shown that also the adaptation to moving disparity information induces a motion aftereffect. This effect is called the
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By definition, individuals who have only monocular vision do not perform stereoscopic motion processing. They rely instead on
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This article is about the binocular perception of motion and its mental representation. For stereoscopic motion pictures, see
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Fine, I.; Jacobs, Robert A. (1999). "Modeling the
Combination of Motion, Stereo, and Vergence Angle Cues to Visual Depth".
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126:, and the processing of visual input that takes place in the visual system relating to stereoscopic motion is called
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Looks like this was written by a student - references should be cleaned up (no intro notes needed).
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466:"Cyclopean stimulation can influence sensations of self-motion in normal and stereoblind subjects"
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288:; Whiting, Ana; Eyle, Terri (1997). "Speed Discrimination of Stereoscopic (Cyclopean) Motion".
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282:(1971). Foundations of cyclopean perception. Chicago: University of Chicago Press. Cited by:
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643:"Stereo and motion information are not independently processed by the visual system"
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For stereo, motion and vergence angle cues, see for example the following article:
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225:, motion cues (both temporal changes in disparity and monocular velocity ratios),
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of 1971, is a translational motion of figure boundaries defined by changes in
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For stereo and motion cues, see for example the following review article:
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Ban, Hiroshi; Preston, Tim J; Meeson, Alan; Welchman, Andrew E (2012).
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or other stereoscopic scene. This translational motion gives rise to a
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persons as far as their sensation of self-motion is concerned. Using
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For stereo and motion cues, see also the recent review article:
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Domini, Fulvio; Caudek, Corrado; Tassinari, Hadley (2006).
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Patterson, Robert; Donnelly, Michael; Phinney, Raymond E.;
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and 3D object position is an area of active research in
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Provided the binocular motion stimuli correspond to a
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to distinguish it from the more well-known luminance
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221:How the brain combines different cues, including
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413:"Stereoscopic (cyclopean) motion sensing"
345:10.1093/acprof:oso/9780199764150.003.0153
331:Howard, Ian P.; Rogers, Brian J. (2012).
72:Learn how and when to remove this message
272:
1614:Stereoscopic Displays and Applications
583:Blake, Randolph; Wilson, Hugh (2011).
207:understood in a more abstract sense.
101:over time in a real-life 3D scene, a
7:
148:Cyclopean (stereoscopic) motion and
94:Foundations of Cyclopean Perception
261:Visual space#Space and its content
14:
256:Motion perception#Motion in depth
156:– named after the mythical giant
519:10.1111/j.1467-9280.2006.01688.x
27:
1254:Vergence-accommodation conflict
212:stereoscopic motion aftereffect
470:Perception & Psychophysics
190:dynamic random dot stereograms
143:dynamic random dot stereograms
128:stereoscopic motion processing
1:
1420:Stereo photography techniques
430:10.1016/S0042-6989(99)00047-4
382:10.1016/S0042-6989(96)00226-X
302:10.1016/S0042-6989(96)00226-X
241:and neighboring disciplines.
201:first-order motion perception
168:to perceive motion in space (
1430:Stereoscopic depth rendition
983:Perception as interpretation
660:10.1016/j.visres.2005.11.018
601:10.1016/j.visres.2010.10.009
554:10.1016/0042-6989(94)90296-8
47:. The specific problem is:
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773:10.1162/089976699300016250
411:Patterson, Robert (1999).
251:Coarse and fine stereopsis
15:
1445:Stereoscopic video coding
1440:Stereoscopic spectroscopy
1204:Convergence insufficiency
152:are aspects of so-called
1541:Fujifilm FinePix Real 3D
1478:3D-enabled mobile phones
1435:Stereoscopic rangefinder
1272:Active shutter 3D system
1513:Virtual reality headset
1508:Stereoscopic video game
1357:Virtual retinal display
1104:Relational frame theory
1079:Higher nervous activity
1405:Multiview Video Coding
1400:Computer stereo vision
1209:Correspondence problem
1074:Experiential avoidance
179:Sensing and processing
1089:Ironic process theory
854:Cognitive flexibility
507:Psychological Science
337:2 Stereoscopic Vision
109:of three dimensional
107:mental representation
1297:Head-mounted display
1229:Kinetic depth effect
339:. pp. 210–248.
333:Perceiving in Depth
197:head-mounted display
173:kinetic depth effect
166:monocular depth cues
117:on the basis of the
54:improve this article
43:to meet Knowledge's
1385:2D to 3D conversion
1337:Specular holography
1332:Polarized 3D system
1249:Stereoscopic acuity
1244:Stereopsis recovery
1119:Thought suppression
697:Nature Neuroscience
99:binocular disparity
87:, as introduced by
85:Stereoscopic motion
1367:Wiggle stereoscopy
1362:Volumetric display
1327:Parallax scrolling
751:Neural Computation
585:"Binocular vision"
483:10.3758/bf03204339
216:motion aftereffect
192:presented using a
1645:Visual perception
1622:
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1583:Sharp Actius RD3D
1503:Stereo microscope
1410:Parallax scanning
1224:Epipolar geometry
1214:Peripheral vision
1189:Binocular rivalry
1132:
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891:Critical thinking
859:Cognitive liberty
653:(11): 1707–1723.
460:Jeremy M. Wolfe;
423:(20): 3329–3345.
82:
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45:quality standards
36:This article may
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1568:Nvidia 3D Vision
1322:Parallax barrier
1307:Integral imaging
1219:Depth perception
1199:Chromostereopsis
1194:Binocular vision
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124:cyclopean motion
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464:(March 1980).
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62:December 2014
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1463:3D camcorder
1378:technologies
1265:technologies
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91:in his book
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52:Please help
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1635:Stereoscopy
1588:View-Master
1415:Pseudoscope
1347:Stereoscope
1277:Anaglyph 3D
1166:Stereoscopy
928:Prospection
901:Imagination
864:Forecasting
844:Association
280:Béla Julesz
223:stereo cues
186:stereoblind
89:Béla Julesz
56:if you can.
1629:Categories
1602:Miscellany
1493:Digital 3D
1488:Blu-ray 3D
1352:Vectograph
1317:Multiscopy
1302:Holography
1292:Bubblegram
1239:Stereopsis
1177:Perception
1170:3D display
1109:Mental set
988:Peripheral
938:Perception
921:strategies
267:References
229:angle and
137:moving in
1084:Intention
1069:Attention
1003:Harmonics
956:RGB model
906:Intuition
876:Foresight
869:affective
849:Awareness
836:Cognition
781:0899-7667
759:CiteSeerX
717:1097-6256
669:0042-6989
609:0042-6989
562:0042-6989
439:0042-6989
390:0042-6989
310:0042-6989
170:see also:
119:binocular
1593:XpanD 3D
1578:RealD 3D
1536:Dolby 3D
1531:AMD HD3D
1524:products
1124:Volition
1114:Thinking
1094:Learning
1043:Encoding
789:10423497
735:22327475
677:16412492
627:20951722
527:16507061
447:10615499
245:See also
227:vergence
139:3D space
38:require
1561:New 3DS
1546:Infitec
1522:Notable
1483:4D film
1468:3D film
1454:Product
1263:Display
1048:Storage
916:methods
726:3378632
618:3050089
570:8184558
492:7432987
398:9156184
318:9156184
158:Cyclops
103:3D film
40:cleanup
18:3D film
1640:Vision
1053:Recall
1030:Memory
1020:Visual
1013:Speech
993:Social
973:Haptic
946:Amodal
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351:
335:Volume
316:
308:
111:motion
1456:types
1376:Other
1062:Other
1008:Pitch
998:Sound
977:Touch
963:Depth
951:Color
115:brain
1168:and
968:Form
785:PMID
777:ISSN
731:PMID
713:ISSN
673:PMID
665:ISSN
623:PMID
605:ISSN
566:PMID
558:ISSN
523:PMID
488:PMID
443:PMID
435:ISSN
394:PMID
386:ISSN
349:ISBN
314:PMID
306:ISSN
769:doi
721:PMC
705:doi
655:doi
613:PMC
597:doi
550:doi
515:doi
478:doi
425:doi
378:doi
341:doi
298:doi
175:).
122:as
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