Knowledge

Science fiction prototyping

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30: 530:. An earlier variation called Futurcasting was used by government to provide a tool to influence the direction of society and politics. It did this by using stories about possible futures as a medium to engage the population in conversations about futures they would like to encourage or avoid. Science Fiction Prototyping is also being used in business environments. For example, in 456:
or, for example, by writers, film/stage directors, school children and members of the public to influence the work of professionals. In this way these stories act as a way of involving the widest section of the population to help set the research agenda. Johnson advocates the following five step process for writing Science Fiction Prototypes:
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Full Science Fiction Prototypes are about 6โ€“12 pages long, with a popular structure being: an introduction, background work, the fictional story (the bulk of the SFP), a short summary and a summary (reflection). Most often science fiction prototypes extrapolate current science forward and, therefore,
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stories, grounded in existing practice which are written for the explicit purpose of acting as prototypes for people to explore a wide variety of futures. These 'science fiction prototypes' (SFPs) can be created by scientists, engineers, business or socio-political professionals to stretch their work
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which became the first Science Fiction Prototype to be commercialised (by Immersive Displays Ltd, ImmersaVU). In 2011, a second Science Fiction Prototyping workshop was held in Nottingham (UK), Creative Science 2011, in which Intel made the first documentary about this methodology. Shortly afterwards
546:(Taiwan), it is used to increase business school students' interests in science and technology for business innovation. Elsewhere the Business Schools of the universities of Leeds and Manchester (UK) are exploring its use in community development projects. Finally, it is being applied to 837:โ€, United Nations World Urban Forum (Habitat) โ€˜Cities: Crossroads of Cultures, Inclusiveness and Integration?โ€™ within the IRFD Theme: โ€œThe Role of Cities in an Information Ageโ€ on 13โ€“17 September 2004, Barcelona, Spain (later reproduced in V. Callaghan, G. Clarke, J. Chin, [ 377:
working on the challenge his company faced anticipating the market needs for integrated circuits at the end of their 7โ€“10 years design and production cycle. The roots for Science Fiction Prototyping can be traced back to two papers, the first by Callaghan et-al
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immersive education desk) both of which were introduced in the previous section. Beyond product innovation, science fiction prototyping finds itself being applied to many diverse areas. For example, at the
574:(China) are exploring the potential for Science Fiction Prototyping to overcome the dullness that some science students experience in language learning by using it as an integrated platform for teaching 410:
as a vehicle to promote and support the use of Science Fiction Prototyping and its derivatives. The first public Science Fiction Prototyping event was Creative Science 2010 (not to be confused with
841:"Some Socio-Technical Aspects Of Intelligent Buildings and Pervasive Computing Research".Intelligent Buildings International Journal, Earthscan Journals, Vol 1 No 1, Jan 2009, ISSN 1750-8975) 510:(USA) they have used it to facilitate broader contextual and societal thinking about computers, computer security risks, and security defense as part of an optional senior-level course in 382:โ€, presented at the 2004 United Nations World Urban Forum which used short stories as a means to convey potential future threats of technology to society and the second, by Egerton et-al " 431:
was formed as an umbrella organisation to manage Science Fiction Prototyping activity, leading to a proliferation of events and publications; a more detailed account is provided on the
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include a set of references at the end. Such prototypes can take several days to write and for situations where ideas need to be generated faster (e.g. meetings), the concept of
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The core methodology is the use of creative arts as a means to introduce innovations into science, engineering, business and socio-political systems. It doesn't aim to
578:, combining language and science learning. China is also concerned to improve the creative and innovation capabilities of their graduate which this approach supports. 555: 566:, they have identified a novel use for the methodology to address the mandatory requirement for all science and engineering students to take a course in 325: 567: 861: 983:"Science Fiction Prototyping and Security Education: Cultivating Contextual and Societal Thinking in Computer Security Education and Beyond" 642: 531: 481:
is used. Generally, ฮผSFP are the size of a Twitter or Text message, being around 25โ€“30 words (140โ€“160 characters in standard English).
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to describe and explore the implications of futuristic technologies and the social structures enabled by them. Similar terms are
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activities (creating new concepts, schemes, services and products). The main (but not exclusive) methodology is the use of
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the future, rather it focuses on inventing or innovating the future by extrapolating forward trends from research or
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Using Science Fiction Prototyping to Decrease the Decline of Interest in STEM Topics at the High School Level
838: 493:, in which the two earliest examples are Intel's 21st Century Robot (an open innovation project to develop a 571: 269: 159: 79: 982: 250: 96: 853:
Using Multiple Personas in Service Robots to Improve Exploration Strategies When Mapping New Environments
664:"Science Fiction Prototypes Or: How I Learned to Stop Worrying about the Future and Love Science Fiction" 384:
Using Multiple Personas In Service Robots To Improve Exploration Strategies When Mapping New Environments
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Using Science-fiction Prototyping as a Means to Motivate Learning of STEM Topics and Foreign Languages
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on 19 July 2010. This event was also significant as it included the Science Fiction Prototype
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they have explored it as a means for motivating pre-university students to take up
415: 402:, which went on to become a series of stories that eventually morphed into Intel's 196: 1035: 489:
Science fiction prototyping has a number of applications. The most obvious is for
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which inspired Brian David Johnson to write the first Science Fiction Prototype,
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Pervasive Computing and Urban Development: Issues for the individual and Society
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Pervasive Computing and Urban Development: Issues for the individual and Society
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The idea was introduced by Brian David Johnson in 2010 who, at the time, was a
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http://victor.callaghan.info/publications/2009_IB09(SomeSocialAspects).pdf
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Science Fiction Prototyping: Designing the Future with Science Fiction
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project. Together Johnson, Callaghan and Egerton formed the
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Kohno, Tadayoshi; Johnson, Brian David (9โ€“12 March 2011).
969:Using mixed-reality to develop smart environments 718:Proceedings of the National Academy of Sciences 466:Consider ramifications of the Science on People 901:(CS'10), Kuala Lumpur, Malaysia, 19 July 2010 319: 8: 556:Department of Learning Design and Technology 326: 312: 17: 1115: 777: 775: 755: 737: 909: 907: 562:studies and careers. Further afield, in 463:Identify the Scientific Inflection Point 654: 479:micro science fiction prototypes (ฮผSFP) 244: 144: 36: 20: 782:Johnson, Brian David (20 April 2011). 460:Pick Your Science and Build Your World 7: 956:Creative Science Foundation History 643:Torrance Tests of Creative Thinking 532:Canterbury Christ Church University 469:Identify the Human Inflection Point 433:Science Fiction Prototyping History 945:, Nottingham, UK,, 25โ€“26 July 2011 526:, and the Army Cyber Institute at 518:with early adopters including the 14: 28: 1092:"Learn to tell science stories" 831:Callaghan V, Clarke G, Chin J โ€œ 520:United States Air Force Academy 345:) refers to the idea of using 1: 1102:(7695): 141โ€“2. 7 March 2018. 1036:10.1016/j.futures.2013.03.009 808:"Science Fiction Prototyping" 472:Reflect on what Did We Learn? 712:Adam, David (16 June 2020). 528:West Point Military Academy 429:Creative Science Foundation 408:Creative Science Foundation 339:Science fiction prototyping 285:Science fiction prototyping 217:Reference class forecasting 1174: 1117:10.1038/d41586-018-02740-5 888:21st Century Robot Project 552:San-Diego State University 544:National Taiwan University 786:. Morgan & Claypool. 967:Anasol PEร‘A-RIOS et-al " 928:Immersive Displays Ltd, 623:Category:Futures studies 588:Creative problem-solving 524:Government of California 508:University of Washington 57:Global catastrophic risk 739:10.1073/pnas.2008206117 572:Shijiazhuang University 270:Exploratory engineering 160:Causal layered analysis 850:Simon Egerton et-al " 662:Johnson, Brian David. 97:Historical materialism 1158:Technology assessment 1015:Wu, Hsuan-Yi (2013). 942:Creative Science 2011 899:Creative Science 2010 875:"Nebulous Mechanisms" 812:IEEE Computer Society 175:Cross impact analysis 1060:Mary de Lepe et-al " 365:History and progress 1108:2018Natur.555Q.141. 1051:Innovation Workshop 730:2020PNAS..11713179A 724:(24): 13179โ€“13181. 400:Nebulous Mechanisms 392:irrational thinking 300:Technology scouting 47:Accelerating change 628:Futures techniques 613:Divergent thinking 550:. For example, in 499:Essex University's 491:product innovation 404:21st Century Robot 355:speculative design 290:Speculative design 170:Consensus forecast 165:Chain-linked model 127:Resource depletion 913:Victor Callaghan 862:978-0-86341-894-5 536:creative thinking 512:computer security 388:multiple personas 336: 335: 222:Scenario planning 85:Space exploration 1165: 1129: 1119: 1078: 1071: 1065: 1058: 1052: 1046: 1040: 1039: 1021: 1012: 1006: 1003: 997: 996: 994: 992: 987: 978: 972: 965: 959: 952: 946: 938: 932: 926: 920: 916:Tales From a Pod 911: 902: 896: 890: 885: 879: 870: 864: 848: 842: 829: 823: 822: 820: 818: 804: 798: 797: 779: 770: 769: 759: 741: 709: 703: 702: 700: 698: 684: 678: 677: 675: 673: 668: 659: 633:Lateral thinking 593:Creative writing 576:Computer English 570:. In particular 568:English language 542:courses. In the 540:entrepreneurship 424:Tales From a Pod 412:Creation Science 328: 321: 314: 227:Systems analysis 212:Horizon scanning 185:Real-time Delphi 122:Population cycle 52:Cashless society 32: 18: 1173: 1172: 1168: 1167: 1166: 1164: 1163: 1162: 1133: 1132: 1090: 1087: 1085:Further reading 1082: 1081: 1072: 1068: 1059: 1055: 1047: 1043: 1019: 1014: 1013: 1009: 1004: 1000: 990: 988: 985: 980: 979: 975: 966: 962: 953: 949: 939: 935: 927: 923: 912: 905: 897: 893: 886: 882: 871: 867: 849: 845: 830: 826: 816: 814: 806: 805: 801: 794: 781: 780: 773: 711: 710: 706: 696: 694: 686: 685: 681: 671: 669: 666: 661: 660: 656: 651: 618:Futures studies 603:Critical design 584: 487: 453:science-fiction 441: 396:humanoid robots 367: 359:critical design 347:science fiction 332: 260:Critical design 207:Future workshop 107:Kardashev scale 102:Kondratiev wave 22:Futures studies 12: 11: 5: 1171: 1169: 1161: 1160: 1155: 1150: 1145: 1135: 1134: 1131: 1130: 1086: 1083: 1080: 1079: 1073:Shumei Zhang " 1066: 1053: 1041: 1007: 998: 973: 960: 947: 933: 921: 903: 891: 880: 878:, Omedia, 2011 865: 843: 824: 799: 793:978-1608456550 792: 771: 704: 679: 653: 652: 650: 647: 646: 645: 640: 635: 630: 625: 620: 615: 610: 608:Design fiction 605: 600: 595: 590: 583: 580: 538:in support of 495:domestic robot 486: 483: 474: 473: 470: 467: 464: 461: 440: 437: 366: 363: 351:design fiction 334: 333: 331: 330: 323: 316: 308: 305: 304: 303: 302: 297: 292: 287: 282: 277: 272: 267: 265:Design fiction 262: 254: 253: 242: 241: 240: 239: 237:Trend analysis 234: 229: 224: 219: 214: 209: 204: 199: 194: 189: 188: 187: 177: 172: 167: 162: 157: 149: 148: 142: 141: 140: 139: 134: 129: 124: 119: 114: 109: 104: 99: 94: 93: 92: 87: 82: 77: 72: 67: 59: 54: 49: 41: 40: 34: 33: 25: 24: 13: 10: 9: 6: 4: 3: 2: 1170: 1159: 1156: 1154: 1151: 1149: 1146: 1144: 1141: 1140: 1138: 1127: 1123: 1118: 1113: 1109: 1105: 1101: 1097: 1094:. Editorial. 1093: 1089: 1088: 1084: 1076: 1070: 1067: 1063: 1057: 1054: 1050: 1049:Future Cities 1045: 1042: 1037: 1033: 1029: 1025: 1018: 1011: 1008: 1002: 999: 984: 977: 974: 970: 964: 961: 958: 957: 951: 948: 944: 943: 937: 934: 931: 925: 922: 918: 917: 910: 908: 904: 900: 895: 892: 889: 884: 881: 877: 876: 872:B.D.Johnson, 869: 866: 863: 859: 855: 854: 847: 844: 840: 836: 835: 828: 825: 813: 809: 803: 800: 795: 789: 785: 778: 776: 772: 767: 763: 758: 753: 749: 745: 740: 735: 731: 727: 723: 719: 715: 708: 705: 693: 689: 683: 680: 665: 658: 655: 648: 644: 641: 639: 638:Threatcasting 636: 634: 631: 629: 626: 624: 621: 619: 616: 614: 611: 609: 606: 604: 601: 599: 596: 594: 591: 589: 586: 585: 581: 579: 577: 573: 569: 565: 561: 557: 553: 549: 545: 541: 537: 533: 529: 525: 521: 517: 516:Threatcasting 513: 509: 504: 503:mixed-reality 500: 496: 492: 484: 482: 480: 471: 468: 465: 462: 459: 458: 457: 454: 450: 446: 438: 436: 434: 430: 425: 421: 417: 413: 409: 405: 401: 397: 393: 389: 386:" describing 385: 381: 376: 372: 364: 362: 360: 356: 352: 348: 344: 340: 329: 324: 322: 317: 315: 310: 309: 307: 306: 301: 298: 296: 293: 291: 288: 286: 283: 281: 278: 276: 273: 271: 268: 266: 263: 261: 258: 257: 256: 255: 252: 248: 243: 238: 235: 233: 232:Threatcasting 230: 228: 225: 223: 220: 218: 215: 213: 210: 208: 205: 203: 202:Futures wheel 200: 198: 195: 193: 190: 186: 183: 182: 181: 178: 176: 173: 171: 168: 166: 163: 161: 158: 156: 153: 152: 151: 150: 147: 143: 138: 137:Swanson's law 135: 133: 130: 128: 125: 123: 120: 118: 115: 113: 110: 108: 105: 103: 100: 98: 95: 91: 88: 86: 83: 81: 78: 76: 73: 71: 68: 66: 63: 62: 60: 58: 55: 53: 50: 48: 45: 44: 43: 42: 39: 35: 31: 27: 26: 23: 19: 16: 1099: 1095: 1074: 1069: 1061: 1056: 1044: 1027: 1023: 1010: 1001: 989:. Retrieved 976: 968: 963: 955: 950: 941: 936: 924: 915: 894: 883: 874: 868: 852: 846: 833: 827: 815:. Retrieved 802: 783: 721: 717: 707: 695:. Retrieved 682: 670:. Retrieved 657: 575: 488: 485:Applications 475: 442: 432: 423: 416:Kuala Lumpur 403: 399: 383: 379: 368: 342: 338: 337: 284: 197:Future-proof 15: 439:Methodology 435:web pages. 414:), held in 251:forecasting 245:Technology 155:Backcasting 132:Singularity 112:Moore's law 70:Mathematics 1148:Creativity 1143:Innovation 1137:Categories 649:References 598:Creativity 280:Hype cycle 247:assessment 146:Techniques 1030:: 44โ€“55. 930:ImmersaVU 748:0027-8424 548:Education 501:eDesk (a 449:foresight 192:Foresight 1126:29517034 991:17 April 817:17 April 766:32461354 697:17 April 672:17 April 582:See also 445:forecast 420:Malaysia 371:futurist 117:Peak oil 90:Universe 38:Concepts 1104:Bibcode 1024:Futures 757:7306760 726:Bibcode 80:Climate 61:Future 1153:Design 1124:  1096:Nature 860:  790:  764:  754:  746:  554:(USA) 522:, the 497:) and 357:, and 180:Delphi 1020:(PDF) 986:(PDF) 692:Intel 667:(PDF) 564:China 375:Intel 65:Earth 1122:PMID 993:2014 858:ISBN 819:2014 788:ISBN 762:PMID 744:ISSN 699:2014 674:2014 560:STEM 427:the 394:for 390:and 249:and 75:Race 1112:doi 1100:555 1032:doi 752:PMC 734:doi 722:117 373:at 343:SFP 295:TRL 275:FTA 1139:: 1120:. 1110:. 1098:. 1028:50 1026:. 1022:. 906:^ 810:. 774:^ 760:. 750:. 742:. 732:. 720:. 716:. 690:. 418:, 361:. 353:, 1128:. 1114:: 1106:: 1038:. 1034:: 995:. 821:. 796:. 768:. 736:: 728:: 701:. 676:. 378:โ€œ 341:( 327:e 320:t 313:v

Index

Futures studies

Concepts
Accelerating change
Cashless society
Global catastrophic risk
Earth
Mathematics
Race
Climate
Space exploration
Universe
Historical materialism
Kondratiev wave
Kardashev scale
Moore's law
Peak oil
Population cycle
Resource depletion
Singularity
Swanson's law
Techniques
Backcasting
Causal layered analysis
Chain-linked model
Consensus forecast
Cross impact analysis
Delphi
Real-time Delphi
Foresight

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