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that explore functional components of technology from a social and cultural perspective. Software studies' focus is at the level of the entire program, specifically the relationship between interface and code. Notably related are
98:. This emphasis on analysing software sources and processes (rather than interfaces) often distinguishes software studies from new media studies, which is usually restricted to discussions of interfaces and observable effects.
187:, an open-access peer-reviewed journal. The journal provides a platform for "inter-disciplinary enquiry into the nature of the culture of computational objects, practices, processes and structures."
70:, yet prior to software studies, software was rarely ever addressed as a distinct object of study. To study software as an artifact, software studies draws upon methods and theory from the
204:, which is more closely attuned to the code rather than the program, and platform studies, which investigates the relationships between hardware and software.
350:
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110:'s focus on the role of media in themselves, rather than the content of media platforms, in shaping culture. Early references to the study of
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138:, particularly platform studies, the study of video games and other software artifacts in their hardware and software contexts.
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and from computational perspectives on software. Methodologically, software studies usually differs from the approaches of
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411:"Computational Culture: Double Book Launch and Launch of Computational Culture, a Journal of Software Studies"
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127:
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are also significant software-based cultural practices, as is the creation of new protocols and platforms.
962:. Translated by Winthrop-Young, Geoffrey; Wutz, Michael. Stanford, California: Stanford University Press.
157:
The first conference events in the emerging field were
Software Studies Workshop 2006 and SoftWhere 2008.
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353:. Cambridge, Massachusetts: MIT Press. Archived from the original on 3 August 2010
164:
launched a
Software Studies book series with an edited volume of essays (Fuller's
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Software studies is closely related to a number of other emerging fields in the
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Expressive
Processing: Digital Fictions, Computer Games, and Software Studies
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and in practical application; however, these fields all share an emphasis on
161:
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134:. Much of the impetus for the development of software studies has come from
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413:. London: Goldsmiths, University of London. December 2011. Archived from
111:
51:
823:"Print Is Flat, Code Is Deep: The Importance of Media-Specific Analysis"
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337:
50:
and their social and cultural effects. The implementation and use of
397:
742:
Decoding
Liberation: The Promise of Free and Open Source Software
690:
The
Philosophy of Software: Code and Mediation in the Digital Age
900:"Extreme Inscription: Towards a Grammatology of the Hard Drive"
719:(PhD dissertation). Philadelphia: University of Pennsylvania.
180:'s "Software Studies Initiative" at U. California San Diego).
459:
183:
In 2011, a number of mainly
British researchers established
879:
Electric
Language: A Philosophical Study of Word Processing
979:"The Problem of Computer Code: Leviathan or Common Power"
657:
Copy, Rip, Burn: The
Politics of Copyleft and Open Source
1005:. Digital Formations. Vol. 30. Oxford: Peter Lang.
460:"Platform Studies: A Book Series Published by MIT Press"
82:, which concern themselves primarily with software in
487:"Where Computer Science and Cultural Studies Collide"
106:The conceptual origins of software studies include
876:
654:
521:Behind the Blip: Essays on the Culture of Software
485:
132:Behind the Blip: Essays on the Culture of Software
883:. New Haven, Connecticut: Yale University Press.
168:), and the first academic program was launched, (
1139:Racing the Beam: The Atari Video Computer System
636:The Arc and the Machine: Narrative and New Media
1084:"Visualizing Temporal Patterns in Visual Media"
936:. Amsterdam: Overseas Publishers Association.
934:Literature, Media, Information Systems: Essays
8:
692:. Basingstoke, England: Palgrave Macmillan.
638:. Manchester: Manchester University Press.
984:. Lancaster, England: Lancaster University
569:Draculas VermΓ€chtnis: Technische Schriften
54:has been studied in recent fields such as
30:For technical approaches to software, see
484:Kirschenbaum, Matthew (23 January 2009).
740:Chopra, Samir; Dexter, Scott D. (2008).
287:
1166:. Cambridge, Massachusetts: MIT Press.
1142:. Cambridge, Massachusetts: MIT Press.
610:. Cambridge, Massachusetts: MIT Press.
549:. Cambridge, Massachusetts: MIT Press.
275:
271:
264:
1036:
1026:
385:
364:
299:
7:
1003:Cutting Code: Software and Sociality
338:SoftWhere: Software Studies Workshop
118:'s essay, "Es gibt keine Software",
772:"On 'Sourcery,' or Code as Fetish"
398:Software Studies Initiative @ UCSD
25:
1057:. New York: Bloomsbury Academic.
898:Kirschenbaum, Matthew G. (2004).
492:The Chronicle of Higher Education
340:San Diego 2008 conference website
114:as a cultural practice appear in
351:"Software Studies β Series"
228:
214:
90:, particularly in the areas of
1220:Science and technology studies
932:(1997). Johnston, John (ed.).
46:research field, which studies
1:
1189:Software studies bibliography
571:(in German). Leipzig: Reclam.
458:Bogost, Ian; Montfort, Nick.
960:Gramophone, Film, Typewriter
1082:; Douglass, Jeremy (2009).
547:Software Studies: A Lexicon
313:"Software Studies Workshop"
166:Software Studies: A Lexicon
1246:
977:Mackenzie, Adrian (2003).
715:Black, Maurice J. (2002).
634:Bassett, Caroline (2007).
29:
608:The Language of New Media
523:. New York: Autonomedia.
371:: CS1 maint: unfit URL (
1101:Marino, Mark C. (2006).
842:10.1215/03335372-25-1-67
653:Berry, David M. (2008).
1103:"Critical Code Studies"
744:. New York: Routledge.
661:. London: Pluto Press.
441:criticalcodestudies.com
437:"Critical Code Studies"
1107:Electronic Book Review
1054:Software Takes Command
585:"There Is No Software"
315:. 2006. Archived from
290:, pp. xxxix, 354.
930:Kittler, Friedrich A.
768:Chun, Wendy Hui Kyong
750:10.4324/9780203942147
698:10.1057/9780230306479
202:critical code studies
185:Computational Culture
152:computer-aided design
124:Language of New Media
1230:Technological change
819:Hayles, N. Katherine
667:10.2307/j.ctt183q67g
274:, pp. 225β242;
80:software engineering
32:Software engineering
1158:Wardrip-Fruin, Noah
447:on 17 January 2008.
174:Benjamin H. Bratton
1215:Digital humanities
788:10.1353/con.0.0064
565:Kittler, Friedrich
197:digital humanities
178:Noah Wardrip-Fruin
136:video game studies
84:information theory
72:digital humanities
1205:Computing culture
1173:978-0-262-01343-7
1149:978-0-262-01257-7
1064:978-1-62356-672-2
1012:978-0-8204-7823-4
969:978-0-8047-3232-1
943:978-90-5701-071-2
890:978-0-300-03835-4
759:978-0-203-94214-7
707:978-0-230-24418-4
676:978-1-84964-455-6
645:978-0-7190-7342-7
617:978-0-262-13374-6
556:978-0-262-06274-9
530:978-1-57027-139-7
249:Digital sociology
236:Technology portal
116:Friedrich Kittler
88:computer literacy
64:new media studies
44:interdisciplinary
16:(Redirected from
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76:computer science
60:Internet studies
48:software systems
40:Software studies
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18:Software Studies
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445:the original
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415:the original
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355:. Retrieved
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317:the original
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276:Kittler 1995
272:Kittler 1993
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194:
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170:Lev Manovich
165:
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144:software art
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120:Lev Manovich
105:
56:cyberculture
39:
38:
36:
1134:Bogost, Ian
386:Fuller 2008
300:Fuller 2003
96:source code
92:programming
1199:Categories
1092:10 October
594:19 January
497:18 January
469:18 January
421:18 January
357:18 January
255:References
1115:1553-1139
1039:ignored (
1029:cite book
1021:1526-3169
915:1053-900X
850:1527-5507
796:1080-6520
733:305507258
725:244972113
260:Footnotes
162:MIT Press
160:In 2008,
140:New media
1225:Software
1160:(2009).
1136:(2009).
1051:(2013).
958:(1999).
875:(1987).
858:16194046
821:(2004).
804:53422082
770:(2008).
729:ProQuest
606:(2001).
583:(1995).
567:(1993).
519:(2003).
367:cite web
208:See also
112:software
52:software
1120:6 April
1070:6 April
988:6 April
920:5 April
863:5 April
809:5 April
589:CTheory
323:5 April
102:History
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