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Spark the Electric Jester

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529:. Daneluz claimed that a "majority of the game's initial development" was complete by the campaign's launch and planned to allocate funds towards the sound design and soundtrack. The music was composed by Andy Tunstall, Falk Au Yeong, Funk Fiction (Pejman Roozbeh), and James Landino, all of whom had previously collaborated on Daneluz's fangames, as well as Michael Staple and Paul Bethers. Alongside music composition, Landino served as the audio lead and helped manage the musicians. Tunstall also served as a sound designer and drew the game's cover art. Otherwise, development was handled primarily by Daneluz while in college, with Héctor Barreiro-Cabrera being responsible for the base code. The game was also built atop Daneluz's code from his 1948: 343:
society. As the robots abruptly begin to attack the people of the city, Spark intervenes to stop them. After Spark defeats the robots throughout the city, he encounters his look-alike from the circus. The look-alike taunts him before running off, igniting a rivalry between the two. Spark subsequently travels across the planet to fight the mobilizing robot army, learning of their plans for world domination. He dubs his look-alike "Fark", a
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Whitaker found Fark's campaign to be more difficult than Spark's, which he felt was lacking in challenge, and appreciated the game's amount of content. The soundtrack was positively received by both publications. It was described as feel-good and "an absolute jam" by Al-Aaser, and Whitaker believed it was of equal quality to the music found in 16-bit
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Spark is eventually introduced to a small group of friendly robots and an engineer named Doctor Armstrong. Armstrong explains that he created an autonomous robot to guard Megaraph, a towering robot production facility. The robot, dubbing himself Freom, developed a dogmatic personality and amassed an
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character of the Formie species, explaining his origins to the player. After obtaining a job as a circus performer, Spark was replaced with a robot bearing a close resemblance to himself. In the present day, Spark overlooks his city in discontent, lamenting the increasing presence of robots in his
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titles. While he characterized the first stage as "ugly" and "disjointed", Whitaker felt the game became better as he progressed, and summarized the level design as "great". Al-Aaser enjoyed Fark's mechanics and thought that the two characters' different gameplay styles complemented each other.
366:. As Megaraph lifts off into space, Fark thrusts his staff into the sky to aid Spark from the surface. Brandishing the staff, Spark transforms into a more powerful form and pursues Freom up to Megaraph's peak. With his newfound strength, he is able to defeat Freom and thwart his plans. 34: 669:
inspirations. Al-Aaser commended the game for its variety of ideas in both its power-ups and level mechanics, and opined that it would "remix and refresh old ideas with its own, instead of being content to pay homage". The power-ups were described as more in-depth than those in
355:. Armstrong also discovered that Fark's intended purpose was to masquerade as an ally of Freom and eventually betray him, but had been unsuccessful in doing so. Armstrong enlists Spark to infiltrate Freom's battle airships as well as Megaraph, where Spark can confront him. 318:
are distributed across the levels, each characterized by a unique move set and cosmetic change to Spark. They endow the player with different attacks, traversal abilities, or both. Some powers give the player a different special attack when the Static Bar is full.
481:. He found that initial reactions to Spark's design were poor and attempted to redesign him, but concluded that he just needed to be refined by a different artist. Work on the game had begun by the time of 1975: 475:
a jester-like appearance and the ability to generate fireballs. Daneluz was curious as to what the design would look like as its own unique character, with additional inspiration being drawn from
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After defeating Fark in a final duel, Spark ascends up Megaraph and encounters Freom sitting atop a throne of machinery. Freom reveals his plan to launch the facility into the planet's
1507: 1438: 314:. Dealing attacks will prompt a blue meter, referred to as the "Static Bar", to rise. Once full, it can be expended by releasing a charged shot, enhanced with power. A variety of 1074: 912: 1888: 1348: 1030: 170:
Felipe Daneluz. The player controls Spark on his journey to stop a mobilizing army of robots from taking over the world. Gameplay involves a mix of fast-paced platforming and
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Hit the dummy with normal attacks. A blue bar will fill up. That's your static bar, you build it up by attacking. Once the bar is full, use a charged shot.
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game since he was a child, and was able to familiarize himself with the engine due to its accessibility to those lacking programming experience. He used
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platforms, but would instead be released on April 10, 2017. It was published under Daneluz's developer name, Feperd Games, for Windows via
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series also served as inspiration. The character of Fark was inspired by rival characters from multiple video game series, such as Zero,
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series. Aside from sound and programming, development was handled primarily by Daneluz while in college. After a successful 2015
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in September 2020. Unlike its predecessor, the game features Fark as the protagonist and is a 3D platformer. A third entry,
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are distributed throughout, each characterized by a unique set of abilities for use in battle and traversal.
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on April 10, 2017, as his first commercial title. Critics felt the game was successful at iterating on its
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was released in June 2018, including various fixes, a rewritten story, and the addition of
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simple than the final release. He found this early iteration to be boring and implemented
396: 363: 339: 167: 1947: 1724: 1530: 323: 1725:"高速3Dアクション『Spark the Electric Jester 2』「壁やループ、天井を走ったりと、360度どこにでも行くことができます」【注目インディーミニ問答】" 454:. The games were released between 2011 and 2013 and were downloaded over 120,000 times. 2079: 503: 466: 352: 205: 1953: 2116: 968: 291: 163: 149: 139: 326:, as a playable character. Differences in his campaign include less health, altered 966:[Spark The Electric Jester : A new Sonic-like funded on Kickstarter]. 722:
on July 25, 2024, in North America, and in Europe and Australia on August 1, 2024.
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was developed by collaborators from the Sonic Fan Games HQ website for designing
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inspirations and directed praise towards its gameplay and soundtrack. A sequel,
234: 102: 2047: 1754: 1623: 1502: 1429:"Spark the Electric Jester, a 2D Sonic-inspired platformer, is on Kickstarter" 1233: 1170: 751: 556: 287: 217: 1498:"Genesis-Style Platformer Spark The Electric Jester Should Be Out Early 2016" 566: 518: 295: 223: 1323:"Interview with the Creator of 'Spark The Electric Jester 2' (LakeFeperd)" 1021:"Spark The Electric Jester 3 refines Sonic-style 3D platforming to an art" 714:, was released via Steam in August 2022 and is similarly a 3D platformer. 2017: 1576: 1466: 1143: 1069: 1025: 707: 533:
projects, initially in Multimedia Fusion 2 before later transitioning to
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from the contribution of 440 backers, surpassing its funding goal of
477: 282:. The player must guide Spark through a series of differently themed 1202:"There's a New Sonic Out on PC. It's a Fangame and It Looks Amazing" 1382: 1366: 373: 266: 626: 1957: 1848:"Spark The Electric Jester 2 speeds towards a May 16th launch" 1881:"Gotta Go Even Faster For Spark the Electric Jester 3 Launch" 749:[Spark the Electric Jester PC - Games Encyclopedia]. 706:, was released for Windows via Steam in May 2019 and for the 496:
games, recounting the gameplay as initially slow, similar to
1941: 905:"Spark the Electric Jester is a Shockingly Fine Platformer" 1653:. Spark the Electric Jester Dev Diary. February 12, 2016. 1325:. May 26, 2019. Archived from the original on June 4, 2022 517:
campaign was launched in late July 2015, accompanied by a
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containing an assortment of obstacles, robot enemies, and
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elements, such as speed and vertical loops, as a result.
1817:"Spark the Electric Jester 2 now available for Xbox One" 942:) (1.5 ed.). Level/area: Tutorial (Spark's Story). 1755:"Spark the Electric Jester: Builds, patches, and notes" 1561:"Spark: The Electric Jester (Original Game Soundtrack)" 1690:
Game developed by: Felipe Ribeiro Daneluz "LakeFeperd"
1398:"Spark Surges Onto Kickstarter with Electrifying Demo" 399:
Felipe Daneluz. He had previously immersed himself in
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was successful in incorporating and iterating on its
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was originally projected for an early 2016 launch on
807:"Spark the Electric Jester is more than mere homage" 521:
containing three levels. The fundraiser earned over
2071: 2016: 1995: 676:by Whitaker, who accredited them towards elevating 310:. Additionally, the player is capable of releasing 145: 133: 125: 113: 101: 70: 60: 50: 40: 26: 1712:Base coding by: Héctor "Damizean" Barreiro-Cabrera 1710:) (1.5 ed.). Scene: Credits (Spark's Story). 1688:) (1.5 ed.). Scene: Credits (Spark's Story). 747:"Spark the Electric Jester PC - Encyklopedia Gier" 298:and perform a dash to both accelerate forward and 1261: 1259: 1098: 1096: 1094: 1092: 1491: 1489: 1347:: CS1 maint: bot: original URL status unknown ( 1317: 1315: 1313: 1311: 1309: 1307: 1132: 1130: 1105:"SAGE 2012: Sonic Before (and After) the Sequel" 306:, of which three can be chained together into a 1141:[Sonic Before and After the Sequels]. 957: 955: 858: 856: 854: 322:Completing the game will unlock Fark, Spark's 1969: 1065:"The fan made Sonic trilogy you have to play" 852: 850: 848: 846: 844: 842: 840: 838: 836: 834: 199:was conceived from combining elements of the 8: 1360: 1358: 1296:: CS1 maint: numeric names: authors list ( 1171:"Sonic Before The Sequel - Release Trailer" 1976: 1962: 1954: 1946: 1234:"Sonic Chrono Adventure - Release Trailer" 1058: 1056: 1054: 1052: 1050: 1048: 420:-style levels. Daneluz wanted to create a 330:, new boss fights, and a unique move set. 32: 23: 408:development after having discovered the 382:originated from a power-up in Daneluz's 294:can affect his momentum. Spark can also 255:, was released in May 2019, followed by 877:from the original on September 17, 2021 731: 1340: 1289: 1019:Tarason, Dominic (September 5, 2022). 995: 993: 991: 819:from the original on December 25, 2018 800: 798: 796: 794: 465:. Based on the Beam power-up from the 271:Spark attacking an enemy with a hammer 1879:Cunningham, James (August 14, 2022). 1827:from the original on October 10, 2022 1541:from the original on November 1, 2020 1373:from the original on January 17, 2021 962:Ai-Dail-le-fort (September 2, 2015). 898: 896: 894: 892: 792: 790: 788: 786: 784: 782: 780: 778: 776: 774: 741: 739: 737: 735: 428:with Sonic Worlds to create three 2D 7: 1891:from the original on August 15, 2022 1651:"We got ourselves a cover art guys!" 1367:"Spark the Electric Jester: Artbook" 1278:from the original on August 14, 2017 1240:from the original on August 18, 2022 1177:from the original on August 18, 2022 1151:from the original on August 13, 2022 1033:from the original on October 5, 2022 488:s development. Daneluz intended for 351:army through the dissemination of a 215:. He also drew inspiration from the 174:over a series of differently themed 1765:from the original on April 18, 2023 1631:from the original on April 30, 2022 1529:Penwell, Chris (October 28, 2020). 1139:"Sonic Before et After the Sequels" 1077:from the original on March 24, 2014 865:"Review: Spark the Electric Jester" 759:from the original on April 30, 2022 185:Daneluz previously created several 1860:from the original on June 25, 2022 1792:from the original on June 25, 2022 1735:from the original on June 25, 2022 1567:from the original on July 13, 2022 1496:Priestman, Chris (July 29, 2015). 1214:from the original on June 24, 2022 805:Al-Aaser, Amr (January 30, 2018). 633:as his first commercial title. An 560:games, particularly ones in which 14: 1815:Romano, Sal (September 7, 2020). 1786:"Spark - Update 1.5 Coming Soon!" 1657:from the original on July 5, 2019 1598:from the original on May 28, 2022 1531:"An Interview with James Landino" 1510:from the original on June 4, 2022 1474:from the original on June 5, 2022 1441:from the original on June 4, 2022 1408:from the original on June 3, 2022 1103:Balzani, Louis (August 9, 2012). 1846:Tarason, Dominic (May 3, 2019). 1396:Khan, Jahanzeb (July 28, 2015). 976:from the original on May 8, 2022 915:from the original on May 2, 2022 903:Khan, Jahanzeb (July 30, 2015). 683:s quality to that of the 16-bit 338:The story begins with Spark, an 2168:Video games developed in Brazil 1910:Hagues, Alana (July 15, 2024). 1702:Feperd Games (April 10, 2017). 1680:Feperd Games (April 10, 2017). 1200:Neltz, András (June 20, 2013). 1000:Feperd Games (April 10, 2017). 934:Feperd Games (April 10, 2017). 209:series in one of his fangames, 2143:Kickstarter-funded video games 1784:Feperd Games (June 14, 2018). 1617:Wong, Alistair (May 6, 2019). 1427:Parlock, Joe (July 29, 2015). 1063:Sillis, Ben (March 19, 2014). 863:Whitaker, Jed (May 15, 2017). 461:originated from a power-up in 432:fangames during his time as a 412:game engine Sonic Worlds. The 302:enemies. They are fought with 1: 1731:(in Japanese). June 2, 2019. 1606:– via jameslandino.com. 1563:. Rare Drop. April 25, 2017. 1592:"Spark: The Electric Jester" 280:side-scrolling platform game 2101:Spark the Electric Jester 2 2062:Sonic Triple Trouble 16-Bit 1462:"Spark The Electric Jester" 1365:LakeFeperd (July 3, 2017). 1266:RK128 (December 21, 2016). 716:Spark the Electric Jester 3 712:Spark the Electric Jester 3 703:Spark the Electric Jester 2 602:, while Freom was based on 257:Spark the Electric Jester 3 252:Spark the Electric Jester 2 2194: 2153:Side-scrolling platformers 548:s biggest influences were 2158:Single-player video games 2094:Spark the Electric Jester 1704:Spark the Electric Jester 1682:Spark the Electric Jester 1002:Spark the Electric Jester 936:Spark the Electric Jester 678:Spark the Electric Jester 663:Spark the Electric Jester 619:Spark the Electric Jester 543:Spark the Electric Jester 490:Spark the Electric Jester 459:Spark the Electric Jester 395:was created by Brazilian 393:Spark the Electric Jester 380:Spark the Electric Jester 276:Spark the Electric Jester 239:Spark the Electric Jester 197:Spark the Electric Jester 159:Spark the Electric Jester 31: 27:Spark the Electric Jester 2163:Video games about robots 1460:Jarod (March 31, 2017). 2148:Retro-style video games 2133:Crowdfunded video games 2041:Sonic Dreams Collection 1137:ExServ (June 8, 2017). 439:Sonic Before the Sequel 370:Development and release 347:of "Spark" and "fake". 2128:Clickteam Fusion games 2034:Sonic After the Sequel 673:Sonic 3 & Knuckles 451:Sonic Chrono Adventure 445:Sonic After the Sequel 389: 385:Sonic After the Sequel 272: 212:Sonic After the Sequel 1236:. December 15, 2013. 1173:. December 15, 2011. 718:was released for the 492:to be different from 377: 270: 166:created by Brazilian 655:and Jed Whitaker of 535:Clickteam Fusion 2.5 426:Multimedia Fusion 2 362:, bringing about a 2178:Windows-only games 2055:Sonic Robo Blast 2 1987:Sonic the Hedgehog 1853:Rock Paper Shotgun 1115:on August 14, 2012 812:Rock Paper Shotgun 652:Rock Paper Shotgun 589:Sonic the Hedgehog 402:Sonic the Hedgehog 390: 273: 192:Sonic the Hedgehog 2110: 2109: 2027:Super Smash Flash 1008:) (1.5 ed.). 573:Super Smash Bros. 564:is playable. The 537:. Aside from the 471:series, it gives 241:was released for 230:Super Smash Bros. 155: 154: 2185: 2123:2017 video games 2087:Freedom Planet 2 1978: 1971: 1964: 1955: 1950: 1945: 1944: 1942:Official website 1927: 1926: 1924: 1922: 1907: 1901: 1900: 1898: 1896: 1876: 1870: 1869: 1867: 1865: 1843: 1837: 1836: 1834: 1832: 1812: 1806: 1805: 1799: 1797: 1781: 1775: 1774: 1772: 1770: 1751: 1745: 1744: 1742: 1740: 1721: 1715: 1714: 1699: 1693: 1692: 1677: 1671: 1670: 1664: 1662: 1647: 1641: 1640: 1638: 1636: 1614: 1608: 1607: 1605: 1603: 1590:Landino, James. 1587: 1581: 1580: 1574: 1572: 1557: 1551: 1550: 1548: 1546: 1526: 1520: 1519: 1517: 1515: 1493: 1484: 1483: 1481: 1479: 1457: 1451: 1450: 1448: 1446: 1424: 1418: 1417: 1415: 1413: 1393: 1387: 1386: 1380: 1378: 1362: 1353: 1352: 1346: 1338: 1332: 1330: 1319: 1302: 1301: 1295: 1287: 1285: 1283: 1263: 1254: 1253: 1247: 1245: 1230: 1224: 1223: 1221: 1219: 1197: 1191: 1190: 1184: 1182: 1167: 1161: 1160: 1158: 1156: 1134: 1125: 1124: 1122: 1120: 1111:. 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A variety of 168:indie developer 97: 22: 21:2017 video game 17: 16:2017 video game 12: 11: 5: 2191: 2189: 2181: 2180: 2175: 2170: 2165: 2160: 2155: 2150: 2145: 2140: 2135: 2130: 2125: 2115: 2114: 2108: 2107: 2105: 2104: 2097: 2090: 2083: 2080:Freedom Planet 2075: 2073: 2069: 2068: 2066: 2065: 2058: 2051: 2044: 2037: 2030: 2022: 2020: 2014: 2013: 2011: 2010: 2002: 2000: 1993: 1992: 1983: 1981: 1980: 1973: 1966: 1958: 1952: 1951: 1935: 1934:External links 1932: 1929: 1928: 1902: 1885:Hardcore Gamer 1871: 1838: 1807: 1776: 1746: 1716: 1694: 1672: 1642: 1609: 1582: 1552: 1521: 1485: 1452: 1419: 1402:Hardcore Gamer 1388: 1354: 1303: 1255: 1225: 1192: 1162: 1126: 1088: 1044: 1011: 987: 951: 926: 909:Hardcore Gamer 888: 830: 770: 730: 729: 727: 724: 697: 694: 646: 643: 371: 368: 353:computer virus 335: 332: 292:vertical loops 264: 261: 153: 152: 147: 143: 142: 137: 131: 130: 129:April 10, 2017 127: 123: 122: 117: 111: 110: 105: 99: 98: 96: 95: 92: 89: 88:Michael Staple 86: 83: 80: 76: 74: 68: 67: 66:Felipe Daneluz 64: 58: 57: 54: 48: 47: 44: 38: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 2190: 2179: 2176: 2174: 2173:Windows games 2171: 2169: 2166: 2164: 2161: 2159: 2156: 2154: 2151: 2149: 2146: 2144: 2141: 2139: 2136: 2134: 2131: 2129: 2126: 2124: 2121: 2120: 2118: 2103: 2102: 2098: 2096: 2095: 2091: 2089: 2088: 2084: 2082: 2081: 2077: 2076: 2074: 2072:Related games 2070: 2064: 2063: 2059: 2057: 2056: 2052: 2050: 2049: 2045: 2043: 2042: 2038: 2036: 2035: 2031: 2029: 2028: 2024: 2023: 2021: 2019: 2015: 2009: 2008: 2004: 2003: 2001: 1998: 1994: 1990: 1988: 1979: 1974: 1972: 1967: 1965: 1960: 1959: 1956: 1949: 1943: 1938: 1937: 1933: 1917: 1916:Nintendo Life 1913: 1906: 1903: 1890: 1886: 1882: 1875: 1872: 1859: 1855: 1854: 1849: 1842: 1839: 1826: 1822: 1818: 1811: 1808: 1803: 1791: 1787: 1780: 1777: 1764: 1760: 1756: 1750: 1747: 1734: 1730: 1726: 1720: 1717: 1713: 1709: 1705: 1698: 1695: 1691: 1687: 1683: 1676: 1673: 1668: 1656: 1652: 1646: 1643: 1630: 1626: 1625: 1620: 1613: 1610: 1597: 1593: 1586: 1583: 1578: 1566: 1562: 1556: 1553: 1540: 1536: 1532: 1525: 1522: 1509: 1505: 1504: 1499: 1492: 1490: 1486: 1473: 1470:(in French). 1469: 1468: 1463: 1456: 1453: 1440: 1436: 1435: 1430: 1423: 1420: 1407: 1403: 1399: 1392: 1389: 1384: 1372: 1368: 1361: 1359: 1355: 1350: 1344: 1336: 1324: 1318: 1316: 1314: 1312: 1310: 1308: 1304: 1299: 1293: 1277: 1273: 1269: 1262: 1260: 1256: 1251: 1239: 1235: 1229: 1226: 1213: 1209: 1208: 1203: 1196: 1193: 1188: 1176: 1172: 1166: 1163: 1150: 1147:(in French). 1146: 1145: 1140: 1133: 1131: 1127: 1114: 1110: 1106: 1099: 1097: 1095: 1093: 1089: 1076: 1072: 1071: 1066: 1059: 1057: 1055: 1053: 1051: 1049: 1045: 1032: 1028: 1027: 1022: 1015: 1012: 1007: 1003: 996: 994: 992: 988: 975: 972:(in French). 971: 970: 969:Jeuxvideo.com 965: 958: 956: 952: 948: 946: 941: 937: 930: 927: 914: 910: 906: 899: 897: 895: 893: 889: 876: 872: 871: 866: 859: 857: 855: 853: 851: 849: 847: 845: 843: 841: 839: 837: 835: 831: 818: 814: 813: 808: 801: 799: 797: 795: 793: 791: 789: 787: 785: 783: 781: 779: 777: 775: 771: 758: 755:(in Polish). 754: 753: 748: 742: 740: 738: 736: 732: 725: 723: 721: 717: 713: 709: 705: 704: 695: 693: 691: 686: 679: 675: 674: 668: 664: 660: 659: 654: 653: 644: 642: 640: 636: 632: 628: 624: 620: 616: 614: 607: 606: 601: 597: 590: 586: 579: 575: 574: 569: 568: 563: 559: 558: 553: 552: 544: 540: 536: 532: 520: 516: 513:A month-long 511: 509: 505: 501: 500: 495: 491: 484: 480: 479: 474: 470: 469: 464: 460: 455: 453: 452: 447: 446: 441: 440: 435: 431: 427: 423: 419: 415: 411: 407: 404: 403: 398: 394: 387: 386: 381: 376: 369: 367: 365: 361: 356: 354: 348: 346: 341: 333: 331: 329: 325: 320: 317: 313: 312:charged shots 309: 305: 304:melee attacks 301: 297: 293: 289: 285: 281: 277: 269: 262: 260: 258: 254: 253: 248: 244: 240: 236: 232: 231: 226: 225: 220: 219: 214: 213: 208: 207: 202: 198: 194: 193: 189:based on the 188: 183: 181: 177: 173: 169: 165: 164:platform game 161: 160: 151: 150:Single-player 148: 144: 141: 138: 136: 132: 128: 124: 121: 118: 116: 112: 109: 106: 104: 100: 94:James Landino 93: 90: 87: 84: 82:Falk Au Yeong 81: 79:Andy Tunstall 78: 77: 75: 73: 69: 65: 63: 59: 55: 53: 49: 45: 43: 39: 35: 30: 25: 19: 2099: 2093: 2092: 2085: 2078: 2060: 2053: 2046: 2039: 2032: 2025: 2005: 1986: 1919:. 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Index


Developer(s)
Publisher(s)
Designer(s)
Composer(s)
Engine
Clickteam Fusion
Platform(s)
Windows
Genre(s)
Platform
Single-player
platform game
indie developer
melee combat
levels
power-ups
fangames
Sonic the Hedgehog
Kirby
Sonic After the Sequel
Mega Man X
Bayonetta
Super Smash Bros.
Kickstarter
Windows
16-bit-era
Spark the Electric Jester 2

side-scrolling platform game

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